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Post by garrusfan1 on May 5, 2019 19:39:27 GMT
I played the rachni mission where you help those marines in the styx theta cluster and didn't get any experience points for killing rachni and didn't get any for killing enemies at pinnacle station either. It's been a while since I did those missions and since I am replaying the trilogy and getting my imports lined up I am playing them again. But I thought you got experience points at pinnacle station. I still need a hundred thousand experience points to get to level sixty with my character and all I got left is virmire and illos. I started the second playthrough with this character (the fem shep that will romance samatha traynor in ME3) at level fifty and have done ALL the side missions except one salarian collectible thing and the scan the keepers mission. Anyways are those two things (The rachni and pinnacle station) bugged not to get exp or is it supposed to be like that.
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Post by RedCaesar97 on May 6, 2019 1:39:20 GMT
Not a glitch.
You do not get any XP for killing the Rachni that are attacking the marines at the listening post. You may get XP for surviving the encounter, but I do not remember (I do not think you do).
At Pinnacle Station, you do not get any XP for 'killing' individual enemies. You get XP for getting first place on each mission (but only the first time you do it) and for completing Ahern's special mission.
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Post by garrusfan1 on May 6, 2019 20:25:41 GMT
Not a glitch. You do not get any XP for killing the Rachni that are attacking the marines at the listening post. You may get XP for surviving the encounter, but I do not remember (I do not think you do). At Pinnacle Station, you do not get any XP for 'killing' individual enemies. You get XP for getting first place on each mission (but only the first time you do it) and for completing Ahern's special mission. well that sucks.
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Fortifying everything.
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Post by Son of Dorn on May 6, 2019 20:39:12 GMT
Nope, it's a witch/bitch in a ditch. 🤣 Joking aside, it's what the other guy said.
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Post by Deleted on May 6, 2019 21:01:21 GMT
Have you scanned all the planets you can't land on? You get XP for those. You will get XP for finishing Scan the Keepers and the Salarian ID tags. On Virmore, you'll get more XP for the run to the Salarian camp if you kill all the enemies along the way while outside the mako. The same holds true for the Trench Run on Ilos.
Not sure if there is 100,000 still left, but it will be close.
Also, doing both Styx Theta missions (Listening Post Alpha and Listening post Theta does unlock another mission in the Argos Rho cluster.
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Post by garrusfan1 on May 6, 2019 22:11:10 GMT
I got to level sixty just before I had to get saren to blow his brains out. I really hate having to redo all my saves. I did the extreme power gamer thing so I could get experience points somewhat faster in my last two playthroughs which are the ones that will romance kaiden in ME1 and my male shep that romances liara in ME1 and ME3
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Post by Deleted on May 6, 2019 23:14:41 GMT
I got to level sixty just before I had to get saren to blow his brains out. I really hate having to redo all my saves. I did the extreme power gamer thing so I could get experience points somewhat faster in my last two playthroughs which are the ones that will romance kaiden in ME1 and my male shep that romances liara in ME1 and ME3 Glad to hear you got there before the end of the game. Killing things outside the mako makes a big difference. I usually have no problem getting a NG+ that started at Level 50 to Level 60 before doing Virmire.
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Post by garrusfan1 on May 8, 2019 1:02:09 GMT
I got to level sixty just before I had to get saren to blow his brains out. I really hate having to redo all my saves. I did the extreme power gamer thing so I could get experience points somewhat faster in my last two playthroughs which are the ones that will romance kaiden in ME1 and my male shep that romances liara in ME1 and ME3 Glad to hear you got there before the end of the game. Killing things outside the mako makes a big difference. I usually have no problem getting a NG+ that started at Level 50 to Level 60 before doing Virmire. that is what I learned as well.
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Post by capn233 on May 9, 2019 0:22:34 GMT
Mako is drastic, it multiplies XP by 1/3 IIRC 0.4 on Hardcore and Insanity.
Back when I first played ME1 and didn't know anything, it took me at least three games to get to 60, haha. My very first guy only hit 42, but I did also skip a fair amount of things.
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Post by RedCaesar97 on May 9, 2019 11:55:49 GMT
Mako is drastic, it multiplies XP by 1/3 IIRC. Back when I first played ME1 and didn't know anything, it took me at least three games to get to 60, haha. My very first guy only hit 42, but I did also skip a fair amount of things. From what I recall on the old forums -- and so what I keep repeating on these forums -- is that killing with the Mako reduces XP by 50%. It seems to make the biggest difference early game when the XP required for early level increases are at their smallest. That being said... I have both Pinnacle Station and Bring Down the Sky DLC. With all XP bonuses from achievements active (which I think is +20% or +25% XP), I was able to hit level 58 by the end of the game in a single playthrough by not killing anything in the Mako. The last few runs where I decided to use the Mako -- at least early game when it was easier -- I hit level 56 by the end of the game. So I think the Mako XP punishment is a little overblown. Even without DLC, you should be able to hit level 56 or 57 without the Mako, and level 54-55 with the Mako, provided you do everything. Not sure how much those extra 2-3 talent points will help you, depending on your build. You might just be putting those talent points into a point sink at that point.
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Post by capn233 on May 10, 2019 0:58:44 GMT
I went back to the XP Guide. It is 50% penalty for Normal mode, and 60% penalty on Hardcore and Insanity (not quite 2/3)
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Post by RedCaesar97 on May 10, 2019 11:00:34 GMT
I went back to the XP Guide. It is 50% penalty for Normal mode, and 60% penalty on Hardcore and Insanity (not quite 2/3) I hate this so much. "Hey, here's a cool tank you get to use! But we're going to punish you for using it."
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Post by Deleted on May 10, 2019 14:31:23 GMT
I went back to the XP Guide. It is 50% penalty for Normal mode, and 60% penalty on Hardcore and Insanity (not quite 2/3) I hate this so much. "Hey, here's a cool tank you get to use! But we're going to punish you for using it." I wouldn't have minded a small penalty at all, but 60% has always seemed extreme to me. On the plus side, it compelled me to find different ways to get in close to take down enemies like the colossus on foot instead of just sniping them with the mako's canon.
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Post by AnDromedary on May 10, 2019 17:05:55 GMT
Ah well, honestly, I never really cared about it much. Whether I end ME1 at level 52, 55 or 58, it doesn't really make much difference (who cares if I can get 1-2 extra points right at the start of ME2 or a little later). You get to lvl 30 in ME2 easily before the end anyway, so I never get out of the MAKO just for XP.
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Post by capn233 on May 10, 2019 22:57:38 GMT
I hate this so much. "Hey, here's a cool tank you get to use! But we're going to punish you for using it." I wouldn't have minded a small penalty at all, but 60% has always seemed extreme to me. On the plus side, it compelled me to find different ways to get in close to take down enemies like the colossus on foot instead of just sniping them with the mako's canon. I just take the big stuff down to a sliver of health in the Mako, then jump out and get full XP when I finish them.
Big is relative. Armatures are not so big once you get Advanced Lift, and Colossi aren't so big once you get Master Lift.
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Post by Deleted on May 10, 2019 23:59:48 GMT
I wouldn't have minded a small penalty at all, but 60% has always seemed extreme to me. On the plus side, it compelled me to find different ways to get in close to take down enemies like the colossus on foot instead of just sniping them with the mako's canon. I just take the big stuff down to a sliver of health in the Mako, then jump out and get full XP when I finish them.
Big is relative. Armatures are not so big once you get Advanced Lift, and Colossi aren't so big once you get Master Lift. I never liked the "take 'em down to sliver" technique really. It disrupts my rhythm and I actually prefer to park the mako in a spot with cover and just work my way in on foot... probably why it never bothered me at all that the nomad had no cannon.
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Post by garrusfan1 on May 11, 2019 20:43:52 GMT
I just take the big stuff down to a sliver of health in the Mako, then jump out and get full XP when I finish them.
Big is relative. Armatures are not so big once you get Advanced Lift, and Colossi aren't so big once you get Master Lift. I never liked the "take 'em down to sliver" technique really. It disrupts my rhythm and I actually prefer to park the mako in a spot with cover and just work my way in on foot... probably why it never bothered me at all that the nomad had no cannon. I hated the fact that the nomad had no gun. They spent so much time hyping that thing and it wasn't that fun. In order to fight you had to get out. They could have at least put a machine gun on it.
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Post by capn233 on May 11, 2019 21:16:46 GMT
I just take the big stuff down to a sliver of health in the Mako, then jump out and get full XP when I finish them.
Big is relative. Armatures are not so big once you get Advanced Lift, and Colossi aren't so big once you get Master Lift. I never liked the "take 'em down to sliver" technique really. It disrupts my rhythm and I actually prefer to park the mako in a spot with cover and just work my way in on foot... probably why it never bothered me at all that the nomad had no cannon. I do it mostly because early game those units take so long to kill with the pitiful weapons and low level powers.
I guess I didn't miss a cannon so much in MEA either, but it doesn't really throw those types of units at you much. Of course whether it is smart to have an unarmed rover or especially a ship lacking even point defense is a different discussion.
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