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Post by Deleted on Jun 5, 2017 19:26:54 GMT
Looks like they're trying to give everyone a little something in the upcoming months. SWtOR Roadmap News Articles 05.31.2017 Star Wars™: The Old Republic™ - Road Map 2017
Hi everyone,
Our Star Wars™: The Old Republic™ Team has been very busy reviewing all the areas of the game and has built a vision that we are eager to share with you in this Roadmap. We gathered suggestions directly from our players and influencers, gained insights from comments on our forums and those of our fan sites, and received lots of feedback from conversations at our Cantina events!
This SWTOR Roadmap offers insight into our direction for the game starting with our 'Summer of SWTOR' activities beginning June 13, 2017. Plus, the Roadmap covers all our plans including what areas of the game we are focusing on, areas targeted for quality of life improvements, and plans for overall gameplay changes.
I have included a section about Communication and how we plan to keep you informed throughout the year. We will unquestionably keep some things out of the spotlight and we may not go into great depth about a change until we are ready to discuss it, but I’m hopeful you’ll enjoy our increased communication.
So, what’s next and what can you expect from SWTOR in the coming months? Where are we headed longer term, and how do we address the myriad of questions everyone wants answered?
GAMEPLAY DIRECTION
We have been saying for a while now our focus this year is to return to massively multiplayer and group-based content. Since the launch of Knights of the Eternal Throne (KOTET) we have already delivered a new daily area, a new Operation Boss (Tyth, the God of Rage), and the return of two companions. Our focus on gameplay improvements will continue throughout this year and will include revisiting existing game systems to provide enhancements where needed whenever possible.
OPERATIONS
It’s been far too long since we provided you with extremely challenging multi-player activities. We all know our Operations (8 to 16-player PvE boss fights) are a favorite pastime for Guilds, are the fastest way to gear up, and when done properly, cause all of us to keep showing up every week until we can place that Boss on farm status!
Delivering an Operation is a fundamental change in our direction this year and our plan is to provide you with a new Boss encounter every few months. By doing it this way, we can deliver high quality, challenging Boss fights much faster than making you wait until the end of the year or for an expansion.
Some of you are already fighting Esne and Aivela on our Public Test Server (PTS) and the feedback has really been excellent. We’re looking forward to July when you can fight these two sisters.
We’ve already changed how our level or ‘Tier’ gear drops in Operations, now we’ll be adding a platinum quality item you can earn from defeating certain bosses in Veteran and Master modes (our two more challenging modes vs. Story mode). In an upcoming post, we’ll let you know which bosses drop rewards and what items you will have a chance to earn.
PLAYER VERSUS PLAYER (PVP)
We introduced two new PvP Warzones last year and plan to continue improving PvP by adding fun activities throughout the year. Season 8, our current season in progress, is slated to end in August in conjunction with Crisis on Umbara (Game Update 5.4) - we’re finalizing all the rewards now. We’ll provide an update on all the rewards in an upcoming forum post.
We know Class balance is a hot topic for our PvP community and the Combat team is hard at work building a plan for future balance changes. We will begin rolling out the changes with Sisters of Carnage (Game Update 5.3) in July and will continue monthly updates until we’re satisfied with all the adjustments. I’m confident you’ll let us know your opinions after each update, too.
We are reviewing ways to improve use of your wide range of characters, and one of our top priorities is to make Unassembled Components a Legacy currency. This allows you to play with any of your alternate characters while gaining benefits across your entire Legacy.
The remainder of the year includes a new Warzone, Galactic Starfighter (our space PvP gameplay expansion) changes, changes to Ranked PvP, earlier notification of Season 9 rewards, and continued review/adjustment of class balances.
STORY AND COMPANIONS
We will continue moving the story forward after the events on Iokath. As we announced at our recent Cantina in Orlando during Star Wars™ Celebration 2017, the next major story update is coming in August with Crisis on Umbara featuring an exciting new Flashpoint on the shadowy planet. We won’t give you spoilers about this new area, but we’ll reveal more as we get closer to general release.
We know bringing back your old Companions is extremely important so expect to see more of them returning throughout the year. Additionally, as we release updates over the summer, you’ll be able to customize some of your favorite companions, including Theron, Lana, Shae, Koth, and Senya! In addition, we’ll review and adjust which companions you received through Alliance Alerts.
We will continue to provide regular improvements for companions this year to enable you to increase their influence by doing in-game tasks you typically do when you play. Companions remain an important part of SWTOR and we look forward to introducing improved ways for you to engage with them.
In addition, based on the feedback we received about Iokath, we are exploring options for new Daily areas, adding or updating events, and offering special rewards for a variety of in-game activities.
QUALITY OF LIFE
Quality of Life (QoL) is a term regularly used to reference improvements we make to improve your gameplay experience. QoL improvements include fixing long standing bugs, changes to existing game systems, improvements to the User Interface, simplifying ways to do things in-game, increasing the speed of mounts, adding Legacy Perks, and more.
We will regularly look to offer more customization improvements such as adding Weapon Tuning enhancements to player collections, and we will continue to seek your feedback on other customization options you would like to see!
SUMMER OF SWTOR
The following is our planned Summer of SWTOR 2017 Game Updates along with highlights of what is included with each release:
NAR SHADDAA SUMMER - GAME UPDATE 5.2.2 – JUNE 13TH
The return of the Nar Shaddaa Nightlife event with all new rewards, including a new Gamorrean Companion! Starfighter Improvements – Increased Requisition gains, Gunship and Bomber available by default, some new ship customization options Companion Influence earned from Crew Skill Missions Command Experience Legacy Perk for alts. Once one of your character reaches Command Rank 300, you can acquire a new Legacy Perk to increase CXP gains on all your other characters The ability to craft Tier 4 armor is now available Both Theron Shan and Shae Vizla’s appearances can now be customized New Legacy Perks: Mount Speed 4 & 5 (120% & 130% increased movement speed) Tier 1 gear can now be purchased for Command Tokens
SISTERS OF CARNAGE - GAME UPDATE 5.3 – JULY
Gods from the Machine’s second encounter Aivela and Esne in Story and Veteran Mode A brand-new Stronghold with a great view of the Ocean The ability to search for Stronghold Decorations using new filters The start of Class balance changes for the following: Sorcerer/Sage Powertech / Vanguard Assassin / Shadow Sniper / Gunslinger Mercenary / Commando Operative / Scoundrel Appearances for additional companions can now be customized
CRISIS ON UMBARA - GAME UPDATE 5.4 – AUGUST
The story will continue in a new Flashpoint: Crisis on Umbara Appearances for additional companions can now be customized And more to come…
PLAYER COMMUNICATION
We want to improve our cadence of releasing information to you. It is important to us that you know your opinions count and you have a serious stake in whatever changes we make to the game. To do this, we must chat with you on a regular basis and with a specific focus in mind – that’s our plan.
Starting this week and weekly thereafter throughout June and July, we are going to be posting on the forums to share specific features we’re thinking about and those already in-process. We want to get your input and talk through the pros and cons of each topic to see how you feel. We’ll set expectations for how we want to interact to keep our engagement productive, but if we all do this correctly, it’ll be a fun and rewarding experience.
We will be posting on a very wide range of topics, everything from new content to the reinvigoration of existing features. Look out for these posts every Wednesday (if that changes, we’ll let you know in advance).
And of course, I will plan to deliver an updated roadmap each quarter. This way you can see not only the direction we are heading, but you’ll know what to expect specifically over the few months.
I look forward to our continued discussions!
Respectfully,
---Keith
Lead Game Producer Star Wars: The Old Republic
There's a slim chance my Consular might get her team back!
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Post by Iakus on Jun 5, 2017 19:53:57 GMT
Looks like they're trying to give everyone a little something in the upcoming months. SWtOR Roadmap News Articles 05.31.2017 Star Wars™: The Old Republic™ - Road Map 2017
Hi everyone,
Our Star Wars™: The Old Republic™ Team has been very busy reviewing all the areas of the game and has built a vision that we are eager to share with you in this Roadmap. We gathered suggestions directly from our players and influencers, gained insights from comments on our forums and those of our fan sites, and received lots of feedback from conversations at our Cantina events!
This SWTOR Roadmap offers insight into our direction for the game starting with our 'Summer of SWTOR' activities beginning June 13, 2017. Plus, the Roadmap covers all our plans including what areas of the game we are focusing on, areas targeted for quality of life improvements, and plans for overall gameplay changes.
I have included a section about Communication and how we plan to keep you informed throughout the year. We will unquestionably keep some things out of the spotlight and we may not go into great depth about a change until we are ready to discuss it, but I’m hopeful you’ll enjoy our increased communication.
So, what’s next and what can you expect from SWTOR in the coming months? Where are we headed longer term, and how do we address the myriad of questions everyone wants answered?
GAMEPLAY DIRECTION
We have been saying for a while now our focus this year is to return to massively multiplayer and group-based content. Since the launch of Knights of the Eternal Throne (KOTET) we have already delivered a new daily area, a new Operation Boss (Tyth, the God of Rage), and the return of two companions. Our focus on gameplay improvements will continue throughout this year and will include revisiting existing game systems to provide enhancements where needed whenever possible.
OPERATIONS
It’s been far too long since we provided you with extremely challenging multi-player activities. We all know our Operations (8 to 16-player PvE boss fights) are a favorite pastime for Guilds, are the fastest way to gear up, and when done properly, cause all of us to keep showing up every week until we can place that Boss on farm status!
Delivering an Operation is a fundamental change in our direction this year and our plan is to provide you with a new Boss encounter every few months. By doing it this way, we can deliver high quality, challenging Boss fights much faster than making you wait until the end of the year or for an expansion.
Some of you are already fighting Esne and Aivela on our Public Test Server (PTS) and the feedback has really been excellent. We’re looking forward to July when you can fight these two sisters.
We’ve already changed how our level or ‘Tier’ gear drops in Operations, now we’ll be adding a platinum quality item you can earn from defeating certain bosses in Veteran and Master modes (our two more challenging modes vs. Story mode). In an upcoming post, we’ll let you know which bosses drop rewards and what items you will have a chance to earn.
PLAYER VERSUS PLAYER (PVP)
We introduced two new PvP Warzones last year and plan to continue improving PvP by adding fun activities throughout the year. Season 8, our current season in progress, is slated to end in August in conjunction with Crisis on Umbara (Game Update 5.4) - we’re finalizing all the rewards now. We’ll provide an update on all the rewards in an upcoming forum post.
We know Class balance is a hot topic for our PvP community and the Combat team is hard at work building a plan for future balance changes. We will begin rolling out the changes with Sisters of Carnage (Game Update 5.3) in July and will continue monthly updates until we’re satisfied with all the adjustments. I’m confident you’ll let us know your opinions after each update, too.
We are reviewing ways to improve use of your wide range of characters, and one of our top priorities is to make Unassembled Components a Legacy currency. This allows you to play with any of your alternate characters while gaining benefits across your entire Legacy.
The remainder of the year includes a new Warzone, Galactic Starfighter (our space PvP gameplay expansion) changes, changes to Ranked PvP, earlier notification of Season 9 rewards, and continued review/adjustment of class balances.
STORY AND COMPANIONS
We will continue moving the story forward after the events on Iokath. As we announced at our recent Cantina in Orlando during Star Wars™ Celebration 2017, the next major story update is coming in August with Crisis on Umbara featuring an exciting new Flashpoint on the shadowy planet. We won’t give you spoilers about this new area, but we’ll reveal more as we get closer to general release.
We know bringing back your old Companions is extremely important so expect to see more of them returning throughout the year. Additionally, as we release updates over the summer, you’ll be able to customize some of your favorite companions, including Theron, Lana, Shae, Koth, and Senya! In addition, we’ll review and adjust which companions you received through Alliance Alerts.
We will continue to provide regular improvements for companions this year to enable you to increase their influence by doing in-game tasks you typically do when you play. Companions remain an important part of SWTOR and we look forward to introducing improved ways for you to engage with them.
In addition, based on the feedback we received about Iokath, we are exploring options for new Daily areas, adding or updating events, and offering special rewards for a variety of in-game activities.
QUALITY OF LIFE
Quality of Life (QoL) is a term regularly used to reference improvements we make to improve your gameplay experience. QoL improvements include fixing long standing bugs, changes to existing game systems, improvements to the User Interface, simplifying ways to do things in-game, increasing the speed of mounts, adding Legacy Perks, and more.
We will regularly look to offer more customization improvements such as adding Weapon Tuning enhancements to player collections, and we will continue to seek your feedback on other customization options you would like to see!
SUMMER OF SWTOR
The following is our planned Summer of SWTOR 2017 Game Updates along with highlights of what is included with each release:
NAR SHADDAA SUMMER - GAME UPDATE 5.2.2 – JUNE 13TH
The return of the Nar Shaddaa Nightlife event with all new rewards, including a new Gamorrean Companion! Starfighter Improvements – Increased Requisition gains, Gunship and Bomber available by default, some new ship customization options Companion Influence earned from Crew Skill Missions Command Experience Legacy Perk for alts. Once one of your character reaches Command Rank 300, you can acquire a new Legacy Perk to increase CXP gains on all your other characters The ability to craft Tier 4 armor is now available Both Theron Shan and Shae Vizla’s appearances can now be customized New Legacy Perks: Mount Speed 4 & 5 (120% & 130% increased movement speed) Tier 1 gear can now be purchased for Command Tokens
SISTERS OF CARNAGE - GAME UPDATE 5.3 – JULY
Gods from the Machine’s second encounter Aivela and Esne in Story and Veteran Mode A brand-new Stronghold with a great view of the Ocean The ability to search for Stronghold Decorations using new filters The start of Class balance changes for the following: Sorcerer/Sage Powertech / Vanguard Assassin / Shadow Sniper / Gunslinger Mercenary / Commando Operative / Scoundrel Appearances for additional companions can now be customized
CRISIS ON UMBARA - GAME UPDATE 5.4 – AUGUST
The story will continue in a new Flashpoint: Crisis on Umbara Appearances for additional companions can now be customized And more to come…
PLAYER COMMUNICATION
We want to improve our cadence of releasing information to you. It is important to us that you know your opinions count and you have a serious stake in whatever changes we make to the game. To do this, we must chat with you on a regular basis and with a specific focus in mind – that’s our plan.
Starting this week and weekly thereafter throughout June and July, we are going to be posting on the forums to share specific features we’re thinking about and those already in-process. We want to get your input and talk through the pros and cons of each topic to see how you feel. We’ll set expectations for how we want to interact to keep our engagement productive, but if we all do this correctly, it’ll be a fun and rewarding experience.
We will be posting on a very wide range of topics, everything from new content to the reinvigoration of existing features. Look out for these posts every Wednesday (if that changes, we’ll let you know in advance).
And of course, I will plan to deliver an updated roadmap each quarter. This way you can see not only the direction we are heading, but you’ll know what to expect specifically over the few months.
I look forward to our continued discussions!
Respectfully,
---Keith
Lead Game Producer Star Wars: The Old Republic
There's a slim chance my Consular might get her team back! Eh. Given how many of them are now killable or you can simply not recruit, it's not like they'll ever have story importance again.
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Post by Deleted on Jun 5, 2017 19:56:06 GMT
There's a slim chance my Consular might get her team back! Eh. Given how many of them are now killable or you can simply not recruit, it's not like they'll ever have story importance again. So I'm a widow now? I knew Felix was a red shirt in disguise...
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Post by Iakus on Jun 5, 2017 19:59:17 GMT
Eh. Given how many of them are now killable or you can simply not recruit, it's not like they'll ever have story importance again. So I'm a widow now? I knew Felix was a red shirt in disguise... Well, so far Aric Vette Torian Kaliyo Quinn Can all die. And Elara Can be not-recruited or refuse to join you.
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Post by Deleted on Jun 5, 2017 20:01:56 GMT
So I'm a widow now? I knew Felix was a red shirt in disguise... Well, so far Aric Vette Torian Kaliyo Quinn Can all die. And Elara Can be not-recruited or refuse to join you. Oh yeah the Vette and Torian thing was a not so nice callback to Ash and Kaidan.
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Post by lilyenachaos on Jun 5, 2017 21:14:55 GMT
They make them all killable, just so they don't have to write anything/record anymore lines for them for anything else down the road. Even the companions' re-introductions are crap compared to the ones in the first few chapters. It's cheap and annoying. I am so sick of Lana. Theron too, but not as much as Lana.
The way they have it now, Lana/Theron are the only ones we'll be seeing speak in any cutscenes ever again. :sob:
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Post by CrutchCricket on Jun 5, 2017 21:33:48 GMT
That's why I treat KOTFE and on as TOR2. New protagonist, new team. The original 8 galactic heroes fucked off to parts unknown, so my insta60 had to step up. Most of it is decidently unStar Wars and unTORish anyway.
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Post by Lazarillo on Jun 5, 2017 21:56:30 GMT
That's why I treat KOTFE and on as TOR2. New protagonist, new team. The original 8 galactic heroes fucked off to parts unknown, so my insta60 had to step up. Most of it is decidently unStar Wars and unTORish anyway. This would be almost the perfect approach for me, if they'd let insta-60s just be random "veterans", and not still call back to the previous class stories that you don't get to do by being a boosted 60. I'd argue against it being un-ToR-ish, though (can't comment on Star Wars as a whole, I only know the movies...). Plus, from what I've heard, Lana and Theron are locked out of romances if you didn't meet and flirt with them in SoR, too. So from that perspective, there's nobody but Koth...
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Post by Babar Guy on Jun 5, 2017 22:56:21 GMT
there's nobody but Koth...
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Post by Kaidan Fan on Jun 5, 2017 23:39:01 GMT
You said Sith Juggernaut. You have summoned CrutchCricket . He should be by to tell you how awesome the story is soon. And he is right. Warrior is for chumps, real Sith play Inquisitor. Although purely for combat gameplay, Rage Jugg is pretty fun. Throw and leap and one-two crit combos everywhere. Though if it's good story you want, play agent. Perferrably operative. Preferrably female. Dat Jo Wyatt Just admit your love for Sith Warrior! But you're right, Agent is also da bomb! Eh. Given how many of them are now killable or you can simply not recruit, it's not like they'll ever have story importance again. So I'm a widow now? I knew Felix was a red shirt in disguise... I tried to tell them on the SWtOR forums that asking to be able to kill companions off would mean that they would be irrelevant from then on in future installments of story.... I just want my companions returned through story, and I mean good story like they were in the beginning. Not like they did with Quinn and Dorne . Consular is also my main and I've been pretty upset about missing Iresso. Especially since, of course, my Chapter 2 bugged and the game didn't recognize their relationship. Probably means if/when he returns he'll act as if they were never together
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Post by Deleted on Jun 5, 2017 23:42:49 GMT
Warrior is for chumps, real Sith play Inquisitor. Although purely for combat gameplay, Rage Jugg is pretty fun. Throw and leap and one-two crit combos everywhere. Though if it's good story you want, play agent. Perferrably operative. Preferrably female. Dat Jo Wyatt Just admit your love for Sith Warrior! But you're right, Agent is also da bomb! So I'm a widow now? I knew Felix was a red shirt in disguise... I tried to tell them on the SWtOR forums that asking to be able to kill companions off would mean that they would be irrelevant from then on in future installments of story.... I just want my companions returned through story, and I mean good story like they were in the beginning. Not like they did with Quinn and Dorne . Consular is also my main and I've been pretty upset about missing Iresso. Especially since, of course, my Chapter 2 bugged and the game didn't recognize their relationship. Probably means if/when he returns he'll act as if they were never together Oh man... that seriously sucks! Basically if we don't romance Theron or Koth, we are pretty much without a romantic companion for the rest of the story!
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Post by Kaidan Fan on Jun 5, 2017 23:50:11 GMT
@mlady I like Theron very much, but Koth is very lacking in his romance. However, I do not like Theron better than most of the original romances.
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Post by Deleted on Jun 5, 2017 23:51:59 GMT
@mlady I like Theron very much, but Koth is very lacking in his romance. However, I do not like Theron better than most of the original romances. Yeah I like him too, but since I was married to Felix, I couldn't bring myself to cheat lol and on a free 50 character I romanced Koth (I HAD to romance the guy who had Javik's voice actor lol)! I secretly always wanted to romance Zenith though. He was my fav.
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Post by Kaidan Fan on Jun 5, 2017 23:55:49 GMT
@mlady I like Theron very much, but Koth is very lacking in his romance. However, I do not like Theron better than most of the original romances. Yeah I like him too, but since I was married to Felix, I couldn't bring myself to cheat lol and on a free 50 character I romanced Koth (I HAD to romance the guy who had Javik's voice actor lol)! I secretly always wanted to romance Zenith though. He was my fav. I would love to romance Zenith. I would roll yet ANOTHER consular for that!
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Post by Deleted on Jun 6, 2017 0:03:17 GMT
Yeah I like him too, but since I was married to Felix, I couldn't bring myself to cheat lol and on a free 50 character I romanced Koth (I HAD to romance the guy who had Javik's voice actor lol)! I secretly always wanted to romance Zenith though. He was my fav. I would love to romance Zenith. I would roll yet ANOTHER consular for that! I'd subscribe again lol I've had the game since 2011 and was one of the early testers for it, but only recently I was able to play it after I upgraded to unlimited bandwidth, and last Summer was amazing experience! I loved the Consular story so much! I never subscribed again when my time was up because the lack of my former companions made it less enjoyable. It also doesn't feel like my story anymore, since anyone can be the Outlander. You can't be a Sith Warrior and a Consular and share the same story. They had unique stories that shaped them and connected to each other. The Outlander can be anyone. That's already something I do in DA and ME.
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Post by Kaidan Fan on Jun 6, 2017 0:06:16 GMT
I would love to romance Zenith. I would roll yet ANOTHER consular for that! I'd subscribe again lol I've had the game since 2011 and was one of the early testers for it, but only recently I was able to play it after I upgraded to unlimited bandwidth, and last Summer was amazing experience! I loved the Consular story so much! I never subscribed again when my time was up because the lack of my former companions made it less enjoyable. It also doesn't feel like my story anymore, since anyone can be the Outlander. You can't be a Sith Warrior and a Consular and share the same story. They had unique stories that shaped them and connected to each other. The Outlander can be anyone. That's already something I do in DA and ME. I've been subscribed since 2011 as well but haven't played much recently, due to the very reasons you state. It's a one size fits all story now. I much preferred the individual stories and how they intertwined together and into the over reaching stories for the planets. I wish they could return to that. I even like Makeb more than anything we've gotten since (except for the little bit of class story on Rishi).
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Post by Deleted on Jun 6, 2017 0:10:16 GMT
I'd subscribe again lol I've had the game since 2011 and was one of the early testers for it, but only recently I was able to play it after I upgraded to unlimited bandwidth, and last Summer was amazing experience! I loved the Consular story so much! I never subscribed again when my time was up because the lack of my former companions made it less enjoyable. It also doesn't feel like my story anymore, since anyone can be the Outlander. You can't be a Sith Warrior and a Consular and share the same story. They had unique stories that shaped them and connected to each other. The Outlander can be anyone. That's already something I do in DA and ME. I've been subscribed since 2011 as well but haven't played much recently, due to the very reasons you state. It's a one size fits all story now. I much preferred the individual stories and how they intertwined together and into the over reaching stories for the planets. I wish they could return to that. I even like Makeb more than anything we've gotten since (except for the little bit of class story on Rishi). Yeah I think one of my fav parts as a Consular was when I got to glimpse the future during that test, though Felix's goodbye left a lump in my throat.
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Post by Kaidan Fan on Jun 6, 2017 0:12:58 GMT
I've been subscribed since 2011 as well but haven't played much recently, due to the very reasons you state. It's a one size fits all story now. I much preferred the individual stories and how they intertwined together and into the over reaching stories for the planets. I wish they could return to that. I even like Makeb more than anything we've gotten since (except for the little bit of class story on Rishi). Yeah I think one of my fav parts as a Consular was when I got to glimpse the future during that test, though Felix's goodbye left a lump in my throat. Omg! SAME! I told my friends/guildies "that sounds bad, I don't like it!" Boy, was I ever right about that
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Post by Deleted on Jun 6, 2017 0:15:03 GMT
Yeah I think one of my fav parts as a Consular was when I got to glimpse the future during that test, though Felix's goodbye left a lump in my throat. Omg! SAME! I told my friends/guildies "that sounds bad, I don't like it!" Boy, was I ever right about that I know right? I felt this was a bad omen and here we are now.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Jun 6, 2017 0:41:39 GMT
Yeah I like him too, but since I was married to Felix, I couldn't bring myself to cheat lol and on a free 50 character I romanced Koth (I HAD to romance the guy who had Javik's voice actor lol)! I secretly always wanted to romance Zenith though. He was my fav. I would love to romance Zenith. I would roll yet ANOTHER consular for that! Well, Theron and Zenith have the same VA...
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Post by CrutchCricket on Jun 6, 2017 2:40:46 GMT
Just admit your love for Sith Warrior! I romanced Koth (I HAD to romance the guy who had Javik's voice actor lol)! Koth was Javik? Huh. Respect. He gets a lot of hate on the TOR boards for some reason. Anyway the classic companions may be screwed but I still want Kira, Nadia and Risha back.
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Post by Deleted on Jun 6, 2017 3:11:17 GMT
Just admit your love for Sith Warrior! I romanced Koth (I HAD to romance the guy who had Javik's voice actor lol)! Koth was Javik? Huh. Respect. He gets a lot of hate on the TOR boards for some reason. Anyway the classic companions may be screwed but I still want Kira, Nadia and Risha back. Yep! Ike also voices Greer, Taavos and the doctor on Eos in MEA.
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Post by Obsidian Gryphon on Jun 8, 2017 12:58:26 GMT
I was YT jumping and found this. Tis interesting. Since it's related to SW, plonking one copy here.
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Post by Babar Guy on Jun 8, 2017 15:42:52 GMT
I still want Kira, Nadia and Risha back. + Mako and Temple!
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Post by CrutchCricket on Jun 8, 2017 16:03:41 GMT
I still want Kira, Nadia and Risha back. + Mako and Temple! Mako and Vector for me. I really dislike Temple after doing all her conversations. Never have I been so turned off a companion before, usually I either like or dislike them all the way through.
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