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Post by dazk on Nov 30, 2020 22:01:37 GMT
If you have the upgraded Valkyrie power, you can destroy the bar from the other side. Between that and the explosive arrows, screw the puzzles. Yeah but a lot of them you still have to find the rock wall to explode, find the way to even get to the barred door, looking for weak points to destroy etc. I just got the upgrade to the Valkyrie power will give that a try. I think as well it is the cumulative affect of all of this stuff including solving mysteries, it has just gotten tiresome and especially running around in a raid or even after killing everyone in one. Yesterday twice I just gave up on finding everything and that is so not me.
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Post by dragontartare on Nov 30, 2020 22:28:38 GMT
Almost done. Doing the last Pledge in Hamtunscire. Only the Father is left, all other order members were dealt with. Finished the Layla arc. Almost cleared the entire map. There are a few chests, like one in Winchester, for which I don't have the key, but I'll be damned if I go search. The game crashed a few times, but it's more annoying that often NPCs that are supposed to be followed or escorted are glitching and standing in one spot, so I have to do an earlier save. When, WHEN will the game developers finally learn that escort/follow missions are the worst idea ever. Especially when your game has terrible pathfinding and glitches. No matter how much you think you perfected it, it's always crap, will brake and annoy everyone and their dog. The parkour is worse than Odyssey, the social stealth is useless as ever, the combat is a downgrade from odyssey as well. But the absolute worst that I have to complain about are the BLOODY HAYSTACKS... Odyssey fixed an issue I had ever since AC1 probably - haystacks throw you out and you can't use them on accident. But Valhalla, oh, boy... Every time there is a fight near a haystack, the game decides that Eivor just wants to jump in it. No matter if my command prompt is not even in that direction. Let's jump in the hay, people... I swear, I had a fight where Eivor had to jump 5-6 times in the hay while I was just trying to get up on a platform and kill the 2 people mauling me with ballistas... I push to climb the meter high platform, Eivor does a pirouette and side jumps in the hay. I go out, try to move literally anywhere, Eivor jumps back in the hay. I go out, move away, try to climb the ramp, go up, attack one soldier, hit him, do a heavy attack - Eivor jumps in the hay... Who the hell puts a hay there and why is it a bloody magnet...
I think the parkour and combat in Valhalla are way more fun than in Odyssey. Parkour in Odyssey felt pointless unless the buildings were practically touching because Kassandra would always just jump to the ground, even if it looked like she should be able to make the jump. I have not had the haystack issue. The other glitches are super annoying, though. I've had several crashes and several occasions where Eivor randomly falls off her horse and desynchronizes, for no reason.
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Post by Obsidian Gryphon on Nov 30, 2020 23:09:07 GMT
On the DLCs, speculations Basim Loki's goal is his son. It's his millstone and he's never going to let go. Odin / Eivor is long gone. Whether Odin is reincarnated again is up in the air. No doubt he'll pursue it.
I've to wonder what secrets he think he will uncover in Eivor's memory. The probable location that will hold a clue to his son? If so, he will continue on in the DLCs until he gets what he wants. What then would he do next? Would he continue to use the Assassins or would they distrust him that they tell him to leave? In which case, he would go to Abstergo. The Assassins would have to find someone else to spearhead the fight. If it's such the case, the character will be introduced in the DLCs.
What happens to the staff? No doubt Loki will keep it, making it near impossible to kill him.
His request to see Miles makes me think he wants to take over the Assassins. I somewhat feels like the next series will require the Assassins and Templars to work together to deal with the threat.
He also wants to find his kids and his lover is pretty much a staff now. He probably wants to turn her into living flesh again as well.
A note of interest, Layla isn't exactly dead either. Basim was in the exact same state she is in now...and he was for a couple of century. We might end up with a plot twist of Desmond and Layla back alive by the end of all the DLCs...and Basim dead for good. Oh and Freyja/Svala was still there hooked on the machine at the end.
We also don't know how Eivor ended up back in Vinland to die...and neither DLCs are "return to Vinland". No she isn't but if she leaves, she dies since she no longer has the staff to rejuvenate her from radiation. Unless they could reduce the immense heat radiated by the machine.
I'll not be surprised if both factions have to work together once more but not before Basim got what he wanted from both.
I'm not sure I want to know how Eivor died. In battle or peacefully? At the end of her prime or old age? Watching Kassandra die in front of my eyes was upsetting. I wouldn't mind knowing why she went back there. Perhaps setting an outpost there? Perhaps the Raven settlement was lost after Guthrum and Alfred signed the treaty; splitting up England. Rather than lived under Alfred's rule, she went to Vinland?
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Post by Obsidian Gryphon on Nov 30, 2020 23:26:31 GMT
Almost done. Doing the last Pledge in Hamtunscire. Only the Father is left, all other order members were dealt with. Finished the Layla arc. Almost cleared the entire map. There are a few chests, like one in Winchester, for which I don't have the key, but I'll be damned if I go search.
The game crashed a few times, but it's more annoying that often NPCs that are supposed to be followed or escorted are glitching and standing in one spot, so I have to do an earlier save. When, WHEN will the game developers finally learn that escort/follow missions are the worst idea ever. Especially when your game has terrible pathfinding and glitches. No matter how much you think you perfected it, it's always crap, will brake and annoy everyone and their dog.
The parkour is worse than Odyssey, the social stealth is useless as ever, the combat is a downgrade from odyssey as well. But the absolute worst that I have to complain about are the BLOODY HAYSTACKS... Odyssey fixed an issue I had ever since AC1 probably - haystacks throw you out and you can't use them on accident. But Valhalla, oh, boy... Every time there is a fight near a haystack, the game decides that Eivor just wants to jump in it. No matter if my command prompt is not even in that direction. Let's jump in the hay, people... I swear, I had a fight where Eivor had to jump 5-6 times in the hay while I was just trying to get up on a platform and kill the 2 people mauling me with ballistas... I push to climb the meter high platform, Eivor does a pirouette and side jumps in the hay. I go out, try to move literally anywhere, Eivor jumps back in the hay. I go out, move away, try to climb the ramp, go up, attack one soldier, hit him, do a heavy attack - Eivor jumps in the hay... Who the hell puts a hay there and why is it a bloody magnet...
Moral of the story, don't fight near haystacks. Saying that, they make nice "sniper" hideouts. I personally prefer Valhalla combat to Odyssey, by a lot too. It's somewhat interesting how different people's opinions are on that. I thought I would be having problems with the parkour because Eivir isn't a demi-god like Kassandra and would take fall damage. Surprisingly, I'm not feeling the lack. I guess this is due to a lack of a forest of lofty buildings and terrain. My sympathies saandrig, that you have a persistent enemy following you. I don't have those kind of problems with haystacks. I'm fortunate the follow/ escort missions are glitch free.
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Post by Obsidian Gryphon on Nov 30, 2020 23:36:16 GMT
Almost done. Doing the last Pledge in Hamtunscire. Only the Father is left, all other order members were dealt with. Finished the Layla arc. Almost cleared the entire map. There are a few chests, like one in Winchester, for which I don't have the key, but I'll be damned if I go search.
The game crashed a few times, but it's more annoying that often NPCs that are supposed to be followed or escorted are glitching and standing in one spot, so I have to do an earlier save. When, WHEN will the game developers finally learn that escort/follow missions are the worst idea ever. Especially when your game has terrible pathfinding and glitches. No matter how much you think you perfected it, it's always crap, will brake and annoy everyone and their dog.
The parkour is worse than Odyssey, the social stealth is useless as ever, the combat is a downgrade from odyssey as well. But the absolute worst that I have to complain about are the BLOODY HAYSTACKS... Odyssey fixed an issue I had ever since AC1 probably - haystacks throw you out and you can't use them on accident. But Valhalla, oh, boy... Every time there is a fight near a haystack, the game decides that Eivor just wants to jump in it. No matter if my command prompt is not even in that direction. Let's jump in the hay, people... I swear, I had a fight where Eivor had to jump 5-6 times in the hay while I was just trying to get up on a platform and kill the 2 people mauling me with ballistas... I push to climb the meter high platform, Eivor does a pirouette and side jumps in the hay. I go out, try to move literally anywhere, Eivor jumps back in the hay. I go out, move away, try to climb the ramp, go up, attack one soldier, hit him, do a heavy attack - Eivor jumps in the hay... Who the hell puts a hay there and why is it a bloody magnet...
Totally agree with you on all fronts, I was doing Lundun yesterday and had to do the following thing again, it was what I hated most in AC3 and BF. The one game play thing you didn't mention that I hate is the damn QTE's, after BF I thought for sure we had seen the last of the damn things. I also had one of those infuriating moments, stealthing a mission I could finally stealth and I assassinate a guy behind a building with not a guard anywhere near and no possible lines of sight and every guard in the whole compound came running. Aaaaagh sweet Unity how i have missed you. And I'd like to add story to your list of things. This has been the least engrossing and shallowest story of any of the AC games I have played I think. Whilst it tries to capture a period (Viking era) it doesn't really place the main character in "someones" in a story per se of that era with any real clarity/meaningfulness. Eivor is great as a character but unlike even Connor or Edward I don't get that sense of uniqueness of the character and why it was all so important for them to be doing what they are doing.Maybe I am talking crap but whilst enjoying the game I don't feel overly invested in it. I think it's because Eivor isn't an Assassin. Her primary goals are different. She hunts the Order because they're interfering with her settlement plans and to gain allies, nothing more. The overall arc of the modern story is to find a solution to the rapid degeneration of the Earth. So it's not surprising there would be a disconnect feeling when the two narratives no longer focused on faction fighting. It's no longer a to-ing and fro-ing over their creed. Their problem now, is protecting the Earth, deal with the Isu and the plans of those who continue to exist. This will carry over to the DLCs and next game. Edit. Imo. I don't really mind the shift. It gets repetitive; simple gist of exchanges between the factions (My way is better. No my way is better. I am right, you're not right). Fight faction, get to Isu artifact. Rinse and repeat until the safety of the Earth comes into the equation and the Isu became problematic. Some gamers want the old formula back; assassins vs templars, that's it. It reminds me of swtor. When the expansions moved away from the ping pongs and dared to explore in another direction, there were complaints so the focus dropped back to the jedi vs sith. Except that the writers, as usual, did it with hurried daft writing to placate the fans. The friction between the factions is not gone, it has taken a back seat. Sooner or later, it'll come into focus again. It depends on how well the writers handle it. Will they be smarter than the swtor writers?
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Post by dazk on Dec 1, 2020 0:18:38 GMT
Totally agree with you on all fronts, I was doing Lundun yesterday and had to do the following thing again, it was what I hated most in AC3 and BF. The one game play thing you didn't mention that I hate is the damn QTE's, after BF I thought for sure we had seen the last of the damn things. I also had one of those infuriating moments, stealthing a mission I could finally stealth and I assassinate a guy behind a building with not a guard anywhere near and no possible lines of sight and every guard in the whole compound came running. Aaaaagh sweet Unity how i have missed you. And I'd like to add story to your list of things. This has been the least engrossing and shallowest story of any of the AC games I have played I think. Whilst it tries to capture a period (Viking era) it doesn't really place the main character in "someones" in a story per se of that era with any real clarity/meaningfulness. Eivor is great as a character but unlike even Connor or Edward I don't get that sense of uniqueness of the character and why it was all so important for them to be doing what they are doing.Maybe I am talking crap but whilst enjoying the game I don't feel overly invested in it. I think it's because Eivor isn't an Assassin. Her primary goals are different. She hunts the Order because they're interfering with her settlement plans and to gain allies, nothing more. The overall arc of the modern story is to find a solution to the rapid degeneration of the Earth. So it's not surprising there would be a disconnect feeling when the two narratives no longer focused on faction fighting. It's no longer a to-ing and fro-ing over their creed. Their problem now, is protecting the Earth, deal with the Isu and the plans of those who continue to exist. This will carry over to the DLCs and next game. Edit. Imo. I don't really mind the shift. It gets repetitive; simple gist of exchanges between the factions (My way is better. No my way is better. I am right, you're not right). Fight faction, get to Isu artifact. Rinse and repeat until the safety of the Earth comes into the equation and the Isu became problematic. Some gamers want the old formula back; assassins vs templars, that's it. It reminds me of swtor. When the expansions moved away from the ping pongs and dared to explore in another direction, there were complaints so the focus dropped back to the jedi vs sith. Except that the writers, as usual, did it with hurried daft writing to placate the fans. The friction between the factions is not gone, it has taken a back seat. Sooner or later, it'll come into focus again. It depends on how well the writers handle it. Will they be smarter than the swtor writers? I think what you are saying about Eivor not being an assassin is part of it but for me this story just lacks relevance to the over arching story too much. I am nowhere near finished so maybe that is part of it for me but as I said the game is yet to make me feel engaged or to care much about its story. Odyssey made me care from the beginning about re-uniting Kass's family and eliminating the cultists and their lackeys. In older games the Templars always felt like a real threat, in Odyssey the Cultists felt like a real threat, in Origins Bayeks personal story was really engaging (revenge usually is) but so far in Valhalla I just have not felt that. Anyway as I have said before I am enjoying playing it but it will probably rank pretty lowly for me in terms of the other games and a lot of that will be because of the bloated size of the game, shallow and short story (as noted I haven't finished) and the many often seemingly pointless side quests and the tedious game mechanics. EDIT: Seriously the game wants me to hate it, 4th time the game has crashed and locked up my PC so I have to power it off and what was I doing in game, talking to the two sherrifs in Lundund and when it went to the cut-scene. CRASH. This is fast becoming the worst AC game for me tech wise, eclipsing even Unity which I thought never could be done. EDIT 2: And again, escape the church fighting the guards and the game freezes.
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Post by Obsidian Gryphon on Dec 1, 2020 0:42:41 GMT
I think what you are saying about Eivor not being an assassin is part of it but for me this story just lacks relevance to the over arching story too much. I am nowhere near finished so maybe that is part of it for me but as I said the game is yet to make me feel engaged or to care much about its story. Odyssey made me care from the beginning about re-uniting Kass's family and eliminating the cultists and their lackeys. In older games the Templars always felt like a real threat, in Odyssey the Cultists felt like a real threat, in Origins Bayeks personal story was really engaging (revenge usually is) but so far in Valhalla I just have not felt that. Anyway as I have said before I am enjoying playing it but it will probably rank pretty lowly for me in terms of the other games and a lot of that will be because of the bloated size of the game, shallow and short story (as noted I haven't finished) and the many often seemingly pointless side quests and the tedious game mechanics. Were she an Assassin, she wouldn't be spending time fixing problems not her own and having successes that have nothing to do with the Assassins or the fight against the Order. An Order that's pretty muted, surprisingly isolated and did not react very much to the killings of their members. If they have as much power and ability as they're said to have, they would have mouths in petty kings' ears and moved them against Eivor and her clan. Speak against her that the kings would not listen. Her struggle to establish a flourishing settlement should have been more difficult. Perhaps they should have written it differently. She succeeded initially with a few kingdoms, ran into problems and tried to resolve them herself, the Viking way. This incurred losses in her clan, big losses. Hytham / Basim offered her the Assassin way. She refused it initially but in the end, agreed. At the same time, Basim went to work on Sigurd. Eivor would find she had two fronts to juggle, at home and abroad. Dang, have to go. I've errands to run. Later.
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Post by Hrungr on Dec 1, 2020 1:03:06 GMT
There - PL 400 (+1) ! Haven't done too much today. Mostly I've been wandering aimlessly around the regions outside Jorvik, then toss in a couple of raids, and this unlucky (legendary) boar. Ran across the merry men (& women) of Sherwood Forest... And another Animus Anomoly... Speaking of bugs, I managed to glitch my way under some stairs I couldn't escape from...
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Post by Hrungr on Dec 1, 2020 1:44:55 GMT
Hope this will help those of you who couldn't find the key to open a Cultist's chest in Jorvik. The key's location isn't even in the city - it's here, next to this corrupted totem:
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Post by Hrungr on Dec 1, 2020 1:53:54 GMT
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Post by Hrungr on Dec 1, 2020 1:56:07 GMT
EDIT: Seriously the game wants me to hate it, 4th time the game has crashed and locked up my PC so I have to power it off and what was I doing in game, talking to the two sherrifs in Lundund and when it went to the cut-scene. CRASH. I wonder what is it about your setup the game doesn't like...
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Post by Hrungr on Dec 1, 2020 2:31:25 GMT
And just like that I found saandrig 's Jomviking as well!
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Post by dazk on Dec 1, 2020 2:31:38 GMT
EDIT: Seriously the game wants me to hate it, 4th time the game has crashed and locked up my PC so I have to power it off and what was I doing in game, talking to the two sherrifs in Lundund and when it went to the cut-scene. CRASH. I wonder what is it about your setup the game doesn't like... Yeah don't know but the weird thing is it plays for hours and hours without a problem in all the situations that it crashes in so really do not know. I mean simply using "E" to complete stuff I do it all the time but that has been the most common thing to crash the game in anomalies and to complete other things. Today was the second time it has crashed in a cut scene but I think in all 900hrs of Odyssey I had MAYBE one cut scene crash. I think in Odyssey I had no more than 5 glitches over the whole time so at least I am pretty sure it's not my PC. Anyway on wards and upwards. Think I'll head off and do a raid then to Oxenfordshire.
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Post by dazk on Dec 1, 2020 2:32:17 GMT
And just like that I found saandrig 's Jomviking as well! Where'd did you find him?
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Post by Hrungr on Dec 1, 2020 3:25:05 GMT
And just like that I found saandrig 's Jomviking as well! Where'd did you find him? IIRC, it was in Donecaestre in Eurvicscire. They seem to be somewhat random/somewhat not random though. Last time I found a BSNer I was able to find a second within a 1/2 hour. But then it went probably 50+ hours before I found these two.
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Post by Element Zero on Dec 1, 2020 4:17:41 GMT
dazk, I wonder if the disconnect you're feeling with the story is in part because you've explored and raided so very much. It's a story about Eivor's relationship with Sigurd, and about Eivor serving his/her clan. Decision and tension points always turn on what the clan needs and how something affects Sigurd. Whether that's a gripping story varies from audience to audience; but I feel they atcleast presented it pretty clearly and managed to keep it front and center (so far). I'm interested in seeing how you feel as the story unfolds, the hours played stack up, etc... I'm usually eager to jump back into a second PT upon completion, but I'm getting fatigued. It's not a lack of enjoyment. I'm liking the game. It's just so damn long. I wasn't even playing VGs for many months. This one is tiring me on its own. I have experienced a lot of bugs. One in particular saw me get stuck in a particular cloak in Glowecestrescire. If this happens to you, here's the fix: Unhide your helmet if it's hidden. You may need to hide/unhide a couple of times. Then, lower your hood. The offending, bugged cloak should disappear. I started today returning from the war in the north to Ravensthorpe. Upon arrival, I had to deal with a crazy man. Then, after pledging to Glowecestrescire, I got a letter calling me back to the damn north. Do you guys know how long a trip that is? Fuuuuu... So, I had to leave one crazy guy to go handle another crazy guy. That handled, I headed to Glowecestrescire. It was cool in a lot of ways. It was modest in size, beautiful, and wasn't crawling with hostile military. I did have to play the entire arc in the bugged cloak, because I mistook it for part of the arc. I didn't really like "doing the honors" in the final scene. There were a number of choices here that I look forward to trying differently in my next game. This isn't because I'm displeased, but rather because there are several variables that could change the way things happen. I've finally pledged Wincestre. So, tomorrow I will finally head into the domain of Aelfred Rex. I expect to find the final pieces to most of my long term searches. Only one zealot lives. Only a handful of other Order douches live; just the right number to stuff into the Wincestre region. I haven't seen Stonehenge and expect it's in northwestern Hamtunscire. I have this, Vinland and Norway left. I can feel the stretch run beginning. I've probably reached the last 10-15 hours of play. 🤣 Long ass game.
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Post by Obsidian Gryphon on Dec 1, 2020 4:20:10 GMT
Well I lost the thread. Nvm, I like the game and Eivor. I'm curious. Does anyone know if jomsvikings are transferred over to a new PT or they remained with the old PT? I think I'll find out with a new PT that I'll likely not finish.
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Post by Element Zero on Dec 1, 2020 4:27:18 GMT
Well I lost the thread. Nvm, I like the game and Eivor. I'm curious. Does anyone know if jomsvikings are transferred over to a new PT or they remained with the old PT? I think I'll find out with a new PT that I'll likely not finish. You are a true soldier, soldiering on after such a long game. 😄 I'll probably end up doing the same. As fatigued as I'm feeling, I am eager to experience the game with the default, female Eivor. Magnus has been awesome as a lead. I don't know if he had ever done VO before, but he was phenomenal. I highly recommend everyone experience his performance. Anyway, I'll likely start a second PT shortly after the first, but it will be more leisurely. I'll not play it like I'm on the clock, getting paid overtime. 😉 I miss just chilling quietly with my dog, and I can tell he's missing it too.
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Post by Element Zero on Dec 1, 2020 4:31:58 GMT
If you have the upgraded Valkyrie power, you can destroy the bar from the other side. Between that and the explosive arrows, screw the puzzles. Yeah but a lot of them you still have to find the rock wall to explode, find the way to even get to the barred door, looking for weak points to destroy etc. I just got the upgrade to the Valkyrie power will give that a try. I think as well it is the cumulative affect of all of this stuff including solving mysteries, it has just gotten tiresome and especially running around in a raid or even after killing everyone in one. Yesterday twice I just gave up on finding everything and that is so not me. It's because you've been doing this stuff exclusively. It would get on my nerves, too, if I'd done it for 20 hours or more. 😄 I think you'll enjoy things more once you refocus on the story. Running a story mission and visiting a few interesting locations before the next mission breaks this nicely, in my experience.
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Post by Hrungr on Dec 1, 2020 4:38:35 GMT
Hope this will help those of you who couldn't find the key to open a Cultist's chest in Jorvik. The key's location isn't even in the city - it's here, next to this corrupted totem: And another Jorvik Cultist Key here:
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Post by dragontartare on Dec 1, 2020 4:53:29 GMT
I hope he proves useful I wish I had more unique looking headgear for him, though. dazk, I wonder if the disconnect you're feeling with the story is in part because you've explored and raided so very much. It's a story about Eivor's relationship with Sigurd, and about Eivor serving his/her clan. Decision and tension points always turn on what the clan needs and how something affects Sigurd. Whether that's a gripping story varies from audience to audience; but I feel they atcleast presented it pretty clearly and managed to keep it front and center (so far). I'd be interested in seeing what happens to dazk's opinion as he plays the main story more as well. I'm really enjoying the main story and it doesn't feel too long at all, and I don't mind running around towns and cities getting loot. But once I leave the cities, I really don't enjoy doing side content. I guess it just feels like too much travelling through nothing just to open one chest, then go off to the next one. I don't know that they necessarily did it wrong, it's just how I feel about it. I'm not planning a second playthrough at the moment since I have DLCs, Cyberpunk, and AC2 and AC3 to play, but I think it's possible I might do so in the future.
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Post by Hanako Ikezawa on Dec 1, 2020 4:55:10 GMT
On the DLCs, speculations Basim Loki's goal is his son. It's his millstone and he's never going to let go. Odin / Eivor is long gone. Whether Odin is reincarnated again is up in the air. No doubt he'll pursue it.
I've to wonder what secrets he think he will uncover in Eivor's memory. The probable location that will hold a clue to his son? If so, he will continue on in the DLCs until he gets what he wants. What then would he do next? Would he continue to use the Assassins or would they distrust him that they tell him to leave? In which case, he would go to Abstergo. The Assassins would have to find someone else to spearhead the fight. If it's such the case, the character will be introduced in the DLCs.
What happens to the staff? No doubt Loki will keep it, making it near impossible to kill him.
His request to see Miles makes me think he wants to take over the Assassins. I somewhat feels like the next series will require the Assassins and Templars to work together to deal with the threat.
He also wants to find his kids and his lover is pretty much a staff now. He probably wants to turn her into living flesh again as well.
A note of interest, Layla isn't exactly dead either. Basim was in the exact same state she is in now...and he was for a couple of century. We might end up with a plot twist of Desmond and Layla back alive by the end of all the DLCs...and Basim dead for good. Oh and Freyja/Svala was still there hooked on the machine at the end.
We also don't know how Eivor ended up back in Vinland to die...and neither DLCs are "return to Vinland". Yeah, I think he wants to take over the Assassins as well. As for resurrecting Aletheia, well they've already cloned the Aita/Juno story plenty as it is so almost certainly. Well, she is and she isn't. Her body is probably completely gone due to the radiation, as implied by Basim with there "being nothing to rescue after this long" or however he put it. But her mind and soul are still alive in the machine with Desmond (why call him The Reader game? Everyone knows who it is. ). And since they seem to be looking at changing events from even before Desmond sacrifices himself, it would be interesting to see not just them return but maybe some other past MD characters too for example Victoria, Deanna, Lucy, etc. As for the team up, I wonder if that will involve Otso Berg since his still held as a prisoner of the Assassins.
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Post by eternalgoddess on Dec 1, 2020 6:11:57 GMT
Has the recent patch made the game unplayable for anyone else? It's a fucking joke patch are supposed to make the game better not unplayable. Getting sick of morden day gaming companies releasing buggy messes.
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Post by dazk on Dec 1, 2020 6:25:33 GMT
Has the recent patch made the game unplayable for anyone else? It's a fucking joke patch are supposed to make the game better not unplayable. Getting sick of morden day gaming companies releasing buggy messes. It seems to have caused me a lot of issues for me at least, I have today alone had at least 8 crashes on silly things like, just running, a cut scene started, I clicked on an opal Icon on the map etc........ Before the last patch I think I had about 3 phsyics glitches and a screen freeze and one freeze of my PC. Today I have hade several of each. Going to uninstall now and reinstall and see if that fixes it.
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Post by dazk on Dec 1, 2020 6:34:05 GMT
Thanks for all the comments and encouragement re the game from everyone. I think it may just be me, I am in a bit of a funk ATM and having a problem with a pinched nerve in my neck that should have gotten better after a treatment 7 weeks ago. Have just had another steroid injection, hopefully that helps and I can get off the med's I am on which may be contributing to my mood and affecting my outlook on the game. Anyway today did the Lundun story, needed a bit more meat to it I think and would have liked some more intrigue like one of the Sherrifs was in on it or that I Eivor had to choose between them and that that may have caused a problem. Doing the Oxenfordshire Pledge, just weakened Eadwyn's forces next to meet Sigurd who is growing as tiresome as Dag. Helped the Miami Vice Crew Met this charmer Got a Fox
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