[GUIDE] A Guide to Dragon Age Spin-Off Material - Books, Short Stories, Comics, Videos & Anime
Jan 16, 2019 5:43:33 GMT
Catilina, Hrungr, and 12 more like this
Post by Andraste_Reborn on Jan 16, 2019 5:43:33 GMT
In the years it has existed, the Dragon Age franchise has accumulated a lot of spin-off material. There are novels and short stories and comics and side games and a direct-to-video anime and a web series and even a Netflix show. To anyone new to this stuff, it can be pretty overwhelming. Hence, a guide to explain what all these things are and the order you should watch/read/play them in if you are interested.
This is not a guide to how good the spin-off material is, and my judgements about relevance are ONLY about that. (For example, I really like both Last Flight and Hard in Hightown, but they are not super connected to the plot of the games. If you just want to read the material with the most important lore and backstory, you could easily skip them.)
Novels
The Stolen Throne
Contents: Maric Theirin, heir to the stolen throne of Ferelden, goes on a quest to reclaim his birthright with the help of his friends Loghain Mac Tir and Rowan Guerrin.
Relevance: Important backstory for Ferelden as a place and also Maric and Loghain as characters. (While Maric doesn't appear in any of the games directly, he's the father of two significant characters and the best friend of a third, so it's useful to know what kind of person he is.)
The Calling
Contents: King Maric goes on another adventure in the Deep Roads, this time with a bunch of Grey Wardens.
Relevance: Has a lot of backstory stuff about Maric, and also Duncan and Fiona and the Architect and Alistair's origins.
Asunder
Contents: The story of how the Mage/Templar war got started, plus Cole's origin story and Wynne's exit from the series. Also includes bonus Shale!
Relevance: Strongly connected to the plot of Inquisition, and if you read this Cole's stories about Rhys and company will actually make sense to you. Especially recommended if you want to hear more about Cole or Wynne or Shale, obviously.
The Masked Empire
Contents: The story of how the Orlesian Civil War got started, starring the key players from the Winter Palace and also Michel de Chevin and Imshael, who you may have found hanging around in Emprise du Lion.
Relevance: Incredibly relevant to the plot of Inquisition, to the point where a bunch of this information should frankly have been included in the game itself. If you want to know more about the background to Wicked Eyes and Wicked Hearts you should read this.
Last Flight
Contents: GRIFFONS! More precisely: a fresh Warden recruit investigates the history of the Fourth Blight. The bulk of the narrative is set in the Blessed Age and tells the story of how the Blight was defeated and what happened to all those griffons.
Relevance: Useful if you are interested in Warden history (and/or GRIFFONS) but much less connected to the plot of the games than any of the previous novels.
Hard in Hightown
Contents: Varric's famous crime story is finally between covers in our universe as well as his own!
Relevance: Since it's fiction in-universe it doesn't contain any new lore. Also, you could just read the codex entries it's made of in Inquisition.
Comics
Dragon Age (IDW Series)
Contents: The child of a Circle mage and a Templar has various adventures ... which end on an unresolved cliffhanger.
Relevance: This is packed with weird stuff that doesn't fit in with other things - in particular, Gregoir's characterisation seems totally bizarre given what we learn about him from other sources. Moreover, the story will never be finished because IDW lost the license after this and subsequent projects went to Dark Horse instead. Honestly, skip this one.
Penny Arcade Presents Dragon Age Origins
Contents: Some Templars go hunting for apostates in the Kokari Wilds. This goes about as well as you'd expect.
Relevance: The material is already basically covered in Origins if you talk to Morrigan about her past. However, it is free on the internet and it's only six pages long so you might as well read it.
Penny Arcade Presents Dragon Age Origins Awakening
Contents: Nathaniel Howe breaks into Vigil's Keep.
Relevance: This is covered in Awakening when you talk to Nathaniel for the first time and doesn't really introduce anything new. Also free on the internet, though.
The Silent Grove/Until We Speak/Those Who Sleep
Contents: King Alistair of Ferelden, Varric Tethras and Isabela go looking for the truth about what happened to Alistair's father King Maric and find a lot more than they bargained for. This is one story told in three parts, and it needs to be read in order.
Relevance: Lots of character stuff for Alistair and Isabela (and Varric to a slightly lesser extent). Plus the story of the Calenhad bloodline and Maric's mysterious fate is finally revealed, the Stenishok appears and we meet one of Morrigan's sisters. There is a lot of background lore stuff in these. Also introduces Dorian's friend Maevaris Tilani, who is mentioned in several Inquisition war table missions and may be important in DA4 if we are indeed travelling to Tevinter.
Magekiller
Contents: Two mercenaries are recruited as Inquisition agents.
Relevance: So far this is mostly a side-story to the main action of Inquisition, although it may become more important in future if Tessa and/or Marius appear in DA4. Has appearances by Charter, Calpernia, Dorian, the Chargers and Sutherland's company if you are interested in seeing more of those characters.
Knight Errant
Contents: Fereldan knight Ser Aaron and his elven squire Vaea arrive in Kirkwall for Varric's appointment as Viscount, just in time to get caught up in a plot involving red lyrium.
Relevance: This is set between the main game and Trespasser, and it's difficult to know how important any of it is before we know if any of the characters or plot elements will appear in DA4. Has both Varric and Sebastian in guest appearances.
Deception
Contents: Failed actress turned con artist Olivia Pryde tries to run one more con in Ventus as the city is under thread from a Qunari attack. Then agents of the Inquisition show up and things get really complicated for everyone.
Relevance: This definitely seems to be setting things up for DAD, but at this point it's difficult to know WHICH things. Dorian is in it if that is a thing you care about.
Contents: The events of the previous stories have lead Vaea and company to Castellum Tenebris, a reputedly impregnable fortress. Unfortunately, they're going to need to get inside to finally complete their mission.
Relevance: Completes the story first begun in Knight Errant, with even more Fenris content. Solas also appears, albeit extremely briefly.
Contents: A text-based browser game in which you play the new Maquis of Serault and try to prepare for a visit from the Divine. Set just before Inquisition.
Relevance: Made by Failbetter Games (the brains behind Fallen London, among other things) this game packs a truly impressive amount of lore and intrigue into a small space. Unfortunately no longer available in its original form, although fans have undertaken some preservation efforts for its contents.
The Green Ronin Tabletop Game
Contents: A tabletop version of the RPG that you can play at home with your friends. Or at your local game store with your acquaintances. Or at a convention with your enemies. Or any combination of the above people and venues.
Relevance: There is buckets and buckets of lore stuff found nowhere else in the various Green Ronin books and modules. However, it it difficult to say just how much of it is regarded as canon by BioWare.
- Legends: There does not seem to be an exact date for any of the events in this game, but it was released just after DA2 so I guess it goes here?
This is not a guide to how good the spin-off material is, and my judgements about relevance are ONLY about that. (For example, I really like both Last Flight and Hard in Hightown, but they are not super connected to the plot of the games. If you just want to read the material with the most important lore and backstory, you could easily skip them.)
If you just want to know what order you should read/watch/play this stuff in, scroll down past the descriptions to the handy chronological timeline!
If all of this is too much and you just want to start with the most lore and story-relevant spin-offs: I'd suggest reading Asunder, The Masked Empire, The Silent Grove and its sequels, and The World of Thedas.
Spin-Off Summaries
Novels
The Stolen Throne
Contents: Maric Theirin, heir to the stolen throne of Ferelden, goes on a quest to reclaim his birthright with the help of his friends Loghain Mac Tir and Rowan Guerrin.
Relevance: Important backstory for Ferelden as a place and also Maric and Loghain as characters. (While Maric doesn't appear in any of the games directly, he's the father of two significant characters and the best friend of a third, so it's useful to know what kind of person he is.)
The Calling
Contents: King Maric goes on another adventure in the Deep Roads, this time with a bunch of Grey Wardens.
Relevance: Has a lot of backstory stuff about Maric, and also Duncan and Fiona and the Architect and Alistair's origins.
Asunder
Contents: The story of how the Mage/Templar war got started, plus Cole's origin story and Wynne's exit from the series. Also includes bonus Shale!
Relevance: Strongly connected to the plot of Inquisition, and if you read this Cole's stories about Rhys and company will actually make sense to you. Especially recommended if you want to hear more about Cole or Wynne or Shale, obviously.
The Masked Empire
Contents: The story of how the Orlesian Civil War got started, starring the key players from the Winter Palace and also Michel de Chevin and Imshael, who you may have found hanging around in Emprise du Lion.
Relevance: Incredibly relevant to the plot of Inquisition, to the point where a bunch of this information should frankly have been included in the game itself. If you want to know more about the background to Wicked Eyes and Wicked Hearts you should read this.
Last Flight
Contents: GRIFFONS! More precisely: a fresh Warden recruit investigates the history of the Fourth Blight. The bulk of the narrative is set in the Blessed Age and tells the story of how the Blight was defeated and what happened to all those griffons.
Relevance: Useful if you are interested in Warden history (and/or GRIFFONS) but much less connected to the plot of the games than any of the previous novels.
Hard in Hightown
Contents: Varric's famous crime story is finally between covers in our universe as well as his own!
Relevance: Since it's fiction in-universe it doesn't contain any new lore. Also, you could just read the codex entries it's made of in Inquisition.
Short Stories
Dragon Age 2 Companion Shorts
Contents: There's one of these for each companion except Hawke's siblings - Anders, Aveline, Fenris, Isabela, Merrill, Sebastian, Varric. Each one is a short character piece set before the opening of DA2.
Relevance: Most of this material is well-covered by conversations in DA2, but the Anders one contains some details of his merging with Justice that he never tells you about in game. (For reasons that become rather obvious once you have read the story.) Also, the Aveline short is about how she first met Wesley, which is something we don't hear about otherwise.
Dragon Age 2 Companion Shorts
Contents: There's one of these for each companion except Hawke's siblings - Anders, Aveline, Fenris, Isabela, Merrill, Sebastian, Varric. Each one is a short character piece set before the opening of DA2.
Relevance: Most of this material is well-covered by conversations in DA2, but the Anders one contains some details of his merging with Justice that he never tells you about in game. (For reasons that become rather obvious once you have read the story.) Also, the Aveline short is about how she first met Wesley, which is something we don't hear about otherwise.
Paper & Steel
Contents: A story covering Samson's activities between the end of DA2 and the start of Inquisition.
Relevance: The general outline of this is covered in game, but the story goes into a lot more detail about Samson and Maddox and their shared backstory.
Paying the Ferryman
Cotents: A story about Calpernia's life as a slave and her first meeting with Corypheus.
Relevance: As with Paper and Steel we know the broad strokes of these events from the game, but there's a lot more detail here.
The Riddle of Truth
Contents: Between DA2 and Inquisition, Florianne de Chalons plays a game of riddles with a friend.
Relevance: Not as enlightening as the other two Inquisition short stories, but then, it is a game of riddles.
Contents: A story covering Samson's activities between the end of DA2 and the start of Inquisition.
Relevance: The general outline of this is covered in game, but the story goes into a lot more detail about Samson and Maddox and their shared backstory.
Paying the Ferryman
Cotents: A story about Calpernia's life as a slave and her first meeting with Corypheus.
Relevance: As with Paper and Steel we know the broad strokes of these events from the game, but there's a lot more detail here.
The Riddle of Truth
Contents: Between DA2 and Inquisition, Florianne de Chalons plays a game of riddles with a friend.
Relevance: Not as enlightening as the other two Inquisition short stories, but then, it is a game of riddles.
Contents: Dorian returns home to Tevinter after the events of Trespasser.
Relevance: Arguably this counts as fanfiction since David Gaider wrote it after leaving BioWare, but as far as I'm concerned fanfic by David Gaider counts as official spin-off material for the purposes of this guide. Anyway, this has some fascinating stuff about Tevinter funerals as well as being a great Dorian character piece, so if you're interested in Dorian and/or Tevinter funerals you should read it.
Tevinter Nights
Contents: An anthology of short stories set in the Dragon Age universe, penned by various game writers and others. Mostly set in Tevinter, as the title implies.
Relevance: Probably some of these things and characters will show up in Dreadwolf, but we don't know which ones yet. There is already some crossover with the comics. (Andarateia Cantori and Viago De Riva appear in Deception, and Antoine and Evka Ivo will show up in The Missing.)
Comics
Dragon Age (IDW Series)
Contents: The child of a Circle mage and a Templar has various adventures ... which end on an unresolved cliffhanger.
Relevance: This is packed with weird stuff that doesn't fit in with other things - in particular, Gregoir's characterisation seems totally bizarre given what we learn about him from other sources. Moreover, the story will never be finished because IDW lost the license after this and subsequent projects went to Dark Horse instead. Honestly, skip this one.
Penny Arcade Presents Dragon Age Origins
Contents: Some Templars go hunting for apostates in the Kokari Wilds. This goes about as well as you'd expect.
Relevance: The material is already basically covered in Origins if you talk to Morrigan about her past. However, it is free on the internet and it's only six pages long so you might as well read it.
Penny Arcade Presents Dragon Age Origins Awakening
Contents: Nathaniel Howe breaks into Vigil's Keep.
Relevance: This is covered in Awakening when you talk to Nathaniel for the first time and doesn't really introduce anything new. Also free on the internet, though.
The Silent Grove/Until We Speak/Those Who Sleep
Contents: King Alistair of Ferelden, Varric Tethras and Isabela go looking for the truth about what happened to Alistair's father King Maric and find a lot more than they bargained for. This is one story told in three parts, and it needs to be read in order.
Relevance: Lots of character stuff for Alistair and Isabela (and Varric to a slightly lesser extent). Plus the story of the Calenhad bloodline and Maric's mysterious fate is finally revealed, the Stenishok appears and we meet one of Morrigan's sisters. There is a lot of background lore stuff in these. Also introduces Dorian's friend Maevaris Tilani, who is mentioned in several Inquisition war table missions and may be important in DA4 if we are indeed travelling to Tevinter.
Magekiller
Contents: Two mercenaries are recruited as Inquisition agents.
Relevance: So far this is mostly a side-story to the main action of Inquisition, although it may become more important in future if Tessa and/or Marius appear in DA4. Has appearances by Charter, Calpernia, Dorian, the Chargers and Sutherland's company if you are interested in seeing more of those characters.
Knight Errant
Contents: Fereldan knight Ser Aaron and his elven squire Vaea arrive in Kirkwall for Varric's appointment as Viscount, just in time to get caught up in a plot involving red lyrium.
Relevance: This is set between the main game and Trespasser, and it's difficult to know how important any of it is before we know if any of the characters or plot elements will appear in DA4. Has both Varric and Sebastian in guest appearances.
Deception
Contents: Failed actress turned con artist Olivia Pryde tries to run one more con in Ventus as the city is under thread from a Qunari attack. Then agents of the Inquisition show up and things get really complicated for everyone.
Relevance: This definitely seems to be setting things up for DAD, but at this point it's difficult to know WHICH things. Dorian is in it if that is a thing you care about.
Blue Wraith
Contents: Fresh from the events of Deception, Vaea and her companions attempt to track down a dangerous red lyrium weapon. They run into Fenris on the road, who has problems of his own to worry about ...
Relevance: Again, probably some of this stuff will be in DAD somehow. Has Fenris in it, if you love grumpy tattooed elves!
Dark Fortress
Contents: The events of the previous stories have lead Vaea and company to Castellum Tenebris, a reputedly impregnable fortress. Unfortunately, they're going to need to get inside to finally complete their mission.
Relevance: Completes the story first begun in Knight Errant, with even more Fenris content. Solas also appears, albeit extremely briefly.
Video
Warden's Fall
Contents: A machinima series about the Grey Wardens Kristoff investigating why the darkspawn have not returned to the Deep Roads in the aftermath of the Blight.
Relevance: This technically ends on a cliffhanger, but it doesn't matter because we already know everything important about what happens to Kristoff. It's free on the internet if you want it.
Redemption
Contents: Qunari assassin Tallis is sent to hunt down a rogue Saarebas.
Relevance: Mainly useful if you want to see more of Tallis's backstory than she tells you during Mark of the Assassin. (Or if you want to see Doug Jones play a Qunari!) Used to be free on the internet but Machinima recently closed down and now you need to buy the DVD if you want it.
Dawn of the Seeker
Contents: Young Seeker Cassandra Pentaghast discovers a conspiracy against the Divine and sets out to stop it with the help of some unlikely allies.
Relevance: This is Cassandra's origin story, so definitely worth watching if you want to know more about her history.
Warden's Fall
Contents: A machinima series about the Grey Wardens Kristoff investigating why the darkspawn have not returned to the Deep Roads in the aftermath of the Blight.
Relevance: This technically ends on a cliffhanger, but it doesn't matter because we already know everything important about what happens to Kristoff. It's free on the internet if you want it.
Redemption
Contents: Qunari assassin Tallis is sent to hunt down a rogue Saarebas.
Relevance: Mainly useful if you want to see more of Tallis's backstory than she tells you during Mark of the Assassin. (Or if you want to see Doug Jones play a Qunari!) Used to be free on the internet but Machinima recently closed down and now you need to buy the DVD if you want it.
Dawn of the Seeker
Contents: Young Seeker Cassandra Pentaghast discovers a conspiracy against the Divine and sets out to stop it with the help of some unlikely allies.
Relevance: This is Cassandra's origin story, so definitely worth watching if you want to know more about her history.
Absolution
Contents: Former slave Miriam is persuaded to return to Tevinter by her ex-girlfriend Hira. Together with a ragtag bunch of agents and thieves they're going on one last vital quest for the Inquisition.
Relevance: This will probably not tie in to the plot of Dreadwolf directly, as the stated intentions of BioWare and its creators were to let the TV series have the freedom to develop its own plot without regard to what the next game is doing. Definitely worth watching if you want to see what the Inquisition was getting up to circa. Tresspasser, though.
Spin-Off Games
Journeys
Contents: A Flash-based browser RPG where you play as a customisable character who gets stuck in the Deep Roads and has to recruit some companions and fight a talking darkspawn. Stop me if this story sounds familiar in any way.
Relevance: Only the first chapter of a planned three-chapter story was every released, and this will vanish from the internet when Flash goes away. (Which will make me sad because it was the first Dragon Age game I ever played.) Probably not worth it.
Legends
Contents: A Flash-based Facebook/Google+ game where you play as an advisor to the ruler of the Free Marches city of Kaiten.
Relevance: Has some weird lore stuff in it that the BioWare writers have specifically said is non-canon. (AFAIK this is the only supplementary material where that has happened.) Now available as a free download.
Heroes
Contents: Freemium gatcha fighting game where you collect DA characters, form them into teams and battle with them through various scenarios taken from the games.
Relevance: There's no original story here, but it is notable for giving us visual representations of several characters who wouldn't otherwise have them, like Evangeline de Brassard. The game shut down in 2022 and is no longer available.
Journeys
Contents: A Flash-based browser RPG where you play as a customisable character who gets stuck in the Deep Roads and has to recruit some companions and fight a talking darkspawn. Stop me if this story sounds familiar in any way.
Relevance: Only the first chapter of a planned three-chapter story was every released, and this will vanish from the internet when Flash goes away. (Which will make me sad because it was the first Dragon Age game I ever played.) Probably not worth it.
Legends
Contents: A Flash-based Facebook/Google+ game where you play as an advisor to the ruler of the Free Marches city of Kaiten.
Relevance: Has some weird lore stuff in it that the BioWare writers have specifically said is non-canon. (AFAIK this is the only supplementary material where that has happened.) Now available as a free download.
Heroes
Contents: Freemium gatcha fighting game where you collect DA characters, form them into teams and battle with them through various scenarios taken from the games.
Relevance: There's no original story here, but it is notable for giving us visual representations of several characters who wouldn't otherwise have them, like Evangeline de Brassard. The game shut down in 2022 and is no longer available.
The Last Court
Contents: A text-based browser game in which you play the new Maquis of Serault and try to prepare for a visit from the Divine. Set just before Inquisition.
Relevance: Made by Failbetter Games (the brains behind Fallen London, among other things) this game packs a truly impressive amount of lore and intrigue into a small space. Unfortunately no longer available in its original form, although fans have undertaken some preservation efforts for its contents.
The Green Ronin Tabletop Game
Contents: A tabletop version of the RPG that you can play at home with your friends. Or at your local game store with your acquaintances. Or at a convention with your enemies. Or any combination of the above people and venues.
Relevance: There is buckets and buckets of lore stuff found nowhere else in the various Green Ronin books and modules. However, it it difficult to say just how much of it is regarded as canon by BioWare.
Non-Fiction Books
The World of Thedas
Contents: A comprehensive two volume lore guide to Thedas and the characters therein.
Relevance: The first book is a neat reference guide to a lot of worldbuilding stuff, while the second focuses more on the characters and has dozens if not hundreds of fascinating anecdotes and bits of backstory. (Not to mention recipes!) IMHO, if you're only going to get one of these you should get the second one - but they're both packed with information.
The Art of Dragon Age: Inquisition
Contents: Art! Mainly from Inquisition, as the title implies.
Relevance: Sometimes the art has interesting notes next to it, especially about things like fashion and culture and weapon design in various parts of Thedas.
The Prima Game Guides
Contents: Game guides for each of the three main series games, plus a separate one for the Awakening expansion.
Relevance: Useful if you want to know where to find elfroot in DA2 or who'll disapprove of the wrong choice at the Winter Palace without minimising the game to look at the wiki, but mostly full of game information rather than extra lore and story. The collector's edition of the Origin guide does have a fairly large lore section in the back, but it's since been superseded by The World of Thedas.
Dragon Age Adult Colouring Book
Contents: Forty-five Dragon Age illustrations for you to colour any way you want!
Relevance: Uh, none whatsoever. From the point of view of lore and story, anyway. Pretty nice if you like to colour, though!
The World of Thedas
Contents: A comprehensive two volume lore guide to Thedas and the characters therein.
Relevance: The first book is a neat reference guide to a lot of worldbuilding stuff, while the second focuses more on the characters and has dozens if not hundreds of fascinating anecdotes and bits of backstory. (Not to mention recipes!) IMHO, if you're only going to get one of these you should get the second one - but they're both packed with information.
The Art of Dragon Age: Inquisition
Contents: Art! Mainly from Inquisition, as the title implies.
Relevance: Sometimes the art has interesting notes next to it, especially about things like fashion and culture and weapon design in various parts of Thedas.
The Prima Game Guides
Contents: Game guides for each of the three main series games, plus a separate one for the Awakening expansion.
Relevance: Useful if you want to know where to find elfroot in DA2 or who'll disapprove of the wrong choice at the Winter Palace without minimising the game to look at the wiki, but mostly full of game information rather than extra lore and story. The collector's edition of the Origin guide does have a fairly large lore section in the back, but it's since been superseded by The World of Thedas.
Dragon Age Adult Colouring Book
Contents: Forty-five Dragon Age illustrations for you to colour any way you want!
Relevance: Uh, none whatsoever. From the point of view of lore and story, anyway. Pretty nice if you like to colour, though!
A Comprehensive(-ish) Timeline of Dragon Age Material
- The Stolen Throne: Begins before the Dragon Age starts and explains (among other things) why it's called that.
- The Calling: 9.10 Dragon, twenty years before Origins.
- Dawn of the Seeker: 9.22 Dragon, about twenty years before Inquisition.
Leliana's Song goes here.
- Penny Arcade Origins Comic: An indeterminate amount of time before Origins, but probably not that long because Morrigan doesn't look much younger.
- Journeys: This takes place some time before the beginning of the Fifth Blight, but I don't believe we have an exact date.
- Dragon Age (IDW Series): This is maybe set before the Blight??? But there are no clear dates for this so we don't really know.
Dragon Age: Origins goes here.
- Warden's Fall: 9.31 Dragon. The Grey Warden Kristoff investigates the failure of the darkspawn to return to the Deep Roads after the Blight.
- Penny Arcade Awakening Comic: 9.31 Dragon. Nathaniel Howe breaks into Vigil's Keep.
Dragon Age: Awakening goes here.
- Dragon Age 2 Companion shorts: Some of these take place years before DA2 and others a matter of weeks or days, but none has an exact date attached.
- Redemption: The action here probably happens simultaneously with the early parts of DA2, or maybe just before it.
Dragon Age 2 goes here.
- Legends: There does not seem to be an exact date for any of the events in this game, but it was released just after DA2 so I guess it goes here?
- The Silent Grove/Those Who Speak/Until We Speak: Takes place in 9.38 Dragon, after the main action of DA2 but before the framing narrative with Varric and Cassandra.
- There's a lot of chronological overlap between the various books/stories set between DA2 and DAI. The order below is a suggestion, but you could really read them in any order.
- Asunder: 9.40 Dragon. The Mage/Templar war begins here.
- The Masked Empire: 9.40 Dragon. The Orlesian Civil War begins here.
- Last Flight: The flashbacks that constitute the bulk of this novel are set during the Fourth Blight, but you should not read it first. The framing narrative is set in 9.41.
- Paper and Steel: circa 9.41
- Paying the Ferryman: circa 9.41
- The Riddle of Truth: circa 9:41
- The Last Court: Serault is Divine Justinia's last stop before she goes to the Conclave.
Dragon Age: Inquisition goes here.
- Magekiller: Most events occur simultaneously with Inquisition.
Trespasser goes here.
- The Final Conversation: set shortly after Trespasser.
- Knight-Errant: Word of God (or at least Nunzio DeFilippis and Mike Laidlaw, who are close enough) puts this in 9:44 Dragon after Trespasser. There are a couple of elements that suggest it takes place between the main action of Inquisition and the Exalted Council, however.
- Deception: Circa 9.44 Dragon.