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Post by opuspace on Feb 21, 2019 7:18:45 GMT
Ever get those niggling little thoughts that keep poking you during a playthrough? Here's a few that keep pestering late at night.
-On Jaal's personal mission, where we're trying to find his family members, shouldn't we be using non-lethal methods in case they were wearing Roekaar helmets? I mean, it was really lucky that they weren't wearing head gear and were talking loudly enough for Jaal to recognize them.
-Come to think of it, wouldn't Jaal's shields blunt some of the impact from Akksul's shot?
-If not for Peebee's impulsive actions, would it have been more efficient to wait for Kalinda to finish retrieving the Remnant core before following her off world and fighting her for it somewhere safer?
-Why do we not have a chance to discuss the accounts of Kett admitting to unwanted memories and feelings in those scattered datapads?
-Why can't biotic classes still use the jetpacks and their own biotics on top of those leaps? (I know, I know, gaming balance but it makes me wonder if it'd matter if tech classes could mod their own jet packs to last longer in hovering or something)
-How did a hamster survive or get onto the Tempest? Does that mean a few animal pets were brought aboard by conscious crew members onto a sterile ship and lost?
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Post by N7Pathfinder on Feb 21, 2019 16:56:00 GMT
The last thing you said is what made me wonder too.
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Post by Deleted on Feb 21, 2019 20:37:59 GMT
1) Jaal is probably listening intently for his siblings. Ryder should always be checking his/her fire since any of the exile outlaws he/she has been shooting all along would not necessarily be dressed any differently than anyone else within the Initiative.
2)Not unusual for the MET. In cutscenes, shields would stop bullets in one instance and in another the enemy would go down with a single shot.
3) PeeBee wasn't following Kalinda, she was following the signal from the device itself. It lead her to the planet. PeeBee only discovered that Kalinda was after it at the same time after they spotted her shuttle landing on the planet. Kalinda had followed PeeBee there because she had planted a tracking device in Poc. Also, PeeBee wouldn't know what Kalinda's plans were for the device. For example, Kalinda could sell it before PeeBee could steal it from her.
4) Which scattered datapads are we talking about? The ones who left behind datapads in the Kett facility where we save the Moshae have probably already been changed into Kett.
5) Why is there any "biotic blink" at all?
6) The "hamster" isn't from the Milky Way. It's an Andromeda version. It probably got aboard Tempest while it was landed on one of the planets... having sneaked on when the cargo door was open to deploy the Nomad.
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Post by KrrKs on Feb 21, 2019 21:36:38 GMT
4) Which scattered datapads are we talking about? The ones who left behind datapads in the Kett facility where we save the Moshae have probably already been changed into Kett. There are a few datapads of kett soldiers remembering bits and pieces of their former life in several places. There is are one or twice on Eos, in the barracks building you take out for Bane, though these are very unspecific as it could be done before voeld. IIRC there are also some in a facility on Voeld (can't remember where), and also on the kett flagship. I can't actually remember encountering one in the exaltation facility, though I'm probably wrong about the location of at least one of the aforementioned datapads.
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Post by Deleted on Feb 21, 2019 21:47:45 GMT
4) Which scattered datapads are we talking about? The ones who left behind datapads in the Kett facility where we save the Moshae have probably already been changed into Kett. There are a few datapads of kett soldiers remembering bits and pieces of their former life in several places. There is are one or twice on Eos, in the barracks building you take out for Bane, though these are very unspecific as it could be done before voeld. IIRC there are also some in a facility on Voeld (can't remember where), and also on the kett flagship. I can't actually remember encountering one in the exaltation facility, though I'm probably wrong about the location of at least one of the aforementioned datapads.
The one I was thinking about is on the floor of the first room you enter after having come in through the vent. There is another in the classroom... or else it's in the side room connected to the area where you witness the one Angaran being converted into a Kett. I would say the same, though, about any datapad found in a kett facility written by an Angaran remembering bits and pieces about being Angaran. You have no way of knowing which Chosen they have been converted into and no way to talk with any of them. Remember what Addison said about the Kett refusing to talk? Also, remember Mishal torturing the one Kett Chosen trying to get him to tell her where her family had been taken... all he could utter was "Stop... hurt."
Ascendants can talk... but I think they originate from a different species.
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Post by opuspace on Feb 22, 2019 5:04:00 GMT
1) Jaal is probably listening intently for his siblings. Ryder should always be checking his/her fire since any of the exile outlaws he/she has been shooting all along would not necessarily be dressed any differently than anyone else within the Initiative. 2)Not unusual for the MET. In cutscenes, shields would stop bullets in one instance and in another the enemy would go down with a single shot. 3) PeeBee wasn't following Kalinda, she was following the signal from the device itself. It lead her to the planet. PeeBee only discovered that Kalinda was after it at the same time after they spotted her shuttle landing on the planet. Kalinda had followed PeeBee there because she had planted a tracking device in Poc. Also, PeeBee wouldn't know what Kalinda's plans were for the device. For example, Kalinda could sell it before PeeBee could steal it from her. 4) Which scattered datapads are we talking about? The ones who left behind datapads in the Kett facility where we save the Moshae have probably already been changed into Kett. 5) Why is there any "biotic blink" at all? 6) The "hamster" isn't from the Milky Way. It's an Andromeda version. It probably got aboard Tempest while it was landed on one of the planets... having sneaked on when the cargo door was open to deploy the Nomad. -Except that it's really, really lucky that his family spoke at all. Listening to their voices over gunfire and shouting is risky enough by themselves, but if they stayed silent while masked...no amount of listening would confirm it. This mission would have been an excellent opportunity for usage of non-lethal force like on Feros with those colonies. -Cutscenes. Gotta love them but it's still something that breaks immersion. -Fair enough, if there was no way to scan or track Kalinda, then waiting was indeed pointless -We have it, it's here and I'm still wondering why we can't use it to stack on top of a jetpack for added distance. -So we have a stealth hamster from Heleus that resembles a Milky Way hamster? Now you've got me thinking about challyrion hamsters able to cloak.
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Post by ahglock on Feb 22, 2019 6:55:20 GMT
1. Yup, we shouldn't be shooting our way through there if we are worried about his family. A stealth mini game or some other non-lethal route would have been a good opportunity to mix things up.
5. Yeah same thing in ME2/3 with biotics with shields. Their shields were referred to as barriers. But why would you use a biotic barrier when you could just buy a shield, I mean using biotics takes energy after all. Or why not both.
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Post by ahglock on Feb 22, 2019 7:14:56 GMT
One that popped up for me again tonight when Talking to Tann initially he says there are 6 worlds they want you to colonize, and I'm like what 6? Yes in game we find them, but if we know about the 6 worlds, why aren't they on my map. Why do I need to find Aya and talk them to get Hvarl and Voeld added when those were habitats 3 and 6? We know of habitats 1-7, at the very least and we know they already visited some of them finding all of the ones visited so far no longer golden worlds,(presumably one visited was habitat 5 and he said 6 instead f 7 due to its condition) why aren't they on my map. I get the gamest reasons of unlocking areas with story progress, but it doesn't make sense in the story.
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Post by Deleted on Feb 22, 2019 11:22:19 GMT
1) Jaal is probably listening intently for his siblings. Ryder should always be checking his/her fire since any of the exile outlaws he/she has been shooting all along would not necessarily be dressed any differently than anyone else within the Initiative. 2)Not unusual for the MET. In cutscenes, shields would stop bullets in one instance and in another the enemy would go down with a single shot. 3) PeeBee wasn't following Kalinda, she was following the signal from the device itself. It lead her to the planet. PeeBee only discovered that Kalinda was after it at the same time after they spotted her shuttle landing on the planet. Kalinda had followed PeeBee there because she had planted a tracking device in Poc. Also, PeeBee wouldn't know what Kalinda's plans were for the device. For example, Kalinda could sell it before PeeBee could steal it from her. 4) Which scattered datapads are we talking about? The ones who left behind datapads in the Kett facility where we save the Moshae have probably already been changed into Kett. 5) Why is there any "biotic blink" at all? 6) The "hamster" isn't from the Milky Way. It's an Andromeda version. It probably got aboard Tempest while it was landed on one of the planets... having sneaked on when the cargo door was open to deploy the Nomad. -Except that it's really, really lucky that his family spoke at all. Listening to their voices over gunfire and shouting is risky enough by themselves, but if they stayed silent while masked...no amount of listening would confirm it. This mission would have been an excellent opportunity for usage of non-lethal force like on Feros with those colonies. -Cutscenes. Gotta love them but it's still something that breaks immersion. -Fair enough, if there was no way to scan or track Kalinda, then waiting was indeed pointless -We have it, it's here and I'm still wondering why we can't use it to stack on top of a jetpack for added distance. -So we have a stealth hamster from Heleus that resembles a Milky Way hamster? Now you've got me thinking about challyrion hamsters able to cloak. A stealth minigame might have been fun, but still probably wouldn't have sorted the situation. The set up would have been simpler if they were prisoners rather than participants. As it is, Jaal's siblings could have just as easily shot Ryder and his/her other squad mate before they spotted Jaal. The same holds true for Taavos. It's just lucky that he was the one Roekar not outside in the compound shooting at Ryder. The same holds true for several missions in ME1. How convenient that the person Shepard was to talk with was the one holed up in the back room of the facility and the one who didn't immediately start firing at Shepard like all the rest. How convenient that Toombs waited to pull a gun on Dr. Wayne until after Shepard had fought his way into the facility. How convenient that the L2 Biotics spents more than 2 minutes threatening Chairman Burns while Shepard fought his way into the room. Sure, it was lucky that Jaal's siblings spoke and it was lucky that Jaal heard them... but not that unusual for a Mass Effect game.
The answer to the stacking issue is gameplay balance. Having introduced it, they didn't want to make it too OP. For story though, it has no purpose. Charge is the biotic skill in lore. In ME1, why did everyone have an omnitool (we see them all using it); but some, including Soldier Shepard, couldn't use it to have all the tech powers available? Every Shepard should have had the same talent set as the Engineer, just not as powerful. Every Shepard should have then had the omnitool in their inventory so that it could be upgraded throughout the game.
Cloaking really isn't needed for rodents to sneak past people and get into places we don't want them to be. I live in the country and I've had mice sneak into the house when I've opened the door. They're quick and quiet and we're often paying attention to something other than the floor when we answer a doorbell.
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Post by themikefest on Feb 22, 2019 19:23:39 GMT
I wonder why the maintenance personnel don't have a scanner to find the fault with the machinery instead of Ryder finding the fault.
I wonder why Ryder isn't given the option to ask to see her/his father's body after learning he's dead.
I wonder why there was no option to not have the asari on the squad.
I wonder why there was no dialogue option to ask Kosta why he was suspended x number of times.
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Post by ahglock on Feb 22, 2019 20:57:36 GMT
I wonder why the maintenance personnel don't have a scanner to find the fault with the machinery instead of Ryder finding the fault. I wonder why Ryder isn't given the option to ask to see her/his father's body after learning he's dead. I wonder why there was no option to not have the asari on the squad. I wonder why there was no dialogue option to ask Kosta why he was suspended x number of times. I wonder why we sat back and let Vetra get the tempest off the ground when Addison tried to block you in the beginning. And let that shit go even if you were fine letting Vetra handle the dock manager.
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Post by opuspace on Feb 22, 2019 22:09:05 GMT
I wonder why the maintenance personnel don't have a scanner to find the fault with the machinery instead of Ryder finding the fault. I wonder why Ryder isn't given the option to ask to see her/his father's body after learning he's dead. I wonder why there was no option to not have the asari on the squad. I wonder why there was no dialogue option to ask Kosta why he was suspended x number of times. I wonder why we sat back and let Vetra get the tempest off the ground when Addison tried to block you in the beginning. And let that shit go even if you were fine letting Vetra handle the dock manager. That does make me wonder if teammates should have been more optional in recruiting, but the only guess I can think of is that Ryder needed all the help they could get.
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Post by ahglock on Feb 22, 2019 22:47:19 GMT
I wonder why we sat back and let Vetra get the tempest off the ground when Addison tried to block you in the beginning. And let that shit go even if you were fine letting Vetra handle the dock manager. That does make me wonder if teammates should have been more optional in recruiting, but the only guess I can think of is that Ryder needed all the help they could get. I think recruitments should be for the most part. DAI you could turn down or avoid most of them and I liked it. Though in this case my issue was more you are trying to take a ship to save all of their lives and Addison tries to block you out of some petty power play. And all you do is say some lame quip about not wanting to deal with Addison again. In order to intro a character they made the pc a lame bystander. You should have handled the dock manager or at least had the option too. In finding out Addison was risking everyone’s lives out of some petty power play you should have had at the very least some dialogue options directly with her to deal with her. The entire time I’m like why the hell am I just standing here like a dumb ass.
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Post by opuspace on Feb 22, 2019 22:52:26 GMT
That does make me wonder if teammates should have been more optional in recruiting, but the only guess I can think of is that Ryder needed all the help they could get. I think recruitments should be for the most part. DAI you could turn down or avoid most of them and I liked it. Though in this case my issue was more you are trying to take a ship to save all of their lives and Addison tries to block you out of some petty power play. And all you do is say some lame quip about not wanting to deal with Addison again. In order to intro a character they made the pc a lame bystander. You should have handled the dock manager or at least had the option too. In finding out Addison was risking everyone’s lives out of some petty power play you should have had at the very least some dialogue options directly with her to deal with her. The entire time I’m like why the hell am I just standing here like a dumb ass. It is ironic; The renegade options Shep had fit way better for Ryder. Nearly dying twice in the beginning, losing their dad, being patronized and dismissed at every turn, dealing with very real risk of extinction, an angry, bitter Ryder makes too much sense. Not having those options along with the professional, casual and emotional tones just ends up making Ryder seem like a single set personality with very little change in the events around them. I'd be replaying a lot more if we had a wider range of reactions from crewmates around a ticked off Ryder.
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