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Post by illuminated11 on Oct 11, 2024 5:28:07 GMT
So in light of this game coming out in a couple more weeks: - What do we think will be the most positively received aspect of the game? - What do we think will be the most criticized aspect of the game? This is purely speculative here guys, so I'm not breaking anyone over a board for a definitive answer. Just a best guess. I think the build crafting and skill tree options will probably be the most positively received part of the game. The most criticized aspect, I think, will likely be some element of the art direction, albeit with the Darkspawn Redesign, the overall graphical look, or people finding the UI to be too busy. In terms of what I THINK people will like best/least?
Positive: Combat, companions, graphics
Negative: Dialogue wheel, auto dialogue, janky animations (let's be real this is bioware we're talking about), random glowing shit out in the field
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Post by Liepsnele on Oct 11, 2024 5:34:41 GMT
So in light of this game coming out in a couple more weeks: - What do we think will be the most positively received aspect of the game? - What do we think will be the most criticized aspect of the game? - New players who are not necessarily into RPGs will enjoy fast paced hack-and-slash combat. I asked a couple of friends their opinion on the gameplay and they think the combat looks really fun. Mind you, they've never played Dragon Age before. - I saw some janky animations (for example the way Rook jogs around the Lighthouse) which is a bit disappointing because I expected Bioware the get the hang of Frostbite by now. Apparently not. Edit: There seems to be a lot of auto dialogue for Rook, which diminishes the roleplaying aspect of the game. There's been a lot of criticism about the Veilguard but I find it easier to always pick on things I don't like than stop and think what I actually like. If the game is good, which I find very likely from what I've seen overall, all the "Woke" criticisms will die down, just like it did for BG3.
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Post by biggydx on Oct 11, 2024 5:42:58 GMT
Negative: Dialogue wheel, auto dialogue, janky animations (let's be real this is bioware we're talking about), random glowing shit out in the field There was that Glint Visibility and Distance option in the settings menu that can tone down the glowing effect. Not sure if people will know about it though.
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Post by illuminated11 on Oct 11, 2024 6:14:29 GMT
Negative: Dialogue wheel, auto dialogue, janky animations (let's be real this is bioware we're talking about), random glowing shit out in the field There was that Glint Visibility and Distance option in the settings menu that can tone down the glowing effect. Not sure if people will know about it though. True, guess I was thinking in terms of majority. But I'm sure critics will note it, at the very least. Will put that one at 50/50.
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Post by Sartoz on Oct 11, 2024 6:24:14 GMT
I'm standing firm Not to preorder anything.
Bio's cosmetic armours that comes with a preorder look garish and unsuited to the game setting. The only advantage that I see is that you can DL and install it now and activate the game on launch day. "You'll find some appearance-only cosmetics that are specifically used just for transmog," says Busche. "These are some of the fancier or more niche pieces of gear. Maybe you end up looking like a training dummy, for instance."
Blood Dragon armour is fine with DAO + DA2... but not with DA4.
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Post by Reznore on Oct 11, 2024 6:30:10 GMT
Positive I imagine: combat, back to the roots Bioware (as in ME2 not DAO) Negative: no real innovation. The Environmental puzzles aren't good. Not sure there's a lot of mob diversity. Voice acting quality varies.
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Post by Sartoz on Oct 11, 2024 6:34:41 GMT
Let's talk about Morigan a bit.
Her new look is a reflection of her journey/experience. She's an "adult" now. That crown may not be her mom's but something to remember her by. What intrigues me is the role Bio intends to tell us. It's safe to say, I think, that she will help the Rook... probably in Act 3 as I did not see her at the and of ACT 1 fighting tentacle god. Now, I'm hoping there is some meat with her dialogue ... a mini story that reveals what she's been doing all this time.
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Post by illuminated11 on Oct 11, 2024 6:51:35 GMT
Let's talk about Morigan a bit.
Her new look is a reflection of her journey/experience. She's an "adult" now. That crown may not be her mom's but something to remember her by. What intrigues me is the role Bio intends to tell us. It's safe to say, I think, that she will help the Rook... probably in Act 3 as I did not see her at the and of ACT 1 fighting tentacle god. Now, I'm hoping there is some meat with her dialogue ... a mini story that reveals what she's been doing all this time.
The actual conversation is cut, but companions mention having a discussion with Morrigan early act 1. I assume we meet her in the Crossroads since she knows the place well.
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Post by gervaise21 on Oct 11, 2024 7:20:01 GMT
Her new look is a reflection of her journey/experience. She's an "adult" now. That crown may not be her mom's but something to remember her by. What intrigues me is the role Bio intends to tell us. It's safe to say, I think, that she will help the Rook... probably in Act 3 as I did not see her at the and of ACT 1 fighting tentacle god. Now, I'm hoping there is some meat with her dialogue ... a mini story that reveals what she's been doing all this time. In the story shown so far in clips, she is likely an adviser rather than a combatant, turning up rather as Flemeth used to do in order to prod the heroes in the direction she wished them to take and offer the odd bit of advice. After all, Flemeth left it to Morrigan to assist us against Corypheus (if she drank from the Well) rather than intervening herself. May be Morrigan will turn up eventually for the final showdown but likely she hadn't anticipated tentacle god turning up in person, which is why she wasn't present then.
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Post by Andrew Waples on Oct 11, 2024 7:59:15 GMT
So in light of this game coming out in a couple more weeks: - What do we think will be the most positively received aspect of the game? - What do we think will be the most criticized aspect of the game? This is purely speculative here guys, so I'm not breaking anyone over a board for a definitive answer. Just a best guess. I think the build crafting and skill tree options will probably be the most positively received part of the game. The most criticized aspect, I think, will likely be some element of the art direction, albeit with the Darkspawn Redesign, the overall graphical look, or people finding the UI to be too busy. In terms of what I THINK people will like best/least?
Positive: Combat, companions, graphics
Negative: Dialogue wheel, auto dialogue, janky animations (let's be real this is bioware we're talking about), random glowing shit out in the field
I never understood what auto dialogue means; every game has auto dialogue.
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Post by fredvdp on Oct 11, 2024 9:08:24 GMT
In terms of what I THINK people will like best/least?
Positive: Combat, companions, graphics
Negative: Dialogue wheel, auto dialogue, janky animations (let's be real this is bioware we're talking about), random glowing shit out in the field
I never understood what auto dialogue means; every game has auto dialogue. Tetris doesn't! It's the difference between Mass Effect 1 and Mass Effect 3. In Mass Effect 1 Shepard never speaks without player input, with the exception of one scene late in the game. In Mass Effect 3, Shepard talks a lot without player input.
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Post by jennica on Oct 11, 2024 9:51:56 GMT
So in light of this game coming out in a couple more weeks: - What do we think will be the most positively received aspect of the game? - What do we think will be the most criticized aspect of the game? This is purely speculative here guys, so I'm not breaking anyone over a board for a definitive answer. Just a best guess. I think the build crafting and skill tree options will probably be the most positively received part of the game. The most criticized aspect, I think, will likely be some element of the art direction, albeit with the Darkspawn Redesign, the overall graphical look, or people finding the UI to be too busy. Based on what people already are generally positive and negative about:
- combat, build variety, companions, environments;
- art style, auto dialogue.
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Post by Sartoz on Oct 11, 2024 9:58:53 GMT
Cost of "oiracy"
The reason for Denuvo's use in EA games is to prevent copying the game, via cracks, for the first 12 or so weeks after game launch to preserve sales. A research was conducted that concluded a 20% drop in sales due to game cracks.... Here is the article.
Buying DA4 at a reduces price is a better value, imo.
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Post by bierkrug on Oct 11, 2024 10:25:37 GMT
The reason for Denuvo's use in EA games is to prevent copying the game, via cracks, for the first 12 or so weeks after game launch to preserve sales. A research was conducted that concluded a 20% drop in sales due to game cracks.... Here is the article.Well, I'm not surprised that research by Denuvo would come up with numbers like that. Also 12 weeks? I was a poor teenager and thus rather good at sailing the bay and I'm sure it did not take 12 weeks. No idea how it is now though, I've been nicely paying for everything for over 15 years now XD
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Post by sjsharp2010 on Oct 11, 2024 11:11:18 GMT
I still don't know why I'm preordering other like than to support, the Blood Dragon armor is horrendous. And so are the Deluxe armors. I guess the weapon skins are kinda cute? Eh. Whatever. 🤷♀️ I think it depends on the Rook you're goin for. I don' tthin kit woul suit my firs tcharacter seeing as I'm gon gdown th ecute blonde look with her. But I htin kthe delux earmou rwould look nic eon a darker haired character but again I hink i tdepend on th eRook. As I could see th earmour lookin gnice on a Rook who has aYennefer from Witchre 3 typ elook fo rexample. With th eBloo dDragon Armour I kind of like the rogue one but again I thin kit depends on the Rook you make an dwhat you'er goin gfor. But I've kind of decided on my first Rook's look so sh ewon' tbe using them .She ma us eth estaff as tha tlook scool bu tshe'll likely b eusing a more Shado wDragon looking outfit given I htin ktha twill suit her style even though she's a Grey Warden.
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Post by colfoley on Oct 11, 2024 11:12:58 GMT
[Original post MOD redacted]
The thing is we have several different arguments emerging all over these boards and throughout fan and journalistic sides claiming some sort of 'expert opinion' here, bringing some kind of knowledge to bear. Sure appeal to expertise is a logical fallacy but we all have our own experiences and our own knowledge bases which help form the reasons why we have the opinions that we do. But the fact remains that a lot of very suspect arguments have also been flying around these boards for the last few months, including and not limited to many of the ones that Tea brought up in their opinion. Bad arguments, if we think someone is making them, deserve to be called out and critiqued. But there is a huge difference between poking holes in the argument, and the person.
I mean heck, while it is one hell of a slippery slope I do appreciate Tea actually bringing in some knowledge and facts into these debates rather then some nebulous feeling of how it 'looks' wrong. Sure, everyone who has that opinion is entitled to it, but it should not excuse one from being challenged. And sure sometimes me and Tea have butted heads but she is also right more often then not and even when we do butt heads she usually brings up some really good points.
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Post by sjsharp2010 on Oct 11, 2024 11:22:44 GMT
I still don't know why I'm preordering other like than to support, the Blood Dragon armor is horrendous. And so are the Deluxe armors. I guess the weapon skins are kinda cute? Eh. Whatever. 🤷♀️ I preordered to show my support for Bioware, because I've dumped about 1000 hours into DAI, plan on doing around 500 after launch if it's anywhere close to that ball park. Are the cosmetic and stuff worth it? Probably not. But as of Inquisition this series is worth it to me and VG looks to be about the same standard. Yea hit definitel ylooks like a upgraded DAI leve lgam ean dthat's all Bioware needed to show me to get me on board for the new DA.
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Post by SofaJockey on Oct 11, 2024 11:25:04 GMT
We don't all have to agree, but BSN is a forum for civil discussions. Some recent posts are going away. Recurrence of rudeness risks people going away.
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Post by sjsharp2010 on Oct 11, 2024 11:33:57 GMT
So in light of this game coming out in a couple more weeks: - What do we think will be the most positively received aspect of the game? - What do we think will be the most criticized aspect of the game? This is purely speculative here guys, so I'm not breaking anyone over a board for a definitive answer. Just a best guess. I think the build crafting and skill tree options will probably be the most positively received part of the game. The most criticized aspect, I think, will likely be some element of the art direction, albeit with the Darkspawn Redesign, the overall graphical look, or people finding the UI to be too busy. The criticism willlikel ybe th eart styl given tha tand th ewoke garbage stuff ha salread ybeen aimed at it. As for the mos tfavourable aspects the build varieties and th ecomba taer the mos tlikel yI think. Especially as a lo tof the modern audienc ed olik efaster paced combat moreakin to the souilsbourne games and Veilguard definitel ylooks like it's taken inspiratoin from tha tstyle o fcombat
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Post by ClarkKent on Oct 11, 2024 11:59:23 GMT
In any case, the question was 'what do we think the praises, and criticisms are going to be'. This isn't necessarily going to be even what we personally think, but what the overall consensus is going to be post launch.
A lot of that general consensus is going to be based on 'feeling' because very few are going to write down detailed critiques, however, that doesn't mean a detailed analysis can't be made, and I've seen many good arguments that clarify why there is a tonal difference between DA games.
In regards to the big heads. Perhaps there is some truth that there is some small head conditioning at work, however, it does prompt me to look at any notable games. To take random examples Red Dead, Uncharted, assassin's creed - did the characters in these games have small heads? They were just proportioned to me.
The only games where wide shouldered, small headed people come to mind are the classic Unreal Engine 360 era games like Gears of War, and Mass Effect(lol).I think it's been a while since that style was in vogue.
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Post by jennica on Oct 11, 2024 12:13:43 GMT
A lot of that general consensus is going to be based on 'feeling' because very few are going to write down detailed critiques, however, that doesn't mean a detailed analysis can't be made, and I've seen many good arguments that clarify why there is a tonal difference between DA games. If this is about the shift from dark fantasy to high fantasy, then my problem with this whole discussion amd the reason why i usually stay away from it is that there is simply no clear definition of what "dark fantasy" or "high fantasy" even are. I agree tho, that there are tonal differences between DA games. I just don't think that DA series was a dark fantasy in the first place.
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Post by illuminated11 on Oct 11, 2024 12:19:24 GMT
I've seen arguments for tonal differences, but I've never understood them. There are obvious shifts in aesthetics and conveyance of narrative, but Dragon Age has always been if Buffy the Vampire Slayer had a love child with A Song of Ice and Fire. All the games have body horror, all the games revolve around emotional high points of loss and betrayal and sacrifice. All the games have magic, dwarves, elves and dragons. If you want to argue about how well they execute from game to game, be my guest, but the actual tone is consistent.
As for the proportions, I prefer heroic proportions. I just think they looks better on a screen. But I also think people are blowing the actual proportions out of, well, proportion. It's mostly a 'huh, something seems different' moment and not much more than that, at least for me.
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Post by Reznore on Oct 11, 2024 12:26:42 GMT
I remember DAO/DA2 as fairly dark? There was a shift for me in DAI. Sure characters were always joking around, and you had random funny stuff. But DAO remember starting as a mage, locked up in a tower. Johan slashing his wrists. The Harrowing when you could die. Tranquils. Then Ostagar, Jory get shanked. Duncun dies, the King is crushed like a ripe tomato. Orzammar was fairly awful, broodmother stuff. The circle was awful. Redcliff wasn't cheery either. DA2 all your family can die. Your mom get butchered by an actual serial killer. Anders loose his mind and do whatver he did. Ketojan self immolation. The viscount son sacrificed. The viscount head rolling down the stairs.
Things were brutal, and you could see that. I don't remember anything like it in DAI. Even Leliana torture was mild. Inky losing an arm isn't gore. Haven attack you can save everyone. etc..
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Post by illuminated11 on Oct 11, 2024 12:39:33 GMT
I just fundamentally disagree with notion that dark equals over the top violence, or titty monsters in the millionth underground cave. Or at least, it's not very mature. But to go along with this notion, in Inquisition you have, *checks notes*: -Tranquil systematically murdered with their skulls mounted on sticks by Alexius -A companion who doesn't think you're a person until at least halfway through the game (if that) -A hunter who witnesses attempted rape in the Hinterlands -Blood magic as obvious substitute for gay conversion therapy -Sera's intense nihilism, her fear of the 'nothing' -Sera violently and graphically murdering a noble
-The existential terror of the Blight, particularly highlighted in Nightmare's realm -A potential relationship with Bull where he plays you the entire time -Blackwall graphic description of the brutal death of a dog -An entire group of ancient elves, a rapidly dwindling group of people, that you can murder -Cole if you turn him into a spirit without completing his quest, causing him to forget the original Cole entirely; as well, the fate that befell og Cole And like, I can keep going. These are just some of the ones I think of off the top of my head. It's very tiresome that there's an implication of 'less dark' because every other women npc you meet isn't mentioning how someone attempted to sexually assault her, or that body horror is only scary when it targets women's reproductive organs.
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Post by roselavellan on Oct 11, 2024 12:50:07 GMT
The templars who locked people up in their homes and burned them alive. People's bodies being farmed for red lyrium in future Redcliffe. The mayor who drowned his entire town.
Yeah.
DA has always been rather dark I think.
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