inherit
The homeostatic problem-solving structure
8860
0
Apr 26, 2022 11:22:31 GMT
9,145
Unicephalon 40-D
An unknown possibly hostile flotilla detected at eight hundred astronomical units from the sun!
5,061
Jun 29, 2017 12:57:11 GMT
June 2017
legendcncd
Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, Anthem, Dragon Age The Veilguard
LegendCNCD / AsariLoverFI
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Post by Unicephalon 40-D on Jan 18, 2021 15:40:44 GMT
Now that I've played DAIMP ... a ... lot! There needs to be gating mechanisms on stagger, on how many enemies can attack at once with staggers, revive gating and so on. One can be instakilled, staggered, weakened after revive even before you get control of the character. In some cases there is no way to get control back anymore because fex. 6 Despair Demons are constantly throwing ice mines below where user stands. At the same time other enemies drain your health like no end to it. Also if enemy is already dead from users perspective, it should not get a chance to hit user anymore ( I think this might be because of lag but sometimes the wraiths get hits when they're staggered, same with Qunari Spearbastards getting up in 1 frame because of no gating mechanisms and then do their stagger pirouet immediately. NO! Not like this! ) I think I've said these things in other part of the forum already though...
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