CrazyRah
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
PSN: Hayke7
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR
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Post by CrazyRah on Nov 5, 2016 10:06:14 GMT
Whenever I hear a developer say "bigger and better" my skepticism increases exponentially Sure it could be all true but ME3 and a few other games have made me very cautious to pretty words It's called 'marketing' That said, I am not expecting this: I'm aware Kinda studying it at uni 5 days a week so pretty intimate with the entire process and then some. Reason why "bigger and better" increase the skepticism is because it's a fairly bland thing to say and really indicate absolutely bugger all. It's a trap to end up using those kinds of phrases And I don't expect a NMS either. That screamed fishy from miles away for months
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Post by SofNascimento on Nov 5, 2016 11:55:31 GMT
And I don't expect a NMS either. That screamed fishy from miles away for months So, like Star Citzen?
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Nov 5, 2016 14:25:14 GMT
I came into the series at ME2 and I honestly have nothing bad to say about Bioware. I felt the dialogue in both games was as natural and as realistic as it possibly could have been. In the majority of the scenarios when the characters would speak, I could honestly see it going down in that fashion. In other words very rarely did i encounter moments where I would say "aw c'mon he/she would not have done or said that". The games made me VERY mindful of what to say and made me wonder how the other character might react, but not in a cheap way....first time i played ME2 and that suicide mission? ...I was praying that I picked the right teammates for the mission and I genuinely did not want any of the characters to die. That is great character design and development. Every character felt unique and not a generic character with just a different skin applied. I know ME3 still gets heat to this day, but that game was great from start to finish as well and there was sense of dread urgency throughout that entire experience. Some may not have liked the ending, but the journey between ME2 and 3 outshined just about every other game (story-wise) from the ps3/360 era....i just don't see how some can condemn the entire game of ME3 when everything crafted up to the ending was done so well....they even created an extended cut to clarify some other aspects of the game, but the ending shouldn't be the deal breaker when everything else in the game was implemented with high production values. The problem is the destination has to have a proper pay-off. The destination is so piss-poor it makes the entire journey meaningless. The ending of Mass Effect 3 is the equivalent of having a good meal, only to find out in the end you get food poisoning. Yup. The big question they'll have to answer for me after ME3 is "After what you did to Shepard and the ME trilogy, why should I trust you again?"
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Post by Deleted on Nov 5, 2016 14:44:02 GMT
"Rise of a hero"
"Save humanity"
"More somethingsomething"
And the dreaded "Bigger than Skyrim"
I wouldn't put too much attention to buzzwords.
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SofaJockey
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Post by SofaJockey on Nov 5, 2016 15:04:16 GMT
"Rise of a hero" "Save humanity" "More somethingsomething" And the dreaded "Bigger than Skyrim" I wouldn't put too much attention to buzzwords. I think I saw a list of leaked Mass Effect Andromeda slogans... - "A forceful family"
- "Travel ahead. Stay ahead."
- "A stronger Initiative for a new day"
- "Next begins with you"
- "One Family, Our Future"
- "Secure the Future"
- "A new promise for a future time"
- "A stronger tomorrow"
- "Moving Ahead. Together"
- "Future/Forward"
- "Building a better tomorrow"
- "A future worth fighting for"
- "Can't turn back"
- "Must keep moving"
- "Own the future"
- "Go further"
- "Next begins with you"
- "No Quit"
Oh, hang on, I think I've mixed that list up...
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