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Post by merane on Sept 6, 2024 21:13:35 GMT
Isn't love supposed to be a miracle cure? Maybe Bellara could help you conquer your aichmophobia ?
Or will varric have to write a tragedy about rook and how the world ended because of little pointy things ? wait fear of triangles has a name? Aichmophobia is not precisely the fear of triangles but the fear of sharp things like, I don' know, cactus tree, needles, pencils, darts, broken glass, umbrella (spike)... , and of course triangles .
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https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Sept 6, 2024 21:16:19 GMT
*screams in horror at the triangle of doom...notices percentage markers* Well that's OK then. O hno not the "triangle o fDoom".
Can't be that bad. Bio did mention that
we have:
Four races to choose from: Elves, Qunari, Humans, and Dwarves
Gender and biological sex distinction: Players can choose from he/her, he/him, and they/them pronouns independent from the body type and sex selected. Four lighting scenes: Purple hue, a bright and sunny tropical day, and a gothic night.
- Head and body presets that can be selected and customized
- 40 different complexions including smooth, rugged, youthful, and
freckled skin tones, cool, neutral and warm skin hues, undertones, and a melanin slider. - Vitiligo slider with adjustable amount and intensity.
- Sliders for Rook's forehead, brow, cheeks, jaw, chin, larynx, and scalp.
- Undergarment selection with nudity
"Body Morpher": Choose from three selectable presets for each corner of a triangle and then move a cursor within it to morph Rook's body or head into a mix of the presets. - Adjustable chest size, glute and bulge size, height, hip width, and shoulder width.
Eyes: Amount of bloodshot, cataract visibility, sclera color. Nose: How crooked the nose is, how big its bridge is, and nostril/nose tip size.- Mouth and ears have "as many sliders, if not more." Ears have
adjustable asymmetry, depth, rotation, earlobe size, and the option to add cauliflower ear. - Makeup blends modern styles with the fantasy setting. More than 30
options including eyeliner intensity, color, glitter, eye shadow, lips, and blush. Tattoos, scars, and paint: Some of these options are noted to be "very culturally relevant to some lineages,"including unique tattoos for elves. These markings can be applied to Rook's body, arms, legs, and face, with adjustable intensity. Hair: This is what Game Informer was most excited about, noting there are a ton of options, including for those wanting long hair or those seeking a fashion hair color for Rook, with the system rendering every style fully with physics. Qunari horns: Selections for horn type and material with more than 40 options to choose from. - Selectable class and faction
Four voice options: English masculine, English feminine, American masculine, American feminine.
[/li][/ul][/div]
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Post by merane on Sept 6, 2024 21:30:34 GMT
O hno not the "triangle o fDoom".
Can't be that bad. Bio did mention that
we have:
Four races to choose from: Elves, Qunari, Humans, and Dwarves
Gender and biological sex distinction: Players can choose from he/her, he/him, and they/them pronouns independent from the body type and sex selected. Four lighting scenes: Purple hue, a bright and sunny tropical day, and a gothic night.
- Head and body presets that can be selected and customized
- 40 different complexions including smooth, rugged, youthful, and
freckled skin tones, cool, neutral and warm skin hues, undertones, and a melanin slider. - Vitiligo slider with adjustable amount and intensity.
- Sliders for Rook's forehead, brow, cheeks, jaw, chin, larynx, and scalp.
- Undergarment selection with nudity
"Body Morpher": Choose from three selectable presets for each corner of a triangle and then move a cursor within it to morph Rook's body or head into a mix of the presets. - Adjustable chest size, glute and bulge size, height, hip width, and shoulder width.
Eyes: Amount of bloodshot, cataract visibility, sclera color. Nose: How crooked the nose is, how big its bridge is, and nostril/nose tip size.- Mouth and ears have "as many sliders, if not more." Ears have
adjustable asymmetry, depth, rotation, earlobe size, and the option to add cauliflower ear. - Makeup blends modern styles with the fantasy setting. More than 30
options including eyeliner intensity, color, glitter, eye shadow, lips, and blush. Tattoos, scars, and paint: Some of these options are noted to be "very culturally relevant to some lineages,"including unique tattoos for elves. These markings can be applied to Rook's body, arms, legs, and face, with adjustable intensity. Hair: This is what Game Informer was most excited about, noting there are a ton of options, including for those wanting long hair or those seeking a fashion hair color for Rook, with the system rendering every style fully with physics. Qunari horns: Selections for horn type and material with more than 40 options to choose from. - Selectable class and faction
Four voice options: English masculine, English feminine, American masculine, American feminine.
The CC looks fantastic but I have a feeling I'm going to spend a lot of time in it. I'm just going to drown in the immensity of choices! I hope no one is too eager to see Rook save the world ! He's going to spend a lot of time making himself look good .
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sjsharp2010
N7
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Post by sjsharp2010 on Sept 6, 2024 21:56:33 GMT
Can't be that bad. Bio did mention that
we have:
Four races to choose from: Elves, Qunari, Humans, and Dwarves
Gender and biological sex distinction: Players can choose from he/her, he/him, and they/them pronouns independent from the body type and sex selected. Four lighting scenes: Purple hue, a bright and sunny tropical day, and a gothic night.
- Head and body presets that can be selected and customized
- 40 different complexions including smooth, rugged, youthful, and
freckled skin tones, cool, neutral and warm skin hues, undertones, and a melanin slider. - Vitiligo slider with adjustable amount and intensity.
- Sliders for Rook's forehead, brow, cheeks, jaw, chin, larynx, and scalp.
- Undergarment selection with nudity
"Body Morpher": Choose from three selectable presets for each corner of a triangle and then move a cursor within it to morph Rook's body or head into a mix of the presets. - Adjustable chest size, glute and bulge size, height, hip width, and shoulder width.
Eyes: Amount of bloodshot, cataract visibility, sclera color. Nose: How crooked the nose is, how big its bridge is, and nostril/nose tip size.- Mouth and ears have "as many sliders, if not more." Ears have
adjustable asymmetry, depth, rotation, earlobe size, and the option to add cauliflower ear. - Makeup blends modern styles with the fantasy setting. More than 30
options including eyeliner intensity, color, glitter, eye shadow, lips, and blush. Tattoos, scars, and paint: Some of these options are noted to be "very culturally relevant to some lineages,"including unique tattoos for elves. These markings can be applied to Rook's body, arms, legs, and face, with adjustable intensity. Hair: This is what Game Informer was most excited about, noting there are a ton of options, including for those wanting long hair or those seeking a fashion hair color for Rook, with the system rendering every style fully with physics. Qunari horns: Selections for horn type and material with more than 40 options to choose from. - Selectable class and faction
Four voice options: English masculine, English feminine, American masculine, American feminine.
The CC looks fantastic but I have a feeling I'm going to spend a lot of time in it. I'm just going to drown in the immensity of choices! I hope no one is too eager to see Rook save the world ! He's going to spend a lot of time making himself look good . Or hreself we can pla y femal eRooks too. m yfirs ton ewil b efemale
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githcheater
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Post by githcheater on Sept 6, 2024 21:57:27 GMT
I hope the CC is not too complicated for my raisin-sized right brain hemisphere.
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Post by colfoley on Sept 6, 2024 22:47:53 GMT
wait fear of triangles has a name? Aichmophobia is not precisely the fear of triangles but the fear of sharp things like, I don' know, cactus tree, needles, pencils, darts, broken glass, umbrella (spike)... , and of course triangles . ah. Well Oliver is rather fond of the sharp pointy things on the end of his Arrows. I don't think he likes it when they are fired at him of course.
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sjsharp2010
N7
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Posts: 12,235 Likes: 20,208
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Post by sjsharp2010 on Sept 6, 2024 22:55:33 GMT
Aichmophobia is not precisely the fear of triangles but the fear of sharp things like, I don' know, cactus tree, needles, pencils, darts, broken glass, umbrella (spike)... , and of course triangles . ah. Well Oliver is rather fond of the sharp pointy things on the end of his Arrows. I don't think he likes it when they are fired at him of course. Sounds lik em ycurrent quizz ysh elikes sharp arrows springin ga tth ebad guys especiall ywhen they are coming from her bow.
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Hrungr
Twitter Guru
ღ N-Special
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Prime Likes: 65,767
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Post by Hrungr on Sept 6, 2024 23:28:53 GMT
iamBrandon ➡️ Dreamhack ATL @iambrandontvI just play 6 HOURS OF @dragonage The Veilguard and [REDACTED]! Thanks again to @ea and @bioware for having me experience this‼️ - Redacted?
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azarhal
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Sept 7, 2024 0:19:23 GMT
- Redacted? Probably EA using to occasion to do some playtesting on a unannounced game. I've been receiving a unusual amount of playtest invites from them this summer. It's always on a workday so I have never been to any thought...
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sjsharp2010
N7
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Sept 7, 2024 0:38:46 GMT
- Redacted? Probably EA using to occasion to do some playtesting on a unannounced game. I've been receiving a unusual amount of playtest invites from them this summer. It's always on a workday so I have never been to any thought... Yeah I'v ebeta tested a coupl eof games bot hFifabu tthat's it.
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Hrungr
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Prime Likes: 65,767
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Hrungr on Sept 7, 2024 0:54:26 GMT
Brianne Battye @briannebattye.bsky.social Onto a new adventure... Today was my last day on the Dragon Age team. It's time to move on to my next assignment.
I'm grateful that I got to work with so many talented and kind people on this project. I've loved getting to spend more time in Thedas and can't wait for people to see what we've made.
- Onto Mass Effect, perhaps?
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sjsharp2010
N7
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on Sept 7, 2024 0:56:44 GMT
Brianne Battye @briannebattye.bsky.socialOnto a new adventure... Today was my last day on the Dragon Age team. It's time to move on to my next assignment. I'm grateful that I got to work with so many talented and kind people on this project. I've loved getting to spend more time in Thedas and can't wait for people to see what we've made. - Onto Mass Effect, perhaps? Possibly but ew'll see.
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Post by colfoley on Sept 7, 2024 1:18:16 GMT
Seriously with the press event and now we have someone moving on and spending the last day on it could the announcement that they have gone gold be too much father in the future?
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azarhal
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Sept 7, 2024 1:39:19 GMT
Seriously with the press event and now we have someone moving on and spending the last day on it could the announcement that they have gone gold be too much father in the future? Do games even go gold anymore?
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Post by biggydx on Sept 7, 2024 1:39:50 GMT
Brianne Battye @briannebattye.bsky.socialOnto a new adventure... Today was my last day on the Dragon Age team. It's time to move on to my next assignment. I'm grateful that I got to work with so many talented and kind people on this project. I've loved getting to spend more time in Thedas and can't wait for people to see what we've made. - Onto Mass Effect, perhaps? Hopefully. Still sucks what happened to the writing team. ... You know, with the concerns about animation quality. It makes me wonder if the removal of 50 staff members may have had a negative impact of animation polishing.
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Post by colfoley on Sept 7, 2024 1:41:22 GMT
Seriously with the press event and now we have someone moving on and spending the last day on it could the announcement that they have gone gold be too much father in the future? Do games even go gold anymore? A good question honestly. Don't think I have been following enough games lately to give a definitive answer and its been awhile since I can remember.
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Hrungr
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Prime Likes: 65,767
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Post by Hrungr on Sept 7, 2024 1:44:22 GMT
Do games even go gold anymore? A good question honestly. Don't think I have been following enough games lately to give a definitive answer and its been awhile since I can remember. I still hear the term out there every now and then...
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sjsharp2010
N7
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Post by sjsharp2010 on Sept 7, 2024 2:24:44 GMT
Seriously with the press event and now we have someone moving on and spending the last day on it could the announcement that they have gone gold be too much father in the future? Do games even go gold anymore? Yes I believ eOutlawswen tgold a couple of months befoer i tcam eout but I think it depends on th egame I htink. I htink wi hVeilguard though I'd b esurprised if i tdoesn't g ogold by hteend of this month. I think i tdepends on the game as t owhen though.
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N7
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Post by sjsharp2010 on Sept 7, 2024 2:26:31 GMT
A good question honestly. Don't think I have been following enough games lately to give a definitive answer and its been awhile since I can remember. I still hear the term out there every now and then... Yeah it's stil a term that's used as Star Wars Outlawsusedi tback in Jun eo rJul yforge twhen.
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Ice-Quinn
N3
"Begone, spirit! I will not play your games."
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 467 Likes: 1,129
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Post by Ice-Quinn on Sept 7, 2024 2:29:15 GMT
To add I know what they said about importing your characters in future playthroughs...but I still plan on taking pictures/ writing down the codes so I can recreate the Rooks I really like in case I lose access. So having values on the triangles is a huge win. Same! All I want are percentages / numerical values and color codes to use as guidelines. As much as I appreciate the Import feature, sharing and recreating sliders in Inquisition was painful, if we’re expected to just eyeball it. This would be so useful. Many years later, I still have my Warden and Hawke’s sliders down and ready to go again!
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Post by themikefest on Sept 7, 2024 2:41:08 GMT
Seriously with the press event and now we have someone moving on and spending the last day on it could the announcement that they have gone gold be too much father in the future? I would not be surprised if at the last minute they decide to delay the game for whatever reason. Not that I want it to be delayed
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Post by themikefest on Sept 7, 2024 2:43:23 GMT
To add I know what they said about importing your characters in future playthroughs...but I still plan on taking pictures/ writing down the codes so I can recreate the Rooks I really like in case I lose access. So having values on the triangles is a huge win. Same! All I want are percentages / numerical values and color codes to use as guidelines. As much as I appreciate the Import feature, sharing and recreating sliders in Inquisition was painful, if we’re expected to just eyeball it. This would be so useful. Many years later, I still have my Warden and Hawke’s sliders down and ready to go again! Mass Effect did that part right, having identity codes.
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Ice-Quinn
N3
"Begone, spirit! I will not play your games."
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 467 Likes: 1,129
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Post by Ice-Quinn on Sept 7, 2024 2:48:25 GMT
Same! All I want are percentages / numerical values and color codes to use as guidelines. As much as I appreciate the Import feature, sharing and recreating sliders in Inquisition was painful, if we’re expected to just eyeball it. This would be so useful. Many years later, I still have my Warden and Hawke’s sliders down and ready to go again! Mass Effect did that part right, having identity codes. 100%!
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Post by Lebanese Dude on Sept 7, 2024 3:23:20 GMT
God I loved those codes. Use the same Shepard for multiple playthroughs cause of em. I remember getting the base out of some website called masseffectfaces or w/e and then tweaking it.
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Ice-Quinn
N3
"Begone, spirit! I will not play your games."
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Posts: 467 Likes: 1,129
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Post by Ice-Quinn on Sept 7, 2024 7:19:41 GMT
This chick cracked me up kinda:
Her spontaneity is refreshing, she's charismatic, off-the-cuff, she keeps it real, she's a goddamn star in the making and exactly the kind of person we need in the Council.
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