Iakus
N7
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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iakus
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Post by Iakus on Jun 22, 2024 16:11:53 GMT
I have found that unless you take mounted combat feats, it's better to not bother riding the mount.
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Ravenfeeder
N3
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Ravenfeeder on Jun 22, 2024 20:14:47 GMT
I have found that unless you take mounted combat feats, it's better to not bother riding the mount. It's the mobility that works so well for me. Watching a Paladin in heavy armour trudge across the battlefield without making attacks for half the combat really annoys me. Get to the enemies in one turn and make a whole bunch of attacks between the mount and the rider just makes things so much easier. It's a quality of life issue. Once you get to a decent level you can usually get around negatives like fear etc.
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Iakus
N7
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Jun 23, 2024 0:04:49 GMT
I have found that unless you take mounted combat feats, it's better to not bother riding the mount. It's the mobility that works so well for me. Watching a Paladin in heavy armour trudge across the battlefield without making attacks for half the combat really annoys me. Get to the enemies in one turn and make a whole bunch of attacks between the mount and the rider just makes things so much easier. It's a quality of life issue. Once you get to a decent level you can usually get around negatives like fear etc. That's why I use charge attacks!
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Ravenfeeder
N3
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Ravenfeeder on Jun 23, 2024 12:47:08 GMT
Did Lost Chapel last night, went as well as it could really. Only difficult fight is the demon thing just before you go into the cave with the Desnan artifacts. Level draining b*tard that it is.
On to Drezen! Going to go with Regill's plan. Again. I always end up going that way, it just makes the most sense, although it does mean I'll have to take Regill instead of Seelah. Also it'll take longer to get to the prison to release Arue, so I need to take along Camellia as lock picker. I suppose she can cast Slumber as well, but I've never rated her build. Probably should have re-spec'd her into something more interesting to me.
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Ravenfeeder
N3
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Post by Ravenfeeder on Jun 30, 2024 12:32:09 GMT
Grinding through Chapter 3. Did U;brig's personal quest stuff yesterday. That super-buffed Barbarian can be a real pain. TPK first time around as none of my 3 dispellers could roll more than an 8 over multiple rounds of trying. Second time around they got the rolls and I used the mug of summoning to get an Azata who did some dispelling as well. Still took some damage, but it wasn't too bad.
A few days ago the Ancient Sarkorian Ghost nearly did for me. For such a minor encounter he always manages to take out most of my party before they can even act.
The other reload I had to do was the Red Dragon. Failing just one of the skill rolls on the approach leaves you mostly unbuffed and damaged in front of an unsurprised ancient dragon. Who then kills the party. Make the rolls and you have time for buffs and a stealthy approach, which gives you a much better chance of winning.
Did Wintersun as well, whose ending is always a bit tragic. Chose to free them but let them know what they did. At least the new headwoman has a nice 2H sword for sale.
They seem to have re-jigged some of the Crusade encounters. The fire-bolting general in Ch2 was not nearly as lethal as before, didn't have to cheese him at all. But the garrison of the Lands of Yatch Watch, the most important fort out there, now has a powerful garrison with a general whose firebolts are lethal to my poor marksmen. Had to re-load that one and go elsewhere, planning to come back later with a better army and maybe enough patience to cheese it.
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Ravenfeeder
N3
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Ravenfeeder on Jul 15, 2024 10:50:01 GMT
Taking a break from WotR at the start of Ch4 because I failed my Willpower check and bought Rogue Trader in the Steam Sale.
The character system they are using is not great to be honest. Lots of fiddly bits with no indication of how they fit into a wider context. Very few classes (archetypes) and just a general feeling of impenetrability. The setting and plot are fine, as are the companions, although the lack of class differentiation means some of them are a bit samey mechanically.
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Iakus
N7
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Post by Iakus on Aug 13, 2024 17:28:03 GMT
x.com/OwlcatGames/status/1823374850661998978Today, we have exciting news for everyone who loves narrative-driven video games — Owlcat Games is embarking on a new quest to help other studios as a publisher. We will work with teams that share our passion for telling captivating stories through narrative-driven games.
Together we want to deliver new, exciting experiences, akin to what we as a studio aim to create ourselves.
After reviewing more than 50 projects, we have signed deals with two talented development teams — Emotion Spark Studio, based in Serbia, and Another Angle Games, based in Poland.
Emotion Spark Studio is working on a narrative RPG called @ruevalley . It is a story about a man trapped in a mysterious time loop, who faces his mental challenges to uncover the origins of the anomaly.
Another Angle is creating a turn-based isometric RPG set in an alternate feudal Japan called Shadow of the Road @sotr_game . It is an immersive story about samurai, honor, and allegiance, combined with a deep tactical turn-based combat system in a world filled with magical yokai and deadly steampunk technology.
Both games are still in the early stages of development, and we will share more information about them later this month. Stay tuned!
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Iakus
N7
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Sept 5, 2024 16:54:08 GMT
New Rogue Trader companion with the DLC: The Imperium is founded upon death and bloodshed, and maintained only by the further sacrifices of Humanity. There are those for whom death is a way of life, and death cults of many types can be found on worlds across the Imperium. They revel in holy slaughter, dedicating their victims’ souls to Him, offering up blood sacrifices to the God-Emperor so that He might answer their prayers.
The practices of these Death Cults are dark and terrifying. Common folk maintain a superstitious fear of ruthless assassins who specialise in ritual murder, self-mutilation and bloody communion. Vague omens can make these zealots target seemingly innocent people just as easily as obvious enemies of the Imperium.
One such cult lurks within the bowels of the von Valancius flagship. For years, the ascetic and inscrutable servants of the Bloodspun Web have protected the dynasty from enemies aboard the vessel, stalking the threats hiding in lower decks and spraying the bulkheads with the blood of their victims.
Kibellah is a masterful assassin whose talent and fanatical devotion to the Undying Emperor has earned her the title of the Second Spinner of the Bloodspun Web. Since childhood, she has dedicated herself to rigorous training of mind and body, perfecting the art of the blade dance and mollifying her emotions. Kibellah has no desires, only duty; no fear, only purpose. She is the perfect instrument of death, and this undying servant of the Undying Emperor has left the shadows to become the Rogue Trader's personal bodyguard.
Her specialised blades and ritualistic arts are at the Lord Captain's service, as is her sophisticated mind. She recognises the signs sent by the Emperor, even through the veil of mundane reality. Her world is a realm of riddles and blood that interweave and resolve into momentous insight. To that end, she bears the greatest relic of the cult: a sacred deck of the Emperor’s Tarot. The cards speak the will of the Undying One and reveal the names of those who must depart. Every new reading reveals ever more clearly that the greatest moment of her life is at hand. The Immortal Emperor holds an exceptional destiny in store for His servant, who is now ready to step into the future.
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akots
N3
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Post by akots on Sept 6, 2024 2:23:43 GMT
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