Sard Bardistark
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Post by Sard Bardistark on Mar 9, 2020 1:57:52 GMT
It makes me so happy that you're still here. Anyone still play on xbox 360? :') Anyway, I'm coming back to play for the first time in a while, any glaring issues with this build? kalence.weebly.com/me3-builder.html#15!2908575!!..L5!GE595 Is it worth maxing out pull for the detonation damage? I guess I can use it on... collectors? Normal geth? Husks?? And is the extra 3% power damage adaptive war amp would give me noticeable? I might run a sabre or claymore on her anyway instead of my trusty paladin, depends how I feel
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Post by AlanH42 on Mar 9, 2020 2:54:12 GMT
Welcome back.
I played on the 360 my first go around at ME3 MP, but these days I play on the PC.
No, I don't see any glaring issues with that build. You can also do biotic detonations with reave & biotic sphere which, unlike reave & pull, work on anything though you have to be a lot closer to place the biotic sphere. I often only put 4 points into pull as it isn't as useful against reapers and geth since they have more armored units. My biggest use for pull is to take out phantoms, and you don't need six points to take out mooks and mid-level enemies.
I recommend the commando package over the adaptive war amp. The three percent damage difference isn't noticeable.
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Post by Sard Bardistark on Mar 9, 2020 3:04:06 GMT
Welcome back. I played on the 360 my first go around at ME3 MP, but these days I play on the PC. No, I don't see any glaring issues with that build. You can also do biotic detonations with reave & biotic sphere which, unlike reave & pull, work on anything though you have to be a lot closer to place the biotic sphere. I often only put 4 points into pull as it isn't as useful against reapers and geth since they have more armored units. My biggest use for pull is to take out phantoms, and you don't need six points to take out mooks and mid-level enemies. I recommend the commando package over the adaptive war amp. The three percent damage difference isn't noticeable. Thanks! I started on 360 too, put in maybe 600 hours then migrated to ps3. And I was never as into it there. I'm really excited to get back to all the stuff I'd unlocked Good advice, thanks I remember the reave + biotic sphere combo, what a great character! And since I chose the warp option on my sphere can't it also set up detonations for reave?
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Post by BlackMage on Mar 9, 2020 3:11:07 GMT
I prefer a BE-focused 66644 build so I would max the 3 powers and use Acolyte to strip shields and CSMG for armor.
Pull only works on health i.e. does not work on shields or armor.
With a Sabre or Claymore, you should be looking at Reave + Warp ammo focused build so 3 in Pull should suffice.
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Post by AlanH42 on Mar 9, 2020 3:11:55 GMT
I remember the reave + biotic sphere combo, what a great character! And since I chose the warp option on my sphere can't it also set up detonations for reave? Yep. The warp option can set up detonations for reave, so can do a reave + biotic sphere + reave combo.
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Post by MPApr2012 on Mar 9, 2020 4:03:49 GMT
oi, GruntKitterhand . come ovah here. we're talkin Justicar builds again! edit: Is it worth maxing out pull for the detonation damage? I guess I can use it on... collectors? Normal geth? Husks?? Yes. Works on Brutes, Primes, and some such too. Here, editedit: oh, and here's my build . now wait for it.
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Post by Sard Bardistark on Mar 9, 2020 4:05:59 GMT
I prefer a BE-focused 66644 build so I would max the 3 powers and use Acolyte to strip shields and CSMG for armor. Pull only works on health i.e. does not work on shields or armor. With a Sabre or Claymore, you should be looking at Reave + Warp ammo focused build so 3 in Pull should suffice. Mm, sounds fun. I do love BE builds, I'll have to give that a try some time, noting it down. Right, I'm aware of pull's limitations. That's why I wonder if it's worth building for, seems like when it all kicks off I rarely get to use it, let alone detonate it Ah yeah, thanks for the warp ammo reminder
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Post by Sard Bardistark on Mar 9, 2020 4:08:29 GMT
Yess, I need all the advice. I'm so rusty
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Post by Sard Bardistark on Mar 9, 2020 4:31:09 GMT
oi, GruntKitterhand . come ovah here. we're talkin Justicar builds again! edit: Is it worth maxing out pull for the detonation damage? I guess I can use it on... collectors? Normal geth? Husks?? Yes. Works on Brutes, Primes, and some such too. Here, editedit: oh, and here's my build . now wait for it. Ohhh damn, I forgot that pull can detonate!! This changes evvvverythingggg Will have to watch that later, can't do sound right now. I need to hear those sweet sweet detonations in their full glory. looking forward to it Edit: hmmmm I forgot about the talon too, gotta try it out
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Post by MPApr2012 on Mar 9, 2020 5:16:46 GMT
Ohhh damn, I forgot that pull can detonate!! This changes evvvverythingggg nah bud, it can't. can neither prime nor detonate on armour/shieldsbarriers. on the other hand dot still applies (and stacks?), same with lash, and some very light/brief stagger but that's about it no detonations there, merely a shitpost. it's good. one of the best shotties.
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PSN: COMEUPOUTDAWAHTA
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Post by Sard Bardistark on Mar 9, 2020 5:40:07 GMT
Ohhh damn, I forgot that pull can detonate!! This changes evvvverythingggg nah bud, it can't. can neither prime nor detonate on armour/shieldsbarriers. on the other hand dot still applies (and stacks?), same with lash, and some very light/brief stagger but that's about it no detonations there, merely a shitpost. it's good. one of the best shotties. Hmm ok this changes everything backkkk So you use it on primes and such for the momentary stagger and the dot. I seee
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Post by Alfonsedode on Mar 9, 2020 9:12:13 GMT
BOys, and gals, It s time for me to ask again, the pull 6A evo to enhance BEs is formulated "on affected target"... I m pretty sure i ran the justicar with full pull (6A) and acolyte at some point, and wanted to make it work (it s quite an ok BE booost)
I m now unsure again about it... does the bonus is for the whole BE ?
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Post by DistigousForest on Mar 9, 2020 10:52:07 GMT
Anyone still play on xbox 360? :') There's like 3 of us any glaring issues with this build? I'm going to make some eyes twitch (I see you GruntKitterhand and MPApr2012) and say yes, you're spec'd into Pull Pull is a poor man's Lash that can't hit anything with a Shield or Barrier, but also doesn't send shit flying across the map. Here's the one true Justicar build. I'd also take Barriers/Armor evo in Reave for that sweet damage boost against them, and since Reave stacks on itself (I'm almost positive of this) you're spamming that. Warp bubble in choke points for nice BE's, but the Raider can be weight glitched so you can somewhat spam BEs. She's beefy like a soldier and she's a beast so I take Power Amps over Cyclonics. Other weapons that are godly on her are the Venom, High Lord, Wraith, Arc, Talon, AcoCane/CSMG, Executioner; the usual heavy hitters. I think I've used the Saber and that worked well.
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Post by andy_3_913 on Mar 9, 2020 11:02:43 GMT
Anyone still play on xbox 360? :') There's like 3 of us any glaring issues with this build? I'm going to make some eyes twitch (I see you GruntKitterhand and MPApr2012) and say yes, you're spec'd into Pull Pull is a poor man's Lash that can't hit anything with a Shield or Barrier, but also doesn't send shit flying across the map. Here's the one true Justicar build. I'd also take Barriers/Armor evo in Reave for that sweet damage boost against them, and since Reave stacks on itself (I'm almost positive of this) you're spamming that. Warp bubble in choke points for nice BE's, but the Raider can be weight glitched so you can somewhat spam BEs. She's beefy like a soldier and she's a beast so I take Power Amps over Cyclonics. Other weapons that are godly on her are the Venom, High Lord, Wraith, Arc, Talon, AcoCane/CSMG, Executioner; the usual heavy hitters. I think I've used the Saber and that worked well. I like Pull.
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Post by DistigousForest on Mar 9, 2020 13:25:46 GMT
There's like 3 of us I'm going to make some eyes twitch (I see you GruntKitterhand and MPApr2012 ) and say yes, you're spec'd into Pull Pull is a poor man's Lash that can't hit anything with a Shield or Barrier, but also doesn't send shit flying across the map. Here's the one true Justicar build. I'd also take Barriers/Armor evo in Reave for that sweet damage boost against them, and since Reave stacks on itself (I'm almost positive of this) you're spamming that. Warp bubble in choke points for nice BE's, but the Raider can be weight glitched so you can somewhat spam BEs. She's beefy like a soldier and she's a beast so I take Power Amps over Cyclonics. Other weapons that are godly on her are the Venom, High Lord, Wraith, Arc, Talon, AcoCane/CSMG, Executioner; the usual heavy hitters. I think I've used the Saber and that worked well. I like Pull. That's cool man I've just never used her, the DrellDept or DrellGod and thought, "Ya know, I could really use Pull right now." Also, I don't really use Lash either. I use it on the Phoenix characters, but that's it. Imo they're both all or nothing powers and I'd rather shoot or use a better power, and in plat both are rather useless, with Lash being slightly better.
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PSN: COMEUPOUTDAWAHTA
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Post by Sard Bardistark on Mar 10, 2020 3:19:39 GMT
Anyone still play on xbox 360? :') There's like 3 of us any glaring issues with this build? I'm going to make some eyes twitch (I see you GruntKitterhand and MPApr2012 ) and say yes, you're spec'd into Pull Pull is a poor man's Lash that can't hit anything with a Shield or Barrier, but also doesn't send shit flying across the map. Here's the one true Justicar build. I'd also take Barriers/Armor evo in Reave for that sweet damage boost against them, and since Reave stacks on itself (I'm almost positive of this) you're spamming that. Warp bubble in choke points for nice BE's, but the Raider can be weight glitched so you can somewhat spam BEs. She's beefy like a soldier and she's a beast so I take Power Amps over Cyclonics. Other weapons that are godly on her are the Venom, High Lord, Wraith, Arc, Talon, AcoCane/CSMG, Executioner; the usual heavy hitters. I think I've used the Saber and that worked well. But... it's fun to pull stuff haha And I think it's a nice little situational crowd control that I'd rather have over about 150 health/shield. I'll have to try your build sometime to see if I think the extra tankiness is worth the loss of the pull field Yep, reave stacks, she's definitely a reave spammer Which reminds me of the huntress... ahh gotta play her too
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Post by Sard Bardistark on Mar 10, 2020 3:34:07 GMT
BOys, and gals, It s time for me to ask again, the pull 6A evo to enhance BEs is formulated "on affected target"... I m pretty sure i ran the justicar with full pull (6A) and acolyte at some point, and wanted to make it work (it s quite an ok BE booost) I m now unsure again about it... does the bonus is for the whole BE ? What do you mean by 'the whole BE'? I think that by 'affected targets' it must mean enemies that are currently being ragdolled by pull. Btw, if you're doing testing remember that ranking pull up to 6 will increase BE damage regardless of whether you choose A or B, since BE damage is based on the ranks of the involved abilities. Effects like 6A ("Duration & Combo") then increase that damage further. So for an accurate comparison you need to compare 6A to 6B, not 6A to 5A or 5B.
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Post by Alfonsedode on Mar 10, 2020 10:10:54 GMT
What do you mean by 'the whole BE'? well, if the bonus of pull 6a, which is 75% bigger BE damage, is only for the unprotected mooks flying around, well, it s useless... Well indeed u get the benefit of the 6+6 BE, but 6b better then. If the BE is mutiplied by 1.75 against the 3-4 foes in its radius, it s a whole different story ! (it s the biggest bonus outthere)
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Post by GruntKitterhand on Mar 10, 2020 12:41:43 GMT
Just when I thought I was out......they PULL me back in!!! DistigousForest - 6 ranks of Health and a Geth Scanner? What scrubbery is this?! Every time a Justicar goes into battle without any points in Pull, a puppy dies. I will concede that it's less useful on Plat, but on Gold it just makes her one of the most versatile characters in the whole game. I only ever put 3 or 4 ranks in it, and she's the only character I use Pull on. She's also the only character I use the Acolyte on, and with Pull (and usually Cryo ammo for added lols) she actively seeks out Marauders just to make them look stupid. Once the Bosses come along it's just Reave/Bubble/Reave destruction, or more specifically Shoot/Reave/Shoot/Bubble/Dodge/Shoot/Dodge/Reload cancel with Reave. She's like a Prima Ballerina when you get the rhythm right. I like MPApr2012's Talon build, apart from 6b in Reave, which might be the right choice on a Drell but for me extra Armour/Barrier damage is the way to go. I don't spoof or pontificate on many builds, but the Justicar is my Princess, and I've clutched or saved more Gold matches with her than any other character I can think of. The Acolyte may not be as effective in DPS terms as either the Venom or Lancer, but it runs them close. And pretty much everybody has access to an Acolyte X, unlike the other UR options. And I'm not joking about the added lols with Cryo ammo, even if I've put Warp ammo in this build. Prima Ballerina
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Post by MPApr2012 on Mar 11, 2020 2:33:16 GMT
i knew i could count on them usual suspects I'm going to make some eyes twitch (I see you GruntKitterhand and MPApr2012 ) and say yes, you're spec'd into Pull Pull is a poor man's Lash that can't hit anything with a Shield or Barrier, but also doesn't send shit flying across the map. Pft. Nah. No twitching. None..... ......NOT. JUST. YET. ha! and you see that's where pull comes handy. during red waves* she's a very, very efficient BE spammer. area pull + area reave on groups, bubble at chokepoints, plenty booms all over the place. has such a nice rhythm to it, almost as good as Valkyrie/Fury/AA. plus the obvious, crowd control. i sort of can understand the reasoning behind barriers/armour evo but the tradeoff here is the DR and duration casuse remember stacking right. so i kinda like to (could be totally unsupported by the numbers btw) is to lean on weapons/ammo when it comes to yellow health and just stack reave on top of it, does the trick just fine. and i still have access to 6b's extra niceties. That's cool man I've just never used her, the DrellDept or DrellGod and thought, "Ya know, I could really use Pull right now." Also, I don't really use Lash either. I use it on the Phoenix characters, but that's it. Forest, pls. l2pull and 2lash So we're finally getting to the root of the proble can use this as and example why plat's yellowhealth abundance, and plat overall including not stacking up to the lore, is just not that much fun all in all. Just when I thought I was out......they PULL me back in!!! ikr. he sort of tried to redeem himself somewhat with no cyclonics but still... Tsk! Oh, Forest Forest as eloquent as ever i see. thanks Grunt, well put give cryo falcon a try, comes with an extra, tincan kicking sounds to add to the hilarity of it i sort of mentioned the thinking/approach but you point out the other half of it, it's the Talon's shield bonuses. throw the ap on top of it still keep it to the rotation you dsecribe and the armour is not an issue. at all. pulling frozen possessed aboms onto your squadmates ftw
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Post by Alfonsedode on Mar 11, 2020 9:32:13 GMT
i played a few AJA cryo acolyte yesterday, and it s fun as it should. And yes pull 6A works as a BE boost, the best out there ! I m a bit disappointed by BE kills on pulled and iced mooks, but still good fun
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Post by Pounce de León on Mar 11, 2020 9:45:11 GMT
I left pull unspecced and never looked back. There's just too many protected units around. For ragdoll fun I take characters with lash and spec for shield penetration. Fast flanking, bubble drop, shotte in the face and reave them ALL. Reave all their miserable sins away!
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Post by xelander on Mar 11, 2020 11:22:30 GMT
Lvl 4 Area Pull is what I preach - useful when you dick around with the lolcolyte, useful for catching phantrolls (they dodge single Pull) and is a quick cooldown stagger on shielded mooks, which is an underappreciated option when you solo or play with clueless PUGs who screw up spawn points (usually forcing the baddies to appear right behind you).
EDIT: To provide some context - I play Plat almost exclusively, with the exception of some Gold Themed Challenges. On lower difficulties Pull is naturally even better.
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Post by DistigousForest on Mar 11, 2020 11:30:54 GMT
ha! and you see that's where pull comes handy. during red waves* she's a very, very efficient BE spammer. area pull + area reave on groups, bubble at chokepoints, plenty booms all over the place. has such a nice rhythm to it, Really though on red waves? Really? Red waves? That's why there's a Raider mano. Why waste time using Pull when you could be shooting or Reaving. And speaking of, ya know what else has a nice rhythm to it? Boom Boom, Reave, Boom Boom, Reave ad infinitum. That's it. No need for silly Pull taking time out away from Raidering(lol) or Reaving. i sort of can understand the reasoning behind barriers/armour evo but the tradeoff here is the DR and duration casuse remember stacking right. so i kinda like to (could be totally unsupported by the numbers btw) is to lean on weapons/ammo when it comes to yellow health and just stack reave on top of it, does the trick just fine. and i still have access to 6b's extra niceties. I'm not entirely sure what causes the stacking so now I have to look that up; I just thought it stacked. I'd rather have the damage boost than a few percentage points from the protection anyway. With her dodge and RHA, I probably wouldn't notice a difference, but then again lolconsole pleb DistigousForest - 6 ranks of Health and a Geth Scanner? What scrubbery is this?! ikr. he sort of tried to redeem himself somewhat with no cyclonics but still... Tsk! Oh, Forest Forest What can I say? I'm a scrub with broken legs and I need my crutches So we're finally getting to the root of the proble can use this as and example why plat's yellowhealth abundance, and plat overall including not stacking up to the lore, is just not that much fun all in all. Or gold post wave 5 depending on the enemy. I left pull unspecced and never looked back. There's just too many protected units around. For ragdoll fun I take characters with lash and spec for shield penetration. Fast flanking, bubble drop, shotte in the face and reave them ALL. Reave all their miserable sins away!
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Post by GruntKitterhand on Mar 11, 2020 12:30:05 GMT
ha! and you see that's where pull comes handy. during red waves* she's a very, very efficient BE spammer. area pull + area reave on groups, bubble at chokepoints, plenty booms all over the place. has such a nice rhythm to it, Really though on red waves? Really? Red waves? That's why there's a Raider mano. Why waste time using Pull when you could be shooting or Reaving. And speaking of, ya know what else has a nice rhythm to it? Boom Boom, Reave, Boom Boom, Reave ad infinitum. That's it. No need for silly Pull taking time out away from Raidering(lol) or Reaving. Raidering (lol) - I think we've found a new expression. Sounds fine on White or Glacier, but I would be very, very surprised if Raidering (lol) without Pull on a map like Rio or Condor is faster or more efficient than Acolyte/Pull/Reave combos. Why waste time running to get close enough to make the Raidering (lol) effective when you could be Booming all the things (mooks at least) from range? Raidering (lol) is more appropriate (and gloriously thuggish) for the Batarian Brawler.
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