xerrai
N3
Posts: 842 Likes: 1,156
inherit
1451
0
May 18, 2024 17:01:19 GMT
1,156
xerrai
842
September 2016
xerrai
|
Post by xerrai on Jul 21, 2019 22:44:46 GMT
I do wonder about the mirror found in the Dalish Origin now
Tamlen says he sees an underground city when he touches it, as well as a great darkness...so either an ancient dwarven thaig or the buried remains of Arlathan however, during DA2 we learn that the demon Audacity also meant to use it to escape from it's prison (at least apparently, seeing as we don't know if Keeper Marethari was telling the truth, possessed as she was during that time)
so I wonder where that mirror originally led [...] I'm more inclined to believe ancient thaig myself. Since I find it highly unlikely that Arlathan could be so easily accessed from such a place. It's not impossible though. I wonder what that elvish writing around it said? Tamlen was saying something about it before he cut off. ("I wonder what this writing is for? Maybe this isn't--wait did you see that?"). I wish we had some sort of visual for that. Of far more interest though is that something "saw" Tamlen. Knowing what we know now, and given the blight connection, that 'thing' could have been an ancient magister, an intelligent darkspawn, broodmother prime, etc. But if it was capable of seeing Tamlen through the eluvian then I am curious about why the being has apparently chosen to remain in the underground city all this time despite having an out (unless it couldn't use the eluvian?).
|
|
xerrai
N3
Posts: 842 Likes: 1,156
inherit
1451
0
May 18, 2024 17:01:19 GMT
1,156
xerrai
842
September 2016
xerrai
|
Post by xerrai on Jul 21, 2019 23:05:43 GMT
I do wonder about the mirror found in the Dalish Origin now
Tamlen says he sees an underground city when he touches it, as well as a great darkness...so either an ancient dwarven thaig or the buried remains of Arlathan however, during DA2 we learn that the demon Audacity also meant to use it to escape from it's prison (at least apparently, seeing as we don't know if Keeper Marethari was telling the truth, possessed as she was during that time)
[...]
Well we know from some of Flemeth's OGB scenes that it is possible to connect an eluvian to the fade, but this apparently requires a lot of power. And despite Audacity being bound to the statue in the physical plane we know he still had some connection in the fade since Marethari said "she couldn't fight it in the Fade while it was trapped" and Merrill's short story where Audacity apparently reached out in dreams. In theory it could escape its prison if the eluvian connected to the fade...not that I understand how it could release itself from whatever part of itself is bound to the statue anyway but it is something I considered. But it honestly seems like escaping that way would take just as much power, if not more, than it would be to escape the bindings on its own. As such, I think Audacity spun that eluvian escape tale in order to capitalize of Marethari's fear for Merrill in order to make her more susceptible to possession (which worked).
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 7,095 Likes: 16,599
inherit
gateway beverage
109
0
16,599
midnight tea
7,095
August 2016
midnighttea
|
Post by midnight tea on Jul 21, 2019 23:16:25 GMT
Oh, I don't think that mirrors in the Harrowing chamber are a coincidence either... DAO has less of a distinct style assigned for elves, but it's already clear where they're heading with it (lofty, light-toned gothic structures) and after I first saw it (I played DAI and studies the story a bit beforehand) I was like 'yup, that's an elvhen structure'. Like... this wasn't built by the Avvar, help of dwarves or no. It just wasn't. there's also a statue in the repository of the Circle that bears resemblance to the one found during the Dalish Origin VS. the 'wings' of the statues are different in style but both look quite similar the one in the Dalish origin is apparently one dedicated to Falon'Din (guide/friend of the dead), maybe the one from the Circle is Dirthamen? (keeper of secrets) given that Tevinter took a lot of elven artifacts, I'd say they probably also took some of the eluvians regardless of whether they worked or not There's some trend towards more abstract depiction in elvhen art - there are differences in styles within the games, but one can also see it in DAI. So to me this suggests that both statues are elvhen in origin. And we know from DAO that eluvians were considered to be Tevene in origin and served as communication devices - that's literally what Duncan tells us in Dalish origin. We know that nobility is interested with elvhen 'trinkets', becase we can find eluvians in Orlesian mansions, but the fact they they were considered a 'communication device' suggests that in Tevinter these mirrors were studied and at least partially switched on (also, I bet that there's an unbroken eluvian in Weisshaupt. Duncan might've encountered some eluvians during his travel, but I'd say his conjecture stems from whatever the Wardens have collected and studied themselves). We now know that a lot of Tevinter is basically refurbished Elvenhan - in a metaphorical, but also literal sense. Patrick Weekes even mentions in one interview that Vints arrived on Thedas, saw a lot of empty elvhen cities, spray-painted it and knocked ears off statues and simply moved in. Vints, and humans in general, also have vested interest in claiming/believing that a lot of ancient locations are human in origin, so I think most ancient ruins - be it Tevene or no - are simply miss-attributed. That includes ruins from Dalish origin and Brecilian ruins, also thought to be Tevene. There IS legit evidence there that humans and elves appear to have lived in that place together in harmony, but I'd say that it's something that has probably occurred long before Tevinter tribe has even arrived - especially given the existence of ghosts of a human woman and her son, both speaking in elvhen (and the woman suggested to have been in Uthenera when she died, given where we find her). I think the mirrors may have been there from the start. It suggests that - whatever Kinloch hold was before - it must've been a busy place, with all those eluvians likely leading to many different locations.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 7,095 Likes: 16,599
inherit
gateway beverage
109
0
16,599
midnight tea
7,095
August 2016
midnighttea
|
Post by midnight tea on Jul 21, 2019 23:30:48 GMT
I do wonder about the mirror found in the Dalish Origin now Tamlen says he sees an underground city when he touches it, as well as a great darkness...so either an ancient dwarven thaig or the buried remains of Arlathan however, during DA2 we learn that the demon Audacity also meant to use it to escape from it's prison (at least apparently, seeing as we don't know if Keeper Marethari was telling the truth, possessed as she was during that time) so I wonder where that mirror originally led [...] I'm more inclined to believe ancient thaig myself. Since I find it highly unlikely that Arlathan could be so easily accessed from such a place. It's not impossible though. I wonder what that elvish writing around it said? Tamlen was saying something about it before he cut off. ("I wonder what this writing is for? Maybe this isn't--wait did you see that?"). I wish we had some sort of visual for that. Of far more interest though is that something "saw" Tamlen. Knowing what we know now, and given the blight connection, that 'thing' could have been an ancient magister, an intelligent darkspawn, broodmother prime, etc. But if it was capable of seeing Tamlen through the eluvian then I am curious about why the being has apparently chosen to remain in the underground city all this time despite having an out (unless it couldn't use the eluvian?). Perhaps that entity is bound to that place behind the eluvian and can only reach for whatever stands right before the mirror? Also, we have hints and suggestions that there may be something underground that is just... huh... I'm not entirely sure what that is. First - unless there's some misinterpretation - we have Andraste travelling underground to 'a beautiful temple deep under the earth surrounded by emerald waters" to commune with the Maker for the first time. Second - in Descent Renn tells us that one of his soldiers got lost for three days and came back bringing stories of "a golden longboat floating in the air...packs of hairless children hunting nugs...a giant skeleton on a throne" that she immediately forgot after waking up next day (memories were erased while she was dreaming, I guess). And third - well, there's Sandal. I still don't buy he's just some lost kid who got too close to lyrium.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 7,095 Likes: 16,599
inherit
gateway beverage
109
0
16,599
midnight tea
7,095
August 2016
midnighttea
|
Post by midnight tea on Jul 21, 2019 23:58:03 GMT
Okay, since I've mentioned that elvhen architecture is clearly based on a gothic one, one can't help but to bring up that a lot of depictions of the Golden/Black City ALSO depict - aside from lofty towers - an element heavily featured in this style: flying buttresses. They're about as frequently used in gothic buildings as pointed arches and ribbed vaulting - and, like the former two, they're also abundantly present in elvhen architecture, like in Fen'Harels Sanctuary. So, my question is this - what do you think came first? Does the existence of these architectonic details means that the Black City is elvhen in origin - or was the Golden City an inspiration for elvhen culture to base their aesthetic elements on?
|
|
inherit
1033
0
May 18, 2024 23:04:20 GMT
31,376
colfoley
16,648
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Jul 22, 2019 0:16:06 GMT
Okay, since I've mentioned that elvhen architecture is clearly based on a gothic one, one can't help but to bring up that a lot of depictions of the Golden/Black City ALSO depict - aside from lofty towers - an element heavily featured in this style: flying buttresses. They're about as frequently used in gothic buildings as pointed arches and ribbed vaulting - and, like the former two, they're also abundantly present in elvhen architecture, like in Fen'Harels Sanctuary. So, my question is this - what do you think came first? Does the existence of these architectonic details means that the Black City is elvhen in origin - or was the Golden City an inspiration for elvhen culture to base their aesthetic elements on? I think the former.
|
|
inherit
Scribbles
185
0
May 18, 2024 12:06:22 GMT
30,289
Hanako Ikezawa
22,384
August 2016
hanakoikezawa
|
Post by Hanako Ikezawa on Jul 22, 2019 0:42:03 GMT
Okay, since I've mentioned that elvhen architecture is clearly based on a gothic one, one can't help but to bring up that a lot of depictions of the Golden/Black City ALSO depict - aside from lofty towers - an element heavily featured in this style: flying buttresses. They're about as frequently used in gothic buildings as pointed arches and ribbed vaulting - and, like the former two, they're also abundantly present in elvhen architecture, like in Fen'Harels Sanctuary. So, my question is this - what do you think came first? Does the existence of these architectonic details means that the Black City is elvhen in origin - or was the Golden City an inspiration for elvhen culture to base their aesthetic elements on? I think the former. I think the latter.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 7,095 Likes: 16,599
inherit
gateway beverage
109
0
16,599
midnight tea
7,095
August 2016
midnighttea
|
Post by midnight tea on Jul 22, 2019 0:50:21 GMT
...elaborate?
|
|
inherit
1033
0
May 18, 2024 23:04:20 GMT
31,376
colfoley
16,648
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Jul 22, 2019 1:03:31 GMT
...elaborate? granted this is part of an older theory of mine that I've started to reconsider...but this part could work. The Black City is Arlathan that was blighted because of whatever was going on with the Elves at the time (I've already discussed those theories) and Solas banished it into the Fade when he put the Veil up. Or its Arlathans Fade Mirror.
|
|
inherit
11247
0
1,639
Buckeldemon
Now stealin' more kidz.
1,200
July 2019
buckeldemon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
|
Post by Buckeldemon on Jul 22, 2019 1:46:30 GMT
Former for me as well. ...elaborate? granted this is part of an older theory of mine that I've started to reconsider...but this part could work. The Black City is Arlathan that was blighted because of whatever was going on with the Elves at the time (I've already discussed those theories) and Solas banished it into the Fade when he put the Veil up. Or its Arlathans Fade Mirror.
My guess is that the black/golden/eternal city is either Arlathan or some other elvhen city that stored either red lyrium or something else tainted. This place may have worked somewhat similar like the Vir Dirthara, so when Solas raised the Veil, it was destroyed with the tainted stuff spilling out and affecting the place. Coryfuss then found it later and picked up the taint. On the other hand, in order for the whole place to be 'properly' tainted, it would need to have something organic (or lyrium) around in a major capacity. Or the place was not fully tainted as Cory thought (the black part being either a deficit of percption on his end or simply destruction) but he still picked up some 'tainted toys'.
|
|
inherit
∯ Oh Loredy...
455
0
26,700
gervaise21
10,821
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Jul 22, 2019 6:52:03 GMT
Does the existence of these architectonic details means that the Black City is elvhen in origin - or was the Golden City an inspiration for elvhen culture to base their aesthetic elements on? I think it is more likely the former. The Golden City is said to have 7 gates, which would be one for each of the original elven gods (why would the Maker need more than one?). I also have a theory that it could only be reached by eluvian and each of the gods had their own dedicated eluvian that linked to it. In the mosaic "Invasion" which is said to represent the assault by the Magisters on the Golden City, Gatsi comments that it looks fanciful and symbolic to him because there are no stairs, which suggests the place wasn't meant to be accessed by mortals. However, if it was only meant to be accessed by eluvian that would make sense. The Dalish legend of Arlathan says that it was "a place of knowledge and debate, where the best of the ancient elves would go to trade knowledge, greet old friends, and settle disputes that had gone on for millennia". Note that it suggests that it was not open to all but only a select few, which would fit with the Golden City, which the Dalish call the Eternal City and known home of their gods. As Mythal was famed for her cities, it is likely she was the main inspiration behinds its creation and the empty throne that Corypheus speaks of was in fact hers.
|
|
inherit
∯ Oh Loredy...
455
0
26,700
gervaise21
10,821
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
|
Post by gervaise21 on Jul 22, 2019 7:21:14 GMT
Another slightly wild theory that I thought I would share. If the entity that spoke with Andraste was in fact Mythal, then it is possible that the arrival of humans in Thedas was her idea. Looking at the beginning of the Chant of Light it speaks of a time when there was no Veil and the "Maker" created a wonderful city that the rest of the denizens of this world could appreciate. When confronted with this wonder all the firstborn children of the Maker could do was sing the praises to the ruler on their throne. So disillusioned by their lack of action, the Maker established the material world and filled it with their second born children, humans and created the Veil to separate from the world of the spirits.
So if we assume that elves were originally spirits, the firstborn of Maker Mythal were the elves. After creating the wonderful city of Arlathan, the ordinary elves were in such awe of the power of the Evanuris that they named them gods and constantly praised them and Mythal in particular. This resulted in a degree of stagnation and lack of inventiveness among the majority of its citizens (and also likely dissent and jealousy among the Evanuris, resulting in conflict between them). Meanwhile, Mythal brought into being humans (how will no doubt become apparent eventually) whose origins were in the material world rather than the Fade but whose souls gave them a connection to it. Once they seemed developed to her satisfaction, Mythal, goddess of the sea, brought her second born children, the humans, over the sea into Thedas. The idea was that these two groups of "children" would interact and create even greater wonders as a result. On Seheron the first part of the plan, elves teaching the humans, would seem to have worked but elsewhere the other Evanuris did not approve of this new group of inhabitants of their world who seemed only to acknowledge Mythal (the Maker), and this led to further dissent and conflict. They also preyed on the humans, some of whom fled south to the lands largely controlled by Mythal and Fen'Harel, where further interaction between the two races took place. These became the Alamarri and Avvar, whose ancestors actually witnessed the eternal city of the gods being cut off in the skies from the earth by the Veil and this resulted in their legend of Belenas, at the end of which the home of the gods is separated from the earth by the Lady of the Skies.
|
|
inherit
2210
0
May 18, 2024 21:05:02 GMT
4,698
dadithinkimgay
1,287
Nov 29, 2016 19:15:03 GMT
November 2016
dadithinkimgay
|
Post by dadithinkimgay on Jul 26, 2019 17:00:22 GMT
Random crazy theory:
What if the mountains around Thedas are the remnants of the dead bodies of the titans? According to the wiki, there are 9 total mountain ranges - 2 of them are unnamed.
One codex entry found in the Vir Dirthara mentions elven slaves forming a statue of Elgar’nan made out of a “fallen stone as large as a collapsed mountain.” To me, it seems as though the slaves made the statue from a dead body of a Titan immediately after killing it. There is not much we know about the Titans and the forms of the titans are still ambiguous to me, but it must take a large amount of lyrium to perform such magic.
If you guys remember fighting The Guardian in the Descent DLC, they had the same capabilities of raising stone from the ground. The ground glowed with lyrium pattern and immediately after a mountain shot up from the same area. A Titan would seemingly have much more power than that, having the ability to shape stone on a larger scale.
This would make sense with why there’s large amounts of Lyrium in the Frostback Mountains. A Titan must’ve shaped up a mountain from the earth, or a humonaid Stoneman like depicted in the Death of a Titan mural in Trespasser, using vast amounts of lyrium- and then was killed while doing so.
Why they would do this? I’ve no idea. In any case I really hope we get a giant chunk of Dwarven lore in the next game. The relationship between the ancient dwarves and elves are so mysterious to me.
|
|
inherit
Elvis Has Left The Building
7794
0
Oct 31, 2020 23:57:02 GMT
8,068
pessimistpanda
3,804
Apr 18, 2017 15:57:34 GMT
April 2017
pessimistpanda
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Mass Effect Andromeda
|
Post by pessimistpanda on Jul 28, 2019 7:59:40 GMT
Thedas is Xanth.
|
|
midnight tea
Twitter Guru
gateway beverage
Posts: 7,095 Likes: 16,599
inherit
gateway beverage
109
0
16,599
midnight tea
7,095
August 2016
midnighttea
|
Post by midnight tea on Jul 28, 2019 15:51:18 GMT
Aw, look what slipped through the cracks on Twitter. Ha haaaa... so we HAVE blood mage(ish) spec in DAI, it's that just everyone in-game is kinda in denial about this.
|
|
LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 4,834 Likes: 11,960
inherit
10314
0
May 17, 2024 20:17:26 GMT
11,960
LadyofNemesis
4,834
July 2018
ladyofnemesis
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by LadyofNemesis on Jul 28, 2019 16:51:19 GMT
Aw, look what slipped through the cracks on Twitter. Ha haaaa... so we HAVE blood mage(ish) spec in DAI, it's that just everyone in-game is kinda in denial about this. and here people were whining they didn't have a blood magic spec. in DAI
|
|
xerrai
N3
Posts: 842 Likes: 1,156
inherit
1451
0
May 18, 2024 17:01:19 GMT
1,156
xerrai
842
September 2016
xerrai
|
Post by xerrai on Jul 28, 2019 17:13:38 GMT
Aw, look what slipped through the cracks on Twitter. Ha haaaa... so we HAVE blood mage(ish) spec in DAI, it's that just everyone in-game is kinda in denial about this. I wouldn't say denial so much as it is simply ignorance. Necromancy isn't like phylacteries where the presumed connection to blood magic is easier to make on account of how it uses blood as a component. To most, necromancy is just the art of raising the dead. Most people don't understand the finer elements of necromancy--even if they are mages. As far as they are concerned, necromancy is just "death magic". And in truth, thier understanding on blood magic (and ours too since we have debates on it) isn't that great either. Hell, it was even noted all the way back in DAO that several people confused magic from the spirit tree as blood magic simply because of how misunderstood it was. Interestingly though, based on that codex you would think they would have made some connection between necromancy to blood magic much sooner since necromancy deals so heavily with spirits. But I guess the Nevarans are just that good at selling it off as its own brand of magic....
|
|
inherit
1033
0
May 18, 2024 23:04:20 GMT
31,376
colfoley
16,648
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Jul 28, 2019 19:02:33 GMT
Actually the explanation is far more simple. Everyone *knows* its blood magic but they make allowances for it since if they made a stink then that'd just piss off the Neverrans and make it so they don't convert.
We already have precedent of the Chantry allowing two other forms of blood magic and sweeping the implications aside.
|
|
LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 4,834 Likes: 11,960
inherit
10314
0
May 17, 2024 20:17:26 GMT
11,960
LadyofNemesis
4,834
July 2018
ladyofnemesis
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by LadyofNemesis on Jul 28, 2019 19:42:32 GMT
Actually the explanation is far more simple. Everyone *knows* its blood magic but they make allowances for it since if they made a stink then that'd just piss off the Neverrans and make it so they don't convert. We already have precedent of the Chantry allowing two other forms of blood magic and sweeping the implications aside. and let's not forget... Chantry: "magic is EEEEEVILLL!!!" ...*proceeds to feed Templars liquid magic goo that slowly drives them insane* 'tis totally justified
|
|
inherit
1033
0
May 18, 2024 23:04:20 GMT
31,376
colfoley
16,648
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Jul 28, 2019 20:35:17 GMT
Actually the explanation is far more simple. Everyone *knows* its blood magic but they make allowances for it since if they made a stink then that'd just piss off the Neverrans and make it so they don't convert. We already have precedent of the Chantry allowing two other forms of blood magic and sweeping the implications aside. and let's not forget... Chantry: "magic is EEEEEVILLL!!!" ...*proceeds to feed Templars liquid magic goo that slowly drives them insane* 'tis totally justified I still can't wait for the revelation of what Lyrium is to take hold.
|
|
LadyofNemesis
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 4,834 Likes: 11,960
inherit
10314
0
May 17, 2024 20:17:26 GMT
11,960
LadyofNemesis
4,834
July 2018
ladyofnemesis
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by LadyofNemesis on Jul 28, 2019 20:41:47 GMT
and let's not forget... Chantry: "magic is EEEEEVILLL!!!" ...*proceeds to feed Templars liquid magic goo that slowly drives them insane* 'tis totally justified I still can't wait for the revelation of what Lyrium is to take hold. hehe...
and I'm waiting for the moment where it's revealed that the Maker was one of the Elven Gods all along wouldn't that be a kick in the teeth?
Chantry: *calls an exalted march on the Dales and afterwards more or less vilifies elves* Maker: 'sup? *throws of disguise* I'm actually *one of the elven gods* Chantry: *surprised Pikachu meme*
|
|
inherit
4964
0
Jun 17, 2017 17:29:55 GMT
3,700
arvaarad
1,465
Mar 18, 2017 16:32:40 GMT
March 2017
arvaarad
Dragon Age: Origins, Dragon Age 2, Jade Empire
|
Post by arvaarad on Jul 29, 2019 2:13:06 GMT
and let's not forget... Chantry: "magic is EEEEEVILLL!!!" ...*proceeds to feed Templars liquid magic goo that slowly drives them insane* 'tis totally justified I still can't wait for the revelation of what Lyrium is to take hold. “Demons are far too powerful! We must protect ourselves from their evil influence! Let’s bind ourselves to the literal pillars of the earth instead, a decision that will in no way come back to bite us if the titans ever awake from their slumber!” ᕕ( ᐛ )ᕗ I have a feeling it’ll get real ugly for templars when the old dreams come back. Spirits at least have some kind of dialogue when they’re tempting people. If golems and Sha-Brytol are any indication, titans completely usurp your free will. IMO, it’s not the redness of red lyrium that makes the Calling possible... it’s the lyrium. The “corruption” just reassigns who’s issuing the orders singing the song.
|
|
inherit
1033
0
May 18, 2024 23:04:20 GMT
31,376
colfoley
16,648
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Jul 29, 2019 2:19:40 GMT
I still can't wait for the revelation of what Lyrium is to take hold. “Demons are far too powerful! We must protect ourselves from their evil influence! Let’s bind ourselves to the literal pillars of the earth instead, a decision that will in no way come back to bite us if the titans ever awake from their slumber!” ᕕ( ᐛ )ᕗ I have a feeling it’ll get real ugly for templars when the old dreams come back. Spirits at least have some kind of dialogue when they’re tempting people. If golems and Sha-Brytol are any indication, titans completely usurp your free will. IMO, it’s not the redness of red lyrium that makes the Calling possible... it’s the lyrium. The “corruption” just reassigns who’s issuing the orders singing the song. Well we have seen the fruits of that labor already. Templars who keep taking lyrium essentially lose themselves. Their memory which is essential to one's identity and their...well identity. Seeing Cullen's ending in Tresspasser I think the one time I played through it with him taking Lyrium was just...heartbreaking. Both the slides and during the actual DLC. But then it wasn't like this was intentional, the Chantry operated out of ignorance. But then that's why you don't feed yourself the amazing liquid singing blue juice.
|
|
inherit
1398
0
3,666
Absafraginlootly
"Abso-fraggin-lutely!" ~ Captain John Sheridan and Satai Delenn
1,386
September 2016
absafraginlootly
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, SWTOR
|
Post by Absafraginlootly on Jul 29, 2019 5:51:25 GMT
I wonder how far down the sky in the Wellspring goes. Does it go forever? Is Thedas flat like discworld? Or is it just a big hollow part of titan, like if you go down far enough you'll find the other side of the stomach lining or whatever?
|
|
inherit
1033
0
May 18, 2024 23:04:20 GMT
31,376
colfoley
16,648
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on Jul 29, 2019 5:55:16 GMT
I wonder how far down the sky in the Wellspring goes. Does it go forever? Is Thedas flat like discworld? Or is it just a big hollow part of titan, like if you go down far enough you'll find the other side of the stomach lining or whatever? I think the latter. I think we were in the Titan as soon as we left Heidrun and that first little level...those really dark caves...was likely its 'mouth'...or hell maybe a nostril.
|
|