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Post by theascendent on Aug 26, 2020 21:20:14 GMT
An interesting video by the YouTuber Lucas Rhodan, presents some possible Origins for our Player Characters.
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Post by Frost on Aug 26, 2020 22:04:54 GMT
He forgot the most important one: The Inquisitor background.
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Post by Hanako Ikezawa on Aug 26, 2020 22:18:17 GMT
He forgot the most important one: The Inquisitor background. The only acceptable one.
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Post by Hrungr on Aug 27, 2020 2:54:01 GMT
I'm still going with Lord of Fortune.
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Post by pessimistpanda on Aug 27, 2020 6:09:51 GMT
I'm not gonna watch the video, but if we're going to Tevinter they should just have us be a slave, regardless of race and class. People that really want to be the Inquisitor again can just roleplay that the Inquisitor changed their face with magic or whatever, got a new hand and went undercover.
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Post by gervaise21 on Aug 27, 2020 8:07:56 GMT
Whilst I like his ideas, 12 backgrounds is way too many if they are to have any relevance beyond that opening selection. Then there only seems one actual option for a mage, the human Laetans, or can the Dalish be a mage, can the Tal'Vashoth? Also a small nit-pick, Soporati are still citizens of the Empire, but freed slaves are initially Liberati and not citizens. As in Ancient Rome there is an important distinction between citizen and non-citizen with regard to your rights. So the master not only frees them but would also need to have bought them citizenship for them to be Soporati.
Whilst I am hoping for a Kal-Sharok companion, I doubt we actually play as a Kal-Sharok dwarf without a proper origin introduction to explain why we are so different from the other dwarves, because it has been made quite clear that there is something different, which probably lies behind their survival and, if the Core Rule Book is anything to go by, they look different too.
Personally, I've always felt that slave/liberati would cover practically every race and class, even dwarves because the casteless are non people to the Orzammar dwarves, so why wouldn't they become slaves? The different take on this for a human was interesting though. Instead of being born into slavery or captured elsewhere, it was actually a fall from grace by a high ranking family, who were then stripped of their citizenship and sold off.
Also, with regard to the Ben-Hassrath, this person could still be a slave because they had deliberately allowed themselves to be made a slave for their own purposes. We know this does happen but more normally by human or elven converts rather than racial Qunari but that doesn't mean the idea couldn't be applied to all three. However, they would be working to a particular agenda that would require more resources than simply being a slave, so as with the Kal-Sharok dwarf, that is more likely to be something in the background of a companion rather than the PC.
So I think we are going to have either multiple backgrounds for just one race or a single set background for all races but naturally I could be wrong about that. I would, just for once, like the human background not to be a noble one. In previous games our human PC has been variously a Cousland, Amell (both DAO and DA2) and Trevelyan. At least the video doesn't have the human from an Altus background, although I have to admit that playing a non-mage from an Altus background might be interesting, if they put the resources into making it significant.
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Post by wright1978 on Aug 27, 2020 20:15:22 GMT
Personally i’m Not a fan of the slave origin idea. Nor do I think it makes that much sense to have a qunari origin.
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Post by ClarkKent on Aug 27, 2020 21:11:50 GMT
Please no random slave origin. I don't want my character to be a dull dud Bethesda type character.
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Post by colfoley on Aug 29, 2020 7:29:46 GMT
Not one hundred percent sure that this is the right thread for this buuuuuutt. Patrick Weekes's words about 'not someone with power...' while interesting in their own right did lead me to start speculating...what if you were someone who HAD power but lost it. Which could be a great starting point, minus some flavor changes, across the board. So I propose... The Outcast:If human: Could be from a prominent Tevinter family but are ostracized through either deed or belief. ....well pretty much all the racial orgins follows that basic set up so I think you get the idea.
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Post by Absafraginlootly on Sept 3, 2020 10:22:05 GMT
I can think of a few possibilities if they decide to go with the one background for all races with a shared beginning route. Lord of Fortune – Adventurers and treasure hunters who take on jobs for a price. Examples might be to break into an ancient tomb and liberate its treasure from the traps and creatures; a lucrative bounty to hunt down a dangerous creature menacing a town; a contract to steal a magic item from a public event; or being payed to bodyguard and guide a client through dangerous locations. They're based out of Rivain but there are no apparent barriers to foreigners joining. We’ve seen multiple races, genders and skillsets from this faction. The game could start with you having entered a difficult to find ruin to retrieve a relic for a client - you fight your way through strange enemies and traps and translating old runes until you figure out that the contents of this tomb was more then you bargained for, the relic more dangerous than you knew and the client cannot be trusted. Slave (Guard) – The Tevinter Slave background has been talked about a lot as a possibility for any class/race combo. It’s also been suggested that because dwarves have a high status in Tevinter that means they aren’t taken as slaves but we have no canon proof for or against that. However in Paying the Ferryman Magister Erasthenes’ household stewerd who orders around and beats the slaves is a Dwarf named Sorka. It’s not clear whether she is a payed servant or a slave with a higher station, but at the very least this shows that there are dwarves who serve in human households. They’re not all held up in their embassies like foreign dignitaries, or visiting merchants, or carta dwarves. I would suggest that rather than being just any labourer it would make most sense for a Slave origin to be a Guard as Marius was before he was sold to the magekiller trainer. Whilst a slave mage might be taught the bare minimum necessary to control themselves and not be possessed then sent right back to dusting, much as Calpernia was, any slave taught to use a blade would probably be expected to use it (unless perhaps they were recently captured and not trusted yet). While you could be guarding anything, when say the city is attacked, it might be more interesting if what you were guarding were more connected to the plot. For example if you were guarding the Archon or Black Divine when an assassination attempt is made. Or you could be guarding a vault or museum containing a collection of valuable magical and historical artefacts the night of a heist by one or multiple parties. Siccari – The Tevinter network of spies and assassins mostly made up of freed slaves whose families are promised safety as motivation and a threat to pressure their agents to perform. Like the slave background this theoretically allows for any race and class, as you are liberati made so to become Siccari. But you are also a spy with elite combat skills. Suiting covert operative vibe we seem to be getting. You are powerless yet skilled. You could be investigating suspicious activity for the Siccari discovering something far more dangerous behind it then your superiors thought. At some point in the game there could be a quest to get rid of the leverage your Siccari handler has over you – either by sneaking your family/friend out and assassinating who would know it was you, or by finding leverage to control them. (Even if it does transpire that Dwarves can’t become slaves, the Siccari don’t only recruit from slaves so this backgrounds still viable for them.)
If they do decide to do one shared background for all races then I think they should re-embrace and expand on what they did with the inquisitor: allowing you to decide/fillout details of your background through conversation with npcs. Their lives before they came to the shared background and during the background may have been different after all. Eg. Is was a LoF a Rivaini native or did they come from elsewhere? What is their specialisation? Was a Slave descended from a long line of slaves, sold themselves to pay off debt, or were they captured? Did they hope to escape, buy their way to freedom, achieve a special status like magekiller? It would also be neat from a roleplaying perspective to have the options to Lie or Say Nothing, and have that decision reflected later aswell. While I would like to have multiple either non-playable backgrounds or playable origins to choose from (and will probably make a post about those too) this would be a decent option too, even if I would wish I could have more than one of them. Whatever they do I hope there will be lots of reactivity to what race you choose and what background you have.
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Post by fairdragon on Sept 27, 2020 10:29:57 GMT
6 Origion in DAO. So 12 are to many. I think it will not go after race. It will go after society. And no power means no power. A person who once possessed power, knew people how can help him. We start at zero. So i don't think that. Tevinter (slave), antiva, nevarra, qun, rivian, anderfals. It is hard to think of something with no power other than slave.
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Post by shechinah on Sept 27, 2020 11:06:18 GMT
While I would love a return to multiple origins (DAO), that's not something I expect we'll get. I think they are going to continue with a single playable origin (DA2) or multiple "text" origins (DAI)
As of now, my bets are on a slave origin or a Lord of Fortune origin. Slavery is something, more or less, unique to the Tevinter Imperium and it would place you as far into the role of nobody as someone can get. On the other hand, the Lords of Fortune were apparently quite prominent in the Tevinter Nights book so I'm inclined to think that hints them having some sort of relevancy to fourth game.
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Post by kalreegar on Sept 27, 2020 11:43:13 GMT
The most probable origins imo will be
Tevinter noble (human) Tevinter slave/rebel/dalish (elf) Kal'sharok legionary of the dead (dwarf) Qunari spy/agent (qunari)
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Post by gervaise21 on Sept 27, 2020 14:40:15 GMT
The most probable origins imo will be Tevinter noble (human) Tevinter slave/rebel/dalish (elf) Kal'sharok legionary of the dead (dwarf) Qunari spy/agent (qunari) Please not another human noble origin. Let them start at the bottom of the heap the same as everyone else. This is why I favour a slave origin because that fits any race or class. It might be difficult to have a Kal'Sharok origin unless we actually start there. They are meant to be so different from other dwarves that you need some context to role play it properly. We are more likely to get a Kal'Sharok companion. Qunari agent would be difficult because you'd have to have a cover story as well. So you'd be a Qunari XXXXX who is really an agent and that would mean Ben'Hassrath. That would be complicated unless every other race was really an agent for someone else because of working in the various aspects to it. This is why a slave would be best for the background because they could have been a follower of the Qun but then got captured. Thus they could had any role in the Qun but that was no longer the case, although they could still want to follow the Qun or instead take the opportunity to reject it. If the former they are effectively an agent of the Qun without the dialogue having to be too specific as opposed to the other races.
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Post by kalreegar on Sept 27, 2020 14:55:42 GMT
The most probable origins imo will be Tevinter noble (human) Tevinter slave/rebel/dalish (elf) Kal'sharok legionary of the dead (dwarf) Qunari spy/agent (qunari) Please not another human noble origin. Let them start at the bottom of the heap the same as everyone else A tevinter young mage, born in a rich family, with hundreds of slaves, where blood magic is just an ordinary tool, is an outstanding narrative opportunity. Racism, nationalism/imperialism, exploitation, mage supremacy.. all presented to you as good and just, normal. And with a totale new perspective. Tons of benefits.. but also.. very problematic. Ethically sooo disturbing. You can be the evil hero of your own story (crushing the qunari, the elven/slave/spartacus rebellion) or become the traitor of your own country, siding with the enemies of the Empire, open them the gates of Minrouthas, the "magister redemption". Meaningful, powerful choiches. No way they are going to miss that.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by theascendent on Sept 28, 2020 8:59:43 GMT
Antivan Crow, Lord of Fortune, Tevinter Slave are the only ones I can think of where any class and race are available (expect for Dwarven slaves maybe).
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by theascendent on Sept 28, 2020 9:00:17 GMT
Antivan Crow: Notable organisation, recruits from any race. Have a history of training warriors and hiding apostate mages. Lord of Fortune: Treasure hunter, tomb raiders and antique 'liberators' make for a fun story and an interesting goal. Tevinter slave: Again, any race and class. (Except Dwarves maybe). Everywhere in Tevinter and vulnerable to infiltration from Ben-Hassrath and Solas' spies.
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Post by kalreegar on Sept 29, 2020 19:01:20 GMT
4 origins. 1) The Hero (Warden commander of Ferelden) 2) The Champion (Hawke) 3) The inquisitor 4) a fresh new start with a fresh new character (a Tevinter slave, dunno) Would you like it?
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Post by eaglepursuit on Sept 29, 2020 20:00:57 GMT
I really liked Lady Insanity's theory that there aren't "origins" so much as organizational affiliations. And depending on which organization you are from, you could have unique skills, unique resources, and unique treatment from some companions.
So you could be an Inquisition agent, a Ben Hasrath agent, a Crow, a Lord of Fortune, a Gray Warden, or whatever.
We already saw a Gray Warden-specific warrior attack with a shield. Imagine if there are Venitori-specific mage spells, or Crow-specific rogue attacks.
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Post by vertigomez on Sept 30, 2020 15:40:39 GMT
It might be difficult to have a Kal'Sharok origin unless we actually start there. They are meant to be so different from other dwarves that you need some context to role play it properly. We are more likely to get a Kal'Sharok companion. I don't necessarily think this is true. I mean, as Brosca or Aeducan they dumped us in the middle of Dust Town/dwarven politics/the caste system/etc. and you had dialogue options that reflected what you should know as a character but also worked in "what's that?" lines for new players' benefit. If I'm roleplaying, I just ignore those options, but it's nice that they're there. So I don't think we have to have more context in order to rp such a character and it'd work better if we got full on origin stories and not just a text blurb. You're right, a companion is more likely. Or an antagonist.
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Post by gervaise21 on Sept 30, 2020 17:19:32 GMT
I mean, as Brosca or Aeducan they dumped us in the middle of Dust Town/dwarven politics/the caste system/etc. and you had dialogue options that reflected what you should know as a character but also worked in "what's that?" lines for new players' benefit. If I'm roleplaying That's what I meant. So when we returned to Orzammar later in the game, the dwarven character had some connection and it made sorting out the politics more interesting. Now imagine if they had done what they did with DAI. Really that would have made the run with a dwarf only a little different from that of any other. It is what made DAO so great having origin stories that really made you feel a part of the world you were in, rather than just parachuted into the situation at the beginning and then having the odd race specific dialogue. You see I really do like to role play my characters. So if they started you as a Kal-Sharok dwarf but then dropped you into Minrathous or somewhere else and took the story from there, I'd probably be playing them just like any other dwarf but they are meant to be very different. So I would want to know why. If I started in Kal-Sharok, I'd probably learn why first hand. I'd also likely understand why they hated Orzammar. I mean just how much back story would they be able to give us in just a few lines of dialogue like they did in DAI? A companion, though, would already have all this written into their character, so if we suddenly came across them in Minrathous, then it would be up to us to tease it out of them but it would be okay for our PC to be largely ignorant of the differences between dwarves.
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