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Post by Kappa Neko on Nov 15, 2024 15:25:30 GMT
What can be said about Andromeda is that it didn't take a big giant shit on the trilogy; we can still go back and explore the Milky Way and tell stories. Especially after the Reapers. They at least gave us that mercy and had dignity. The same cannot be said of Veilguard. I just hope they have the respect to leave Shepard buried and to leave our old friends alone. We've already seen Liara, so I'm hoping after the latest polarizing failure they'll be under the utmost scrutiny regarding how they write their characters. And everything else. Technically true, the world building of the franchise was amazing and a skilled team could write endless great stories in that setting. Mass Effect could have been the new Star Wars. But sadly almost all talent has left the building, so it's pointless to me at this point to think about. And since we have confirmation that ME5 is a director sequel AND already features a familiar face, the game has as much potential to completely ruin the legacy as DAV. We're not getting a cool small scale detective noir spin-off on Omega or something. I expect ME5 to be just as poorly written as DAV. I'm all for pleasant surprises but I wouldn't even bet a cent on it. DAV turned out worse than my worst nightmare, quite the accomplishment, so no expectation is too low anymore, lol.
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Post by Ieldra on Nov 15, 2024 15:28:04 GMT
Didn't like Andromeda, never finished it. Didn't buy Anthem because i couldn't care less. Didn't like DATV. Guess i'm done with Bioware. I was mostly there for DA anyway and most folks working on it are gone, and I'm not interested in what the current team can cook up. In a way, I'll never be done with them. I replayed the Bhaalspawn Saga last year, will replay at least two of the other DA games in the near future. Their best games are eternal classics, like favorite books you can read again and again until they physically fall apart.
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...lives for biotic explosions. And cheesecake!
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Post by Kappa Neko on Nov 15, 2024 15:29:29 GMT
Why don't you send me your load order in a PM. I'm curious to see what you use. Both of you need to send me mod lists! It's not high on my priority list so no rush but useful for future reference in like a year when the shock of DAV has worn off and I can appreciate the older games again.
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emissaryoflies
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Post by emissaryoflies on Nov 15, 2024 15:35:22 GMT
Previous entries of Dragon Age leave me feeling like Javik and his Echo Shard.
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Post by witchcocktor on Nov 15, 2024 15:35:52 GMT
Why don't you send me your load order in a PM. I'm curious to see what you use. The most important for a '' have as much fun as possible '' type of run. Usually I run these and whatever shop, schematic and material mods that there are dozens of. And of course hair/armor/pyjama mods. FlyNo Class Restrictions On Weapons
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grallon
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Post by grallon on Nov 15, 2024 15:43:58 GMT
I don't use Frosty but perhaps some of them have a DAImod version.
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Biotic Commando
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Post by Biotic Commando on Nov 15, 2024 15:45:09 GMT
Didn't like Andromeda, never finished it. Didn't buy Anthem because i couldn't care less. Didn't like DATV. Guess i'm done with Bioware. I was mostly there for DA anyway and most folks working on it are gone, and I'm not interested in what the current team can cook up. In a way, I'll never be done with them. I replayed the Bhaalspawn Saga last year, will replay at least two of the other DA games in the near future. Their best games are eternal classics, like favorite books you can read again and again until they physically fall apart.
Reminds me of the current business with Ridley Scott. His last films (Napoleon, House of Gucci) are fucking terrible, but his good films (Alien, Blade Runner, The Duelists, Gladiator 1) are timeless masterpieces that will always be remembered as such, and those will always remain.
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Post by witchcocktor on Nov 15, 2024 15:49:35 GMT
I don't use Frosty but perhaps some of them have a DAImod version. I think most of the do, yes. Though Frosty is very convenient and not at all harder to use than DAI Mod Manager, so I encourage anyone to switch.
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Guardian
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Guardian on Nov 15, 2024 15:52:21 GMT
Somehow in my head Mass Effect was doomed long before Dragon Age so I have zero expectations for the next ME, and not like in DA case where it was more like "I am terrified it will suck and try to have zero expectations but ended up disappointed anyway". I literally have no expectations for this game and already accepted the fact the mass effect series wouldn't be good. Maybe it's because of Andromeda Well...I wouldn't pin it entirely on Andromeda; Hudson and Gamble (especially Hudson) decided instead of owning up to how they mishandled the ME3 ending debacle, they doubled down on it, leaving it as a festering, radioactive wound that will never really heal properly (I mean...it could...but it would take a Herculean effort to do so, but in doing so, I'm sure the Andromeda crowd would not be pleased).
But, Andromeda certainly didn't help things any. By instead of addressing the elephant in the room, they turn around and send us to an entirely different galaxy, and pretty much try to pretend the OT doesn't matter any longer. At least, that's how it seems.
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Post by Guardian on Nov 15, 2024 16:00:12 GMT
I had zero hope for the next Mass Effect before DAV and now it's below zero. I don't want ME5 to be made. Hell, I didn't even want another game after the trilogy. At least not with Shepard or any of the old crew. Spin-off smaller stories before the reapers playing as an alien to flesh out the universe? Yeah, gimme. But Andromeda was exactly what I didn't want, just a rehash of the same themes done worse. And now after DAV nobody can convince me any new game will ever have good writing again unless the studio replaced all the writers and management. Because there's no way nobody from the DA team will work on ME5. Who thinks there will be separate teams again is kidding themselves. What can be said about Andromeda is that it didn't take a big giant shit on the trilogy; we can still go back and explore the Milky Way and tell stories. Especially after the Reapers. They at least gave us that mercy and had dignity. The same cannot be said of Veilguard. I just hope they have the respect to leave Shepard buried and to leave our old friends alone. We've already seen Liara, so I'm hoping after the latest polarizing failure they'll be under the utmost scrutiny regarding how they write their characters. And everything else. For all the faults Andromeda had (and it had quite a lot), while I feel that the devs made it feel like the OT no longer mattered, you really can't blame that on Andromeda. As I already said, that blame lies more on Hudson and Walters.
Regarding Shepard, that's where it becomes a bit tricky - while I do agree that it's time to move on, and Ryder isn't the answer going forward, at this point, most people outside of this forum think Shepard IS returning. It's why I've said numerous times in the Mass Effect threads that the sooner they come out and confirm who the Protag is, the better, so they can nip all this in the bud. The longer they delay in doing this, continuing with all the teases and references that link to Shepard, the bigger the blow-back will be when it's shown to NOT be Shepard. Further, I feel at this point, the only way to really salvage and help heal the ME3 debacle is giving a better send-off to Shepard instead of what was given.
My fear with this is how the quality has severely gone downhill - from what I felt in Inquisition, Andromeda, and what I'm seeing/hearing in Veilguard, I truly feel there is no salvaging this anymore. A new protag is really the best way forward, which will pretty much anger a lot of people the longer they let the speculation run.
I also doubt they'll take any of said scrutiny to heart regarding quantum characters like Liara,
especially if Dorian and Isabella are anything to go off of.
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Post by Guardian on Nov 15, 2024 16:05:25 GMT
I mean I complain a lot about the "thrusting the protag into a leadership role with 0 preparation but insistence they can do it for some reason" BW loves but I feel like this may be the most egregious yet. You're not only just suddenly the leader apparently for some reason the fates of two whole ass cities lie on your shoulders specifically. There was some logic to it in previous games. In DAO the whole thing went to hell at Ostagar and you end up one of two Wardens left. Alistair goes to pieces so really that just leaves your PC. They have some old treaties as guidance as to whom to approach. Back then there was no way of contacting Weishauppt easily. (Asunder introduced communication crystals between Circles and they continued with that idea in DAI, plus ravens. Strange they had nothing like that available to us but then when DAO came out there had been no Game of Thrones TV show where they use ravens). Still, leaving that aside, if you cared about your survival you really had to step up as with the majority of backgrounds (other than mage) you probably could argue you at least had some idea how to lead, even if only a small group. By the end of the game and the Battle of Denerim, we did have a large army of allies to aid us in relieving the city. We even had a second group where we appointed a leader to support people back at the gate and swapped over to mid-way through our journey. So you did get the sense it wasn't just us involved in the battle and other groups had their own leaders. We just directed them when we could. The same was true on the roof against the Arch-demon. DA2 doesn't really count because you weren't leader of some major faction, just a group of friends/allies trying to make your way in a hostile city. Then in DAI you did have the advantage of the anchor and the whole prophesy thing to give you some leverage as a leader. Also, other people, like Josephine, were working like crazy behind the scenes to improve your image. If you really messed up big time, you could get a total game over screen but on the whole there was a valid explanation for why you succeeded when you did. With the mage/Templar decision it was about persuading them to help with the Breach, not rescue an entire city. When Corypheus came against us with his army and dragon, we did need to cause a landslide to give us time to escape. When it came to Adamant and the Arbor Wilds we did have an entire army of allied forces behind us. However, most of what the Inquisitor was engaged against was just smaller groups of enemies that we could deal with on our own. What seems weird about DAV is the degree to which it is Rook and only Rook that makes the difference in any scenario they are involved in. Okay, there is still the grand finale involving the various factions you have recruited as allies but even then it is not them that really make the difference but Rook and, from what I've seen, there is no real sense that this leadership role has really been earned in the way it was throughout the other games. You just did a few faction quests, dealt with some personal issues and found out a few things. I'm still puzzled how Rook was promoted to Varric's deputy in the first place. "I've seen you work". It is a pity the player didn't get similar insight before the prologue. This just makes me feel like how I did in Andromeda - Ryder was just shoved into the leadership role by nepotism, and was called out for it (and rightly so). I think it's a part of the reason why I don't care for the crew on Andromeda - Ryder lacks any real sort of authority. I'm not asking for like....Alliance Navy authority, but at least don't pull dumb moves that might not only jeopardize the team, but also the mission and the Initiative (Liam and Peebee....) Any other prior game, the main character had a reason why they were the "authoritative" person in charge. As bland and uninteresting I felt the Inquisitor was, at least they had a valid reason as to why they were leading it. From what it sounds like, Rook just gets picked because it's convenient. If there's actual logic behind this choice, then I agree we should be shown it.
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LoonySpectre
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
Origin: LoonySpectre
Posts: 229 Likes: 1,294
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
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Post by LoonySpectre on Nov 15, 2024 16:12:44 GMT
The worst aspect of Veilguard for me is a total lack of replayability. There's only one choice that leads to some content differences (choosing Minrathous or Treviso and their respective sets of missions), otherwise, the only "choice" you have is "play companion missions and have them all survive (except one), or not play them and watch them die."
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Post by necrowaif on Nov 15, 2024 16:17:09 GMT
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emissaryoflies
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, SWTOR
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Post by emissaryoflies on Nov 15, 2024 16:22:51 GMT
The fucking concept art is more memorable than those clowns.
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LoonySpectre
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
Origin: LoonySpectre
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Post by LoonySpectre on Nov 15, 2024 16:25:06 GMT
This was the second-worst aspect for me. I didn't expect a separate Rivalry scale like in DA2, but even freaking Morrigan doesn't disapprove of anything!
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Post by Envisionary on Nov 15, 2024 16:37:14 GMT
Continuing under a spoiler cut because it's becoming derailing
This wasn't about Taash for a moment, it was about the nebulous group of people you've decided to rebel against (that I noticed you didn't want to elaborate on when asked) because you misinterpret their attempts at asking for even the most basic respect or being visible at all to be indoctrination of you personally. And as long as we're wondering things about each other, I wonder how many of these people you're rebelling against actually went out of their way to correct your aversion to The Truth(TM) or if it really is just as you said, that this was a response to the media you consumed and that was enough to trigger a defensive response. I certainly didn't instigate this conversation with you to begin with.
I have always maintained and will continue to grant you that Taash was handled with all the grace of a cow on skates. And I still maintain that this reaction still would have happened but on a lesser scale if they were subtle with it. The meltdowns begin with the first syllable of pronoun in every other game.
That "identitarianism" (evil is really the word we're using?) is challenged so fiercely isn't because it's othering, elevated at the expense of others, or "celebrated" (I'm guessing you mean pride, which is just opposed to shame), it's that these deviations from heteronormativity have the audacity to threaten the status quo by their mere existence. Do you know how I know that? These people were met with this response before some of these things even had names and labels, long before they were proudly declaring it.
Your final paragraph, along with your first reply in which you assumed I'd compare you to those I find actually hateful (that I graciously ignored), is another instance of being presumptuous and self-victimizing. If my original post didn't apply to you, it wasn't about you.
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Biotic Commando
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Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
Posts: 321 Likes: 625
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lawbringersr2
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
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Post by Biotic Commando on Nov 15, 2024 16:51:48 GMT
There was some logic to it in previous games. In DAO the whole thing went to hell at Ostagar and you end up one of two Wardens left. Alistair goes to pieces so really that just leaves your PC. They have some old treaties as guidance as to whom to approach. Back then there was no way of contacting Weishauppt easily. (Asunder introduced communication crystals between Circles and they continued with that idea in DAI, plus ravens. Strange they had nothing like that available to us but then when DAO came out there had been no Game of Thrones TV show where they use ravens). Still, leaving that aside, if you cared about your survival you really had to step up as with the majority of backgrounds (other than mage) you probably could argue you at least had some idea how to lead, even if only a small group. By the end of the game and the Battle of Denerim, we did have a large army of allies to aid us in relieving the city. We even had a second group where we appointed a leader to support people back at the gate and swapped over to mid-way through our journey. So you did get the sense it wasn't just us involved in the battle and other groups had their own leaders. We just directed them when we could. The same was true on the roof against the Arch-demon. DA2 doesn't really count because you weren't leader of some major faction, just a group of friends/allies trying to make your way in a hostile city. Then in DAI you did have the advantage of the anchor and the whole prophesy thing to give you some leverage as a leader. Also, other people, like Josephine, were working like crazy behind the scenes to improve your image. If you really messed up big time, you could get a total game over screen but on the whole there was a valid explanation for why you succeeded when you did. With the mage/Templar decision it was about persuading them to help with the Breach, not rescue an entire city. When Corypheus came against us with his army and dragon, we did need to cause a landslide to give us time to escape. When it came to Adamant and the Arbor Wilds we did have an entire army of allied forces behind us. However, most of what the Inquisitor was engaged against was just smaller groups of enemies that we could deal with on our own. What seems weird about DAV is the degree to which it is Rook and only Rook that makes the difference in any scenario they are involved in. Okay, there is still the grand finale involving the various factions you have recruited as allies but even then it is not them that really make the difference but Rook and, from what I've seen, there is no real sense that this leadership role has really been earned in the way it was throughout the other games. You just did a few faction quests, dealt with some personal issues and found out a few things. I'm still puzzled how Rook was promoted to Varric's deputy in the first place. "I've seen you work". It is a pity the player didn't get similar insight before the prologue. This just makes me feel like how I did in Andromeda - Ryder was just shoved into the leadership role by nepotism, and was called out for it (and rightly so). I think it's a part of the reason why I don't care for the crew on Andromeda - Ryder lacks any real sort of authority. I'm not asking for like....Alliance Navy authority, but at least don't pull dumb moves that might not only jeopardize the team, but also the mission and the Initiative (Liam and Peebee....) Any other prior game, the main character had a reason why they were the "authoritative" person in charge. As bland and uninteresting I felt the Inquisitor was, at least they had a valid reason as to why they were leading it. From what it sounds like, Rook just gets picked because it's convenient. If there's actual logic behind this choice, then I agree we should be shown it. Cora Harper was meant to replace Alec, an idea with which I agree wholeheartedly. That woman was meant to lead. My Ryder would certainly have enjoyed taking orders from Cora. But she, ah, eventually came around 😏
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Post by Envisionary on Nov 15, 2024 16:53:05 GMT
Anyway, I continue to lament the lost potential of things we're probably never going to see. The other five Evanuris are unceremoniously dead. That would have been fine in this entry if we got more than a few bits and pieces of the rest of them.
We see what Ghilan'nain used to look like before she modified herself in Solas's memories, why not the others? Because they're not relevant to the plot that just handles the two of them.
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grallon
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire
Posts: 416 Likes: 1,056
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire
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Post by grallon on Nov 15, 2024 17:10:41 GMT
The gap between the 'official' reviews from the access media and those from regular youtubers never fail to amaze me. After Skill-Up, MrMattyPlays, WolfHeart, ENDYMIONtv, Spell&Shield, here's another acerbic review - in "autistic details" per the author's own words - a long one from It'sAGundam:
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emissaryoflies
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, SWTOR
Posts: 324 Likes: 1,085
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Post by emissaryoflies on Nov 15, 2024 17:14:06 GMT
This just makes me feel like how I did in Andromeda - Ryder was just shoved into the leadership role by nepotism, and was called out for it (and rightly so). I think it's a part of the reason why I don't care for the crew on Andromeda - Ryder lacks any real sort of authority. I'm not asking for like....Alliance Navy authority, but at least don't pull dumb moves that might not only jeopardize the team, but also the mission and the Initiative (Liam and Peebee....) Any other prior game, the main character had a reason why they were the "authoritative" person in charge. As bland and uninteresting I felt the Inquisitor was, at least they had a valid reason as to why they were leading it. From what it sounds like, Rook just gets picked because it's convenient. If there's actual logic behind this choice, then I agree we should be shown it. What do you mean? Of course there's a valid reason. Varric said so! And you all 'member Varric, right? Remember in Dragon Age II when he did the thing with Bianca and shot that guy? Wasn't that great? You know what would be even better? No Hawke, a sidelined Inquisitor, and a complete nobody who couldn't lace Jory's boots on his best day. It doesn't matter that Rook's generic and vapid background could apply to literally any character you encounter during Veilguard. All that matters is that we like Varric, Morrigan, Dorian, and Isabela. And because we like them, we mindlessly consume the slop. Right? Yeah, Mass Effect 5 is absolutely fucked.
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Post by necrowaif on Nov 15, 2024 17:17:24 GMT
Anyway, I continue to lament the lost potential of things we're probably never going to see. The other five Evanuris are unceremoniously dead. That would have been fine in this entry if we got more than a few bits and pieces of the rest of them.
We see what Ghilan'nain used to look like before she modified herself in Solas's memories, why not the others? Because they're not relevant to the plot that just handles the two of them. For that matter, we'll now never know what the deal was with the Forgotten Ones.
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Post by Envisionary on Nov 15, 2024 17:30:53 GMT
Anyway, I continue to lament the lost potential of things we're probably never going to see. The other five Evanuris are unceremoniously dead. That would have been fine in this entry if we got more than a few bits and pieces of the rest of them.
We see what Ghilan'nain used to look like before she modified herself in Solas's memories, why not the others? Because they're not relevant to the plot that just handles the two of them. For that matter, we'll now never know what the deal was with the Forgotten Ones. From this game I just got the impression that they're the loser warlords to the winner warlords - the Evanuris.
Lame and anticlimactic. Not sure if they even lived in this "Void" or Andruil actually went there to bring the blight back. It seemed like the Forgotten Ones actually had nothing to do with it.
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andorvex
N3
Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Free me now, I'm not answering questions, blah blah blah. Don't you know who I am?
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andorvex
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by andorvex on Nov 15, 2024 17:38:15 GMT
Somehow in my head Mass Effect was doomed long before Dragon Age so I have zero expectations for the next ME, and not like in DA case where it was more like "I am terrified it will suck and try to have zero expectations but ended up disappointed anyway". I literally have no expectations for this game and already accepted the fact the mass effect series wouldn't be good. Maybe it's because of Andromeda Well...I wouldn't pin it entirely on Andromeda; Hudson and Gamble (especially Hudson) decided instead of owning up to how they mishandled the ME3 ending debacle, they doubled down on it, leaving it as a festering, radioactive wound that will never really heal properly (I mean...it could...but it would take a Herculean effort to do so, but in doing so, I'm sure the Andromeda crowd would not be pleased).
But, Andromeda certainly didn't help things any. By instead of addressing the elephant in the room, they turn around and send us to an entirely different galaxy, and pretty much try to pretend the OT doesn't matter any longer. At least, that's how it seems.
I completely disagree with this interpretation, for several reasons, the main one is that I have no idea what went on behind the scenes (I suspect most Bioware fans don't even though they like to pretend they do) but also because while I was just as disappointed and mad as everyone else, I think what they did to address it was perfectly fine and if that was the ending we got initially most people wouldn't have been upset. Moreover, Mass Effect 3 was a great game, period. It had its faults but it's extremely weird and unbelievable to me to blame the problems of Andromeda and the series on it
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Biotic Commando
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
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Post by Biotic Commando on Nov 15, 2024 17:40:04 GMT
This just makes me feel like how I did in Andromeda - Ryder was just shoved into the leadership role by nepotism, and was called out for it (and rightly so). I think it's a part of the reason why I don't care for the crew on Andromeda - Ryder lacks any real sort of authority. I'm not asking for like....Alliance Navy authority, but at least don't pull dumb moves that might not only jeopardize the team, but also the mission and the Initiative (Liam and Peebee....) Any other prior game, the main character had a reason why they were the "authoritative" person in charge. As bland and uninteresting I felt the Inquisitor was, at least they had a valid reason as to why they were leading it. From what it sounds like, Rook just gets picked because it's convenient. If there's actual logic behind this choice, then I agree we should be shown it. What do you mean? Of course there's a valid reason. Varric said so! And you all 'member Varric, right? Remember in Dragon Age II when he did the thing with Bianca and shot that guy? Wasn't that great? You know what would be even better? No Hawke, a sidelined Inquisitor, and a complete nobody who couldn't lace Jory's boots on his best day. It doesn't matter that Rook's generic and vapid background could apply to literally any character you encounter during Veilguard. All that matters is that we like Varric, Morrigan, Dorian, and Isabela. And because we like them, we mindlessly consume the slop. Right? Yeah, Mass Effect 5 is absolutely fucked. Maybe the DA and ME franchises should be given to Larian. It would still not be peak Bioware level, but it wouldn't disappoint (which is what truly matters)
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LoonySpectre
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
Origin: LoonySpectre
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Post by LoonySpectre on Nov 15, 2024 17:48:07 GMT
The third-worst aspect of Veilguard for me is "Everything that's fucked up in Thedas (and then some) happened because Mythal wanted to get laid. Expect maybe the Qunari, but even this is probably debatable."
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