MrGDL87
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 363 Likes: 1,178
inherit
497
0
1,178
MrGDL87
363
August 2016
mrgdl87
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by MrGDL87 on Jul 24, 2021 23:12:53 GMT
Hi everyone, I'm thinking about doing another playthrough of the trilogy but with a twist of killing as few enemies as possible. I'm just wondering if anyone has done this before and what their kill count by the end of ME3 was? I would be quite restrictive on myself on what I would consider a death, as I would include any kill to an enemy by Shepard (so I would even include geth drones, rachni and varren in the count) Now there are going to be areas where killing an enemy is going to be necessary, so I don't anticipate going through the whole trilogy without killing something. My tactic to start with would be to use stasis where possible and try to run by and then later (ME2 onwards) I would try tactical cloak and do the same. Normally I would play on insanity but if I did start this run, I think I would chicken out and go for an easier setting. So I've set this thread up to see if anyone has done this and what the final kill count was and then this gives me a target to strive for
|
|
sugarless
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 466 Likes: 1,393
inherit
3031
0
1,393
sugarless
466
January 2017
sugarless
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by sugarless on Jul 24, 2021 23:56:26 GMT
It's not really possible to trigger follow up stages of certain missions without killing everything that comes before it if that makes any sense. Sometimes you have to kill everything or the game just won't progress.
However, there are some areas where you can say run to the shuttle door (e.g. Disabled Collector Ship in ME2, final husk swarm) by just running through the enemies and clicking on the door/button/whatever.
Good luck!
|
|
inherit
♨ Retired
24
0
Nov 26, 2024 12:38:10 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Jul 25, 2021 1:47:02 GMT
One way is to run past all the enemies you can. Avoid completing any missions that don't forward the story. In ME2, complete all 5 side missions for firewalker after Horizon. After the collector ship, go get the IFF. Pick two squadmates you want to survive into ME3 by doing their loyalty missions before the collectors show up. In ME3, just do the main story. I would suggest doing the rachni mission ignoring the turian platoon. With the geth/quarian part, do the server mission, skipping the Koris mission. Choose geth or quarians. Then do the rest of the main story. Pick your ending though I doubt you have enough to get the green, if that's what you're aiming for.
I have never done a low death count playthrough when dealing with the enemy.
|
|
MrGDL87
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 363 Likes: 1,178
inherit
497
0
1,178
MrGDL87
363
August 2016
mrgdl87
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition, Dragon Age The Veilguard
|
Post by MrGDL87 on Jul 25, 2021 10:22:59 GMT
So I've just had a chance to start this Shepard up and I think it is going to be very difficult to keep the death count low. I started a new Shepard (War hero adept) with the bonus power of 'damping'. My original thought for choosing damping was to see if it would make some of the Geth immobile as I ran by. However this wasn't the case, I tried using damping on one of the drones and it destroyed it completely, so I needed to reload. I'm playing on casual and turned the squad powers to "defence only". The first step is Eden Prime. I'm not including Jenkins in the tally because that was mainly him being in the wrong place at the wrong time . I put all of Shepard's skill points in barrier because I have to invest some points here to unlock stasis. To start with, I think I lucked out in the first fight with the drones because Kaidan got knocked out straight away. This gave Shepard the opportunity to run by all the drones with her barriers up. This means that we got to the Ashley cutscene without destroying a drone or a trooper. The next combat was the Geth troopers. Again Shepard put up her barriers and made a beeline to the spaceport. The next conversation with the squad took place and then all the Geth decided to fall down during the conversation (these don't count as deaths alright... they just had temporary glitches in their system ) Next we had the cutscene with the husks and Shepard had no problems running by these to trigger the Saren cutscene. After this cutscene (again using Shepard's barrier ), she sprinted towards Nilus's body and managed to do this without killing anything. So up until this point, Shepard and co have not killed a thing. However, the next part is going to be a problem. This is the area between Nilus's body and the bomb site. When Shepard runs by the first two Geth to go down to the walkway, Kaidan and Ashley always take out the two Geth. I don't think there's a way for me to stop them doing that. I then tried sprinting down the runway towards the lift with Shepard's barrier up but there are too many Geth and she gets killed on approach. At this point, Shepard has unlocked Statis1 but even when I put one in stasis, there are too many. So I anticipate killing some enemies here. It was going so well until this point! I've tried a couple of times with just trying to sprint to the lift but no luck. I'll have to kill one or two but hopefully I'll manage to keep some alive.
|
|
inherit
2044
0
Nov 10, 2016 16:47:07 GMT
10,275
AnDromedary
4,446
Nov 10, 2016 16:30:09 GMT
November 2016
andromedary
|
Post by AnDromedary on Jul 29, 2021 15:43:49 GMT
So I've just had a chance to start this Shepard up and I think it is going to be very difficult to keep the death count low. I started a new Shepard (War hero adept) with the bonus power of 'damping'. My original thought for choosing damping was to see if it would make some of the Geth immobile as I ran by. However this wasn't the case, I tried using damping on one of the drones and it destroyed it completely, so I needed to reload. I'm playing on casual and turned the squad powers to "defence only". The first step is Eden Prime. I'm not including Jenkins in the tally because that was mainly him being in the wrong place at the wrong time . I put all of Shepard's skill points in barrier because I have to invest some points here to unlock stasis. To start with, I think I lucked out in the first fight with the drones because Kaidan got knocked out straight away. This gave Shepard the opportunity to run by all the drones with her barriers up. This means that we got to the Ashley cutscene without destroying a drone or a trooper. The next combat was the Geth troopers. Again Shepard put up her barriers and made a beeline to the spaceport. The next conversation with the squad took place and then all the Geth decided to fall down during the conversation (these don't count as deaths alright... they just had temporary glitches in their system ) Next we had the cutscene with the husks and Shepard had no problems running by these to trigger the Saren cutscene. After this cutscene (again using Shepard's barrier ), she sprinted towards Nilus's body and managed to do this without killing anything. So up until this point, Shepard and co have not killed a thing. However, the next part is going to be a problem. This is the area between Nilus's body and the bomb site. When Shepard runs by the first two Geth to go down to the walkway, Kaidan and Ashley always take out the two Geth. I don't think there's a way for me to stop them doing that. I then tried sprinting down the runway towards the lift with Shepard's barrier up but there are too many Geth and she gets killed on approach. At this point, Shepard has unlocked Statis1 but even when I put one in stasis, there are too many. So I anticipate killing some enemies here. It was going so well until this point! I've tried a couple of times with just trying to sprint to the lift but no luck. I'll have to kill one or two but hopefully I'll manage to keep some alive. Might be better not to play on casual, to give the enemies a few more hitpoints, so that your sqaddies can't just take them out immediately. You just have to figure out how much punishment you can take while still getting through. But I figure at least Normal should still be possible.
|
|
inherit
2044
0
Nov 10, 2016 16:47:07 GMT
10,275
AnDromedary
4,446
Nov 10, 2016 16:30:09 GMT
November 2016
andromedary
|
Post by AnDromedary on Jul 29, 2021 15:50:05 GMT
One way is to run past all the enemies you can. Avoid completing any missions that don't forward the story. In ME2, complete all 5 side missions for firewalker after Horizon. After the collector ship, go get the IFF. Pick two squadmates you want to survive into ME3 by doing their loyalty missions before the collectors show up. In ME3, just do the main story. I would suggest doing the rachni mission ignoring the turian platoon. With the geth/quarian part, do the server mission, skipping the Koris mission. Choose geth or quarians. Then do the rest of the main story. Pick your ending though I doubt you have enough to get the green, if that's what you're aiming for. I have never done a low death count playthrough when dealing with the enemy. Wouldn't it be best to get Samara and Thane for squad mates post Horizon, as their LMs also don't involve combat (and Morinth is the only casualty)?
Also, for side missions, there are also a bunch of N7 missions where you don't kill people: The one where you repair the solar shield, the where you recover the blackbox of that old crashed freighter on the cliffside, the one where you are on that space station with the rogue AI (though I think you have to do the one with the crashed ship in the sandstorm, where you are attacked by rogue LOKIs (though you may be able to run by them to the shuttle to some extent). That way, you don't have to do the Firewalker missions where you need to kill the geth with the Hammerhead.
|
|
inherit
♨ Retired
24
0
Nov 26, 2024 12:38:10 GMT
26,299
themikefest
15,635
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Jul 29, 2021 17:10:04 GMT
Wouldn't it be best to get Samara and Thane for squad mates post Horizon, as their LMs also don't involve combat (and Morinth is the only casualty)? How many enemies are killed before recruiting them vs doing Zaeed's and/or Kasumi's loyalty mission? The same for Lawson and Taylor. Taylor might have the least amount. Then just do the firewalker missions that don't involve the geth while completing the N7 missions that don't involve killing. Doing that might have it where the player may not have to complete 2 loyalty missions after the collectors board the SR2. Of course, that might cause no import into ME3 since two squadmates might not survive.
|
|
inherit
2044
0
Nov 10, 2016 16:47:07 GMT
10,275
AnDromedary
4,446
Nov 10, 2016 16:30:09 GMT
November 2016
andromedary
|
Post by AnDromedary on Jul 29, 2021 17:14:43 GMT
Wouldn't it be best to get Samara and Thane for squad mates post Horizon, as their LMs also don't involve combat (and Morinth is the only casualty)? How many enemies are killed before recruiting them vs doing Zaeed's and/or Kasumi's loyalty mission? The same for Lawson and Taylor. Taylor might have the least amount. Good point. Not sure, never counted enemies that closely.
And yea, Jacob's LM would probably be on the list. I was thinking about that one as well.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
11913
0
Nov 26, 2024 13:36:27 GMT
Deleted
0
Nov 26, 2024 13:36:27 GMT
January 1970
Deleted
|
Post by Deleted on Jul 29, 2021 17:58:02 GMT
Wouldn't it be best to get Samara and Thane for squad mates post Horizon, as their LMs also don't involve combat (and Morinth is the only casualty)? How many enemies are killed before recruiting them vs doing Zaeed's and/or Kasumi's loyalty mission? The same for Lawson and Taylor. Taylor might have the least amount. Then just do the firewalker missions that don't involve the geth while completing the N7 missions that don't involve killing. Doing that might have it where the player may not have to complete 2 loyalty missions after the collectors board the SR2. Of course, that might cause no import into ME3 since two squadmates might not survive. There are quite a number of enemies during Kasumi's LM that you face. In LE, the number can be slightly lower than in the OT because the second wave in the next to last area doesn't spawn, but that can be undone because the number of waves one might have to face in the last area seems to be rather variable in LE. I just finished Kasumi's LM on Insanity and only face 3 waves and the first one only had 3 enemies to it vs. my run on normal mode where I wound up facing at least 7 waves that spawned on top of each other (i.e. the next one spawning before I had taken out all the enemies in the previous wave). Since the waves in my insanity run did not spawn overlapping each other like that... I was able to take down Hocks shields the first time without allowing additional waves to spawn (simply by keeping one mook alive)... that tactic would not have worked during my normal run because the additional waves of enemies were already spawning on top of each other.
As a result, I'd be tempted to recruit Samara and do her LM. I'm pretty sure the total enemy count for Kasumi's LM is higher... particularly if you take down Wasea quickly (usiing the Cain) before all of her mooks spawn into that room.
|
|