yogsothoth
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by yogsothoth on Aug 28, 2020 2:05:00 GMT
A fantasy series without magic is one I am not interested in. Bioware already squanders the interesting magical bits by shoving them away in side media while the main games get bogged down by the mundane BS. I say bring down the Veil, and bring on the magical anarchy.
Besides, the entire point of Solas's character is that he is wrong about how things actually turn out from how he thinks they will. We also still have Sandal's prophecy of "everyone will be just like they were." Unless everyone was originally dead, I doubt it's going to be some great cataclysm.
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Post by gervaise21 on Aug 28, 2020 9:51:54 GMT
Besides, the entire point of Solas's character is that he is wrong about how things actually turn out from how he thinks they will. We also still have Sandal's prophecy of "everyone will be just like they were." Well the latest concept art shows floating sky ships and other levitating objects. Apart from Dorian's crack about flying cows, the only example we have seen of anything this large flying in the sky was when Corypheus opened the Veil the second time, although some of the power to levitate did seem to be supplied by red lyrium as well. However, it could be an indication that the Veil is opened at some point during the game.
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Post by Pounce de León on Aug 28, 2020 11:01:02 GMT
The whole thing was interesting in DAO, dragging it through 3 more games - I don't know - I've forgotten half of it and doubt I can be arsed to see another one of these "But next game we'll maybe conclude Blight and all your answers we left open over the last games." Bioware runs a TV show format with DA - I don't think it works so well when you have to wait 7 years in between the episodes.
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Post by PapaCharlie9 on Aug 28, 2020 15:59:15 GMT
I’m still sticking with my original theory: A Holy Veil. As in, full of holes. More so than DAI, so that whole regions can be more like lost Arlathan, but less than no veil at all.
Because that fits my theory of how Solas fucks up again and can’t complete the entire destruction of the Veil, as well as leaving Thedas in an interesting state for future games.
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Post by Buckeldemon on Aug 28, 2020 18:31:35 GMT
Hell, the Inquisition itself, and the way it was embraced by the masses, was a departure form the Chantry and its dogmas about primordial sin. Well, the Inquisition is either part of the Chantry or officially gone after Trespasser. There was also the fact that all the age-old institutions such as the Wardens, the Templars and the Cicrcles were all discredited by the end of DAI. Discredited to some extent, but regardless of what we do, templars and some (Vivienne-led) circle are still (or again) around by the end of Trespasser. Indeed, the new Divine (other than Vivienne) ends up pushing for significant reforms, demonstrating the hunger of the people for something new. A world without magic, or with very few manifestations of it, could very well be the answer. I've got the impression that most of these reforms are about magic or faith policy. Lots of talk was also about "restoring order" (I've lost count on how many times Cassandra and Cullen alone use that phrasing), which besides being somewhat meaningless at times, mostly suggests going back. And even Leliana does not really address the Chantry's entitlement or conversion mandate. I think that is a goal worth striving for: a normalized world. Some might call it normal, authors would call it boring. A fantasy series without magic is one I am not interested in. Bioware already squanders the interesting magical bits by shoving them away in side media while the main games get bogged down by the mundane BS. I say bring down the Veil, and bring on the magical anarchy. Besides, the entire point of Solas's character is that he is wrong about how things actually turn out from how he thinks they will. We also still have Sandal's prophecy of "everyone will be just like they were." Unless everyone was originally dead, I doubt it's going to be some great cataclysm. I agree, except for the apparent misuse of anarchy. Unless you are talking about replacing all the oligarchic-theocratic social mores with a non- or less hierarchical approach, that is.
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yogsothoth
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
Posts: 130 Likes: 221
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Post by yogsothoth on Aug 28, 2020 22:19:38 GMT
Besides, the entire point of Solas's character is that he is wrong about how things actually turn out from how he thinks they will. We also still have Sandal's prophecy of "everyone will be just like they were." However, it could be an indication that the Veil is opened at some point during the game. I certainly hope so. A fantasy series without magic is one I am not interested in. Bioware already squanders the interesting magical bits by shoving them away in side media while the main games get bogged down by the mundane BS. I say bring down the Veil, and bring on the magical anarchy. Besides, the entire point of Solas's character is that he is wrong about how things actually turn out from how he thinks they will. We also still have Sandal's prophecy of "everyone will be just like they were." Unless everyone was originally dead, I doubt it's going to be some great cataclysm. I agree, except for the apparent misuse of anarchy. Unless you are talking about replacing all the oligarchic-theocratic social mores with a non- or less hierarchical approach, that is. I mean both the general chaos of everything happening post-Veil, and the upheaval of all systems. There's a lot they could do with how all of the current political/social groups change without the Veil. Are all dwarves now Borg'd with the Titans, or just the non-surface dwarves? What does that mean for the Lyrium Trade? What does having Lyrium in their systems mean for mages and Templars when the Titans wake up? How do the Mortalitasi now deal with spirits being physically present everywhere, and what does that mean for their belief in a dead person's soul replacing a spirit in the Fade? How does Tevinter deal with all of their slaves now having magic and being much more able to fight back? How does the Qunari now deal with all of their elf (and human and Qunari?) followers now being Saarebas? What even happens to Qunari and humans post-Veil? There's so much that could be followed up on in the setting without a Veil. It just frustrates me more that Bioware insists on focusing on the non- or less magical side of the series.
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Post by pessimistpanda on Aug 29, 2020 0:45:03 GMT
I can't believe this is coming up again.
Science and Magic are not opposing forces, and fiction that treats them like they are is bad and stupid.
Science is "the systematic study of the structure and behaviour of the physical and natural world through observation and experiment".
Magic exists in the natural world of Thedas.
When mages study and experiment to understand the capabilities of magic, THEY ARE PRACTISING SCIENCE.
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azarhal
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by azarhal on Aug 29, 2020 1:25:30 GMT
When mages study and experiment to understand the capabilities of magic, THEY ARE PRACTISING SCIENCE. Yes, yes, yes they are!
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Post by arvaarad on Aug 29, 2020 2:04:43 GMT
I can't believe this is coming up again. Science and Magic are not opposing forces, and fiction that treats them like they are is bad and stupid. Science is "the systematic study of the structure and behaviour of the physical and natural world through observation and experiment". Magic exists in the natural world of Thedas. When mages study and experiment to understand the capabilities of magic, THEY ARE PRACTISING SCIENCE. I would argue that’s true in the real world too. Magic usually isn’t operating by the mechanism that people claim it is, but they’ve often stumbled onto something. Like, if the sight and sound of crystals clinking together tricks people’s brains into relaxing, that’s not nothing. Relaxing is pretty hard sometimes. And tarot decks are basically just those jars with creativity-sparking words in them, but with better illustrations. If it takes fancy illustrations and supernatural woo-woo to jog someone’s brain into looking at problems from new angles, that’s a useful tool.
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Post by kalreegar on Sept 7, 2020 15:59:46 GMT
I would like to keep the veil as now, maybe strengthen it a little bit. "No veil" or "complete veil" would be choices similar to synthesis, control, destroy ... they would affect so heavily the lore, creating two very different and incompatible scenarios, that a future dragon age 5 would be in serious difficulty to manage these two variables.
So in my opinion the main quest will "stop solas", and that's it. And maybe choose whether to strengthen the veil or let it continue to thin naturally, but nothing revolutionary.
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Post by arvaarad on Sept 7, 2020 17:13:23 GMT
I would like to keep the veil as now, maybe strengthen it a little bit. "No veil" or "complete veil" would be choices similar to synthesis, control, destroy ... they would affect so heavily the lore, creating two very different and incompatible scenarios, that a future dragon age 5 would be in serious difficulty to manage these two variables. So in my opinion the main quest will "stop solas", and that's it. And maybe choose whether to strengthen the veil or let it continue to thin naturally, but nothing revolutionary. Re: strengthening the Veil, I wonder what kind of effect that would have on how people view mages. Would it make people less afraid of mages, because they’d be less numerous (and, I assume, less powerful)? Or would it deepen the power gap between the few who can bend reality and the ones who can’t, heightening tensions? I think the line between mages and non-mages is perhaps blurrier than we think it is. They sort of hinted at that with the in-game discussions about Sera’s tempest powers — maybe strengthening the Veil would also make rogues and warriors weaker. So that could complicate the power differential. If all mages have is weak magic, but they’re the only people with any access to magic, they might end up being more powerful/more feared.
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Post by alanc9 on Sept 7, 2020 17:48:02 GMT
World without magic, huh? Anyone else remember Spellbreaker, or an I the Last Living Infocom Fan?
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leadintea
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate
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Post by leadintea on Sept 14, 2020 3:14:50 GMT
I’m still sticking with my original theory: A Holy Veil. As in, full of holes. More so than DAI, so that whole regions can be more like lost Arlathan, but less than no veil at all. Because that fits my theory of how Solas fucks up again and can’t complete the entire destruction of the Veil, as well as leaving Thedas in an interesting state for future games. Precisely. A little column A, a little column B. We'd get a world that is still recognizable as the Thedas we know and love, but the veil dropping in certain places would bring about situations that would force change however big or small.
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Post by KaiserShep on Sept 14, 2020 15:16:19 GMT
I can't believe this is coming up again. Science and Magic are not opposing forces, and fiction that treats them like they are is bad and stupid. Science is "the systematic study of the structure and behaviour of the physical and natural world through observation and experiment". Magic exists in the natural world of Thedas. When mages study and experiment to understand the capabilities of magic, THEY ARE PRACTISING SCIENCE. Listen to yourself! You’ve been taken in by a choice spirit.
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