Conquer Your Dreams
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Say that you love me
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Post by Conquer Your Dreams on May 16, 2020 14:14:08 GMT
I guess we'll see ... when (if) we see ... A long, long time from now. In 6 months there will be another update - sorry folks but Anthem 2.0 project been abandoned due to... bla bla bla.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
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Post by Hrungr on May 16, 2020 14:50:06 GMT
So they weren't working on Anthem at all since the media blackout? And now they have 30 people trying to deliver Anthem 2.0  ? Good luck I guess. Well here's the thing, last September (when Chad Robertson was there) BW mentioned having a "big" team on working on Anthem. "We have a big team working on Anthem in both Austin and Edmonton, and while it’s been great to see the community response to Cataclysm, I know there’s a lot more work to do to bring out the full potential of the game. We have plans for those more fundamental improvements, but they’ll take time. While the team works towards the longer-term vision of the game, they will also continue to deliver updates to features and content."Jason Schreier talked about a large team on 2.0 in November. Casey talked about the Anthem revamp again in February. So between then and now something changed. Christian is now in charge and there was probably a decision to scale it back to a small, focused team. It might be they weren't happy with the prior work on 2.0, and felt they needed to go back to the drawing board.
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Post by smilesja on May 16, 2020 14:51:55 GMT
I mean EA is focusing on other projects like Battlefield and Dragon Age 4, wouldn't be surprised to see more people work on Anthem once at least one of those projects are close to completion and whether or not these 30 people have a direction where to take Anthem 2.0.
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xrayspex73
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Post by xrayspex73 on May 16, 2020 15:10:51 GMT
lol @ biower...
Just stop dragging the corpse of Anthem around...
No one cares or trusts you anymore.
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Post by Kenny Bania on May 16, 2020 15:18:53 GMT
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Post by smilesja on May 16, 2020 15:32:20 GMT
lol @ biower... Just stop dragging the corpse of Anthem around... No one cares or trusts you anymore. I do.
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Post by smilesja on May 16, 2020 15:54:00 GMT
Fuck the Colossus. Iron man style all the way.  Thanks to you, I've chosen the Colossus as my first Javelin! I was all set on playing the Ranger!
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Post by Andrew Waples on May 16, 2020 16:21:11 GMT
I guess we'll see ... when (if) we see ... A long, long time from now. In 6 months there will be another update - sorry folks but Anthem 2.0 project been abandoned due to... bla bla bla. I'd wish they put their resources towards DA4. It's been six years since DAI released and five years since Trespasser, but it's going to be at least 2022 before we even see gameplay let alone release.
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Gileadan
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Post by Gileadan on May 16, 2020 16:40:04 GMT
Poor bastards.
I bet it's not fun at all to try and get into the source code that Edmonton's "A-Team" churned out during their most murderous monster-crunch. It's always much harder to clean up someone else's mess when it comes to coding.
That said, a team of 30 may well suffice for what they are planning - most likely an overhaul of game mechanics, so no need for people who work on art assets or story writing and all that stuff.
I sympathize and wish them good luck. They might need it.
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Post by smilesja on May 16, 2020 17:51:51 GMT
How do feel about the rumors suggesting Dragon Age 4 was re-imagined to incorporate more live service elements? Would you trust the road map model for example? To be honest I don't know what kind of live service DA4 is going to have. Is it going to be like DAI where they just implement single player DLCs and have a road map based on that? Who knows?
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Post by aglomeracja on May 16, 2020 18:19:44 GMT
So they weren't working on Anthem at all since the media blackout? And now they have 30 people trying to deliver Anthem 2.0  ? Good luck I guess. Well here's the thing, last September (when Chad Robertson was there) BW mentioned having a "big" team on working on Anthem. "We have a big team working on Anthem in both Austin and Edmonton, and while it’s been great to see the community response to Cataclysm, I know there’s a lot more work to do to bring out the full potential of the game. We have plans for those more fundamental improvements, but they’ll take time. While the team works towards the longer-term vision of the game, they will also continue to deliver updates to features and content."Jason Schreier talked about a large team on 2.0 in November. Casey talked about the Anthem revamp again in February. So between then and now something changed. Christian is now in charge and there was probably a decision to scale it back to a small, focused team. It might be they weren't happy with the prior work on 2.0, and felt they needed to go back to the drawing board. Yeah, that may have happened. Seems like throwing everything away and starting over is a common theme in Athem's development story. I'm afraid this only reiforced my pessimism towards Bioware and all their future projects.
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Post by smilesja on May 16, 2020 18:50:32 GMT
Well here's the thing, last September (when Chad Robertson was there) BW mentioned having a "big" team on working on Anthem. "We have a big team working on Anthem in both Austin and Edmonton, and while it’s been great to see the community response to Cataclysm, I know there’s a lot more work to do to bring out the full potential of the game. We have plans for those more fundamental improvements, but they’ll take time. While the team works towards the longer-term vision of the game, they will also continue to deliver updates to features and content."Jason Schreier talked about a large team on 2.0 in November. Casey talked about the Anthem revamp again in February. So between then and now something changed. Christian is now in charge and there was probably a decision to scale it back to a small, focused team. It might be they weren't happy with the prior work on 2.0, and felt they needed to go back to the drawing board. Yeah, that may have happened. Seems like throwing everything away and starting over is a common theme in Athem's development story. I'm afraid this only reiforced my pessimism towards Bioware and all their future projects. The difference is that DA4 seems to have a direction on what it wants to be.
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Post by aglomeracja on May 16, 2020 20:41:21 GMT
Yeah, that may have happened. Seems like throwing everything away and starting over is a common theme in Athem's development story. I'm afraid this only reiforced my pessimism towards Bioware and all their future projects. The difference is that DA4 seems to have a direction on what it wants to be. And what's that? They already scrapped everything once and changed DA4's project manager, that's the last news I've heard about it.
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Post by smilesja on May 16, 2020 21:51:27 GMT
The difference is that DA4 seems to have a direction on what it wants to be. And what's that? They already scrapped everything once and changed DA4's project manager, that's the last news I've heard about it. Yeah at like the very beginning of development if memory serves. Unlike Anthem who spent years in development without any direction.
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Post by biggydx on May 17, 2020 3:11:09 GMT
You know, I just got to thinking: What if Anthem Next (or whatever they call it) ends up being a next-gen only release? If they're going to have a major overhaul of the game, I don't see a point in retaining it on the current gen consoles. If the team BioWare Austin put together to assess Anthem has only just begun, I can't see the gains making any mark until Fall 2021 at the earliest. By that point, next-gen console saturation should probably be appreciable enough to warrant a next-gen only version of Anthem. EA has already said they have plans for some of their titles to move to next-gen, though - based on other possible upgrade titles - the time you have to upgrade may be limited). If EA were to make the transition to next-gen free for all Anthem players, it would make coming back to the game an easier pill to swallow. That - of course - doesn't dictate whether BioWare/EA may have to charge for any content that comes after. Just a thought.
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Post by biggydx on May 17, 2020 13:23:32 GMT
I went on the Anthem subreddit to see if anyone from BioWare made any comments, as I presumed that community would have posted a thread about the May Update Blog. A BioWare community manager (CM_Ythisens) chimed in regarding the presumption (from the community) that they're just now prototyping new elements for the game. I included the comment that led to the community managers response; for context. There's also a bit about the perceived lack of communication and whether the overhaul/update to the game would cost money. I'm still sticking to Fall 2021 before things start to come to a head on the game.
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Post by AnDromedary on May 17, 2020 15:57:29 GMT
There's also a bit about the perceived lack of communication and whether the overhaul/update to the game would cost money. I'm still sticking to Fall 2021 before things start to come to a head on the game. Wow, they won't even unequivocally state that Anthem owners will not have to pay for 2.0? That's just crazy. 
Not that I really care. I am just baffled how you can screw up your PR that badly that consistently.
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Post by Sartoz on May 17, 2020 17:08:25 GMT
There's also a bit about the perceived lack of communication and whether the overhaul/update to the game would cost money. I'm still sticking to Fall 2021 before things start to come to a head on the game. Wow, they won't even unequivocally state that Anthem owners will not have to pay for 2.0? That's just crazy. 
Not that I really care. I am just baffled how you can screw up your PR that badly that consistently.
It's a simple answer. Bio/EA has yet to make a decision to demand payment or not. That leaves PR flapping in the wind and so can't commit to utter a yes/no answer.
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Post by Sartoz on May 17, 2020 17:16:19 GMT
u/CM_Ythisens (Community Manager)
This is simply not the case and I agree that's on us for not clarifying that this work has been happening for quite some time already before we even announced the news that we'd be reworking the game back in February.
In reality we've been working on this since last year. _____________________________________
What's Bio definition of work? reworking?
Regardless, Bio is testing new concepts.
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Post by AnDromedary on May 17, 2020 17:33:43 GMT
Wow, they won't even unequivocally state that Anthem owners will not have to pay for 2.0? That's just crazy. 
Not that I really care. I am just baffled how you can screw up your PR that badly that consistently.
It's a simple answer. Bio/EA has yet to make a decision to demand payment or not. That leaves PR flapping in the wind and so can't commit to utter a yes/no answer. I know but it's ridiculous! This whole thing with Anthem 2.0 is a fix for all the crap that they messed up in the first place. Also, for this, they cancelled the road map that was part of the product for anyone who purchased the game at release in good faith. How they can even consider to charge for an Anthem 2.0 (no matter what it will be) again is ludicrous. If they really would do this, it would be the next BioWare shitstorm 100% guaranteed.
The strategy here, I'd think, is that Anthem 2,0 is an attempt to bolster BioWare's reputation with a Hello Games/No Man's Sky like "see, we care about our game and our customers" attitude before they go on the PR offensive with their next product DA4 (which will possibly also have GaaS elements). They need to show that they can still do shit and don't just go for money grabs at this point. And with EA at their backs, they should also have financial means to do this. And from EA's perspective, this has to be the strategy as well. Otherwise, it would very likely be cheaper and faster to simply close BioWare down and start over. I can't come up with another reason to greenlight this whole Anthem 2.0 idea in the first place,. other than to salvage what's left of the BioWare brand name.
Even considering to charge owners of Anthem again for what is essentially an extensive fix really is completely beyond my comprehension. But then, I am not entirely sure why I keep being surprised by incompetence in the games business world.
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Post by biggydx on May 17, 2020 19:08:06 GMT
There's also a bit about the perceived lack of communication and whether the overhaul/update to the game would cost money. I'm still sticking to Fall 2021 before things start to come to a head on the game. Wow, they won't even unequivocally state that Anthem owners will not have to pay for 2.0? That's just crazy. 
Not that I really care. I am just baffled how you can screw up your PR that badly that consistently.
It'd be pretty stupid to charge for an overhaul that doesn't even bring new content. I think his comment (if I'm being charitable) could be alluding to whether or not they want to tie the overhaul with new content, as other games in this genre have done (Bungie - Destiny: The Taken King & Destiny 2: Forsaken; Blizzard - Diablo 3: Reaper of Souls, etc.). Even under those scenarios, the update/overhauls were free additions to the game for all players.
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Post by wright1978 on May 18, 2020 16:49:45 GMT
I feel for those who are invested in the game but I'm actually encouraged to learn that so little time and attention is being paid to Anthem. Here's hoping the next Dragon Age game offers way in the more of live service goodness than this mess. Don’t depress me with the thought of dragon age being riddled by live service.
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Post by Garo on May 18, 2020 19:29:58 GMT
A whole lot of words to say absolutely nothing of note.
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Post by saandrig on May 18, 2020 21:53:43 GMT
Honestly, I thought they'd be further along by now, but... it is what it is. I think everybody expected them to be further along by now I am surprised they even let anyone work on it. But I have been saying it's a really small team doing the work for quite a while and now we have the confirmation. It's the regular EA tactic for failed live service games. Don't expect any miracles here. If they don't hit a homerun with their next updates/milestones, it will keep going slower and slower.
They most likely did the math, realized it's unsalvageable and stopped pouring resources into it. Which is good, because they probably have more important projects. The small team is most likely doing some prototyping for an overhaul, which would require a bigger team. As I said, if the prototyping doesn't look good enough, it won't see the light of day.
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Post by saandrig on May 18, 2020 21:59:39 GMT
The strategy here, I'd think, is that Anthem 2,0 is an attempt to bolster BioWare's reputation with a Hello Games/No Man's Sky like "see, we care about our game and our customers" attitude before they go on the PR offensive with their next product DA4 (which will possibly also have GaaS elements). They need to show that they can still do shit and don't just go for money grabs at this point. And with EA at their backs, they should also have financial means to do this. And from EA's perspective, this has to be the strategy as well.
EA had much better games than Anthem that they didn't even try to salvage. It's really not a No Man Sky situation. It's a Battlefront 2 situation where they want to see if a small team can keep the game floating and getting revenue while updating a few times a year. The difference is, the BF2 team was competent, knew how to work on the engine inside and out and had experience with the type of game. For Anthem it's a completely different team situation, which is why the updates lack so much.
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