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Post by vertigomez on Sept 16, 2020 20:34:16 GMT
I don't mind it in DAO. You're in an insane hurry running circles around a whole country on foot in that game. Obviously you end up spending way more time with your companions than with any local you may run into. There may be time for a quick flirt or a one-night-stand here or there, but you're not really in a position to stop for weeks and court someone in any serious way. The other games don't have that excuse. All of them either feature the protagonist occasionally spending months or more in the same places, or instantaneous travel all over the galaxy plus access to long-range communication. Although the Mass Effect trilogy has the added excuses of each game individually not spanning a very long time, and the protagonist also being constantly on-duty and not having an enormous amount of leisure time. DA2 and Inquisition are definitely weird for not having it though. I would've liked if we were able to go back to the relationships we might've formed at the beginning of our Origin stories. For example if a male city elf wanted to continue on with his arranged marriage at the end, or a female dwarf noble with Gorim, maybe not kill off Tamlen. They wouldn't have really been a romance option but it would've been nice for those who wanted to RP someone waiting for you once everything was sorted out. That would've been a really nice option for some players. I can see why they didn't do it, though - being a Grey Warden, the theme of "you can't go home again" and leaving your old life behind... Lady Aeducan just abandoning the GW and having babies with Gorim (or Mahariel with Tamlen, or whatever) doesn't quite fall in line with that vision. Of course, it's a roleplaying game, so I guess a Lord Aeducan always has the option of headcanoning a continued relationship with his former-almost-fiancee Nerav Helmi or baby mama Mardy.
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Post by Onecrazymonkey1 on Sept 16, 2020 21:18:09 GMT
I would've liked if we were able to go back to the relationships we might've formed at the beginning of our Origin stories. For example if a male city elf wanted to continue on with his arranged marriage at the end, or a female dwarf noble with Gorim, maybe not kill off Tamlen. They wouldn't have really been a romance option but it would've been nice for those who wanted to RP someone waiting for you once everything was sorted out. That would've been a really nice option for some players. I can see why they didn't do it, though - being a Grey Warden, the theme of "you can't go home again" and leaving your old life behind... Lady Aeducan just abandoning the GW and having babies with Gorim (or Mahariel with Tamlen, or whatever) doesn't quite fall in line with that vision. Of course, it's a roleplaying game, so I guess a Lord Aeducan always has the option of headcanoning a continued relationship with his former-almost-fiancee Nerav Helmi or baby mama Mardy. Yeah it's a good point not fitting in with the type of theme Bioware was going for if written as too saccharine. I suppose for me I never completely saw the idea as going back to your happy old life, because we can't leave the wardens, can't have children (if that's wanted) and it would be a pretty tough relationship for both of the parties involved because you would spend more time apart then you would together. There's also the fact that most of the loves you had beforehand are probably not capable of adventuring around with you, like Leliana or Zevran is. I still would've liked the option depending on my play-through and I could still see them fitting into Origin's dark theme/tone. I kind of forgot about lord Aeducan, I don't think I've ever played a male dwarf. EDIT: I didn't quote Noxluxe so I'll just tag.
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Post by biggydx on Sept 16, 2020 22:06:30 GMT
I still get chills whenever I hear the Title drop for that game. The first one or the second one? Or both? I'm fine with both, but the second one definitely. You hear that and you're ready to fight! Someone just teabagged you in PvP? Queue Title Drop. Coworker pissed you off at work? Queue Title Drop. Someone's talking shit about Cherry Poptarts? Queue Title Drop.
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Post by colfoley on Sept 16, 2020 23:10:58 GMT
You know something else I am hyped for? I just thought of?
Its been a looooonnngg time since DAI came out (as any of us know) and the gaming industry has changed monumentally in that time...I mean DAI itself is really a transition game in the first place. Gaming conventions have changed, graphical fidelity, even the quality of stories have all evolved over this time. So much so that some people have said that BioWare has even 'fallen behind' during this process (and I suppose Anthem may even indicate that).
But I am looking forward to them using all these gameplay conventions and giving us a true modern day master piece that I suspect they are capable of.
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Post by Noxluxe on Sept 17, 2020 1:24:24 GMT
You know something else I am hyped for? I just thought of? Its been a looooonnngg time since DAI came out (as any of us know) and the gaming industry has changed monumentally in that time...I mean DAI itself is really a transition game in the first place. Gaming conventions have changed, graphical fidelity, even the quality of stories have all evolved over this time. So much so that some people have said that BioWare has even 'fallen behind' during this process (and I suppose Anthem may even indicate that). But I am looking forward to them using all these gameplay conventions and giving us a true modern day master piece that I suspect they are capable of. I think... whether that sounds like a good thing or not depends on one's feelings about modern gaming conventions. The words "true modern day master piece" actually made the hairs stand up on the back of my neck, imagining a Frankenstein's Monster of woke garbage wrapped up in vacuous, substanceless storytelling with enough plotholes to sink a battleship. Every edge sanded down to perfect harmlessness, every point rounded off to avoid even the appearance of threatening to discomfort anyone. Here's hoping that they've gone back to basics and are out to tell a raw and emotional story full of complexities and miserable compromises. With characters who struggle with themselves and the world they live in, instead of being written to make socio-political points without an inch of depth, and endlessly crank out shitty, quippy, obvious and boring one-liners. Christ, it'll be awesome if the game turns out to be good. To have even a little bit of universal balance restored. An old-fashioned and bona fide Bioware RPG. Remember those?
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Post by colfoley on Sept 17, 2020 1:32:46 GMT
You know something else I am hyped for? I just thought of? Its been a looooonnngg time since DAI came out (as any of us know) and the gaming industry has changed monumentally in that time...I mean DAI itself is really a transition game in the first place. Gaming conventions have changed, graphical fidelity, even the quality of stories have all evolved over this time. So much so that some people have said that BioWare has even 'fallen behind' during this process (and I suppose Anthem may even indicate that). But I am looking forward to them using all these gameplay conventions and giving us a true modern day master piece that I suspect they are capable of. I think... whether that sounds like a good thing or not depends on one's feelings about modern gaming conventions. The words "true modern day master piece" actually made the hairs stand up on the back of my neck, imagining a Frankenstein's Monster of woke garbage wrapped up in vacuous, substanceless storytelling with enough plotholes to sink a battleship. Every edge sanded down to perfect harmlessness, every point rounded off to avoid even the appearance of threatening to discomfort anyone. Here's hoping that they've gone back to basics and are out to tell a raw and emotional story full of complexities and miserable compromises. With characters who struggle with themselves and the world they live in, instead of being written to make socio-political points without an inch of depth, and endlessly crank out shitty, quippy, obvious and boring one-liners. Christ, it'll be awesome if the game turns out to be good. To have even a little bit of universal balance restored. An old-fashioned and bona fide Bioware RPG. Remember those? Yes, I remember this its called Mass Effect Andromeda. Jokes aside though...I mean A. there is always a concern that your predictions of doom will come to pass. Now I often do wonder just how pervasive 'woke media' actually is versus how much people somtimes over react to things...because the stuff out there that I think are legitimatley woke is rare. And B....well I forgot the B or it could just be a repitition of A. But again I am not overly worried about that stuff happening in 4 because I do not think BioWare has done...that...kind of stuff. Dragon Age especially while it has gotten acused of such the last entry in the franchise, Inquisition, was certainly chalk full of everything you described. Plus, while I have mixed feelings on THIS little nuggest everything in their media and marketing at this point, BTS, the trailer in 2018, the pictures, TVN point to a game that is at least going for a much darker tone. Whether or not this is a good thing or not, whether or not BioWare will execute it properly, whether or not it will only by darker in terms of ambient light levels and not mature story telling...we'll have to see when we get there. But, I guess the point is while at least the last two BioWare games have certainly had a mixed reception I'm not really judging DA 4 by them...but by Inquisition which is my greatest game of all time, and for all the reasons you list.
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Post by OhDaniGirl on Sept 17, 2020 2:47:38 GMT
I can't wait for the OST. The music got progressively better from Inquisition to Trespasser, imo. If they went with Trevor Morris again (and the 2018 teaser is anything to go by), I think we're in for a real treat.
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Post by smilesja on Sept 17, 2020 3:01:12 GMT
You know something else I am hyped for? I just thought of? Its been a looooonnngg time since DAI came out (as any of us know) and the gaming industry has changed monumentally in that time...I mean DAI itself is really a transition game in the first place. Gaming conventions have changed, graphical fidelity, even the quality of stories have all evolved over this time. So much so that some people have said that BioWare has even 'fallen behind' during this process (and I suppose Anthem may even indicate that). But I am looking forward to them using all these gameplay conventions and giving us a true modern day master piece that I suspect they are capable of. I think... whether that sounds like a good thing or not depends on one's feelings about modern gaming conventions. The words "true modern day master piece" actually made the hairs stand up on the back of my neck, imagining a Frankenstein's Monster of woke garbage wrapped up in vacuous, substanceless storytelling with enough plotholes to sink a battleship. Every edge sanded down to perfect harmlessness, every point rounded off to avoid even the appearance of threatening to discomfort anyone. Here's hoping that they've gone back to basics and are out to tell a raw and emotional story full of complexities and miserable compromises. With characters who struggle with themselves and the world they live in, instead of being written to make socio-political points without an inch of depth, and endlessly crank out shitty, quippy, obvious and boring one-liners. Christ, it'll be awesome if the game turns out to be good. To have even a little bit of universal balance restored. An old-fashioned and bona fide Bioware RPG. Remember those? Well at least the sites won't be infested with CPDR superfans trying to attack us anymore if DA4 is very good. (Which I know it will be. )
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Post by arvaarad on Sept 17, 2020 3:08:26 GMT
Here's hoping that they've gone back to basics and are out to tell a raw and emotional story full of complexities and miserable compromises. Ehhhhh... if everything’s a miserable compromise, choices stop having weight. It’s harder to feel urgency about saving the world if that world is unrelentingly unpleasant. For me, the most promising parts of Tevinter Nights were the parts that dipped into strange new areas and magic, like the first view of the great Wolf in the Fade, or the ghost journey in Nevarra. Stuff that calls back to the early adventure games, where magic tended to be looser and more wild. Less rigid systems, and more direct pulls from fairytales. Where sometimes cheesy stuff happens, but that’s part of the charm. It’s magic, after all! Stuff like... for example... trees that spout poetry, or huge forests stuffed inside of titans, or flying ships. Stuff that paints a strange and wondrous world. A world worth saving. When Origins first came out, there was a definite trend toward media being edgier and darker, both in mood and in color palette. Just as an example, try to imagine Thor: Ragnarok coming out in the era of The Dark Knight. It’s an extreme example, but I think it’s fair to say that society was going through a goth phase at the time. We can still have complex choices and moral questions without getting stuck in the goth phase forever.
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Post by Noxluxe on Sept 17, 2020 3:11:13 GMT
Yes, I remember this its called Mass Effect Andromeda. Jokes aside though...I mean A. there is always a concern that your predictions of doom will come to pass. Now I often do wonder just how pervasive 'woke media' actually is versus how much people somtimes over react to things...because the stuff out there that I think are legitimatley woke is rare. And B....well I forgot the B or it could just be a repitition of A. But again I am not overly worried about that stuff happening in 4 because I do not think BioWare has done...that...kind of stuff. Dragon Age especially while it has gotten acused of such the last entry in the franchise, Inquisition, was certainly chalk full of everything you described. Plus, while I have mixed feelings on THIS little nuggest everything in their media and marketing at this point, BTS, the trailer in 2018, the pictures, TVN point to a game that is at least going for a much darker tone. Whether or not this is a good thing or not, whether or not BioWare will execute it properly, whether or not it will only by darker in terms of ambient light levels and not mature story telling...we'll have to see when we get there. But, I guess the point is while at least the last two BioWare games have certainly had a mixed reception I'm not really judging DA 4 by them...but by Inquisition which is my greatest game of all time, and for all the reasons you list. Oh, there are definitely instances of people overreacting to even just the appearance of wokeness. But the idea that wokeness isn't pervasive is a joke now. Almost every major and widely beloved franchise has splintered its fandom over the stuff. Remember when ardent Doctor Who, Star Trek and Toy Story fans were a thing? You know, last year? And no offense, but if I compiled the moments of convenient forgetfulness and insane stretches of logic you've happily made to try to defend Star War's writing into a single post, I could make a serious argument that your IQ drops twenty points whenever it comes up. And I don't see it in terms of 'the last two Bioware games having a mixed reception', I see what looks like a pattern of gradual decline. DAI wasn't shit by any means, and while there was wokeness in it and it presented a much more family-friendly and lighthearted and shallow image of Thedas than the preveious games, it also came out in 2014, at the very beginning of this craze. Andromeda came out in 2017 and was just overall lazier, exhibiting most of the same issues only a bit worse, while being way, way too similar to Inquisition in style and atmosphere. Going by that curve alone, the idea of a 2020 Bioware RPG is triggering my fight-or-flight instinct. No comment on Anthem. Never played it or even looked at it, don't give a damn. And so far I haven't seen anything substantial to indicate DA4's feel or look one way or the other. Ehhhhh... if everything’s a miserable compromise, choices stop having weight. It’s harder to feel urgency about saving the world if that world is unrelentingly unpleasant. For me, the most promising parts of Tevinter Nights were the parts that dipped into strange new areas and magic, like the first view of the great Wolf in the Fade, or the ghost journey in Nevarra. Stuff that calls back to the early adventure games, where magic tended to be looser and more wild. Less rigid systems, and more direct pulls from fairytales. Where sometimes cheesy stuff happens, but that’s part of the charm. It’s magic, after all! Stuff like... for example... trees that spout poetry, or huge forests stuffed inside of titans, or flying ships. Stuff that paints a strange and wondrous world. A world worth saving. When Origins first came out, there was a definite trend toward media being edgier and darker, both in mood and in color palette. Just as an example, try to imagine Thor: Ragnarok coming out in the era of The Dark Knight. It’s an extreme example, but I think it’s fair to say that society was going through a goth phase at the time. We can still have complex choices and moral questions without getting stuck in the goth phase forever. Uhm, I wasn't suggesting that the game should be outright nihilistic. The whole point of brutal and hard stories is that the glimmers of humanity and optimism are there, you just have to work to find and protect them. And I'm not sure I follow. Classic fairy tales are absolutely dark and gritty and full of misery, completely independently of the existence of wonder and magic and love and moral resilience. As are the most popular fantasy franchises of all time. And no offense, but can you give me an example of a piece of media where people generally had trouble rooting for anyone just because the story wasn't all feel-good? The idea is peddled often enough, but it never made sense to me. And I could list counterexamples of fans being all the more attracted to characters and societies specifically because they had to struggle to get anywhere from now until 2030. The way I see it we're regressing from being comfortable with mature stories to stuffing ourselves with pandering trussed-up children's content, not maturing past some obsession with darkness and despair.
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Post by smilesja on Sept 17, 2020 3:18:25 GMT
Yes, I remember this its called Mass Effect Andromeda. Jokes aside though...I mean A. there is always a concern that your predictions of doom will come to pass. Now I often do wonder just how pervasive 'woke media' actually is versus how much people somtimes over react to things...because the stuff out there that I think are legitimatley woke is rare. And B....well I forgot the B or it could just be a repitition of A. But again I am not overly worried about that stuff happening in 4 because I do not think BioWare has done...that...kind of stuff. Dragon Age especially while it has gotten acused of such the last entry in the franchise, Inquisition, was certainly chalk full of everything you described. Plus, while I have mixed feelings on THIS little nuggest everything in their media and marketing at this point, BTS, the trailer in 2018, the pictures, TVN point to a game that is at least going for a much darker tone. Whether or not this is a good thing or not, whether or not BioWare will execute it properly, whether or not it will only by darker in terms of ambient light levels and not mature story telling...we'll have to see when we get there. But, I guess the point is while at least the last two BioWare games have certainly had a mixed reception I'm not really judging DA 4 by them...but by Inquisition which is my greatest game of all time, and for all the reasons you list. Oh, there are definitely instances of people overreacting to even just the appearance of wokeness. But the idea that wokeness isn't pervasive is a joke now. Almost every major and widely beloved franchise has splintered its fandom over the stuff. The last I want to talk about is whether a game/movie/book is "woke" or "racist/sexist" please take that stuff to the skepticism thread if you all want to continue that discussion.
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Post by Noxluxe on Sept 17, 2020 3:39:11 GMT
The last I want to talk about is whether a game/movie/book is "woke" or "racist/sexist" please take that stuff to the skepticism thread if you all want to continue that discussion. *shrug* Fair enough. The subject is dropped.
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Post by arvaarad on Sept 17, 2020 3:58:21 GMT
And no offense, but can you give me an example of a piece of media where people generally had trouble rooting for anyone just because the story wasn't all feel-good? GoT had no shortage of problems in the later seasons, but I would argue that one of those problems was the unrelenting misery of the world. Yes, there were some battles where people survived when they should have died. But I would argue that even if they had died (and even if the other writing issues were fixed), it wouldn’t have had the emotion of earlier deaths, because everyone’s gone through a meatgrinder of suffering by that point. And I should clarify, I’m not looking for stories to be feel-good. When I imagine a beautiful world, I’m thinking “beautiful” the way the fair folk of the old fairytales are beautiful, or beautiful the way an asymmetrically scarred face is beautiful. Strange and beautiful, dangerously beautiful, ugly-beautiful. Beautiful like a forest rather than a garden. There are “garden beautiful” worlds where choices are just as meaningless as they would be in the meatgrinder worlds, because the things that live in them aren’t allowed to be strange.
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Post by smilesja on Sept 17, 2020 4:31:07 GMT
Just for once I would like my adult stories to be light hearted, no need for it to be doused in neverending darkness because the writer feels it's "adult."
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Post by Noxluxe on Sept 17, 2020 5:54:20 GMT
GoT had no shortage of problems in the later seasons, but I would argue that one of those problems was the unrelenting misery of the world. Yes, there were some battles where people survived when they should have died. But I would argue that even if they had died (and even if the other writing issues were fixed), it wouldn’t have had the emotion of earlier deaths, because everyone’s gone through a meatgrinder of suffering by that point. And I should clarify, I’m not looking for stories to be feel-good. When I imagine a beautiful world, I’m thinking “beautiful” the way the fair folk of the old fairytales are beautiful, or beautiful the way an asymmetrically scarred face is beautiful. Strange and beautiful, dangerously beautiful, ugly-beautiful. Beautiful like a forest rather than a garden. There are “garden beautiful” worlds where choices are just as meaningless as they would be in the meatgrinder worlds, because the things that live in them aren’t allowed to be strange. Really? I've never heard that take before, and I'm also not sure I see the logic. For the most part, I'd say that Westeros is presented more cynically in the first half of the show than the latter, and that the series' greatest moments of the characters getting tortured by the plot happen long before the loss of interest you're talking about, and made interest spike rather than wane. If I may offer a counter-perspective, the effect you're describing might have occurred more because the characters simply stopped acting like themselves, and since the characters were what people loved and made the world worth rooting for that naturally disconnected people from the show. That's certainly how I felt. And if that kind of 'beautiful world' is what you're interested in, then I completely agree. Same here. But the whole point of fairy tales is that they're quintessential stories about human nature. That's what makes them ugly-beautiful. What makes them true, even though they're wrapped up in imagery and fantastic and impossible events. When you start trying to tell the stories while filing away the actual prickly bits, what you get is specifically what you call 'garden beautiful'. Inauthentic preachings. Essentially meaningless because they try to tell moral stories about people who aren't what people actually happen to be. In my opinion, that's the direction Bioware seems to have been going in since ME3, with Inquisition and Andromeda. Sanitized medieval fantasy and sanitized sci-fi fantasy, instead of fairy tale fantasy and true sci-fi, full of easy hand-waves and fun quips in place of real conversations about people and events that affect them. Just for once I would like my adult stories to be light hearted, no need for it to be doused in neverending darkness because the writer feels it's "adult." Uhm. What you're saying with this post is first that you aren't given access to a lot of lighthearted stories for adults, and then that the darkness in the stories you do get is actually never-ending, rather than just there. As in, there aren't points of light and warmth and hope in them at all. I don't want to call you a liar, but assuming that you and I are living in the same universe with the same medias I have a really hard time believing that either of those things are true.
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Post by Deleted on Sept 17, 2020 6:54:42 GMT
I would like more wondrous creatures in a 'beautiful world' which aren't automatically hostile. Rhyming trees, Lady of the Forest, things which can have a conversation and we don't have to kill. Having different pathways of interaction and allowing these creatures to be killed is acceptable, but I wish more Bioware creatures had other methods of interaction than 'chop until it stops moving.'
Along that line, I hope for more 'optimal path' outcomes. Not for every choice, but I liked said Lady of the Forest quest where we can end the curse and her suffering rather than side with elves or werewolves. Geth and quarians. Saving Connor (ignoring that we leave an abomination unchecked in the castle for who knows how long we're in the Circle).
Not every choice needs to have an optimum result but those feel so much more rewarding given the hoops we have to jump through to reach them. If every major choice is going to be mage vs templar again I'll be disappointed. Some cases like Tevinter vs Qun might be inevitable, but I hope there could be a 'Lucerni has tentative alliance with less-dogmatic Qun group' option if we really work for it.
Maybe this would all be too woke in having a golden ending. I don't think showing that there are people who aren't extremists is a bad thing, though. Perhaps given current politics having become so extreme it's reflected in the games. It would be nice to see that current leadership of the factions is extreme but the average person has a voice which can dissent and steer the course back to moderation. Sounds like that would go with the theme of the PC starting off as powerless.
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Post by gervaise21 on Sept 17, 2020 14:54:09 GMT
I would like more wondrous creatures in a 'beautiful world' which aren't automatically hostile. Rhyming trees, Lady of the Forest, things which can have a conversation and we don't have to kill. I'm hoping Rocky Blue Face is going to be like this. The Lady of the Forest was a spirit of the land, not called out of the Fade, and I always wondered if there might be more like her elsewhere in the world. Same with the Poet Tree. As you say, being able to interact with and eventually help but not kill these fantastical creatures was really satisfying. I definitely wouldn't mind see more of this.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by Giant Ambush Beetle on Sept 17, 2020 15:16:34 GMT
Just for once I would like my adult stories to be light hearted, no need for it to be doused in neverending darkness because the writer feels it's "adult." None of the Dragon Age games was ever, even remotely, not even toe-in, in the never ending darkness zone.
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vertigomez
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Post by vertigomez on Sept 17, 2020 16:00:57 GMT
Checking out Solas and Sera's banter, and this line is interesting
Solas: Some of your forces, valuable until now, have no interests beyond creating disruption. Chaos for its own sake. They must be repositioned where they can do no harm, or removed if necessary. You replace them with organizers willing to build a new system and carry out the ugly work that must be done.
I wonder if, perhaps, we'll be able to recruit agents that Solas has abandoned?
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∯ Oh Loredy...
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gervaise21
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August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Sept 17, 2020 16:06:12 GMT
Solas: Some of your forces, valuable until now, have no interests beyond creating disruption. Chaos for its own sake. They must be repositioned where they can do no harm, or removed if necessary. You replace them with organizers willing to build a new system and carry out the ugly work that must be done. I wonder if, perhaps, we'll be able to recruit agents that Solas has abandoned?
This may well be a possibility. However, his words there are why I don't think those cultists are acting independently of him. At the very least, if he didn't approve of what they were doing, he would eliminate them because their actions could harm his plan. After all, it wouldn't be difficult for him to do this seeing as apparently he can even kill dwarves in their sleep.
Also, I think by remove he means kill rather than simply make redundant from the organisation. However, I have already suggested one person he already "killed" in the Fade and thus who may in fact not be dead and that is Felassan. Now he would be a very interesting recruit to have on our side.
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xerrai
N3
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Post by xerrai on Sept 17, 2020 17:09:17 GMT
Just for once I would like my adult stories to be light hearted, no need for it to be doused in neverending darkness because the writer feels it's "adult." None of the Dragon Age games was ever, even remotely, not even toe-in, in the never ending darkness zone. Yeah that sounds more like the Witcher's thing. I'm not saying its a bad game, it actually one of my favs, but it is a rather dour setting. Let's say there's a case where the main characters enters a warehouse full of trained enemy war dogs. But they are starving. There are two options: save the dogs by releasing them or let them die since you believe they can't be re-trained or not worth the time. In Dragon Age, if we choose to save them, we may get a new squad of war dogs for our operation and maybe even a pat on the shoulder by saving the poor puppers. Do the same thing in the Witcher and odds are they will either attack you immediately or go out and eat children or something.
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Deleted
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guest@proboards.com
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Post by Deleted on Sept 18, 2020 8:55:13 GMT
Checking out Solas and Sera's banter, and this line is interesting Solas: Some of your forces, valuable until now, have no interests beyond creating disruption. Chaos for its own sake. They must be repositioned where they can do no harm, or removed if necessary. You replace them with organizers willing to build a new system and carry out the ugly work that must be done. I wonder if, perhaps, we'll be able to recruit agents that Solas has abandoned? I think the 'ugly work that must be done' starts with killing the previous agents who 'need to be removed.'
Granted, there could be a quest where we hear of defectors and have to rescue them for their intel before Solas' agents 'remove' them.
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vertigomez
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Post by vertigomez on Sept 20, 2020 22:31:41 GMT
I am here on the first page of the hype train. I've wanted to be part of the hype train since I've joined the Bioware fan forum and heard the nostalgic stories of other fans about what it was like to be on the DA2 and DAI hype trains. And I was like, there is where I want to be. YOUR POST REMINDED ME OF THIS AAHHHHHH glorious. that's what you're in for, bsn. i hope ur ready
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Buckeldemon
Now stealin' more kidz.
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buckeldemon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Buckeldemon on Sept 21, 2020 0:24:09 GMT
glorious. that's what you're in for, bsn. i hope ur ready The 1.3 years I have been around here, I have seen some of this already... accurate. Not sure about the rest.
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Rascoth
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Post by Rascoth on Sept 21, 2020 5:30:05 GMT
glorious. that's what you're in for, bsn. i hope ur ready Considering my only warning point on official BSN was from plant romance thread... I'd say this video's pretty accurate I'm still surprised I only got that one.
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