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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by Vortex13 on Jun 3, 2022 20:01:06 GMT
True. Though, to compare, Pathfinder: Wrath of the Righteous had a story focused on a nation with a literal hellmouth at the center of it. Warhammer 40,000 is dark and depressing when it needs to be, but that is only partially to do to the nature of the setting. There is the perspective that is commonly presented to consider. Most 40K stories are focused almost entirely on the wars fought over planets and star systems; titanic battles that easily see the loss of ten million men as barely a footnote in logistical concerns. So naturally any story centered around the frontlines of a hellish warscape would look pretty dark. But the beauty of Rogue Traders is that you are not focused on the wars raging around the galaxy so the story isn't as nearly as dark as it would seem. What's more, Rogue Traders are kind of given free-reign in how they go about their duties to the Imperium of Man; especially those trader families which posses a Writ of Trade that was signed by the Emperor of Mankind himself during the Great Crusade. Having a piece of paper with the word of god saying that you are allowed to use whatever means are at your disposal to ensure that trade is expanded in humanity's favor means that the normal notions of extreme xenophobia or religious fanaticism common to the Imperium of Man can be lessened. Indeed, there are many Rogue Traders that work openly with the various alien races; even having them as members of their crew in certain cases. So...an economic Spectre? Pretty much, though with the unspoken caveat that the actual Spectres of the setting (the Inquisitors) can and will execute you for heresy should you get a bit too flippant with you bending of the Imperial creed.
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Mass Effect Trilogy, Dragon Age: Origins, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Psychevore on Jun 9, 2022 21:47:39 GMT
I've started a new game a while ago. A Kitsune again, which is, in my opinion, still bugged (shapechange into a human and you lose ALL natural attacks, not just your Kitsune bite attack, but all of them, except your fists. Dragon Disciple bite attack? Gone. Claw attack? You can activate the ability, but you get no claw atttacks. Bite attack from Wolf-Scarred Face? Gone). Made a new build that still abuses the Master Shapeshifter mythic ability (+4 on all physical abilities while shapeshifted), but didn't focus on stacking natural attacks. Went for an Angel this time. I usually take one evil choice regardless of my morality, and that's giving back Zacharius' staff and make him make the final battle in the chapel much easier. This time around, I killed him. Cause I'm a goody two-shoes. Anyway, a short summary of the build: Kitsune, pickpocket background (for initiative bonus) Starting stats: Strength: 6 Dexterity: 19 (+3 from leveling) Constitution: 12 Intelligence: 13 (+1 from leveling) Wisdom: 12 Charisma: 17 (+1 from leveling) 8 levels in Aldori Defender (Fighter), for AC bonuses, bonus feats and free Dueling Sword proficiency 5 levels in Aldori Swordlord (Prestige class), just a wonderful class, makes dex do damage instead of strength so it skips getting a feat as well. 4 levels in Warrior of the Holy Light (Paladin), mostly for save bonuses and immunity to fear and disease. 2 levels in Scaled Fist (Monk), for free feats and Cha bonus to AC. 1 level in Stigmatized Witch (Witch), to cast mage armor and get even more AC from the familiar (Lizard) and Iceplant. Wolf-Scarred Face curse, as it has zero downsides. Will probably take an extra curse via mythic feats, but not sure about that yet. Will post the full build if I actually complete the game with it Will also gladly admit that making builds is the best thing about this game. So many options, so many synergies.
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Mass Effect Trilogy, Dragon Age: Origins, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Psychevore on Jun 10, 2022 10:48:36 GMT
Today I learned a new word from the game: interlocutor.
That doesn't happen a lot anymore.
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Kymira
N3
What will they call you when this is over?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 933 Likes: 3,147
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What will they call you when this is over?
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kymira
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Kymira on Jun 23, 2022 16:45:34 GMT
escorenews.com/en/news/35314-pathfinder-kingmaker-creators-are-developing-a-new-aaa-title-aside-from-wh40k-rogue-traderThe authors of the Pathfinder series Owlcat Games are entering pre-production of a new AAA-project, which will be developed alongside Warhammer 40,000: Rogue Trader. The studio will use an existing IP but not the one they did previously. This information was confirmed by our sources. Owlcat Games Executive Producer Maxim Fomichev made several threads, looking for developer specialists for AAA-project based on Unreal Engine 5, currently being in pre-production. It is being jokingly marketed as "Witcher in space" to hint at the style and ambitions. Also Owlcat is revealing Rogue Trader companions every 2 weeks here roguetrader.owlcat.games/news/en
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shaqfu
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by shaqfu on Jun 24, 2022 2:57:29 GMT
That's an interesting article there. I wonder what IP they are using? Also will be fun to watch them make the transition from the usual isometric unity engine games to what I'm assuming will be a first or third person game in the unreal engine.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,879 Likes: 49,335
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Post by Iakus on Jun 24, 2022 4:17:31 GMT
That's an interesting article there. I wonder what IP they are using? Also will be fun to watch them make the transition from the usual isometric unity engine games to what I'm assuming will be a first or third person game in the unreal engine. I hope they can handle the transition. They've got a good thing going with isometric games, and I'd hate for them to wreck it.
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bladefist
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: bladefist1
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Post by bladefist on Jun 28, 2022 16:33:45 GMT
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Kabraxal
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Kabraxal on Jul 1, 2022 1:08:53 GMT
So, fighting Kingmaker for over 200 hours, with only 70 of it being actual new playtime since it kept crashing and forcing me to redo shit.... after 6 hours at the Castle of Knives constantly having to restart because the waves of enemies crash the game, I finally get past it to be greeted by my romance dumping me. I do a little research and find out how fucking finicky it is and I lost any respect I may have had left for this dev.
- tedious combat - awful waves of enemies in late game - kingdom management is designed to fuck you over - weird morality choices at times - quite a few filler quests - awful map traversal - fatigue happens too quickly - poor handling of choices... romance being the final straw
This game was designed by the type of DM that only wants to make the players miserable. I am so pissed I wasted 200 hours on this garbage. Pity, since the roleplaying had some potential. Just had a sadist as the damn DM. Reminds me of my worst tabletop sessions.
0/10
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bladefist
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: bladefist1
Posts: 629 Likes: 771
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Post by bladefist on Jul 1, 2022 3:07:24 GMT
So, fighting Kingmaker for over 200 hours, with only 70 of it being actual new playtime since it kept crashing and forcing me to redo shit.... after 6 hours at the Castle of Knives constantly having to restart because the waves of enemies crash the game, I finally get past it to be greeted by my romance dumping me. I do a little research and find out how fucking finicky it is and I lost any respect I may have had left for this dev. - tedious combat - awful waves of enemies in late game - kingdom management is designed to fuck you over - weird morality choices at times - quite a few filler quests - awful map traversal - fatigue happens too quickly - poor handling of choices... romance being the final straw This game was designed by the type of DM that only wants to make the players miserable. I am so pissed I wasted 200 hours on this garbage. Pity, since the roleplaying had some potential. Just had a sadist as the damn DM. Reminds me of my worst tabletop sessions. 0/10 Yep no other game wears me out like this one and WOTR. Combat is more about having the right buffs than it is about build and tactics. And don't get me started on all these stupid puzzles. Are those in tabletop?
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Kabraxal
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,004 Likes: 2,731
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Post by Kabraxal on Jul 1, 2022 5:19:38 GMT
So, fighting Kingmaker for over 200 hours, with only 70 of it being actual new playtime since it kept crashing and forcing me to redo shit.... after 6 hours at the Castle of Knives constantly having to restart because the waves of enemies crash the game, I finally get past it to be greeted by my romance dumping me. I do a little research and find out how fucking finicky it is and I lost any respect I may have had left for this dev. - tedious combat - awful waves of enemies in late game - kingdom management is designed to fuck you over - weird morality choices at times - quite a few filler quests - awful map traversal - fatigue happens too quickly - poor handling of choices... romance being the final straw This game was designed by the type of DM that only wants to make the players miserable. I am so pissed I wasted 200 hours on this garbage. Pity, since the roleplaying had some potential. Just had a sadist as the damn DM. Reminds me of my worst tabletop sessions. 0/10 Yep no other game wears me out like this one and WOTR. Combat is more about having the right buffs than it is about build and tactics. And don't get me started on all these stupid puzzles. Are those in tabletop? Only with a DM that loves to torture the rest... good DMs will recognise if they made a puzzle too obtuse and improvise (or patch in gaming) but it’s been years now and Owlcat has really done very little in fixing Kingmaker’s central issues. And it sucks... the characters are just good enough, the story is interesting, and the RP has promise, but the game continually kicks you in the balls at every turn and taunts you gleefully. After 200 hours of it, and a shit writing turn for the romance, I just couldn’t torture myself anymore. It wasn’t worth it. It reminded me of a campaign where a DM set out to kill our party as his only reason to DM, but failed over 5 sessions to even kill one of us despite the infuriating traps and combat he put us through that knocked out multiple characters each session. The sixth session he doubled the enemies, added 3 levels to each, and had three “instakill” traps. Let’s just say he was no longer part of our D&D nights. And the reason I ended up switching to Pathfinder because of the sour memories that campaign hit me with.
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gwydden
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Post by Gwydden on Jul 1, 2022 11:47:52 GMT
While my feelings about Pathfinder: Kingmaker are not quite so negative, I'm glad to see I'm not the only one who finds it kind of tedious and is baffled by how beloved it is in certain quarters That more than anything is the source of my misgivings about Rogue Trader, which otherwise sounds promising.
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Hawke
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 580 Likes: 1,511
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hawke
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Hawke on Jul 1, 2022 16:59:29 GMT
Considering how few actual RPGs are out there*, Pathfinder is unironically good - it offers choices and keeps track of them. Granted, it is extremely easy to get oneself a nonviable build, but there are also adequate difficulty settings to circumvent it. On the other hand, there are also poor optimisation, and the common nowadays habit of releasing incomplete and buggy games.
Regarding the turn-based combat system, the only forced turn-based battle in WotR (a backer quest, as I understand) was quite unpleasant to say the least - the number of trash fights/opponents does not work well with the combat mode at all, even with the animation speed tripled.
*can customize (appearance, name, actions, class, abilities, combat and quest resolution approach in general) the player's character and it is MY character (preferably, not voiced beyond combat barks) and there is enough player's agency in the story.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,879 Likes: 49,335
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Post by Iakus on Jul 1, 2022 17:06:56 GMT
Considering how few actual RPGs are out there*, Pathfinder is unironically good - it offers choices and keeps track of them. Granted, it is extremely easy to get oneself a nonviable build, but there are also adequate difficulty settings to circumvent it. On the other hand, there are also poor optimisation, and the common nowadays habit of releasing incomplete and buggy games. Regarding the turn-based combat system, the only forced turn-based battle in WotR (a backer quest, as I understand) was quite unpleasant to say the least - the number of trash fights/opponents does not work well with the combat mode at all, even with the animation speed tripled. *can customize (appearance, name, actions, class, abilities, combat and quest resolution approach in general) the player's character and it is MY character (preferably, not voiced beyond combat barks) and there is enough player's agency in the story. In that mission, you can cut off the trash reinforcements, but it is not obvious how to do so.
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Hawke
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 580 Likes: 1,511
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Post by Hawke on Jul 1, 2022 17:13:02 GMT
Considering how few actual RPGs are out there*, Pathfinder is unironically good - it offers choices and keeps track of them. Granted, it is extremely easy to get oneself a nonviable build, but there are also adequate difficulty settings to circumvent it. On the other hand, there are also poor optimisation, and the common nowadays habit of releasing incomplete and buggy games. Regarding the turn-based combat system, the only forced turn-based battle in WotR (a backer quest, as I understand) was quite unpleasant to say the least - the number of trash fights/opponents does not work well with the combat mode at all, even with the animation speed tripled. *can customize (appearance, name, actions, class, abilities, combat and quest resolution approach in general) the player's character and it is MY character (preferably, not voiced beyond combat barks) and there is enough player's agency in the story. In that mission, you can cut off the trash reinforcements, but it is not obvious how to do so. The camera does show the statues, but I don't remember if you ever have to interact with environment in that way in combat anywhere else. So, my first idea was to clear the room first, then to check the statues. It went rather poorly.
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bladefist
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: bladefist1
Posts: 629 Likes: 771
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bladefist
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by bladefist on Jul 1, 2022 18:35:58 GMT
I wouldn't give this game a 0/10, more like 7.5/10 although it had the potential of being 11/10 and the best CRPG of all time. I love the companions, characters, lore and story, it's the gameplay I have a problem with. It does feel like whoever designed the encounters doesn't want me to have a good time.
For example a couple months ago I finished the Inevitable Excess DLC for WOTR. Great story and I was touched by the ending. But every fight in the final area started with aoe spam on my group, fortitude for my backline and reflex/will for my front. I spend most of the fights with 2-3 party members disabled and someone (mostly Ember) gets killed. I win when I eventually get control of a key character but playing like this was just miserable. Yeah I can lower the difficulty and trivialize the encounter or activate turn based mode and quadruple the encounter length, but I've played several of these types of games on core (pnp) difficulty and they all managed to provide sufficient challenge without being so irritating.
Rogue Trader is being designed as turn-based so hopefully, it will turn out better gameplay-wise.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,879 Likes: 49,335
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Post by Iakus on Jul 1, 2022 23:34:43 GMT
I wouldn't give this game a 0/10, more like 7.5/10 although it had the potential of being 11/10 and the best CRPG of all time. I love the companions, characters, lore and story, it's the gameplay I have a problem with. It does feel like whoever designed the encounters doesn't want me to have a good time. For example a couple months ago I finished the Inevitable Excess DLC for WOTR. Great story and I was touched by the ending. But every fight in the final area started with aoe spam on my group, fortitude for my backline and reflex/will for my front. I spend most of the fights with 2-3 party members disabled and someone (mostly Ember) gets killed. I win when I eventually get control of a key character but playing like this was just miserable. Yeah I can lower the difficulty and trivialize the encounter or activate turn based mode and quadruple the encounter length, but I've played several of these types of games on core (pnp) difficulty and they all managed to provide sufficient challenge without being so irritating. Rogue Trader is being designed as turn-based so hopefully, it will turn out better gameplay-wise. That's odd because found the combat in Inevitable Excess to be strangely easy. Far easier than the endgame fights in the base game (which I will grant become a horrible slog against ridiculously overpowered demons).
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Kymira
N3
What will they call you when this is over?
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 933 Likes: 3,147
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Kymira
What will they call you when this is over?
933
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kymira
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Kymira on Jul 1, 2022 23:40:35 GMT
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bladefist
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: bladefist1
Posts: 629 Likes: 771
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bladefist
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by bladefist on Jul 3, 2022 23:04:24 GMT
I wouldn't give this game a 0/10, more like 7.5/10 although it had the potential of being 11/10 and the best CRPG of all time. I love the companions, characters, lore and story, it's the gameplay I have a problem with. It does feel like whoever designed the encounters doesn't want me to have a good time. For example a couple months ago I finished the Inevitable Excess DLC for WOTR. Great story and I was touched by the ending. But every fight in the final area started with aoe spam on my group, fortitude for my backline and reflex/will for my front. I spend most of the fights with 2-3 party members disabled and someone (mostly Ember) gets killed. I win when I eventually get control of a key character but playing like this was just miserable. Yeah I can lower the difficulty and trivialize the encounter or activate turn based mode and quadruple the encounter length, but I've played several of these types of games on core (pnp) difficulty and they all managed to provide sufficient challenge without being so irritating. Rogue Trader is being designed as turn-based so hopefully, it will turn out better gameplay-wise. That's odd because found the combat in Inevitable Excess to be strangely easy. Far easier than the endgame fights in the base game (which I will grant become a horrible slog against ridiculously overpowered demons). I would ask for your build but I'm not playing the DLCs again since I got the rewards
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,879 Likes: 49,335
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Jul 3, 2022 23:10:08 GMT
That's odd because found the combat in Inevitable Excess to be strangely easy. Far easier than the endgame fights in the base game (which I will grant become a horrible slog against ridiculously overpowered demons). I would ask for your build but I'm not playing the DLCs again since I got the rewards Aasimar ranger (demon slayer) Gold Dragon. So I did have a LOT of high stats....
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Post by Psychevore on Jul 8, 2022 18:22:57 GMT
I would ask for your build but I'm not playing the DLCs again since I got the rewards Aasimar ranger (demon slayer) Gold Dragon. So I did have a LOT of high stats.... Gold Dragon is probably the worst mythic path you could take. And single classed characters are pretty much always weaker than multiclassed characters. Hell, just one level of monk will pretty much make any character better. This game kinda hates armor.
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Mass Effect Trilogy, Dragon Age: Origins, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Psychevore on Jul 8, 2022 18:31:58 GMT
I did not finish my playthrough, again. But I made something new. Finally found a reason to play a halfling, for the first time ever It's called a Leopard, and halflings (or gnomes) can mount it at level 4 (!) without having to constantly enlarge it with spells/potions. And to avoid making mistakes again I have built the character multiple times to check everything and made a whole ass excel spreadsheet. Hunter 18 Sohei 2 I have also carefully written out which spells I'm going to take and then I noticed something: the Hunter has quite a lot of AoE control spells which are unaffected by spell resistance. Some of them you can even cast as a swift action with selective metamagic if you take Sorcerous reflex. So that, that is what I'll be doing. Casting spells swiftly then hitting things. Gameplay is a little buggy though when mounted, but nothing that can't be worked around.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 20,879 Likes: 49,335
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Jul 8, 2022 19:30:12 GMT
Aasimar ranger (demon slayer) Gold Dragon. So I did have a LOT of high stats.... Gold Dragon is probably the worst mythic path you could take. And single classed characters are pretty much always weaker than multiclassed characters. Hell, just one level of monk will pretty much make any character better. This game kinda hates armor. Eh, I admit Trickster was more fun, but the Gold Dragon concept intrigued me. And I never liked multiclassing, except into Prestige Classes, but that's just me. Thinking of running Lich next time.. Just have to create a character concept.
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bladefist
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: bladefist1
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Post by bladefist on Jul 11, 2022 2:03:33 GMT
Gold Dragon is probably the worst mythic path you could take. And single classed characters are pretty much always weaker than multiclassed characters. Hell, just one level of monk will pretty much make any character better. This game kinda hates armor. Eh, I admit Trickster was more fun, but the Gold Dragon concept intrigued me. And I never liked multiclassing, except into Prestige Classes, but that's just me. Thinking of running Lich next time.. Just have to create a character concept. Same here, I never dip unless it's into a prestige class. Aside from the tedious drawn out combat in the Excess DLC, I didn't have any problems on core difficulty with Angel and Azata. And yeah the Gold Dragons kick ass. This is from my KM run. Too bad I'm just BORED. My Kingdom was destroyed because my advisors were underleveled and could not complete any missions so I continued in invincible kingdom mode. I kinda just want to finish the story and be over with but I may restart the playthrough and pay more attention to the kingdom stuff.
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Jul 14, 2022 19:08:46 GMT
New DLC coming next month:
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Post by Vortex13 on Jul 14, 2022 19:55:21 GMT
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