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822
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16,819
KaiserShep
Party like it's 2023!
9,233
August 2016
kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on May 14, 2020 9:12:07 GMT
I suppose the difference there is that those two hacks were benefitting off of a foundation laid by someone else, and a mix of that material running out, Sounds familiar, about a certain someone that took a franchise's narrative lead and then just running everything to the ground. Not nearly as incompetent, though. So happy I was never into GoT. and a push to get it over with to chase Star Wars money saw to it that they jumped the shark while simultaneously taking a Cleveland Steamer atop the shark’ s head. They should also have been aware that, if you do a bad job, nobody else will want you anymore. Their Star Wars trilogy is gone and now they are working for Netflix. I'd call that a step down. Yeah, I’d say you dodged a bullet for sure. Anyone who was heavily invested since the beginning got jilted pretty badly lol
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Gludipow
N3
Hype for DA4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Neverwinter Nights
Origin: Gludipow
XBL Gamertag: MaverickMissy
PSN: Gludipow
Posts: 424 Likes: 1,159
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1,159
Gludipow
Hype for DA4
424
February 2017
gludipow
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Neverwinter Nights
Gludipow
MaverickMissy
Gludipow
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Post by Gludipow on May 14, 2020 9:30:40 GMT
You can't thrust all the blame on them when game reviewers and fans also share the blame. Why should fans and reviewers take the blame for something they didn't like? As much as I can support a team, if it falls a division, it's not going to be because I didn't cheer from the stands. The team has to play a good season. Bioware didn't and have, indirectly, told me they don't even want me as a fan. So what am I supposed to do? Andromeda was advertised as a whole new chapter separate from the original trilogy, the reasons for which were stated pretty early on. People got pissy and expectations remained high, demands for Shepard and crew to make cameos or to come over to Andromeda popped up everywhere including on these forums Well, people will want what they want. That, and the straight male romanceable characters not being runway fresh drew complaints, among other things I'll say that they looked less interesting than the original trilogy ones. And their personalities certainly didn't help. None of them managed to capture my interest with their introductions, less so with what followed. Again, it's not my job to like them. It's Bioware's job to make me fall in love with them. And I'm not talking just about the romanceable characters. So when the game was released, a lot of people pitched a fit and encouraged other people not to buy the game. That escalated until the game had very few sales and tons of people complaining online, even if they never actually tried the game personally Are you saying people called for a boycott? We all know that doesn't work. People didn't buy it, because it was a product they didn't want. Again, it's Bioware's problem to make people want to buy an entertainment product. What people do is their own business. The release state of the game being a sorry display was also not helpful and people had a go at it. As they did with Anthem. That caused them to put everything ME related on ice. Very likely because they had to figure out where to go next with Mass Effect EA shelved the franchise and it took a lot of begging from Bioware to be allowed to use the franchise one more time. According to EA, the game caused a critical franchise failure. It was later discovered that Andromeda had all the flaws it did because they had several issues during development including but not limited to story direction changes and director changes, which overall only gave them a solid 18 months to develop the game into what it was. Take that into consideration and it's not bad all things considered Nobody ever got an award for fastest game made. It's not a selling point. Could it have been better? With more time, definitely. It could have been very good and more engrossing than it is now, but also could have achieved similar feats as they did with Inquisition after the fact had we been able to get story DLC for it. Why? The writing would be exactly the same, the characters would be just as void of charisma and charm, the plot would be just as dumb, the UI just as convoluted. I doubt the animations or the technical issues of the game would have been that much better. But the studio wouldn't be in constant crunch and you may have an extra planet to explore. All I can personally hope, though, is both sides learn from the past mistakes and we don't repeat history. First, you need to convince either side that they made a mistake. I don't think Bioware believes they made a mistake. I definitely don't believe I made a mistake. I'm starting to see why people say you complain a lot. Of course you don't think you did anything wrong, that takes self reflection and the majority of the whiners who contributed to Mass Effect being put on ice (then complained about it) won't do that. Out of pride, if for nothing else. Why should fans and reviewers take the blame for something they didn't like? Partial blame would be my correction to your question, but the answer is because they expected something from the game they were told from the gate not to expect. Yet did so anyway, and went around smearing the game before it ever launched, then pissed and moaned even louder from the rooftops when the game came out with glitches and did not meet the expectations that THEY WERE TOLD not to have. Which then started an avalanche of pissing and moaning, that led to poor sales and then the game being put on ice. As for the characters not being lovable, I think that's based on your opinion. I liked the characters. I will miss Garrus, Aria, Wrex, and Grunt. But I am happy to say goodbye to Tali, Liara, Kaidan, Ashley, and a lot of the other characters I didn't jive with nearly as well as I do the crew of the Tempest. Funny thing about Bioware too, is, with ME1 I was not happy. Guys got Ashley or Liara to romance. Me, I had Liara shoved in my face and a boring human guy talking about how lonely he was. The interesting characters I wanted to romance were out of reach. But like a lot of fans did, we reached out to Bioware and expressed a desire of who we wanted for our romances in the next game. Bioware delivered. For a guy who claims to be a fan, you sure have a lot of really negative opinions of Bioware. You seem to take any and all the potshots you can squeeze into one paragraph. You claim the game was convoluted and that it has all these issues. I am on my second playthrough in a row, 6th playthrough overall and I am still finding things in the game that intrigue me. I like the combat. The characters are fun, and the Kett and Jardaan are also intriguing. By extension, whatever caused the Jardaan to flee also piques my interest. And I really love the Angara. Have you even played the game recently? My guess is no, based on your statement. You are entitled to your opinions, but the biggest problem with gamers who act and think like you do is they have a very bad tendency to think their opinion overrules all others simply because they are critical and nothing but. So they look down on other people who don't jump on their bandwagon. As you are currently demonstrating. As for the game causing a critical franchise failure, please refer back to my explanation toward whiny fans and their snowballing complaints. Starting long before the game ever launched. I also never said anything about a selling point being fastest game made. All I said is 18 months solid development time and what they got done with Andromeda was impressive. That is all. Please stop putting words in my mouth. Are you saying if people aren't loudly decrying a product of media, that people aren't going to shy away from it? Are you saying that overly critical reviews don't make people shy away from it? That said reviews don't produce people going into comments talking about how pissed they are at the things they are hearing about a game they never played, and will not be buying the game because their favorite reviewer said the game was bad because xyz? That has nothing to do with boycott and everything to do with word of mouth, starting with the most easily riled up in the fandom. Memeing the game into the dirt, bad reviewing it into the dirt, etc was completely unnecessary when virtually ANY other title could have released in the state MEA did, and people would not have flown off the handle nearly as hard as they did with MEA.
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on May 14, 2020 11:25:07 GMT
Of course you don't think you did anything wrong, that takes self reflection and the majority of the whiners who contributed to Mass Effect being put on ice (then complained about it) won't do that Insulting people is a great way to win them over. Maybe they have self reflected and came to the same conclusion; Bioware fucked up. Why should fans and reviewers take the blame for something they didn't like? Partial blame would be my correction to your question, but the answer is because they expected something from the game they were told from the gate not to expect So they shouldn't expect a good game? I don't understand what this is trying to convey. Yet did so anyway, and went around smearing the game before it ever launched, then pissed and moaned even louder from the rooftops when the game came out with glitches and did not meet the expectations that THEY WERE TOLD not to have No. People laughed and ridiculed Bioware and ME:A. At least, I laughed. I had a ton of fun with ME:A's release. For all the wrong reasons Bioware wanted me to, but hey, it worked. Judging from the vast library of memes it produced, lots of people had a good laugh with ME:A as well. So you can say something, but it doesn't make it true. I have yet to see what you describe from Andromeda's critics. Unless criticism is now pissing and moaning. I guess we're not allowed to criticize then? Should we give Bioware a pass for effort, every time? How about DICE and their botched launches for Battlefield V and Battlefront II? It's OK to monetize your game to unplayability, DICE. Gold star. As for the characters not being lovable, I think that's based on your opinion. I liked the characters. I will miss Garrus, Aria, Wrex, and Grunt. But I am happy to say goodbye to Tali, Liara, Kaidan, Ashley, and a lot of the other characters I didn't jive with nearly as well as I do the crew of the Tempest. The ME2 is still, by far, the best received crew in the franchise, whether you fall in that group or not and in spite of how much you loved the Andromeda crew, they were, by far, the least well received in the franchise so far. And, as I've said before, they are wildly popular, within a very small fanbase that is unable to sustain ME in its market segment. Just like Ms. Marvel. And didn't I just hear? Ms. Marvel's latest run has been "delayed" indefinitely, most likely canceled, as she is no longer listed in the post-covid Marvel lineup of books, alongside the much advertised new warriors. So what is this, the 5th time Kamala Khan gets canceled in 8 years? Super successful you guys. Kamala Khan effect going strong. Funny thing about Bioware too, is, with ME1 I was not happy. Guys got Ashley or Liara to romance. Me, I had Liara shoved in my face and a boring human guy talking about how lonely he was. The interesting characters I wanted to romance were out of reach. But like a lot of fans did, we reached out to Bioware and expressed a desire of who we wanted for our romances in the next game. Bioware delivered. Good. Good for you. Really happy for you. For a guy who claims to be a fan, you sure have a lot of really negative opinions of Bioware. You seem to take any and all the potshots you can squeeze into one paragraph. Thanks. I try. Can't take all the credit. Bioware has been making it really easy, since 2011. I've been a fan of Bioware since 1998. Seeing them as they are today really hurts, for a multitude of reasons. You claim the game was convoluted and that it has all these issues. I am on my second playthrough in a row, 6th playthrough overall and I am still finding things in the game that intrigue me. I like the combat. The characters are fun, and the Kett and Jardaan are also intriguing. By extension, whatever caused the Jardaan to flee also piques my interest. And I really love the Angara. Have you even played the game recently? My guess is no, based on your statement. Good for you, but thank you, I have as much interest in touching Andromeda, as I have touching ME3. Not that much. I'd give it another shot, but I'd have to care to give it another shot. And so far nobody has managed that, least of all Bioware and EA. As for the game causing a critical franchise failure, please refer back to my explanation toward whiny fans and their snowballing complaints. Starting long before the game ever launched. Does it matter? A critical failure is still a critical failure. If Bioware wants to salvage it, they'll have to do something really drastic. I've said it before that Andromeda 2 won't be it, but Bioware are still free not to listen to me and go forward with it. For me, it'll be just one more time that I'm proven right, though I'd rather not. I also never said anything about a selling point being fastest game made. All I said is 18 months solid development time and what they got done with Andromeda was impressive. That is all. Please stop putting words in my mouth. I never said you did. Still, that they made a game in 18 months means nothing, if figuratively nobody likes the game. And I did say "figuratively". I know some people liked the game, but it was majorly buried by players and reviewers alike. So again, the game could be made in 6 months, for all people could care, but that doesn't mean that people will like the game. The time frame is irrelevant to the result. Are you saying if people aren't loudly decrying a product of media, that people aren't going to shy away from it? Which CoD boycott was it? Modern Warfare 2? That went great, right? The entire boycott group had bought the game on day 1. No, it doesn't work. Are you saying that overly critical reviews don't make people shy away from it? I think the reviews were harsh, but fair. No use giving devs passes for participation. That said reviews don't produce people going into comments talking about how pissed they are at the things they are hearing about a game they never played, and will not be buying the game because their favorite reviewer said the game was bad because xyz? Listen to whoever you want. Andromeda had a mixed reception, according to Metacritic, so I'm sure you'll find an equal amount of reviewers who praised it. If it were a better game, then there would be fewer reviewers criticizing it. Like I said; harsh, but fair. That has nothing to do with boycott and everything to do with word of mouth, starting with the most easily riled up in the fandom I'm glad we agree on the boygott thing. But basically telling people not to buy something, is calling for a boycott. Memeing the game into the dirt, bad reviewing it into the dirt, etc was completely unnecessary 4U I'd say Bioware needed a wake up call. when virtually ANY other title could have released in the state MEA did So MEA should get equal treatment to any game that released in its state? I don't understand your point here. I think it got reviewed as well as it should. Player reviews were much, much more harsh and less forgiving. If not trusting specific reviewers, at least the Metacritic average should be indicative of the game's overall quality. Unless, of course, we are only allowed to praise Bioware. people would not have flown off the handle nearly as hard as they did with MEA People will criticize and make fun of whatever they want. It's Bioware's job to make a game that is ... what was it they reportedly said with Anthem? "Unmemeable"? Something like that? If Bioware made people fall in love with Andromeda, its initial sales would still have suffered, due to ME3's brand damage, but it would have perhaps earned some legs. They didn't. It's all there is to it.
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Post by cloud9 on May 14, 2020 20:15:56 GMT
You? A fan? That's a good one. Hold up, I'm confused. Are you saying someone can't be a fan and be critical of a product? I hope not, cuz that would be like saying someone isn't a friend if they're critical of something you did or are doing wrong. My point exactly. [/quote] Well, if they are speaking the truth and all you do is insult and complain rather than offer constructive criticism or possible alternatives to what you think is wrong... then they also have a point. A friend should be brave enough to speak up when their friend does something wrong. Should be brave enough to speak the truth when someone needs to hear it. However, speaking up does not mean belittling them or constantly insulting them because they can't do anything right. And speaking the truth does not equate to being unnecessarily cruel. When you care about someone (in this case, a product and it's creators) you don't do things to hurt them unnecessarily. But some fans have a bad habit of lashing out when they are upset or displeased. [/quote]Ok, I'm very confused. You're the one who says that fans can criticize things that they don't like about something. But now all of the sudden you have a problem with people, who are doing exactly what you described? Just because I'm a fan doesn't mean that I have to like everything BioWare does. That's like someone's giving me a shit cake with icing on top, and expect me to like and eat it. And I have every right to refuse because it's a shit cake. Point is: BioWare should do better, get their shit together, and learn from their mistakes so situations like ME3, Andromeda, and Anthem won't be repeated.
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cloud9
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Post by cloud9 on May 16, 2020 20:19:57 GMT
I suppose the difference there is that those two hacks were benefitting off of a foundation laid by someone else, and a mix of that material running out, Sounds familiar, about a certain someone that took a franchise's narrative lead and then just running everything to the ground. Not nearly as incompetent, though. So happy I was never into GoT. and a push to get it over with to chase Star Wars money saw to it that they jumped the shark while simultaneously taking a Cleveland Steamer atop the shark’ s head. They should also have been aware that, if you do a bad job, nobody else will want you anymore. Their Star Wars trilogy is gone and now they are working for Netflix. I'd call that a step down. Exactly.
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Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
PSN: No
Posts: 5,220 Likes: 5,079
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At sunrise there is the sunset.
2139
0
5,079
Atemporal Vanguardian-Debugger
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
5,220
November 2016
thelastvanguardian
Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
NO. NEVER. AGAIN.
No.
No
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Post by Atemporal Vanguardian-Debugger on May 19, 2020 3:26:58 GMT
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Post by Deleted on May 19, 2020 3:35:22 GMT
Point is: BioWare should do better, get their shit together, and learn from their mistakes so situations like ME3, Andromeda, and Anthem won't be repeated. You can bring a horse to water, but you can't make them drink it.
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cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by cloud9 on May 19, 2020 4:23:27 GMT
Point is: BioWare should do better, get their shit together, and learn from their mistakes so situations like ME3, Andromeda, and Anthem won't be repeated. You can bring a horse to water, but you can't make them drink it. Then they'll die of thirst. Just like BioWare is deteriorating.
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Post by Deleted on May 19, 2020 4:27:15 GMT
People have been predicting the death of Bioware ever since they teamed up with EA. That was thirteen years ago, and they're still here.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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ahglock
2,887
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
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Post by ahglock on May 19, 2020 5:19:37 GMT
People have been predicting the death of Bioware ever since they teamed up with EA. That was thirteen years ago, and they're still here. DAI did well I understand, but otherwise it seems like their sales are decreasing. It might still be enough sales to keep them afloat but you can only go down on sales for so long before your parent company stops floating you money to make new games. Or course instead of trying to improve their games thy could try to find more ways to monetize their games so they still make a solid profit on worse sales.
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Post by Deleted on May 19, 2020 5:24:46 GMT
DAI did well I understand, but otherwise it seems like their sales are decreasing. It might still be enough sales to keep them afloat but you can only go down on sales for so long before your parent company stops floating you money to make new games. Or course instead of trying to improve their games thy could try to find more ways to monetize their games so they still make a solid profit on worse sales. It's my understanding that finding ways to monetize games is seen as nickel and diming by the community.
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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2,887
Feb 21, 2018 17:57:17 GMT
February 2018
ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
ShinobiKillfist
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Post by ahglock on May 19, 2020 15:24:50 GMT
DAI did well I understand, but otherwise it seems like their sales are decreasing. It might still be enough sales to keep them afloat but you can only go down on sales for so long before your parent company stops floating you money to make new games. Or course instead of trying to improve their games thy could try to find more ways to monetize their games so they still make a solid profit on worse sales. It's my understanding that finding ways to monetize games is seen as nickel and diming by the community. Depends on how its done. Horse armor was not seen in a positive light for Bethesda but nowadays cosmetic paid DLCs are considered positive. I personally hate anything that isn't story content DLC. Though end of the day they are a business and they wont care if the community is upset if their bank balance goes up.
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Old Scientist Contrarian
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Post by alanc9 on May 19, 2020 16:11:34 GMT
People have been predicting the death of Bioware ever since they teamed up with EA. That was thirteen years ago, and they're still here. DAI did well I understand, but otherwise it seems like their sales are decreasing. It might still be enough sales to keep them afloat but you can only go down on sales for so long before your parent company stops floating you money to make new games. Or course instead of trying to improve their games thy could try to find more ways to monetize their games so they still make a solid profit on worse sales. Well, we've got exactly two data points there. I'm not sure what the takeaway is from Anthem besides "don't make Anthem." ME:A, yeah, there are some things to be learned. I don't think DA4 sales projections are going to assume that it will be as screwed-up as either of the last two games; if EA thought that, they'd have outright shuttered Bio already. I think the community's learned not to make too much of a fuss over DLCs by now, yeah. It's not like a cosmetic DLC actually takes away from content that we'd prefer. Cancelling the ME2 appearance packs doesn't free up anything like enough zots to make another Arrival. (I just realized that I'm not sure if I own the ME appearance packs or not. I guess they were in the bundles.)
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Party like it's 2023!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on May 19, 2020 16:25:22 GMT
DAI did well I understand, but otherwise it seems like their sales are decreasing. It might still be enough sales to keep them afloat but you can only go down on sales for so long before your parent company stops floating you money to make new games. Or course instead of trying to improve their games thy could try to find more ways to monetize their games so they still make a solid profit on worse sales. It's my understanding that finding ways to monetize games is seen as nickel and diming by the community. And with good reason. Badly implemented monetization schemes can seem exploitative, and essentially be another form of gambling, and the more suckers buy into their bullshit, it only encourages developers to create lower value products designed to siphon more money per player for just playing that one game. Bethesda promised that Fallout 76 would not get loot behind a paywall that affected actual gameplay, and of course being Bethesda, that promise was definitely bugged and ended up breaking. Call of Duty Mobile’s hilariously rigged loot box showed that the “RNG” was actually fixed to a degree so that there was absolutely no chance to get the most desirable gear on the first spin. Personally I consider it the work of greedy fucks that probably spend more time developing better ways to create this faux casino system than figuring out ways to make an actual better game that rewards you more for your time. The most hilarious part though is when dumbass apologists crawl out of the woodwork and say that these devs need these things as if these schemes are the thing that keep the lights on. I guess the likes of EA, Activision et al must keep them well stocked in coke to keep that lie alive.
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N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
Posts: 2,887 Likes: 3,546
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ahglock
2,887
Feb 21, 2018 17:57:17 GMT
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ahglock
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on May 19, 2020 16:33:56 GMT
DAI did well I understand, but otherwise it seems like their sales are decreasing. It might still be enough sales to keep them afloat but you can only go down on sales for so long before your parent company stops floating you money to make new games. Or course instead of trying to improve their games thy could try to find more ways to monetize their games so they still make a solid profit on worse sales. Well, we've got exactly two data points there. I'm not sure what the takeaway is from Anthem besides "don't make Anthem." ME:A, yeah, there are some things to be learned. I don't think DA4 sales projections are going to assume that it will be as screwed-up as either of the last two games; if EA thought that, they'd have outright shuttered Bio already. I think the community's learned not to make too much of a fuss over DLCs by now, yeah. It's not like a cosmetic DLC actually takes away from content that we'd prefer. Cancelling the ME2 appearance packs doesn't free up anything like enough zots to make another Arrival. (I just realized that I'm not sure if I own the ME appearance packs or not. I guess they were in the bundles.) They hold their hand close to the vest so we don't know much. Observation wise it seems like a downward trend in sales since ME2 with DAI being a spike in sales, ME3 worse than ME2, the DAI spike and MEA doing worse than ME3, Anthem even worse than MEA. They make so few games and spread them over so many years its hard to say how companies will react to it.
as for the appearance DLC I got one of them on sale, the bioware point system which I hated and I think bethesda is using where you buy like 1500 points, and what you want costs 1100 points so you have 400 left over but the next thing you want is 500 points so you have to but another 1,000 points thing leaves a pile of spare points. And at some point there was a sale which let me get the appearance pack without buying more points. I think they transitioned to a more straight this pack costs X$ system, which I appreciate. Fuck Bethesda for adopting that system, by the time they did they knew everyone hated it in advance.
But the idea of appearance DLC doesn't bother me as long as they don't make the default hideous in order to effectively force you purchasing the DLC. If you don't want it, don't buy it, simple.
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Post by Deleted on May 19, 2020 17:09:09 GMT
It's my understanding that finding ways to monetize games is seen as nickel and diming by the community. Depends on how its done. Horse armor was not seen in a positive light for Bethesda but nowadays cosmetic paid DLCs are considered positive. I personally hate anything that isn't story content DLC. Though end of the day they are a business and they wont care if the community is upset if their bank balance goes up. The market determines the price via supply and demand. Sounds like people are willing to pay for these things. People also poured money into multiplayer loot boxes from ME3, and a whole bunch of other games. Clearly, there's a market for it.
That's what the purpose is, to make money, to maximize profits. Not to get enough profits to get by, but to maximize them. Companies are always trying to find new ways to make money. Look at streaming services. Before, everything was on Netflix only. Then other players came in. Now, everyone is streaming exclusive content, so if you want to watch a specific show, you need to pay for that specific streaming service. Also, the shows don't last forever on a service. They might go away, get traded to another streaming service for a while, so they can have exclusive content.
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Post by SirSourpuss on May 19, 2020 20:25:58 GMT
Clearly, there's a market for it. There's not nearly enough of a market for all these games. While ME3MP is technically alive, it is no longer that huge revenue stream it used to be. The Battlefield/Battlefront games failed on their monetization fronts, EA's biggest hit in years was Fallen Order, a single player only game with no MTX and the other "good" hit has been Apex Legends, a F2P battle royal game that makes its money entirely from the grace of its community. It's good money. It's really good money. But it's the only game EA has of its kind. Outside of sports games. EA has had a string of failures. Or, if you don't like "failures", at the very least, misses. There is a market for it, but it doesn't seem to be as big as EA would like it to be.
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Post by alanc9 on May 20, 2020 1:18:49 GMT
It'd be kind of shocking if ME3MP still was the revenue stream it used to be, wouldn't it?
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Post by Deleted on May 20, 2020 2:24:44 GMT
It's not 2012 anymore, so it's not as active. That's true of anything.
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Post by cloud9 on May 20, 2020 8:08:23 GMT
People have been predicting the death of Bioware ever since they teamed up with EA. That was thirteen years ago, and they're still here. Let's see: Veterans and founders of the company left BioWare, when the ending became a debacle. People who worked on Andromeda also left the company. Let's not forget Mike Laidlaw, David Gaider, Aaron Flynn, Drew K, and many others left BioWare. And Anthem bombed when it released. Things are not looking really good for them.
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Post by SirSourpuss on May 20, 2020 15:33:49 GMT
It'd be kind of shocking if ME3MP still was the revenue stream it used to be, wouldn't it? Absolutely. But the fanbase didn't move over to the ME:A MP, in order for the revenue stream to continue. At least, it wasn't there in the numbers Bioware and EA would have wanted. And while ME:A MP may be good, it may be great even, of all the people I've talked to, the answer to why they didn't jump to the ME:A MP was that it just wasn't the same. Granted, I don't really know what that means, since I am not a fan of the MP, probably wouldn't be able to understand, even if people told me, but I don't have to be the one that knows what that means. All that I need to know is that it isn't the same and people didn't follow over. It's not 2012 anymore, so it's not as active. That's true of anything Not necessarily. Final Fantasy XIV has been out since 2010 and it's now bigger than ever. Granted, it is still supported, unlike ME:A MP, but ME:A MP was never a breakout hit, to begin with. -But SirP, neither was FFXIV True. But it wasn't a long time endeavor of the publisher, with a great amount of resources poured in and a vastly dissatisfied fanbase behind it, whose reaction to said would damage the brand to a degree that Square Enix thought non viable. Which is kind of the opposite reaction of what Bioware had, when one of their games came under similar fire. Hell, when any of their games since DA2 came under similar fire. Square Enix recognized the brand damage a bad public reception of one of their games would cause, but we have forum members here that still decry there's such a thing as brand damage.
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Post by cloud9 on May 20, 2020 20:29:27 GMT
It's my understanding that finding ways to monetize games is seen as nickel and diming by the community. And with good reason. Badly implemented monetization schemes can seem exploitative, and essentially be another form of gambling, and the more suckers buy into their bullshit, it only encourages developers to create lower value products designed to siphon more money per player for just playing that one game. Bethesda promised that Fallout 76 would not get loot behind a paywall that affected actual gameplay, and of course being Bethesda, that promise was definitely bugged and ended up breaking. Call of Duty Mobile’s hilariously rigged loot box showed that the “RNG” was actually fixed to a degree so that there was absolutely no chance to get the most desirable gear on the first spin. Personally I consider it the work of greedy fucks that probably spend more time developing better ways to create this faux casino system than figuring out ways to make an actual better game that rewards you more for your time. The most hilarious part though is when dumbass apologists crawl out of the woodwork and say that these devs need these things as if these schemes are the thing that keep the lights on. I guess the likes of EA, Activision et al must keep them well stocked in coke to keep that lie alive. Damn. Bethesda is fucking UP!
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Post by Highwayman667 on May 21, 2020 1:46:49 GMT
People have been predicting the death of Bioware ever since they teamed up with EA. That was thirteen years ago, and they're still here. Let's see: Veterans and founders of the company left BioWare, when the ending became a debacle. People who worked on Andromeda also left the company. Let's not forget Mike Laidlaw, David Gaider, Aaron Flynn, Drew K, and many others left BioWare. And Anthem bombed when it released. Things are not looking really good for them. Do you want them to do well ? Or do you just want to troll on a forum ?
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Post by KaiserShep on May 21, 2020 2:34:40 GMT
It'd be kind of shocking if ME3MP still was the revenue stream it used to be, wouldn't it? Absolutely. But the fanbase didn't move over to the ME:A MP, in order for the revenue stream to continue. At least, it wasn't there in the numbers Bioware and EA would have wanted. And while ME:A MP may be good, it may be great even, of all the people I've talked to, the answer to why they didn't jump to the ME:A MP was that it just wasn't the same. Granted, I don't really know what that means, since I am not a fan of the MP, probably wouldn't be able to understand, even if people told me, but I don't have to be the one that knows what that means. All that I need to know is that it isn't the same and people didn't follow over. It's not 2012 anymore, so it's not as active. That's true of anything Not necessarily. Final Fantasy XIV has been out since 2010 and it's now bigger than ever. Granted, it is still supported, unlike ME:A MP, but ME:A MP was never a breakout hit, to begin with. -But SirP, neither was FFXIV True. But it wasn't a long time endeavor of the publisher, with a great amount of resources poured in and a vastly dissatisfied fanbase behind it, whose reaction to said would damage the brand to a degree that Square Enix thought non viable. Which is kind of the opposite reaction of what Bioware had, when one of their games came under similar fire. Hell, when any of their games since DA2 came under similar fire. Square Enix recognized the brand damage a bad public reception of one of their games would cause, but we have forum members here that still decry there's such a thing as brand damage. It's pretty easy to understand why people would rather stick with ME3:MP over ME:A. The weapons arsenal and enemy types have more variety overall, and some of which are much more lethal than anything in Andromeda. Fiends are about the only truly menacing enemy types to contend with, whereas Phantoms can actually be a serious threat thanks to sync kills, whereas only slower moving fiends and mechs can really do anything and you can escape them in tight corridors. I'm sure being able to play a geth and quarian is more preferable to many players than playing an Angara.
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Post by cloud9 on May 22, 2020 5:22:25 GMT
Let's see: Veterans and founders of the company left BioWare, when the ending became a debacle. People who worked on Andromeda also left the company. Let's not forget Mike Laidlaw, David Gaider, Aaron Flynn, Drew K, and many others left BioWare. And Anthem bombed when it released. Things are not looking really good for them. Do you want them to do well ? Or do you just want to troll on a forum ? So stating facts is considered trolling, now. You can slander me all you want, but you can't ignore the facts that affects the games they've released.
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