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fairdragon
2,312
Jul 30, 2020 17:14:13 GMT
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fairdragon
Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate
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Post by fairdragon on Jun 22, 2022 13:34:44 GMT
what is going to be the hook they use to reel them in? 1. Netflix Dragon age absolution. (best hook to draw attention to the game) 2. choice and consequences. (I think from what we get) 3. For Solas as they say, he introduces himself. (I see him talking like in trespasser)
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Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate
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Post by fairdragon on Jun 22, 2022 13:56:31 GMT
I think they introduce Solas in the game DAD like you introduce the antagonist in a first movie. That would be one way of doing it, except I assume you are talking about the Blight/Arch-demon. Now all the introduction did was inform us of what the current Chantry narrative was about its origins. Subsequent information may have caused our individual PCs to doubt that story in its entirety, or just some parts of it, but it was in fact something that our PC could reasonably be aware of in world. The Blights had been a feature of Thedas for over a thousand years so even people on the fringes of society, like the Dalish, would be aware of the general belief about where it came from and the necessity to form a united front against the Arch-demon, since the darkspawn aren't picky about their targets. It also explained the origins of the group to which we would be co-opted early in the game. Yes, they could do it like that. But i was thinking more about hearing something here and there slowly building up. He shows up and go away. Maybe a Darth Vader approach (star war's 4-6)
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Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate
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Post by fairdragon on Jun 22, 2022 14:05:07 GMT
What I'm waiting to see is exactly how they introduce our new PC and how much up front information they are given. For example, the lore about Fen'Harel. Will it just be the Dalish version, which a citizen of Tevinter wouldn't necessarily be familiar with, or will it be the expanded history we learned in Trespasser? This latter part will largely depend on how much information the Inquisition disseminated to a wider audience. Even then, would an ordinary citizen be aware of it? So it is rather more complicated than recounting the generally accepted history of the Blights in Thedas and the origins of the Grey Wardens. why can't we decide based on how much we know? They can give us the base and let us decide the rest. If i want to play someone who has no plan or someone who is omniscient, why not?
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Post by themikefest on Jun 22, 2022 14:23:06 GMT
Do what they did for ME3? It was the best place to start playing a trilogy. I never agreed with that. They could do it for the next DA game. New people might think it would avoid having to spend money on previous DA games when the upcoming one explains everything.
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0
31,186
gervaise21
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Jun 22, 2022 17:34:00 GMT
If i want to play someone who has no plan or someone who is omniscient, why not? There has never been anything to stop anyone doing this. In DAI my Dalish was far better informed than a PC controlled by a new player because they were confined to what was given in the small introduction in the character creator and various options and encounters in game, some of which contradicted previous lore which annoyed the hell out of me but wouldn't trouble a newbie or someone less invested in it. However, I always stopped short of allowing my knowledge as a player inform my actions as a PC if there was no possible way they could have acquired that knowledge in world. I must admit my discussions with Varric were somewhat amusing in that respect because I had to go with the writer's assumption that the PC would have read Varric's book, when to be honest I would think it highly unlikely a Dalish would have done so. I can imagine that a similar dialogue might occur in DAD, should we encounter Varric, because of course he produced another tome in connection with the Inquisition, the first copy of which he gave to Cassandra. Hmm, I wonder if he mentioned the last confrontation with Solas in that? Cue the new PC mentions to Varric that it seems somewhat unbelievable that Solas was really an ancient elven god and Varric assures them every bit of it is true. Anyway, if you want to play an omniscient hero, go for it. Don't be surprised, though, if at some point you are going to be screaming at the screen when they are forced to do or say something that you know absolutely is wrong or a bad idea.
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Dragon Age: Origins, Dragon Age Inquisition, Baldur's Gate
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Post by fairdragon on Jun 23, 2022 5:48:21 GMT
Anyway, if you want to play an omniscient hero, go for it. Don't be surprised, though, if at some point you are going to be screaming at the screen when they are forced to do or say something that you know absolutely is wrong or a bad idea. Then it's badly written because it shouldn't be like that. But you are right in DAO it was difficult in the Origin to say what fit too.
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Post by Iddy on Jun 24, 2022 13:51:50 GMT
If i want to play someone who has no plan or someone who is omniscient, why not? There has never been anything to stop anyone doing this. In DAI my Dalish was far better informed than a PC controlled by a new player because they were confined to what was given in the small introduction in the character creator and various options and encounters in game, some of which contradicted previous lore which annoyed the hell out of me but wouldn't trouble a newbie or someone less invested in it. However, I always stopped short of allowing my knowledge as a player inform my actions as a PC if there was no possible way they could have acquired that knowledge in world. I must admit my discussions with Varric were somewhat amusing in that respect because I had to go with the writer's assumption that the PC would have read Varric's book, when to be honest I would think it highly unlikely a Dalish would have done so. I can imagine that a similar dialogue might occur in DAD, should we encounter Varric, because of course he produced another tome in connection with the Inquisition, the first copy of which he gave to Cassandra. Hmm, I wonder if he mentioned the last confrontation with Solas in that? Cue the new PC mentions to Varric that it seems somewhat unbelievable that Solas was really an ancient elven god and Varric assures them every bit of it is true. Anyway, if you want to play an omniscient hero, go for it. Don't be surprised, though, if at some point you are going to be screaming at the screen when they are forced to do or say something that you know absolutely is wrong or a bad idea. It is possible, though. I played my Dalish Inquisitor as a Ariel kinda character who would ask her friends to buy her human things when they're out trading with the human villages.
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31,186
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Jun 24, 2022 19:50:11 GMT
It is possible, though. I played my Dalish Inquisitor as a Ariel kinda character who would ask her friends to buy her human things when they're out trading with the human villages. Well with Lavellan that wouldn't be such an odd thing for the clan as a whole when you consider the fact that they were located in the Freemarches, yet somehow heard about the Conclave of the human religion and their Keeper thought it important enough to send someone to spy on it. So, I imagine they were in the habit of trading with humans and listening to their gossip. Perhaps they had also helped elven mages escaping the Circles in the Freemarches who didn't want to join the rebellion and it was their idea to send someone to find out first hand what was going on. What seemed odd is that it would be a clan at such a distance away, rather than one actually in Ferelden or Orlais. That was quite a risky endeavour for a lone member to travel all that way, particularly when their vallaslin would mean they couldn't exactly blend in with the other elves in the human settlements. This might suggest that they already had acquired a degree of knowledge about human customs so they wouldn't be in danger of inadvertently antagonising anyone. So it would make sense your Keeper selected your Ariel character as the best person for the job.
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Post by Deleted on Jul 10, 2022 14:55:03 GMT
A casual usually plays the base game and not the DLC. And of those who play the base game only a minority complete it. I think this is a true statement. Which begs the question - why do devs care about casuals, at all? They buy the game, but they'll buy the game anyway apparently whether they will play it/finish it. They won't buy DLC. They aren't that interested in the product and their taste has no discrimination. This is a serious question. If the casuals will buy a game anyway and likely never finish it, why do developers waste time trying to please them. Rrrrarrrgh.
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Praise the Justicat!
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Post by Pounce de León on Jul 11, 2022 12:11:46 GMT
A casual usually plays the base game and not the DLC. And of those who play the base game only a minority complete it. I think this is a true statement. Which begs the question - why do devs care about casuals, at all? They buy the game, but they'll buy the game anyway apparently whether they will play it/finish it. They won't buy DLC. They aren't that interested in the product and their taste has no discrimination. This is a serious question. If the casuals will buy a game anyway and likely never finish it, why do developers waste time trying to please them. Rrrrarrrgh. If the casuals cant make anything of the story because it's buried in a myriad of DLC , third party publications they will eventually not buy the products because they just arent fun or impossible to understand. I think the assurance that players are not required to have played previus games by BW speaks for itself
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Post by Pounce de León on Jul 11, 2022 12:42:22 GMT
As to why the casuls are vonsidered: BW is EA and EA doesnt mmarket to niche aufience. It's AAA and requires enough sales. You cant write success stories by slashing the buyer base to sell to.
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Post by colfoley on Jul 11, 2022 19:44:44 GMT
A casual is just a hard core gamer waiting for a game to happen.
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Post by smilesja on Jul 11, 2022 20:57:38 GMT
And casuals make up the majority of the consumer whether people like it or not.
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N2
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Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 246 Likes: 414
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Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by catcher on Jul 11, 2022 21:58:23 GMT
A casual is just a hard core gamer waiting for a game to happen. So much this, particularly for Bioware games. They may have started (much like D&D, actually) as hardcore fantasy (then SF for Star Wars and Mass Effect) small unit tactical simulators, but Bioware games have grown far too broad for the audience to be pigeonholed solely as D&D nerds and associated geek groups. There are passionate Players on this board who started with Inquisition and like it the best. They aren't any more "Casual" than those of us who started this journey back with Baldur's Gate (or even earlier. I've done Adventure on a mini-computer as well as Bard's Tale and Ultima on C64 myself). The Companions, the Lore, the Romances, the Storytelling, the Exploration (anyone want to add another non-combat draw here, I won't pretend to know them all) have all grown to the point that many of us are Hardcore about some things and Casual about some others when it comes to a Bioware game. I've found that I enjoy games more when I worry less about them being sufficiently doctrinaire to one type or style of play and absorb the beauties I can find in unexpected ways and places. That whole Evolve or Die thing doesn't just apply to games it applies to Players too. You want the kids to stop playing on your (gaming) lawn? You're going to have to start checking out smaller, indie and legacy developers. There's nothing wrong with that at all, I am enjoying Panzercorps 2 right now which is basically the old beer-and-pretzels Panzer General from SSI with upgrades. That is where that type of game wound up because it just didn't appeal to as large an audience. Raging on 'casuals' over that is wasting breath on windmills to me. I enjoy those games and enjoy the Total War games that largely replaced them because they scratch some of the same itches and some different ones too. If this game isn't what you want, look around at the other work being done by other studios or grow a little in your wants. Dissing large groups of Gamers you don't even understand is just an Epic Fail for everyone.
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Post by colfoley on Jul 12, 2022 0:53:21 GMT
A casual is just a hard core gamer waiting for a game to happen. So much this, particularly for Bioware games. They may have started (much like D&D, actually) as hardcore fantasy (then SF for Star Wars and Mass Effect) small unit tactical simulators, but Bioware games have grown far too broad for the audience to be pigeonholed solely as D&D nerds and associated geek groups. There are passionate Players on this board who started with Inquisition and like it the best. They aren't any more "Casual" than those of us who started this journey back with Baldur's Gate (or even earlier. I've done Adventure on a mini-computer as well as Bard's Tale and Ultima on C64 myself). The Companions, the Lore, the Romances, the Storytelling, the Exploration (anyone want to add another non-combat draw here, I won't pretend to know them all) have all grown to the point that many of us are Hardcore about some things and Casual about some others when it comes to a Bioware game. I've found that I enjoy games more when I worry less about them being sufficiently doctrinaire to one type or style of play and absorb the beauties I can find in unexpected ways and places. That whole Evolve or Die thing doesn't just apply to games it applies to Players too. You want the kids to stop playing on your (gaming) lawn? You're going to have to start checking out smaller, indie and legacy developers. There's nothing wrong with that at all, I am enjoying Panzercorps 2 right now which is basically the old beer-and-pretzels Panzer General from SSI with upgrades. That is where that type of game wound up because it just didn't appeal to as large an audience. Raging on 'casuals' over that is wasting breath on windmills to me. I enjoy those games and enjoy the Total War games that largely replaced them because they scratch some of the same itches and some different ones too. If this game isn't what you want, look around at the other work being done by other studios or grow a little in your wants. Dissing large groups of Gamers you don't even understand is just an Epic Fail for everyone. Absolutley. I was talking about me, at least in part, when I wrote that to. Back in my youth I was a pretty serious gamer but then fell out of it for awhile owing to...well a few different factors. Mass Effect 2 got me back into it and I have been here, and a huge BioWare fan, ever since. And as you said the usual gate keeping drivel drives me up the wall. Talking strictly gameplay and gaming conventions here but just because you have gotten used to something or were in on the ground floor does not mean it is actually better. One may like these mechanics more but an attempt to make a game easier and actually run smoothly is not inherently a bad thing and it will only turn people away. As I stated even though I played Origins first I still found its combat mechanics super clunky and not intuitive and pretty grindy, Inquisition really simplified things and created the much more enjoyable experience.
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