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Post by Hanako Ikezawa on Aug 15, 2019 2:31:13 GMT
No genius necessary to answer that.. right? Look to the main characters and compare. Overall MEA cast > MEOT cast
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Post by SirSourpuss on Aug 15, 2019 8:11:48 GMT
Overall MEA cast > MEOT cast No.
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Post by Hanako Ikezawa on Aug 15, 2019 8:31:12 GMT
Overall MEA cast > MEOT cast No. Yes.
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Post by SirSourpuss on Aug 15, 2019 10:09:34 GMT
Then why does nobody talk about the Andromeda cast? It's all always OT. They're not popular, they're that not interesting, they won't sell copies.
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Post by alanc9 on Aug 15, 2019 15:53:30 GMT
Need to check context of the posts. A lot of posts mentioning the OT squadmates are either complaints about the direction the franchise has gone in, or begging for the franchise to go back to the MW. (Yours, for instance.) I don't see why someone who liked the ME:A squadmates would make a similar post.
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Post by Blast Processor on Aug 15, 2019 17:01:18 GMT
Goddamn. I knew they should've went to the Large Magellanic Cloud instead!
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Post by Deleted on Aug 16, 2019 22:32:20 GMT
Actually, ME:A does inspire videos that are very well done. Shinobu recently posted one linked to the ME:A character and romance thread. I think it's every bit as good as (if not better than) the one OP posted.
Youtube link:
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Post by jpcab on Aug 17, 2019 17:03:11 GMT
The point and conclusion? Characters and story are the most important thing. No need to get any special formula. Simple methods always work. We related to Shepard. That is why he is iconic. I knew since the begin this Ryder thing would not prevail. Going from a man story to a kid`s one…
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Post by alanc9 on Aug 17, 2019 17:37:03 GMT
What's actually wrong with going to a kid's story, though.? Are the power-fantasy elements of ME that important?
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Post by jpcab on Aug 17, 2019 17:51:11 GMT
nothing….but in the context of Mass Effect, what u think? it worked?
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Post by alanc9 on Aug 17, 2019 18:17:26 GMT
Hey, you're the one who said this was a problem. I'm asking you why it was a problem, and you're telling me that you don't know?
Maybe we can get someone to post who personally experienced a problem.
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Post by jpcab on Aug 17, 2019 18:36:56 GMT
if u can not see the difference between the two games. Thats allright. I m not interested in changing your opinion. facts are facts though. If u want to deny facts up to you. Andromeda was not a sucess. Most ppl could not relate with this new characters. i m just pointing that ME trilogy was about a man story. Could have been one of the reasons..one of..sure probably there is more. bsn.boards.net/thread/4027/me-andromeda-more-childish-trilogyi have that feeling since before release ..pitty i was right.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Aug 17, 2019 20:16:50 GMT
i m just pointing that ME trilogy was about a man story. Suuuure it was. Unless you play as fem Shep.
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Post by Deleted on Aug 17, 2019 21:55:33 GMT
The point and conclusion? Characters and story are the most important thing. No need to get any special formula. Simple methods always work. We related to Shepard. That is why he is iconic. I knew since the begin this Ryder thing would not prevail. Going from a man story to a kid`s one… The point - Shinobu's video is every bit as inspiring as the one you posted. The conclusion - Therefore, Mass Effect: Andromeda is capable of inspiring the creation of great vids made up of clips about the game. The question you posted is, therefore, proven false.
Shinobu's video is based on actual clips from the game. The video you posted is based mostly on scenes from the trailers. I also like the music much better... it doesn't put me to sleep the wya the video you posted does.
My post is comparing the videos... not talking about the fan reception of any of the games.
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Post by alanc9 on Aug 18, 2019 4:01:38 GMT
if u can not see the difference between the two games. Thats allright. I m not interested in changing your opinion. facts are facts though. If u want to deny facts up to you. Andromeda was not a sucess. Most ppl could not relate with this new characters. i m just pointing that ME trilogy was about a man story. Could have been one of the reasons..one of..sure probably there is more. bsn.boards.net/thread/4027/me-andromeda-more-childish-trilogyi have that feeling since before release ..pitty i was right. Relax...you're not in danger of changing anybody's opinion. But what was the actual problem with Ryder being young? Can you articulate it? You've had years to think about this.
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Post by jpcab on Aug 18, 2019 16:51:16 GMT
Young and null. This game failed due to the comparison between Shepard and Ryder. Is not that obvious? Andromeda failed because it fundamentally misunderstood what made Mass Effect one of the most iconic game series ever made. While can be other reasons that can justify andromeda failure, the main one was the difference between Ryder and Shepard. So hard to recognise that for you? i don t know why.
I can add it was the renegade/paragon or any other i dunno i m not a writer..i felt what we all (majority) felt. The difference.
Lets just hope they will learn with this. If there is still time.
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Post by Deleted on Aug 18, 2019 18:20:16 GMT
Ryder isn't supposed to be Shepard.
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Post by jpcab on Aug 18, 2019 18:58:50 GMT
Thats not the point.He was null..there was no character behind Ryder.
To Understand this errors is for me crucial for Mass Effect future games...if there is still hope on that.
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Post by SirSourpuss on Aug 18, 2019 19:17:08 GMT
Ryder isn't supposed to be Shepard. He's supposed to be what the audience needs him to be, to sell the game. If the plan is to turn him into Shepard again, we already have Shepard.
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Post by Gileadan on Aug 19, 2019 6:23:47 GMT
Ryder is nothing like Shepard when he/she talks.
Ryder is almost exactly like Shepard whenever there is combat going on, you certainly still get the power fantasy of mowing down hordes of enemies... except that the game and some NPCs keep telling you how young and inexperienced you are after you're done.
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Post by Deleted on Aug 19, 2019 11:54:27 GMT
Ryder is nothing like Shepard when he/she talks. Ryder is almost exactly like Shepard whenever there is combat going on, you certainly still get the power fantasy of mowing down hordes of enemies... except that the game and some NPCs keep telling you how young and inexperienced you are after you're done. As I recall, prior to the release of the game, there were a number of people here on this site (not me) syaing how nice it would be if the NPC's didn't constantly idolize the PC and tell him/her how great they were. Seems to me, they got what they asked for in that regard. What they didn't get were the rude and lippy comebacks that Renegade Shepard gave, which were the basis of the power fantasies, not the combat. They want to be able to talk like a total A$$ and still imagine they're doing something good. Ryder talks more like an average person just doing their job and his quips are good natured rather than asinine. However, I don't see that as a difficult thing for Bioware to change going into a next ME:A game even if they keep Ryder as the protag. It may require a change of VA's..
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
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Post by Gileadan on Aug 19, 2019 12:17:24 GMT
Ryder is nothing like Shepard when he/she talks. Ryder is almost exactly like Shepard whenever there is combat going on, you certainly still get the power fantasy of mowing down hordes of enemies... except that the game and some NPCs keep telling you how young and inexperienced you are after you're done. As I recall, prior to the release of the game, there were a number of people here on this site (not me) syaing how nice it would be if the NPC's didn't constantly idolize the PC and tell him/her how great they were. Seems to me, they got what they asked for in that regard. What they didn't get were the rude and lippy comebacks that Renegade Shepard gave, which were the basis of the power fantasies, not the combat. They want to be able to talk like a total A$$ and still imagine they're doing something good. Ryder talks more like an average person just doing their job and his quips are good natured rather than asinine. However, I don't see that as a difficult thing for Bioware to change going into a next ME:A game even if they keep Ryder as the protag. It may require a change of VA's.. If you're saving the galaxy and talk like a total arse, you're still doing something good. If you saved a hundred people from a crashing ship, you've saved one hundred lives, no matter how much you swear before, during and after it. I honestly barely remember what Ryder said after about two years, but I do remember that some of the potentially interesting conversations only happened as codex entries, like the "spirited debates about faith" with Suvi.
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Post by Deleted on Aug 19, 2019 13:06:24 GMT
As I recall, prior to the release of the game, there were a number of people here on this site (not me) syaing how nice it would be if the NPC's didn't constantly idolize the PC and tell him/her how great they were. Seems to me, they got what they asked for in that regard. What they didn't get were the rude and lippy comebacks that Renegade Shepard gave, which were the basis of the power fantasies, not the combat. They want to be able to talk like a total A$$ and still imagine they're doing something good. Ryder talks more like an average person just doing their job and his quips are good natured rather than asinine. However, I don't see that as a difficult thing for Bioware to change going into a next ME:A game even if they keep Ryder as the protag. It may require a change of VA's.. If you're saving the galaxy and talk like a total arse, you're still doing something good. If you saved a hundred people from a crashing ship, you've saved one hundred lives, no matter how much you swear before, during and after it. I honestly barely remember what Ryder said after about two years, but I do remember that some of the potentially interesting conversations only happened as codex entries, like the "spirited debates about faith" with Suvi. I don't disagree... I'm just saying that "talking like an arse and feeling like doing something good" was the basis of their power fantasy, not the combat itself. I agree, the dialogue in ME:A could have been much edgier (or at least edgier options could have been made available) and that would have been an improvement. However, ME:A2 could easily make that improvement. It's a relatively easy thing to change with Ryder since he/she is growing up and being exposed to things that would change a person and make them more jaded and cynical. It's a logical change for them to make.
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Origin: ALoneGretchin
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Post by Gileadan on Aug 19, 2019 13:28:52 GMT
I don't disagree... I'm just saying that "talking like an arse and feeling like doing something good" was the basis of their power fantasy, not the combat itself. I agree, the dialogue in ME:A could have been much edgier (or at least edgier options could have been made available) and that would have been an improvement. However, ME:A2 could easily make that improvement. It's a relatively easy thing to change with Ryder since he/she is growing up and being exposed to things that would change a person and make them more jaded and cynical. It's a logical change for them to make. Ah... yes, in that aspect Ryder has way more potential to grow and change as a character than Shepard ever had since a lot of his/her development is already in the past by the time ME1 starts. Ryder can still go from a wide eyed young adult thrust into a position of leadership in the first game to an experienced operative in the sequels. I'd really enjoy a trilogy that went full circle, ending with a grizzled veteran Ryder adressing a new generation of pioneers just as Alec did in the beginning of the first game.
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Post by Hanako Ikezawa on Aug 20, 2019 3:00:44 GMT
If you're saving the galaxy and talk like a total arse, you're still doing something good. If you saved a hundred people from a crashing ship, you've saved one hundred lives, no matter how much you swear before, during and after it. I honestly barely remember what Ryder said after about two years, but I do remember that some of the potentially interesting conversations only happened as codex entries, like the "spirited debates about faith" with Suvi. I don't disagree... I'm just saying that "talking like an arse and feeling like doing something good" was the basis of their power fantasy, not the combat itself. I agree, the dialogue in ME:A could have been much edgier (or at least edgier options could have been made available) and that would have been an improvement. However, ME:A2 could easily make that improvement. It's a relatively easy thing to change with Ryder since he/she is growing up and being exposed to things that would change a person and make them more jaded and cynical. It's a logical change for them to make. Only if those changes in personality are optional.
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