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Post by The Elder King on Oct 28, 2024 14:21:26 GMT
Well it’s now been removed. They possibly didn't take account of the clock change and posted it too early.
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Post by Reznore on Oct 28, 2024 14:23:00 GMT
Well it’s now been removed. Send you a private message with the review. Still got the window open..
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Post by rekkampum on Oct 28, 2024 14:23:34 GMT
I would say, for me, there's a difference between sex dysphoria, as in you feel your actual body is the wrong sex. And gender dysphoria, you feel you don't fit your "gender" role. Sex dysphoria I have great sympathy for. Gender dysphoria ? Who feels like they are the pinacle of masculine or femine? I do not understand it because struggling with gender role; what is feminine/masculine do you fit the bill? is an experience I think a lot of folks have. Then you grow up and realise it doesn't matter. I can understand gender dysphoria in the Qun. As your sex at birth define your gender role in a fairly firm way minus some exception. Cf Sten "women can't fight, they are baker etc.." But overall Thedas like you wrote doesn't have so much of that. Minus the chantry. So what are we supposed to say to Taash if say they're struggling with being a female at birth who enjoys fighting and the Qun is weird about it? I mean beyond the Qun is a bit fucked, you're not the issue?Either way off topic, but I don't understand the current gender debate whatsoever. I got into weird circular argument with folks over the year, that just left me frustrated and I still didn't get it. But whatever I'm not here to punch down, or mock people. Yes, that pretty much sums up my attitude as well. I am not "typically" feminine, never have been, and always fought against being made to conform, particularly by my Mum, but never saw myself as anything other than female. Now that is how I would like to be able to respond to Taash because that is pretty much how I've always responded in real life. "Screw the Qun. You're not the problem, you're just different and it's okay to be different." However, if Taash is already living outside the Qun where's the issue? Sigh. Taash spoiler Living outside of the Qun won't mean that Taash wasn't still exposed to social views of it by her family. Cultures don't magically disappear when you cross borders. Even Iron Bull struggled with remaining devoted and he wasn't even a true Tal-Vashoth.
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Post by emissaryoflies on Oct 28, 2024 14:23:48 GMT
That's why people came away from their access event with Bioware with good impressions of the combat. They got switched around the different classes for their 6 or 7 hours. It's no surprise the Guardian is saying that it's repetitive when going through a standard playthrough. Oh and my favorite bit: "the writing seems to assume no player can retain information for longer than a few seconds. Characters will endlessly repeat events that have just happened and point out things you’ve just seen, often by using the exact same words: “Our rogue necromancer might be behind that door.” “Well, I sure hope our rogue necromancer is behind that door!”. I knew it. And this is the Guardian saying this.
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Post by Reznore on Oct 28, 2024 14:24:54 GMT
That's why people came away from their access event with Bioware with good impressions of the combat. They got switched around the different classes for their 6 or 7 hours. It's no surprise the Guardian is saying that it's repetitive when going through a standard playthrough. Oh and my favorite bit: "the writing seems to assume no player can retain information for longer than a few seconds. Characters will endlessly repeat events that have just happened and point out things you’ve just seen, often by using the exact same words: “Our rogue necromancer might be behind that door.” “Well, I sure hope our rogue necromancer is behind that door!”. I knew it. And this is the Guardian saying this. Yeah. I mean in the prologue I was about to scream if I heard "ritual site" "stop ritual" one more time.
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Post by Kappa Neko on Oct 28, 2024 14:26:51 GMT
I think it's early, and it's possible other reviews might disagree, but I think/fear the part about being a good RPG/not good DA experience is going to be present in quite a few reviews. That would still he a lot better than I expect. MEA was an embarrassment of a Mass Effect game but still mediocre as its own thing to me, 6/10. So if DAV is better than that I'll be surprised tbh. DAV being a good RPG in its own right sounds like Christmas to me at this point. It apparently has shit RPG dialogue choices and what little I've seen of the writing is an embarrassment. So good RPG would really surprise me. But I'll take it if true.
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Post by helios969 on Oct 28, 2024 14:27:02 GMT
People give 1’s because they’re homophobic, or 10’s because they have one romance option they like. User reviews tell us nothing, the good ones are so rare that it’s almost not worth reading them. That's why you look at the reviews based on the overall average given by users. If the average is 6...ignore everything except 5-7 to get closer to the truth. No amount of review bombing or upvoting can significantly impact the final overall score because it happens at both ends. I would trust that approach more than any of the so-called "journalists" because they are bought with access or straight up paid to do an entire marketing campaign.
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Post by Gileadan on Oct 28, 2024 14:29:09 GMT
That's why people came away from their access event with Bioware with good impressions of the combat. They got switched around the different classes for their 6 or 7 hours. It's no surprise the Guardian is saying that it's repetitive when going through a standard playthrough. Oh and my favorite bit: "the writing seems to assume no player can retain information for longer than a few seconds. Characters will endlessly repeat events that have just happened and point out things you’ve just seen, often by using the exact same words: “Our rogue necromancer might be behind that door.” “Well, I sure hope our rogue necromancer is behind that door!”. I knew it. And this is the Guardian saying this. Yeah, saw that coming from the early videos. "But Solas and his ritual..." "That ritual Solas is doing..." "We must stop Solas from doing that ritual..." "That ritual is drawing a lot of power..." Guys. Think there's a ritual going on somewhere and a guy named Solas might be involved?
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Post by gervaise21 on Oct 28, 2024 14:30:18 GMT
Yes, that pretty much sums up my attitude as well. I am not "typically" feminine, never have been, and always fought against being made to conform, particularly by my Mum, but never saw myself as anything other than female.
Now that is how I would like to be able to respond to Taash because that is pretty much how I've always responded in real life. "Screw the Qun. You're not the problem, you're just different and it's okay to be different." However, if Taash is already living outside the Qun where's the issue? Sigh.
Taash spoiler Living outside of the Qun won't mean that Taash wasn't still exposed to social views of it by her family. Cultures don't magically disappear when you cross borders. Even Iron Bull struggled with remaining devoted and he wasn't even a true Tal-Vashoth. I agree, which is why I would like to be able to say that I'm sure there are good aspects of the Qun culture but that isn't one of them.
I remember how it was fun talking with Sten back in DAO and he was somewhat confused by my clearly martially capable female Warden. It didn't help she was also a mage. Boy, did he have problems processing that. Mind you, I had to agree I was a "dangerous thing" if you were opposed to me and he did admit by the end he hoped we would never meet in battle. Don't think that was entirely just because he thought he would have to kill me.
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Post by Kappa Neko on Oct 28, 2024 14:33:30 GMT
That's why people came away from their access event with Bioware with good impressions of the combat. They got switched around the different classes for their 6 or 7 hours. It's no surprise the Guardian is saying that it's repetitive when going through a standard playthrough. Oh and my favorite bit: "the writing seems to assume no player can retain information for longer than a few seconds. Characters will endlessly repeat events that have just happened and point out things you’ve just seen, often by using the exact same words: “Our rogue necromancer might be behind that door.” “Well, I sure hope our rogue necromancer is behind that door!”. I knew it. And this is the Guardian saying this. Well, didn't Epler say he has ADHD or something? Apparently this game was made taking that into account and dragging the whole game down with it. Shit, I might have undiagnosed ADHD because I can't remember what an NPC said to me five minutes ago either sometimes but I hate games holding my hand as if I'm five. Seriously, how fucked is humanity if this is the new normal? Everything made for kids who have trouble understanding simple instructions because Tiktok has turned us all into zero attention span zombies? Kill me now!
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Post by rekkampum on Oct 28, 2024 14:34:28 GMT
Taash spoiler Living outside of the Qun won't mean that Taash wasn't still exposed to social views of it by her family. Cultures don't magically disappear when you cross borders. Even Iron Bull struggled with remaining devoted and he wasn't even a true Tal-Vashoth. I agree, which is why I would like to be able to say that I'm sure there are good aspects of the Qun culture but that isn't one of them.
I remember how it was fun talking with Sten back in DAO and he was somewhat confused by my clearly martially capable female Warden. It didn't help she was also a mage. Boy, did he have problems processing that. Mind you, I had to agree I was a "dangerous thing" if you were opposed to me and he did admit by the end he hoped we would never meet in battle. Don't think that was entirely just because he thought he would have to kill me. Same on all of that. I def liked Sten more than IB. I think since the lines weren't voiced it was a lot easier for player characters to have more options when speaking to companions and almost wish they'd return to that.
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Post by emissaryoflies on Oct 28, 2024 14:35:58 GMT
"No matter which dialogue option you pick, a lot of it inevitably ends in some sort of joke, and sometimes even mildly embarrassing pop culture references and idioms. (I never want to hear a character say a griffon is “feeling his oats”, please. Please.) Veilguard isn’t the Guardians of the Galaxy-esque jokefest fans feared it might be after its first trailer, but Rook is written less like a person with opinions and more like someone who makes witty observations."
Rook sounds worse than Ryder.
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The Elder King
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Post by The Elder King on Oct 28, 2024 14:36:57 GMT
That's why people came away from their access event with Bioware with good impressions of the combat. They got switched around the different classes for their 6 or 7 hours. It's no surprise the Guardian is saying that it's repetitive when going through a standard playthrough. Oh and my favorite bit: "the writing seems to assume no player can retain information for longer than a few seconds. Characters will endlessly repeat events that have just happened and point out things you’ve just seen, often by using the exact same words: “Our rogue necromancer might be behind that door.” “Well, I sure hope our rogue necromancer is behind that door!”. I knew it. And this is the Guardian saying this. Well, didn't Epler say he has ADHD or something? Apparently this game was made taking that into account and dragging the whole game down with it. Shit, I might have undiagnosed ADHD because I can't remember what an NPC said to me five minutes ago either sometimes but I hate games holding my hand as if I'm five. Seriously, how fucked is humanity if this is the new normal? Everything made for kids who have trouble understanding simple instructions because Tiktok has turned us all into zero attention span zombies? Kill me now. I think, regardless of the reason why you want to help players remember what happened, that there are ways to help players to do that with optional features. The pop-up thing they introduced in Veilguard, if toggleable so that people can turn it off, would've maybe sufficed, I think, without repeating dialogue over and over.
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Post by Deleted on Oct 28, 2024 14:37:53 GMT
And I thought "I think we should go to Val Royeaux now Seeker" was bad. But it's good to play an rpg and turn off you brain, yes, that's why I LOVE Dragon's Dogma.
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Post by rekkampum on Oct 28, 2024 14:40:42 GMT
"No matter which dialogue option you pick, a lot of it inevitably ends in some sort of joke, and sometimes even mildly embarrassing pop culture references and idioms. (I never want to hear a character say a griffon is “feeling his oats”, please. Please.) Veilguard isn’t the Guardians of the Galaxy-esque jokefest fans feared it might be after its first trailer, but Rook is written less like a person with opinions and more like someone who makes witty observations." Rook sounds worse than Ryder. Especially if we consider Rook was supposed to be a foil to Solas.
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Post by Gileadan on Oct 28, 2024 14:42:00 GMT
That's why people came away from their access event with Bioware with good impressions of the combat. They got switched around the different classes for their 6 or 7 hours. It's no surprise the Guardian is saying that it's repetitive when going through a standard playthrough. Oh and my favorite bit: "the writing seems to assume no player can retain information for longer than a few seconds. Characters will endlessly repeat events that have just happened and point out things you’ve just seen, often by using the exact same words: “Our rogue necromancer might be behind that door.” “Well, I sure hope our rogue necromancer is behind that door!”. I knew it. And this is the Guardian saying this. Well, didn't Epler say he has ADHD or something? Apparently this game was made taking that into account and dragging the whole game down with it. Shit, I might have undiagnosed ADHD because I can't remember what an NPC said to me five minutes ago either sometimes but I hate games holding my hand as if I'm five. Seriously, how fucked is humanity if this is the new normal? Everything made for kids who have trouble understanding simple instructions because Tiktok has turned us all into zero attention span zombies? Kill me now! Reading a journal requires reading and that seems to be going out of style rather quickly. This is basically the game version of a tiktok short on repeat. Maybe this is that mythical modern audience.
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Post by Iakus on Oct 28, 2024 14:46:19 GMT
Well, 12 year old girls are big into romance and they'll be giggling their butts off at the nudity. I expect the romances to be super fluffy too. This really all looks like a kid's first RPG with training wheels. It's so bizarre. I get that a lot of players will be new to the franchise but come on! I'm not the biggest fan of gore myself but what they've done to this franchise is wild. MEA felt like it was made for socially awkward 17-20 year olds, and now DAV feels like it was made for little girls who like to play dress up kiss kiss dolls. Why abuse the Dragon Age franchise like this? Just make a The Sims RPG hybrid for that target audience and I wouldn't care and wish them well on their new path. But this is so horrid. Gore wise I think it will be more violent than DAI (quite a tame game when it comes to that) Sex, it's moaning, grinding and fade to black with some boobies thrown in and maybe some butt. Nothing PG18, because sex wise PG18 is porn. But overall I agree with the made for socially awkward folks in their 20's...there's nothing really mature there as far as I can tell. You fight the big bad with your newfound family, you got a "grey" antagonist with the sad background, you play shrink at the lighthouse and the power of friendship will prevail. I don't even think with the Evanuris, mages that actually suceeded in turning Godlike, we'll get something deep about power and magic and perhaps it aren't such a great thing. Like templars and the Chantry were mayyyyyybe onto something. Or the Qun with their paranoia. They've totally been setting up the Qunari as the "good guys" who just have a few well-meaning extremists among their number.
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Post by Deleted on Oct 28, 2024 14:47:11 GMT
Morrowind, 2002. Veilguard, 2024. Quest markers I bet, Npcs reminding you of objective, companions bringing it up every single minute, and Rook the Clever Lad/Lass always joking about it too.
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Post by Reznore on Oct 28, 2024 14:49:44 GMT
Morrowind, 2002. Veilguard, 2024. Quest markers I bet, Npcs reminding you of objective, companions bringing it up every single minute, and Rook the Clever Lad/Lass always joking about it too. 20years ago I couldn't deal with Morriwind. I got lost for real and gave up. But since Morrowind, an extreme case I had zero issues. And I get lost IRL in my own small town, that's how bad I am at direction. So what's going on? What's the IQ of average gamer that they can't follow a corridor and a big quest marker?
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Post by emissaryoflies on Oct 28, 2024 14:50:07 GMT
On a positive note, they did say the "companions save the day", but that "the quality of the writing does vary wildly". So maybe Weekes came through after all.
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Post by The Elder King on Oct 28, 2024 14:50:26 GMT
Gore wise I think it will be more violent than DAI (quite a tame game when it comes to that) Sex, it's moaning, grinding and fade to black with some boobies thrown in and maybe some butt. Nothing PG18, because sex wise PG18 is porn. But overall I agree with the made for socially awkward folks in their 20's...there's nothing really mature there as far as I can tell. You fight the big bad with your newfound family, you got a "grey" antagonist with the sad background, you play shrink at the lighthouse and the power of friendship will prevail. I don't even think with the Evanuris, mages that actually suceeded in turning Godlike, we'll get something deep about power and magic and perhaps it aren't such a great thing. Like templars and the Chantry were mayyyyyybe onto something. Or the Qun with their paranoia. They've totally been setting up the Qunari as the "good guys" who just have a few well-meaning extremists among their number. I admit I don't see it that set up.. Trespasser didn't really gave that impression, especially if Iron Bull is still part of it, and the little bit in Veilguard don't exactly makes me thing they're going to be good. But we'll see soon enough, I guess.
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Post by Kappa Neko on Oct 28, 2024 14:51:02 GMT
Reading a journal requires reading and that seems to be going out of style rather quickly. This is basically the game version of a tiktok short on repeat. Maybe this is that mythical modern audience. Seriously, I've read shocking studies and feedback by teachers on how the situation is in school. Kids can't read, they can't understand complex sentences anymore because they don't read books, only social media snippets. I guess BioWare decided NOT to challenge kids and give them an incentive to start and enjoy reading and rather just give them Tiktok The "RPG" so they remain unchallenged and ignorant in their safe space... Prove me wrong, DAV!
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Post by themikefest on Oct 28, 2024 14:51:16 GMT
"No matter which dialogue option you pick, a lot of it inevitably ends in some sort of joke, and sometimes even mildly embarrassing pop culture references and idioms. (I never want to hear a character say a griffon is “feeling his oats”, please. Please.) Veilguard isn’t the Guardians of the Galaxy-esque jokefest fans feared it might be after its first trailer, but Rook is written less like a person with opinions and more like someone who makes witty observations." Rook sounds worse than Ryder. Rook being lame duck part 2? Hopefully not. Ryder is the top reason why I didn't like MEA.
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The Elder King
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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theelderking
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Post by The Elder King on Oct 28, 2024 14:53:15 GMT
On a positive note, they did say the "companions save the day", but that "the quality of the writing does vary wildly". So maybe Weekes came through after all. They also mentioned the game isn't actually like the initial trailer suggested. I fear that, in regards of Rook, they took too far the desire of a version of purple Hawke to be back.
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Post by Deleted on Oct 28, 2024 14:58:45 GMT
20years ago I couldn't deal with Morriwind. I got lost for real and gave up. But since Morrowind, an extreme case I had zero issues. And I get lost IRL in my own small town, that's how bad I am at direction. So what's going on? What's the IQ of average gamer that they can't follow a corridor and a big quest marker? It is extreme and I was mostly joking, but it's hard to understand what the hell is happening these days. Quest markers are more than enough of a compromise for anyone I should think? A slightly more detailed journal, codex entries all over for those who want to read, notes relating to the mission. We can and should be able to play a game without every other npc becoming Navi.
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