Heimdall
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Post by Heimdall on May 11, 2020 12:27:59 GMT
Something that has been bugging me.
I really want DAK to be updated with animations for Inquisition’s story! They will of course want to wait until everything is set in stone probably, to make changes about how they want to set up DA4.
But how long? My bet is 3-6 months before release.
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Felya87
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Post by Felya87 on May 11, 2020 12:48:01 GMT
I think it will get an update only when DA4 will be officially announced (even to just give us players something to do, like prepare our world states. I wonder if it wil be changed something? I'd love to get the chance to directly sign in and change it from the start menù, it would make everything much more smoot when starting a new game.
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Post by cuthbertbeckett on May 11, 2020 16:03:58 GMT
But how long? My bet is 3-6 months before release. This seems very likely.
I really hope that we also get new decision tiles (Harding Flirt or not, Dorian and Bull together or not,
Old Arishok respect, Fate of Caladrius and the city elves) And maybe they cut useless decisions like the Ostagar prisoner who will never have an effect and are simply just pointless.
Also they could simplify some decision tiles and making them in one. There is no need for more than one Wynne, Zevran,
Isabela and Bethany fate tile.
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Post by Hrungr on May 11, 2020 16:24:34 GMT
Something that has been bugging me. I really want DAK to be updated with animations for Inquisition’s story! They will of course want to wait until everything is set in stone probably, to make changes about how they want to set up DA4. But how long? My bet is 3-6 months before release. I could even see the update dropping in the last 1-2 months leading up to launch, as part of their final marketing push. DA Keep was originally launched ~1 month before DA:I's release.
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Post by coldsteelblue on May 12, 2020 9:36:30 GMT
I'm thinking they'll update it when they kick the marketing express into full speed, so only a few months before DA4 releases, enough time to double-check tiles, maybe make a few changes if you want.
Wonder if they'll add anymore minigames? Gotta admit, I did like the one they put in, even though it didn't affect DA:I
Just my thoughts
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Post by gervaise21 on May 12, 2020 10:39:01 GMT
This may depend on whether they intend bringing her back as a companion you can romance. If so, they will probably ignore the flirting in DAI. After all, players are going to be really annoyed if they finally have dwarf they can romance only for it to be blocked by a minor fling in the previous game. If not, but she does return, then it is only likely to be a passing comment that is of absolutely no relevance to the plot or the new PC going forward, so not worth the programming time to include it in the game. Of course, if the Inquisitor is returning in any major way then may be their relationship will be recorded in the Keep. Dorian and Bull together or not, Whilst I am not a fan of Adoribull, I think it can be taken as a definite that if the Inquisitor did not romance either of them and Bull turned Tal'Vashoth, then they are an item. The reason being that PW is a fan of Adoribull. Remember that in Trespasser if all these criteria were met, then you got the Adoribull epilogue screens, even if you didn't know they were an item in the main game. Since all the necessary information is already recorded in the Keep, there is no need for an extra tile relating to this. The fate of the old Arishok in DA2 has already been dealt with in WoT2 and the comic series by David Gaider. Even if he survived and returned to Par Vollen, he was demoted (executed?) for his actions even though he had recovered the Tome of Koslun. Ditto, regardless of what you did with Sten in DAO, he became the new Arishok. So there is nothing needed in the Keep as any decision whether to eliminate him in favour of a completely different Arishok is something outside the control of the Keep. I suppose it is just possible that if you left him in the cage/did not recover his sword, they will assume he is dead. Since it is unlikely that any of the characters involved in DA4 have any prior knowledge or dealings with Sten, the relevance as to whether he is now Arishok is purely for interest only and so his identity in game can be left ambiguous. For example, a codex can say it is rumoured he may have been involved with the events of the 5th Blight, just an additional few lines in his biography, or not as the case may be. Fate of Caladrius and the city elves) Since some elves had already been shipped out from Denerim alienage before we got there, it is possible that they could include some reference to them. In some ways it would be cool if one of our companions was a survivor of that shipment and their personal quest possibly to repatriate others they know of. So far as Caladrius is concerned, though, I think it can be assumed he is not going to feature, even if he did survive. Easily enough explained away, he fell foul of the vicious Tevinter politics or died as a Venatori following Corypheus. Now what I am intrigued to discover is the relevance of the Temple of Solassan quest in DAI. This has a tile relating to it in the Keep, when on the face of it, it was just a minor side quest in game with no relevance to the main plot. When I saw it was recorded in the Keep I finally made the effort to collect all those wretched shards so I had legitimately finished this quest, so I really hope whether you did so or not has some importance going forward. Otherwise, why make such a big issue of it in the Keep?
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Post by Nightscrawl on May 12, 2020 18:07:36 GMT
And maybe they cut useless decisions like the Ostagar prisoner who will never have an effect and are simply just pointless. Things like this were added for flavor. It's a common misconception that all of the tiles in the Keep must represent important choices and might be used in the future. The purpose of the Keep is not only for game choice import, but to display and share your world state -- "This is my Thedas" -- which could be different from someone else who made different choices. Otherwise, why make such a big issue of it in the Keep? See above. Having a tile in the Keep does not make something a "big issue." There are many DAO choices that some might deem inconsequential, yet they are there.
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Post by KaiserShep on May 12, 2020 18:14:42 GMT
I only expect a few decisions to make their way into the world state factors of any follow-up game, namely the Inquisitor background, Divine, possibly the Solas friendship or romance path and MAYBE the fate of the Seekers. I don’t really expect too much to come out of the Mage/Templar conflict, though an NPC swap and/or flavor dialogue here and there might be there to account for it to a reasonable degree.
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Post by andydandymandy on May 12, 2020 18:40:14 GMT
And maybe they cut useless decisions like the Ostagar prisoner who will never have an effect and are simply just pointless. What if it does have some kind of an effect in the future (even if that is a sidequest)? The fact that its there puts that in play (meaning writers can use it). We don't get anything by them removing that choice from the keep. We lose flavor and the ability to express our DAO playthrough. We lose something that could be referenced or brought into a future game. We don't get anything in return. So why remove it?
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Post by samurailink on May 12, 2020 19:30:39 GMT
I'd love to see the keep update. Especially if they finally fix the tapestry booting you back to the first tiles for Origins every time you back out of a subsection. I hate that with a fiery passion. Also another Last Court would be nice.
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Post by gervaise21 on May 12, 2020 21:29:55 GMT
See above. Having a tile in the Keep does not make something a "big issue." There are many DAO choices that some might deem inconsequential, yet they are there. I feel DAO was different. With DAI you had to expend a lot of effort to finally get to the end of that quest, with very little of consequence when you got there apart from a mural that was never explained but even the name itself suggested that it was relevant in some way. If this was just meant to be for you to show what you did, why was there no mention of the Shrine of Dirthamen, which was a major side-quest but could be entirely avoided if you wished? I find it hard to recall but I do not believe opening up the Grove of Gilhan'nain was recorded either. If the Keep is meant to be a record you can share and compare, why were these omitted? Still, I'll admit there are things recorded in the Keep that are probably just for flavour and will never play a part again.
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Post by Nightscrawl on May 12, 2020 21:56:55 GMT
I feel DAO was different. With DAI you had to expend a lot of effort to finally get to the end of that quest, with very little of consequence when you got there apart from a mural that was never explained but even the name itself suggested that it was relevant in some way. If this was just meant to be for you to show what you did, why was there no mention of the Shrine of Dirthamen, which was a major side-quest but could be entirely avoided if you wished? I find it hard to recall but I do not believe opening up the Grove of Gilhan'nain was recorded either. If the Keep is meant to be a record you can share and compare, why were these omitted? Still, I'll admit there are things recorded in the Keep that are probably just for flavour and will never play a part again. Because the Keep is developed by humans, and those people didn't put the same weight on those choices as you do? They thought the Hinterland cultists were more interesting? They're all romantics who like the idea of helping that young Orlesian couple elope? Who knows, really? There is nothing saying they can't further edit the Keep to record those choices. We don't know what they're planning.
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Post by river82 on May 12, 2020 23:04:44 GMT
I hope the Dragon Age Keep gets scrapped. Annoying as hell.
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"In uncertainty, find infinite possibility"
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Post by Highwayman667 on May 12, 2020 23:35:36 GMT
I hope the Dragon Age Keep gets scrapped. Annoying as hell. I think it could do with some rework. I can't see any other way to translate the narrative to new game engines.
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Post by DragonKingReborn on May 13, 2020 0:16:54 GMT
I hope the Dragon Age Keep gets scrapped. Annoying as hell. Strongly disagree. Scrapping the Keep would mean either; scrapping "World State" carryover or going back to save import. I'd not want them to scrap the World State idea - I like that decisions and actions from previous games have an effect (however small) in newer games. And as for the save import...it didn't work so well in DA2. Maybe they could improve on it, maybe not. But the Keep is already in place. Also - not a big deal for you and I (or most of the people on this forum, for that matter) - but it allows people new to DA (starting with Inquisition) to see how things can be made different in small ways without having to play the older games that might not interest them. I'll concede the Keeps impact on the game world of Inquisition was minor, but that doesn't mean it always will be.
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Post by Nightscrawl on May 13, 2020 1:00:41 GMT
I'll concede the Keeps impact on the game world of Inquisition was minor, but that doesn't mean it always will be. This doesn't have anything to do with the Keep, though, this is a writer/dev concern. The Keep is just the vehicle by which any of these scripted events play out in a following game, like Connor in Redcliffe. For example, the fate of Sutherland's company is a recorded DAI decision; it's up to the devs as to whether they want to make something of it, or not. The same thing would be true if the Keep didn't exist and we still used saved game import: the information is there; the devs have the option to use it, or not. Also - not a big deal for you and I (or most of the people on this forum, for that matter) - but it allows people new to DA (starting with Inquisition) to see how things can be made different in small ways without having to play the older games that might not interest them. To add to this, it's also a way for all players, new and old, to change their world state and see those results in DAI without doing dozens of hours of DAO/2 gameplay just to change a single thing, like the ruler of Ferelden, or the fate of Alistair/Loghain/Morrigan/OGB. What if some key Solas option depends on whether you chose to stop/redeem Solas? You only need to change ONE tile in the Keep for that.
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Post by DragonKingReborn on May 13, 2020 1:19:25 GMT
This doesn't have anything to do with the Keep, though, this is a writer/dev concern. The Keep is just the vehicle by which any of these scripted events play out in a following game, like Connor in Redcliffe. For example, the fate of Sutherland's company is a recorded DAI decision; it's up to the devs as to whether they want to make something of it, or not. The same thing would be true if the Keep didn't exist and we still used saved game import: the information is there; the devs have the option to use it, or not. I completely agree. I just framed the post that way because a common criticism I've seen of the Keep (or World State Import for DA2) was that it didn't really change anything. It could be used that way, though. And I think it is a more flexible and far more reliable way of doing it than the Save Import for DA2.
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Post by andydandymandy on May 13, 2020 1:29:00 GMT
I hope the Dragon Age Keep gets scrapped. Annoying as hell. Without the Dragon Age Keep, there is no way anyone would've been able to import their Origins and DA2 world states into Inquisition (new engine/new consoles).
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Post by NotN7 on May 13, 2020 1:47:17 GMT
I hope the Dragon Age Keep gets scrapped. Annoying as hell. Strongly disagree. Scrapping the Keep would mean either; scrapping "World State" carryover or going back to save import. I'd not want them to scrap the World State idea - I like that decisions and actions from previous games have an effect (however small) in newer games. And as for the save import...it didn't work so well in DA2. Maybe they could improve on it, maybe not. But the Keep is already in place. Also - not a big deal for you and I (or most of the people on this forum, for that matter) - but it allows people new to DA (starting with Inquisition) to see how things can be made different in small ways without having to play the older games that might not interest them. I'll concede the Keeps impact on the game world of Inquisition was minor, but that doesn't mean it always will be. I agree I enjoy the keep better than playing the game over and over that's why I enjoy (yes I'm going to say it) Bioware games. they should do it for all their titles but heck that's just me have a good day
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