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Post by majesticjazz on Feb 11, 2019 16:35:47 GMT
Bioware have iterated time and again that this is the type of game they WANTED to make (and what their Original root is). This: BioWare believes that “Anthem really represents that next evolutionary step” for the studioQuote: "What stands out above all else is that this is BioWare’s vision and every facet of its experience is being brought to bear, not so that it can keep making the games of the past, but so that it can lead the charge into a new future. Anthem is different from what has come before, but it carries with it the core values of BioWare."
And another: "This in turn, according to Warner, was born from how the game itself was originally conceived, as a small group within BioWare began to concept the new IP after wrapping work on Mass Effect 3. “Broadly thinking about it, we knew we wanted to do something that’s open world, we knew we wanted to do something that was more social, and so as we started thinking of ideas, we let that be our guiding principle, and arrived at this interest in this,” he explains. “We knew that we wanted to create a world environment that was proportionally very large, compared to humans. And we started thinking about how are we gonna traverse it, and what kind of tools we were gonna give to players. It was a really natural kind of thing, ‘man, we should allow players to fly’. So our team put together a really quick prototype, and as soon as you tried it, you were like, ‘Oh, yeah, this is fun.’ Then it was just refinement, endless refinement and iteration to get it to just feel so good.”"
Maybe I am just beint stubborn but I find it highly unlikely that a studio so well at crafting stories and characters in a SP setting with great success would suddenly want to abandon all that and go strickly for MP only. Most likely scenario is that Bioware initial pitch to EA regarding Anthem was supposed to have more SP elements. Hell, it might have been a dual SP game with along with a coop MP aspect attached onto it. But EA being EA saw the future and value in GaaS told Bioware to cut back on the SP and go with something more MP focused....given all the money they made off of ME3MP and how popular that was.
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Post by samhain444 on Feb 11, 2019 16:40:23 GMT
This: BioWare believes that “Anthem really represents that next evolutionary step” for the studioQuote: "What stands out above all else is that this is BioWare’s vision and every facet of its experience is being brought to bear, not so that it can keep making the games of the past, but so that it can lead the charge into a new future. Anthem is different from what has come before, but it carries with it the core values of BioWare."
And another: "This in turn, according to Warner, was born from how the game itself was originally conceived, as a small group within BioWare began to concept the new IP after wrapping work on Mass Effect 3. “Broadly thinking about it, we knew we wanted to do something that’s open world, we knew we wanted to do something that was more social, and so as we started thinking of ideas, we let that be our guiding principle, and arrived at this interest in this,” he explains. “We knew that we wanted to create a world environment that was proportionally very large, compared to humans. And we started thinking about how are we gonna traverse it, and what kind of tools we were gonna give to players. It was a really natural kind of thing, ‘man, we should allow players to fly’. So our team put together a really quick prototype, and as soon as you tried it, you were like, ‘Oh, yeah, this is fun.’ Then it was just refinement, endless refinement and iteration to get it to just feel so good.”"
Maybe I am just beint stubborn but I find it highly unlikely that a studio so well at crafting stories and characters in a SP setting with great success would suddenly want to abandon all that and go strickly for MP only. Most likely scenario is that Bioware initial pitch to EA regarding Anthem was supposed to have more SP elements. Hell, it might have been a dual SP game with along with a coop MP aspect attached onto it. But EA being EA saw the future and value in GaaS told Bioware to cut back on the SP and go with something more MP focused....given all the money they made off of ME3MP and how popular that was. Or...it happened exactly as they stated it did...since they are stating it as a fact over and over....consistently across the respective producers...Mike Gamble, Mark Darrah, Jon Warner, Ben Irving. This is the game they wanted to make. The vision they wanted to follow through on. I'm not sure why it's so difficult to grasp that it devolves into conspiracy theories.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,869 Likes: 3,487
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ShinobiKillfist
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Post by ahglock on Feb 11, 2019 17:02:27 GMT
Maybe I am just beint stubborn but I find it highly unlikely that a studio so well at crafting stories and characters in a SP setting with great success would suddenly want to abandon all that and go strickly for MP only. Most likely scenario is that Bioware initial pitch to EA regarding Anthem was supposed to have more SP elements. Hell, it might have been a dual SP game with along with a coop MP aspect attached onto it. But EA being EA saw the future and value in GaaS told Bioware to cut back on the SP and go with something more MP focused....given all the money they made off of ME3MP and how popular that was. Or...it happened exactly as they stated it did...since they are stating it as a fact over and over....consistently across the respective producers...Mike Gamble, Mark Darrah, Jon Warner, Ben Irving. This is the game they wanted to make. The vision they wanted to follow through on. I'm not sure why it's so difficult to grasp that it devolves into conspiracy theories. Totally possible. But people often say what is supposed to be heard as opposed to what actually happened. Could they have wanted to make the game sure. Could they only be saying that out of good business practices also sure.
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Post by SofaJockey on Feb 11, 2019 17:08:42 GMT
So toxicity eh? Those anonymous people we meet on the internet have a lot to answer for.
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Post by Space Cowboy on Feb 11, 2019 17:12:45 GMT
"For me, Anthem really represents that next evolutionary step,"Ugghh pass me the sick bag. Doesn’t bode well for future sp games like dragon age.
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Post by Space Cowboy on Feb 11, 2019 17:17:33 GMT
Or...it happened exactly as they stated it did...since they are stating it as a fact over and over....consistently across the respective producers...Mike Gamble, Mark Darrah, Jon Warner, Ben Irving. This is the game they wanted to make. The vision they wanted to follow through on. I'm not sure why it's so difficult to grasp that it devolves into conspiracy theories. Totally possible. But people often say what is supposed to be heard as opposed to what actually happened. Could they have wanted to make the game sure. Could they only be saying that out of good business practices also sure. I remember them saying dai was the game they slways wanted to make. It’s most likely just marketing speak.
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Post by samhain444 on Feb 11, 2019 17:20:47 GMT
Or...it happened exactly as they stated it did...since they are stating it as a fact over and over....consistently across the respective producers...Mike Gamble, Mark Darrah, Jon Warner, Ben Irving. This is the game they wanted to make. The vision they wanted to follow through on. I'm not sure why it's so difficult to grasp that it devolves into conspiracy theories. Totally possible. But people often say what is supposed to be heard as opposed to what actually happened. Could they have wanted to make the game sure. Could they only be saying that out of good business practices also sure. Yeah, they are professionals, savvy and aware of their employment "mortality" for sure but, again, the question remains - why is it so hard to imagine that this is the type of game they set out to make from the beginning of development back in 2012? Devs play other games, other genres...I follow a lot of past and present BioWare devs on Twitter and they go into detail and hype games that very much are not in the BioWare-esque template. Obviously, the cynic in us has the instinct of saying "trend-chasing money-grab" but they could also have been truly inspired. Like with Warner going into detail about their flying mechanic and how they envisioned a more "social" game. "Live Service" games carry a certain stigma for some gamers so I'm not sure that cynicism will wain until details regarding the next "Dragon Age" become more crystal clear.
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Post by Deleted on Feb 11, 2019 17:27:18 GMT
"For me, Anthem really represents that next evolutionary step,"Ugghh pass me the sick bag. Next evolutionary step they say? Lol, give me a break with the language. Or maybe I give them that, but as a harmful genetic mutation, which will end up lowering a reproductive fitness (they tend to be most often harmful or neutral).
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Post by KaiserShep on Feb 11, 2019 17:32:08 GMT
Emily (aka Domino) Taylor pentapodIn case you're curious, I took 800 of the 1,800+ replies (because limited time in the day!) and categorized the responses. Overwhelmingly, most folks who prefer to play solo, do so because of other players. A sad statement about online toxicity that games need to better address. I don't need a graph to tell me that real people are the worst kind of people there is.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on Feb 11, 2019 17:36:26 GMT
Yeah, they are professionals, savvy and aware of their employment "mortality" for sure but, again, the question remains - why is it so hard to imagine that this is the type of game they set out to make from the beginning of development back in 2012? Devs play other games, other genres...I follow a lot of past and present BioWare devs on Twitter and they go into detail and hype games that very much are not in the BioWare-esque template. Obviously, the cynic in us has the instinct of saying "trend-chasing money-grab" but they could also have been truly inspired. Like with Warner going into detail about their flying mechanic and how they envisioned a more "social" game. "Live Service" games carry a certain stigma for some gamers so I'm not sure that cynicism will wain until details regarding the next "Dragon Age" become more crystal clear. I have no issue believing this is the game they wanted to make or at least some of them. I just have no problem believing it’s just marketing, things you say to keep your job etc. very few people napalm their bridges while they are still on them like I do. It’s totally possible they played destiny and said that’s awesome(can’t fathom why as it sucks) let’s do that or this could be awesome I think if we did this it would truly be great. Also possible they saw the sales and someone them or a EA rep said we need to capitalize on this market fast, it’s terrible but people eat up terrible things ie brussel sprouts.
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N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,869 Likes: 3,487
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Post by ahglock on Feb 11, 2019 17:44:32 GMT
Emily (aka Domino) Taylor pentapodIn case you're curious, I took 800 of the 1,800+ replies (because limited time in the day!) and categorized the responses. Overwhelmingly, most folks who prefer to play solo, do so because of other players. A sad statement about online toxicity that games need to better address. I don't need a graph to tell me that real people are the worst kind of people there is. It’s weird to me as I’ve bumped into so few people I’d call toxic online. Thousands of hours of online games and maybe 10 hours of toxic behavior. I haven’t done much online gaming recently so maybe it’s got worse the last few years. But people complained about it back then as well. Maybe I’m just lucky but I kind of suspect it is rare people just hold onto these rare moments exaggerating the impact in their minds.
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Post by Space Cowboy on Feb 11, 2019 17:46:58 GMT
I don't need a graph to tell me that real people are the worst kind of people there is. It’s weird to me as I’ve bumped into so few people I’d call toxic online. Thousands of hours of online games and maybe 10 hours of toxic behavior. I haven’t done much online gaming recently so maybe it’s got worse the last few years. But people complained about it back then as well. Maybe I’m just lucky but I kind of suspect it is rare people just hold onto these rare moments exaggerating the impact in their minds. It’s a wording thing too I suspect. Were comments like ‘people suck’ lumped in with toxin players? How about I don’t want to play with others and have them depend on me. I saw lots of comments like that.
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Post by PillarBiter on Feb 11, 2019 17:47:32 GMT
Yeah, they are professionals, savvy and aware of their employment "mortality" for sure but, again, the question remains - why is it so hard to imagine that this is the type of game they set out to make from the beginning of development back in 2012? Devs play other games, other genres...I follow a lot of past and present BioWare devs on Twitter and they go into detail and hype games that very much are not in the BioWare-esque template. Obviously, the cynic in us has the instinct of saying "trend-chasing money-grab" but they could also have been truly inspired. Like with Warner going into detail about their flying mechanic and how they envisioned a more "social" game. "Live Service" games carry a certain stigma for some gamers so I'm not sure that cynicism will wain until details regarding the next "Dragon Age" become more crystal clear. I have no issue believing this is the game they wanted to make or at least some of them. I just have no problem believing it’s just marketing, things you say to keep your job etc. very few people napalm their bridges while they are still on them like I do. It’s totally possible they played destiny and said that’s awesome(can’t fathom why as it sucks) let’s do that or this could be awesome I think if we did this it would truly be great. Also possible they saw the sales and someone them or a EA rep said we need to capitalize on this market fast, it’s terrible but people eat up terrible things ie brussel sprouts. Devwlopent of anthem began before / at the same time as destiny...
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Post by samhain444 on Feb 11, 2019 17:57:04 GMT
Yeah, they are professionals, savvy and aware of their employment "mortality" for sure but, again, the question remains - why is it so hard to imagine that this is the type of game they set out to make from the beginning of development back in 2012? Devs play other games, other genres...I follow a lot of past and present BioWare devs on Twitter and they go into detail and hype games that very much are not in the BioWare-esque template. Obviously, the cynic in us has the instinct of saying "trend-chasing money-grab" but they could also have been truly inspired. Like with Warner going into detail about their flying mechanic and how they envisioned a more "social" game. "Live Service" games carry a certain stigma for some gamers so I'm not sure that cynicism will wain until details regarding the next "Dragon Age" become more crystal clear. I have no issue believing this is the game they wanted to make or at least some of them. I just have no problem believing it’s just marketing, things you say to keep your job etc. very few people napalm their bridges while they are still on them like I do. It’s totally possible they played destiny and said that’s awesome(can’t fathom why as it sucks) let’s do that or this could be awesome I think if we did this it would truly be great. Also possible they saw the sales and someone them or a EA rep said we need to capitalize on this market fast, it’s terrible but people eat up terrible things ie brussel sprouts. People play different games for different reasons...I enjoy third person perspective combat that is heavy on exploration and story/lore. It's why COD, Battlefield, MOH never clicked for me despite the fact they have a huge audience. The first-person perspective combat-focus of games like "Cyberpunk" and "The Outer Limits" is why, despite the impressive pedigree of it's devs, is not a "must pre-order" until I see more about it. I also tried both "Destiny" and "Destiny 2" and, while I liked them better than the other aforementioned shooters (gun play felt great enough for me to hang through the main campaign in both), there wasn't enough to keep me around. Having played both "Destiny's", I don't really feel "Anthem" plays like a "Destiny" game...the movement, the weapons, the way the loot works...the third-person combat perspective...it's just different so, besides from maybe a peripheral (unconscious?) inspiration at times, the game feels like it sets out to attempt something different which is why always thought the comparisons were a tad lazy. BioWare has dabbled in multiplayer in its past so it's not like it is absent from its DNA. "Shadow Realms" was another co-op focused game they attempted to make as well.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
Prime Posts: 1876
Prime Likes: 376
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Top
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Post by bshep on Feb 11, 2019 18:02:36 GMT
They have been saying for quite some time they started on Anthem/Dylan about the time Mass Effect 3 was released.
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Sundance31us
N5
Mostly Harmless
BSNer since 2010
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Posts: 3,826 Likes: 8,374
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Mar 13, 2024 16:08:30 GMT
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BSNer since 2010
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Mar 15, 2018 11:36:29 GMT
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sundance31us
http://bsn.boards.net/threads/recent/143
https://i.imgur.com/gTLlB6P.png
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sundance31us on Feb 11, 2019 18:13:32 GMT
They have been saying for quite some time they started on Anthem/Dylan about the time Mass Effect 3 was released. They mentioned their new IP at E3 2014: ~~~~~~~~~~~~
While the Montreal studio is working on the next Mass Effect game, our team here in Edmonton is developing a completely new IP.
It's a chance to have clean sheet design, start from the most fundamental principals you can have.
We want to take on very contemporary stories and yet we want to build a world that is as big and as imaginative as everything we've done before.
It starts off with baby-steps. what are the environments? What are cities like? What are characters like? So we're trying to build ah a fictional world that feels real and is alive and is constantly changing.
This is what the world is doing right now, come and play.
At Bioware we're building worlds and journeys for the next generation.
How far can we go with these new games? Wait and see.
~~~~~~~~~~~~
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Post by majesticjazz on Feb 11, 2019 18:18:55 GMT
They have been saying for quite some time they started on Anthem/Dylan about the time Mass Effect 3 was released. And was it confirmed that "Dylan" was a MP focused GaaS from the very beginning? Nobody is arguing that Anthem did not start developement in 2012. Nobody is arguing that it wasnt supposed to include coop MP. What I am proposing is that while Dylan could have also had a stronger SP focus, possibly even an offline SP experience that is completely separate from the online coop experience. Until Bioware comes out and officially state that the current version if Anthem is and always was the scope of the game....that theory would remain open.
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Post by majesticjazz on Feb 11, 2019 18:27:07 GMT
Even Apex Legends started out as a AAA Titan Fall 3 with presumably a SP component and eventually turned into a F2P Battle Royale MP pure game. Whos to say that Anthem wasnt in the same realm and after seeing Destiny, decided to change scope.
Again, Bioware has never confirmed against that. All they say is that Anthem began development in 2012 but what they dont say is in what form and scope did Anthem have back in 2012/2013.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,869 Likes: 3,487
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Post by ahglock on Feb 11, 2019 18:34:29 GMT
I have no issue believing this is the game they wanted to make or at least some of them. I just have no problem believing it’s just marketing, things you say to keep your job etc. very few people napalm their bridges while they are still on them like I do. It’s totally possible they played destiny and said that’s awesome(can’t fathom why as it sucks) let’s do that or this could be awesome I think if we did this it would truly be great. Also possible they saw the sales and someone them or a EA rep said we need to capitalize on this market fast, it’s terrible but people eat up terrible things ie brussel sprouts. Devwlopent of anthem began before / at the same time as destiny... Where a game starts and ends up is frequently different. It’s possible that multiple studios decided to start destiny clones at roughly the same time destiny started development. Some other game triggered them all at the same time to come to a very similar end game style. It’s also fairly plausible that they changed course once they saw destiny. That could be because money even if they thought it was dumb or it could be holy crap that’s awesome let’s turn anthem into that.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
Prime Posts: 1876
Prime Likes: 376
Posts: 4,444 Likes: 7,936
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We destroy them or they destroy us.
4,444
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Post by bshep on Feb 11, 2019 18:34:58 GMT
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Post by SofaJockey on Feb 11, 2019 18:38:14 GMT
Again, Bioware has never confirmed against that. All they say is that Anthem began development in 2012 but what they dont say is in what form and scope did Anthem have back in 2012/2013. BioWare confirms today in this Polygon article, its intentions from the start: 'Oct. 29, 2012, - in an Edmonton, Alberta, office building ... the team that had shepherded the Mass Effect trilogy to its conclusion was charting a new course. A number of the folks in the room had spent the better part of a decade working on BioWare’s acclaimed series of sci-fi role-playing games; they were desperate to find unexplored territory for their next project, an action game codenamed “Dylan. "Super core to a BioWare game is the shared experience,” Hudson says. “So Anthem was designed as a multiplayer game from the beginning.” With a vague mission statement in place, Hudson laid down the design foundation: Dylan would be a shared world with a focus on social gaming.'www.polygon.com/2019/2/11/18214604/bioware-anthem-dragon-age-ea
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Post by samhain444 on Feb 11, 2019 18:40:22 GMT
Yep, again, direct from the devs mouths...this is what they wanted to do from the beginning. I don't get why this so difficult to grasp...
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,869 Likes: 3,487
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May 16, 2024 18:17:16 GMT
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ahglock
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
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Post by ahglock on Feb 11, 2019 18:48:35 GMT
Not really, they confirm the intent was MP. They don't confirm it they intended looter shooter, they don't confirm story would be kind of secondary a thing you wouldn't want to replay. They don't confirm they always intended for certain parts would be MP only. And that is again assuming this isn't just marketing crap that they and pretty much every developer throws out.
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Post by majesticjazz on Feb 11, 2019 18:52:33 GMT
Again, Bioware has never confirmed against that. All they say is that Anthem began development in 2012 but what they dont say is in what form and scope did Anthem have back in 2012/2013. BioWare confirms today in this Polygon article, its intentions from the start: 'Oct. 29, 2012, - in an Edmonton, Alberta, office building ... the team that had shepherded the Mass Effect trilogy to its conclusion was charting a new course. A number of the folks in the room had spent the better part of a decade working on BioWare’s acclaimed series of sci-fi role-playing games; they were desperate to find unexplored territory for their next project, an action game codenamed “Dylan. "Super core to a BioWare game is the shared experience,” Hudson says. “So Anthem was designed as a multiplayer game from the beginning.” With a vague mission statement in place, Hudson laid down the design foundation: Dylan would be a shared world with a focus on social gaming.'www.polygon.com/2019/2/11/18214604/bioware-anthem-dragon-age-ea Well I stand corrected. Just even more reason why I hope Anthem fails.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by samhain444 on Feb 11, 2019 18:55:52 GMT
Not really, they confirm the intent was MP. They don't confirm it they intended looter shooter, they don't confirm story would be kind of secondary a thing you wouldn't want to replay. They don't confirm they always intended for certain parts would be MP only. And that is again assuming this isn't just marketing crap that they and pretty much every developer throws out. Okay. go from a different direction...were there any "sources", named or otherwise, that contradict the official version of events? I'm not talking about the BSN version of the "Lone Gunmen" but stuff that has made its way into the wild. They usually crawl out of the woodwork near a game's release and make their way to articles and YouTube videos so now would likely be the time to find such contradictions.
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