mattjamho
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by mattjamho on Jul 5, 2021 16:59:16 GMT
Then we have this character from the teaser trailer. Could possibly be the same as the bare chested dude in the latest image. These look to be in the same city as the latest concept art, judging from the window on the top right. However, the majority of the architecture in the latest concept art seems more like that in this image below, which we have all assumed must be somewhere in Tevinter. Mind you, I've already said on the Twitter discussion thread that since Tevinter once occupied Antiva, having some similarities in architecture isn't totally impossible. Also, what do you make of the fiery glow both in the latest art and in the teaser trailer? Extra intense street lighting or is the city on fire? I think it's assumed the top image is Antiva and the bottom Tevinter right? As for where the new concept takes place, visually it matches more with the 'Antiva' image. It has very similar colours, and on the top right of the concept there is a suggestion of the same window shapes as the 'Antiva' image.
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Post by gervaise21 on Jul 5, 2021 17:11:45 GMT
I'm guessing Minrathus, is under siege for some reason. Well if that is Minrathous and it is under siege then the likely besieger would be the Antaam of the Qun, or possibly a fleet of dreadnoughts (or both, thereby cutting it off by land and by sea). This happened before, back during the Steel Age I believe, and Minrathous weathered the storm through its strategically defensible position and the fact they can store vast supplies in their catacombs sufficient for a year long siege, which is probably longer than the invading army would be capable of, particularly this time round if the Antaam do not have the backing of the rest of the Qun to keep the supply lines going. However, it could equally be Antiva City that is under siege if the Qunari have got that far. However, you would think you would see the Crows fighting Qunari if that were the case, not killing off potential allies against them. After all, it is not in the interests of the Venatori or Tevinter that the surrounding nations are conquered by the Qun.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by theascendent on Jul 5, 2021 17:37:02 GMT
I have a sneaking suspicion on what the Crows are doing in Tevinter. We know that the Qunari will invade Antiva since their covert coup with the Talon defector failed so they will go more overt (and drag the rest of the Chantry Orthodox Thedas against them, they might not like Tevinter, but when they attack a fellow Chantry nation, the Divine will have no choice but to retaliate). The people who rule Antiva may have lost faith in the Crows to protect themselves (they lost half their leadership to one defector) so instead of trying to save the country they will try and save themselves. They hired the Crows to steal a powerful magical artefact from Tevinter, one that creates an impenetrable shield/barrier over a limited area (the one that looks like the dome/shimmer effect we see in a Palace like structure in Antiva) the leaders, the ones who paid the Crows to do this, will then take everything/everyone they can into the Palace, activate the artefact and weather the storm of the Qunari invasion. Our job in Antiva is to find a way into the palace, steal back the artefact because we need it more than they do and deal with the inevitable civil war that will happen because the people in power didn't want to expend their power to save the nation they are supposed to rule/lead.
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Post by gervaise21 on Jul 5, 2021 21:05:51 GMT
They hired the Crows to steal a powerful magical artefact from Tevinter, This has some mileage as a plot. I've mentioned previously how that aura around the castle structure could simply indicate it is Antiva City's Circle of Magi, so perfectly capable of producing their own magical protection. However, it is possible the Crows want to obtain a magical artifact that is capable of stemming the tide and they have likely heard that the Venatori made quite a collection of magical items in recent years, or alternatively there is the Archon's palace that apparently has a museum of ancient relics and may be the Crows acquire information that suggests one of those dusty old relics could prove useful. It is even possible that a certain Dread Wolf, or his followers, manipulate them into tracking down an item that they need but don't want certain parties realising the fact; hence using the Crows to do their dirty work. So there are plenty of reasons the Crows could be in Tevinter on behalf of their Crow leadership if the situation with the Qun is that dire. Of course, what the Crows really need to drive back the Qun is a cohort of dragons. That did the trick back in the Steel Age. Unfortunately for them, their Witch of the Wilds was killed by Alistair. Still, what if someone else could be found who could command the dragons? (The teaser trailer promised dragons)
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Post by fairdragon on Jul 6, 2021 7:18:12 GMT
Do you forgot this? Hrungr Dec 28, 2020 at 9:29am Not that I expect there was much doubt about it, but this location is definitely Antiva. The video clip on Sean's Artstation is labeled "antiva-shot" You understand me wrong. I mean the sea artwork. Sorry, have placed the comment badly. I thought this label related to all the other city by the sea artwork but specifically NOT including this neon lit night time city view. If this is tevinter. What is with the concept art with the mage, is that then antiva? I don't belive so. If you mean the one with the lady mage on a back street, I definitely assumed that was Tevinter as well. It seemed to go with the neon lit one. But then we haven't a concept art for antiva, because there are always 4 different fraction. Also this one from the teaser trailer: So if the latest shot is from Tevinter, that would make 4 Tevinter concept arts. I don't think so.
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Post by fairdragon on Jul 6, 2021 7:32:21 GMT
Does it give a map where you exactly see how far they have conquered? According to Tevinter Nights and the comic series, they started off in Qarinus/Ventus, which is to the left (west) Arlathan Forest on the north coast. They then proceeded down the eastern seaboard of the Nocen Sea, ending with Neromenian in Dark Fortress, which is by that indentation about two thirds of the way down the eastern coast. Assuming the navy is part of the Antaam, then to prevent any help arriving by sea, the logical thing would be to blockage the Ventosus Straits, which is the stretch of water between the headland to the west of Qarinus/Ventus and Seheron. It is possible that Vyrantium (at the foot of the Nocen Sea) is still free but that depends on how long after Dark Fortress we enter to the story and how much effort Tevinter put into defending it. They have been pitiful up to now. Also, Rasaan took at detachment of the Antaam with her to track down Genetivi and Co on the Silent Plains and she was specifically looking for information on Solas, so it is possible there is a method to their conquest that is directing efforts towards sites that could be connected with the ancient elves. Both Qarinus and Neromenian are very ancient human cities that could well have been constructed on top of elven ruins. The Qun also seemed to be trying to infiltrate Arlathan Forest as well. So no real card. But thank you for the information.
I want to see a map because we don't know how far they have advanced inland. You can go over the mountains or all the way around to Free Marches and then enter antiva. Or You go over Sea. Maybe I'm missing something.
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Post by fairdragon on Jul 6, 2021 7:42:27 GMT
I have a sneaking suspicion on what the Crows are doing in Tevinter. We know that the Qunari will invade Antiva since their covert coup with the Talon defector failed so they will go more overt (and drag the rest of the Chantry Orthodox Thedas against them, they might not like Tevinter, but when they attack a fellow Chantry nation, the Divine will have no choice but to retaliate). The people who rule Antiva may have lost faith in the Crows to protect themselves (they lost half their leadership to one defector) so instead of trying to save the country they will try and save themselves. They hired the Crows to steal a powerful magical artefact from Tevinter, one that creates an impenetrable shield/barrier over a limited area (the one that looks like the dome/shimmer effect we see in a Palace like structure in Antiva) the leaders, the ones who paid the Crows to do this, will then take everything/everyone they can into the Palace, activate the artefact and weather the storm of the Qunari invasion. Our job in Antiva is to find a way into the palace, steal back the artefact because we need it more than they do and deal with the inevitable civil war that will happen because the people in power didn't want to expend their power to save the nation they are supposed to rule/lead. But you can also argue that the Venatori come to get this artifact back. So that the scene is in antiva. I think we will see.
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Post by fairdragon on Jul 6, 2021 10:18:54 GMT
We got 4 scenes in the teaser, 4 short storys and 4 Concept arts. I must correct myself. So if the latest shot is from Tevinter, that would make 4 Tevinter concept arts. I think I have to show what I mean. Tevinter: 1)Behind the scene teaser: 2) short story: 3)teaser trailer: 4)instagram: Antiva: 1)Behind the scene teaser: 2) short story: 3)teaser trailer: 4)instagram: [ I have forgot the behind the scene teaser last time. We have 4 concept art from instagram and 4 factions were advertised.
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Post by Giant Ambush Beetle on Jul 6, 2021 10:22:19 GMT
Once again we get another character concept art, this time showing of the notorious Assassin's Guild that rules Antiva. Is that batwoman?
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Post by fairdragon on Jul 6, 2021 10:26:55 GMT
Is that batwoman? i found the flying also very interesting. I am very Interested how they are going to build it in lore.
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Post by gervaise21 on Jul 6, 2021 15:06:16 GMT
i found the flying also very interesting. I am very Interested how they are going to build it in lore. Whilst it has never been possible to magically fly in the lore, it has been possible to levitate objects both in the spell lore in the Core Rule Book and in the novel Last Flight, although this was only meant to be objects, not living being, although Dorian did mention about flying cows over Minrathous. However, it was possible in the spell lore to also move things using wind weaving. So if they wanted to make it possible for people to actually fly, rather than simply glide from a higher position to a lower one (which could be what the person in the picture is doing), they could invent a cloak that is magically infused with levitation and then have a mage wind weave you to where you wish to go. Or they could simply hand wave the anomaly and say that flying was always possible if you had the right knowledge and the people in the south didn't. Then the Crows discovered an old tome that gave them insight on the matter. Remember that Corypheus was able to fly short distances, so it is possible to fly with magic (probably an elven thing so he got the knowledge from the orb). Then again, Meredith seemed to be able to fly and she wasn't even a mage, just doing so by the power of red lyrium. So there is scope for them to introduce flying whether a mage or not. They do have the programming power for it, as evidenced by Anthem and DA4 is using Anthem coding.
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Post by gervaise21 on Jul 6, 2021 15:18:12 GMT
I want to see a map because we don't know how far they have advanced inland. You can go over the mountains or all the way around to Free Marches and then enter antiva. Or You go over Sea. Maybe I'm missing something. I don't think you can go over the mountains with a large force. As you say, they could swing round the southern end and enter the Freemarches but that would involve them fighting their way through there before they got to Antiva. So the more likely route would be around the northern end of the mountains down the pass between the mountains and Arlathan Forest. That would take them directly into northern Antiva and seems the more likely one considering how worried the Crows were about the possibility and, allegedly, Strife's group of elves had sight of the secret plans of the Qunari which suggested that was where they were headed next (like the leaders of the Antaam are just going to leave them lying around - duh). To be honest, I never understood why they would invade Antiva at all until they had conquered Tevinter. So long as they don't break the Llomerryn Accord, the southern nations are likely to hold back from taking sides in the conflict because they don't want to invite trouble (even though it would eventually find them if Tevinter falls). However, if the Antaam have an ulterior motive to mere conquest, because they are seeking to neutralise the threat from Solas, then it may well be that Antiva has something important that the Qun need against him and sensible strategy means nothing when it is a matter of survival. So it will be interesting to see how they explain the actions of the Antaam in the next game.
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Post by Absafraginlootly on Jul 7, 2021 2:08:32 GMT
i found the flying also very interesting. I am very Interested how they are going to build it in lore. Whilst it has never been possible to magically fly in the lore, it has been possible to levitate objects both in the spell lore in the Core Rule Book and in the novel Last Flight, although this was only meant to be objects, not living being, although Dorian did mention about flying cows over Minrathous. However, it was possible in the spell lore to also move things using wind weaving. So if they wanted to make it possible for people to actually fly, rather than simply glide from a higher position to a lower one (which could be what the person in the picture is doing), they could invent a cloak that is magically infused with levitation and then have a mage wind weave you to where you wish to go. Or they could simply hand wave the anomaly and say that flying was always possible if you had the right knowledge and the people in the south didn't. Then the Crows discovered an old tome that gave them insight on the matter. Remember that Corypheus was able to fly short distances, so it is possible to fly with magic (probably an elven thing so he got the knowledge from the orb). Then again, Meredith seemed to be able to fly and she wasn't even a mage, just doing so by the power of red lyrium. So there is scope for them to introduce flying whether a mage or not. They do have the programming power for it, as evidenced by Anthem and DA4 is using Anthem coding. Oh sure with Corypheus' at-will flight, morrigan's bird transformation flight*, and all the levitating buildings in Tevinter I could easily see flying being a thing in the next game, done by powerful mages, other wise everyone would do it. It's not like it's on the list of impossible things like teleporting or resurrection. I could see them adding verticality to da4 and giving different ways of traveling up and down to each class: • levitation/short range flight for mages (similar to Andromeda's jump jet and biotic hover) • acrobatics/parkouring up walls for rogues • grappling hook for warriors (like the Grappling Chain ability of the Battle Master tree in DAI. But instead of just throwing it at enemies to drag them to you, you can also throw it at a ledge to drag yourself up) *As an aside I'd love to see this specialisation brought back someday but done better.
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Post by gaycaravaggio on Jul 7, 2021 2:12:10 GMT
I've wondered if they're not so much flying but gliding, like some species of animal do. They might have jumped off from some greater height then glided past. Or perhaps it is only to make the assassins look cool in concept art and nothing reflective of anything in the game.
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Post by Absafraginlootly on Jul 7, 2021 2:18:20 GMT
I did assume that the crows were meant to be jumping from roof top to roof top while fighting as an example of their skill as highly dextrous assassins.
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Post by gaycaravaggio on Jul 7, 2021 5:12:02 GMT
Also, I might have missed people talking about this, but we've been seeing rapiers/rapier-esque swords pop up a lot in the Crows' concept art for DA4. Unless I'm just balls at discerning types of weapons, which is also likely.
It would be cool to see more Antivans wielding different types of weapons. I wonder if Josephine or Zevran had ever been trained to use a rapier...
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Post by Hanako Ikezawa on Jul 7, 2021 5:49:01 GMT
Also, I might have missed people talking about this, but we've been seeing rapiers/rapier-esque swords pop up a lot in the Crows' concept art for DA4. Unless I'm just balls at discerning types of weapons, which is also likely. It would be cool to see more Antivans wielding different types of weapons. I wonder if Josephine or Zevran had ever been trained to use a rapier... Well, if you romance Josephine then Adorno brings a couple rapiers to use in the duel with the Inquisitor. Zevran probably has, since I imagine he's been trained in the use of all weapons, but Josephine I doubt it. Besides everything about her being against it personally, according to the lore and devs "Women have strictly defined roles in Antiva. They are considered pure and delicate and not allowed to participate in combat, among other things. However it's fairer to say this is an Antivan ideal of femininity which does not always match up well with the reality."
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Post by gaycaravaggio on Jul 7, 2021 7:17:46 GMT
Also, I might have missed people talking about this, but we've been seeing rapiers/rapier-esque swords pop up a lot in the Crows' concept art for DA4. Unless I'm just balls at discerning types of weapons, which is also likely. It would be cool to see more Antivans wielding different types of weapons. I wonder if Josephine or Zevran had ever been trained to use a rapier... Well, if you romance Josephine then Adorno brings a couple rapiers to use in the duel with the Inquisitor. Zevran probably has, since I imagine he's been trained in the use of all weapons, but Josephine I doubt it. Besides everything about her being against it personally, according to the lore and devs "Women have strictly defined roles in Antiva. They are considered pure and delicate and not allowed to participate in combat, among other things. However it's fairer to say this is an Antivan ideal of femininity which does not always match up well with the reality." Wasn't Josephine trained to be a bard sometime in her young adulthood? It's very likely she knows how to fight. And she did, after all, kill someone on accident. I think that was the trigger for her turning against violence, so I'm a little reluctant to put a blanket assumption on the idea she was always against violence. It's possible that she thought nothing of the violence, given her abstract idea of being bard, until the reality came crashing down on her.
Besides, wasn't the idea that women don't participate in combat in Antiva more from the early parts of the franchise? Or was this a recent thing? Furthermore, even with that, I feel as though there's always exceptions. For example, there's definitely female Antivan Crows, such as the one in the concept art.
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Post by Hanako Ikezawa on Jul 7, 2021 8:12:41 GMT
Well, if you romance Josephine then Adorno brings a couple rapiers to use in the duel with the Inquisitor. Zevran probably has, since I imagine he's been trained in the use of all weapons, but Josephine I doubt it. Besides everything about her being against it personally, according to the lore and devs "Women have strictly defined roles in Antiva. They are considered pure and delicate and not allowed to participate in combat, among other things. However it's fairer to say this is an Antivan ideal of femininity which does not always match up well with the reality." Wasn't Josephine trained to be a bard sometime in her young adulthood? It's very likely she knows how to fight. And she did, after all, kill someone on accident. I think that was the trigger for her turning against violence, so I'm a little reluctant to put a blanket assumption on the idea she was always against violence. It's possible that she thought nothing of the violence, given her abstract idea of being bard, until the reality came crashing down on her.
Besides, wasn't the idea that women don't participate in combat in Antiva more from the early parts of the franchise? Or was this a recent thing? Furthermore, even with that, I feel as though there's always exceptions. For example, there's definitely female Antivan Crows, such as the one in the concept art.
Not all bards were like Leliana. According to Cole and her writer clarifying, Josephine performed her bard duties by dancing, playing a stringed instrument, and making conversation and singing. And she wasn’t trained like Leliana, but more she and some university friends tried it. As for the man she killed, she pushed him away when he tried to kill her sending him down some stairs, and she doesn’t even think what happened before should be called a fight but a scrap which implies not much training and there weren’t even weapons until he drew a knife which was when she pushed. Plus she said she wasn’t one for long, and when talking about what lured her to it violence wasn’t one of them but rather the idealized stories of them (like how we paint certain groups as far more idealized than the reality such as knights). Now sure she may know how to defend herself, but that’s a lot different than knowing how to use a sword. As for Antivan women in general, as the devs said it is more an Antivan ideal more than an objective reality. The higher classes very much more stick to these ideals, while some lower class ones don’t hence why some women join the Crows or are prostitutes and so on.
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Post by gervaise21 on Jul 7, 2021 10:13:59 GMT
according to the lore and devs "Women have strictly defined roles in Antiva. They are considered pure and delicate and not allowed to participate in combat, among other things. However it's fairer to say this is an Antivan ideal of femininity which does not always match up well with the reality." Besides, wasn't the idea that women don't participate in combat in Antiva more from the early parts of the franchise? Or was this a recent thing? Furthermore, even with that, I feel as though there's always exceptions. For example, there's definitely female Antivan Crows, such as the one in the concept art. Actually, so far as I can tell this was only the opinion of David Gaider when asked on the matter of women in Antiva and never officially part of the lore (as in it has appeared in codices in game or in the lore books), so it is quite possible that current writers might choose to ignore it. However, it is said that outside of the Crows the Antivans aren't known for their martial prowess because they are principally a nation of merchants, who prefer to use other means such as diplomacy to further their interests and when that fails they use the Crows. The reason they have no standing army is that the threat of the Crows has proven an effective deterrent against invasion, except when it comes to the Qun. This probably explains why they fell so easily the first time round, when taken by surprise, and why the Crow leadership know it is going to fall to them to prevent a similar fate in the present. When it comes to customs and traditions of a country, generally it does seem to reflect more how the nobility see the matter than the ordinary people. Orlais is known as the Masked Empire but that is only among the nobility and their servants. It is forbidden to wear a mask if you are not noble and since it is more a status symbol and to conceal your facial expressions rather than the identity of the individual, there wouldn't really be much point in the general populace resorting to them, even though in DAI they had merchants doing this. So I think so far as Antiva is concerned, the comment about women would only apply to the noble class even if it is still regarded as part of the lore. It is also possible that learning how to fence with a foil or rapier would not be seen as unfeminine owing to the fact that this style of swordplay relies on correct form, agility and finesse rather than the strength and brute force needed for a long sword, so could still be seen as acceptable for a noble woman to indulge in as a pastime. So if that was the case, even outside of the Crows it could be seen as a traditional activity for both men and women.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by mattjamho on Jul 7, 2021 11:13:18 GMT
I'm not really getting 'flying' from this concept here, I guess some of them are: Looks more like a roof top fight, with the guy on the right jump down for the drama
I actually hope they don't include any sort of flying, that seems a little too high-fantasy/superheroy for everyday gameplay for myself. Although I know some people are really kean for pet Griffons:D
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Post by gervaise21 on Jul 7, 2021 14:36:26 GMT
Looks more like a roof top fight, with the guy on the right jump down for the dramaI initially thought that too but in the case of the figure on the right, where exactly are they jumping from? Their trajectory would also seem to be taking them past the edge of the building and down into the street. Plus it is normal when jumping onto an opponent from above to do so feet first, so dislodging or attacking them with force and stability, as the guy on the left is doing. Swooping down head first is not something you normally do unless you have some control over the downward thrust because of the instability caused by wind resistance. At the very least they should be descending with the arm outstretched and legs together, hoping they make contact with their target to break their fall. The cloaks may slow things up a bit but do not look designed for gliding, so gravity is going to take effect very quickly. The lady also appears to be standing on one foot balancing on the top of a dome as thought she only just alighted there, so where did she jump from? I appreciate it is probably just a story board scene or concept art to give a feel for the type of action they want too achieve but being so aerial does make me wonder if flying or at least enhanced jumping with controlled free fall is going to be a thing in the next game.
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inherit
3555
0
Apr 14, 2022 23:07:25 GMT
11,193
gaycaravaggio
Oy Gay
2,940
February 2017
gaycaravaggio
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by gaycaravaggio on Jul 7, 2021 19:33:01 GMT
according to the lore and devs "Women have strictly defined roles in Antiva. They are considered pure and delicate and not allowed to participate in combat, among other things. However it's fairer to say this is an Antivan ideal of femininity which does not always match up well with the reality." Besides, wasn't the idea that women don't participate in combat in Antiva more from the early parts of the franchise? Or was this a recent thing? Furthermore, even with that, I feel as though there's always exceptions. For example, there's definitely female Antivan Crows, such as the one in the concept art. Actually, so far as I can tell this was only the opinion of David Gaider when asked on the matter of women in Antiva and never officially part of the lore (as in it has appeared in codices in game or in the lore books), so it is quite possible that current writers might choose to ignore it. However, it is said that outside of the Crows the Antivans aren't known for their martial prowess because they are principally a nation of merchants, who prefer to use other means such as diplomacy to further their interests and when that fails they use the Crows. The reason they have no standing army is that the threat of the Crows has proven an effective deterrent against invasion, except when it comes to the Qun. This probably explains why they fell so easily the first time round, when taken by surprise, and why the Crow leadership know it is going to fall to them to prevent a similar fate in the present. When it comes to customs and traditions of a country, generally it does seem to reflect more how the nobility see the matter than the ordinary people. Orlais is known as the Masked Empire but that is only among the nobility and their servants. It is forbidden to wear a mask if you are not noble and since it is more a status symbol and to conceal your facial expressions rather than the identity of the individual, there wouldn't really be much point in the general populace resorting to them, even though in DAI they had merchants doing this. So I think so far as Antiva is concerned, the comment about women would only apply to the noble class even if it is still regarded as part of the lore. It is also possible that learning how to fence with a foil or rapier would not be seen as unfeminine owing to the fact that this style of swordplay relies on correct form, agility and finesse rather than the strength and brute force needed for a long sword, so could still be seen as acceptable for a noble woman to indulge in as a pastime. So if that was the case, even outside of the Crows it could be seen as a traditional activity for both men and women. Very interesting! Thank you for this thoughtful response. It's interesting, the differences between the nobility and the common folk. It's like two whole different worlds, sometimes.
I wonder how much intrigue they get up to in Antiva besides the stuff involving Antivan Crows. Lots of plotting and scheming via politicking? Perhaps not to Orlais's level, but there must be disputes that they'd prefer not to involve the Crows in, right?
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inherit
9459
0
Nov 24, 2021 20:18:46 GMT
5,628
SirSourpuss
7,694
Oct 16, 2017 16:19:07 GMT
October 2017
sirpetrakus
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, SWTOR
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Post by SirSourpuss on Jul 8, 2021 2:21:48 GMT
So, I've got a few problems with this. First of all, right shoulder looks dislocated, left hand, way out back, like she was twirling in some dance routine, not like she is trying to balance a really long sword on the other, or in any actual battle stance. Legs posed like her left leg should be forward, but isn't, that dagger is going to impale her leg, when she is about to bring it forward, that skirt isn't just cut on the side for ease of movement, but has various under layers, which should be good for protecting her leg from getting stabbed by her own dagger we mentioned previously, but would make the footing and balance even harder, which makes you wonder why even have her skirt have the openings on either side, especially when the left side doesn't seem to have an under layer, for no reason. Either that, or the artist forgot to draw her other leg, or it is in fact forward, poorly drawn and already stabbed by the dagger. In which case, such a trooper, doesn't even flinch at something that should be halfway through her inner thigh. And last, but not least, that mask better be made by Tony Stark, cause there's no way she can see through that. Too fucking solid, no eye holes that we can see of, I hope there's a IPS panel behind it, connected to microcameras on the front of her mask.
The suit isn't a mess from the waist up, but the dagger should be over the hip and pointing back, not toward her right inner thigh, though. Although that would probably mean that her sword and her dagger are sheathed on the same side. Eh, shouldn't be a problem to pick the right blade, of the two, for the appropriate hand, if she plans to dual wield, or use her dagger to parry.
7/10 overall, unlike most Marvel Comics women, she actually looks like one. It is ridiculous how we need to take special notice of that.
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inherit
Spirit talker
764
0
16,466
Giant Ambush Beetle
9,300
August 2016
giantambushbeetle
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by Giant Ambush Beetle on Jul 8, 2021 9:46:41 GMT
I always find it funny when assassins are dressed in skin tight leather, cloaks and masks with fancy visible weapons that just scream ''LOOK I'M A STEALTHY ASSASSIN DERP LOL''. Makes me facepalm every time.
In reality assassins were feared because they were expert sleeper agents and specialists in infiltration and covert operations, looking like normal people, leading ordinary lives, striking when nobody expected it. THOSE are assassins, experts try to blend in not to draw a ton of attention. Those batman-type assassins and rogues in games are juvenile romanticized fantasies.
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