Black Magic Ritual
N3
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Post by Black Magic Ritual on Feb 23, 2023 14:27:43 GMT
I love my Hot Busty Antivan Elf Crow Girls.
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Post by Iddy on Feb 23, 2023 14:33:31 GMT
I love the fact that Varric avoids referring to Solas as the Dread Wolf. Of course, part of it is secrecy, but I hope it is also because he knows it is easier to get people to help you when you don't have to waste time convincing them that you're not chasing after some fantasy.
Just say that you gotta stop a crazy mage from using dangerous magic. That should be enough for most people.
Also, Teia got a real upgrade in this comic. Her hair looks incredible. Probably better than what our next protagonist may look like without mods.
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Post by eaglepursuit on Feb 23, 2023 15:04:45 GMT
Teia is supposed to be an expert in seduction according to the DA wiki, so it's not surprising that her appearance is attractive.
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Post by puddingtheruthless on Feb 23, 2023 15:34:21 GMT
I love the fact that Varric avoids referring to Solas as the Dread Wolf. Of course, part of it is secrecy, but I hope it is also because he knows it is easier to get people to help you when you don't have to waste time convincing them that you're not chasing after some fantasy.
Just say that you gotta stop a crazy mage from using dangerous magic. That should be enough for most people.
Also, Teia got a real upgrade in this comic. Her hair looks incredible. Probably better than what our next protagonist may look like without mods. Good news is that, if she has that hair in the game, modders will most likely find a way to make it available to PCs.
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Post by Hanako Ikezawa on Feb 23, 2023 16:48:49 GMT
Hopefully they’ll just have the Antaam not be at that part of Antiva yet (though that’s doubtful they wouldn’t go after Antiva City) both so Inkys who romanced her could be there consistently with their family and that Josie and her family are safe. A lot could depend on where we are sent in Antiva but I imagine they could handle it in one of two ways. Either, they will have a codex saying that the Inquisitor arranged for Josie and her family to be evacuated to a place of safety, which would be relevant even without the romance considering how important she had been in the Inquisition and she is a friend of Leliana, who would definitely want to ensure her safety. Or, rescuing Josie and her family will be an actual quest we are asked to perform. In this scenario, perhaps, the Antaam advanced quicker than was anticipated and this is why the Inquisitor was unable to do this for themselves, having been called away elsewhere (romanced) or simply located elsewhere (everyone else). I would certainly hope that the fate of Josephine and her family would be addressed in the narrative if the Antaam hasn't been repelled by the time the game starts (which seems unlikely). I really hope it is the former and not the latter. An Inquisitor who romanced her not being there to help because “Sorry, busy with something else right now” would be absolutely infuriating.
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Post by IlidanDA on Feb 23, 2023 21:36:07 GMT
Cover Art for part 3 ![](https://i.imgur.com/XVfnO0v.jpg)
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Post by necrowaif on Feb 23, 2023 22:31:28 GMT
I still think Crucious Stone sounds like something out of Harry Potter.
That’s not entirely a bad thing, mind you, it’s just very in keeping with that universe.
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Post by eaglepursuit on Feb 23, 2023 22:36:31 GMT
I still think Crucious Stone sounds like something out of Harry Potter. That’s not entirely a bad thing, mind you, it’s just very in keeping with that universe. I can see that. The HP verse has the Crucious Curse and Philospher/Sorcerer Stone. This feels a bit like a mash up, and is just fine for whatever McGuffin might launch a heroic journey.
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Post by necrowaif on Feb 23, 2023 22:48:23 GMT
“In ‘Harric Tethras and the Crucious Stone,’ our hero and his close friend Harding Granger race to prevent the evil lord Soldamort from using an ancient artifact (because when is it ever NOT ancient) to tear down the Veil and something something elves something something spirits. Now on shelves in all four bookstores throughout Thedas!”
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Post by Hrungr on Feb 24, 2023 6:13:06 GMT
I still think Crucious Stone sounds like something out of Harry Potter. That’s not entirely a bad thing, mind you, it’s just very in keeping with that universe. I think the writers are just having a bit of fun with the readers. "Crucious" is just Greek for "Crucial". So it's a Plot "Crucial Stone"... aka McGuffin.
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Post by gervaise21 on Feb 24, 2023 7:41:40 GMT
A few observations on the cover art for issue 3. First, as I suspected, the washout looking cover that had previously been leaked was not the final version. The darker shades in this one with the tinge of deep red that hints at purple is in keeping with the theme of the previous two in linking to the colour of the Dreadwolf logo. Second, if the cover is anything to go by then Varric's appearance is going to change once again for this issue, back to something more like his previous version, if the hair is anything to go by, or he decided flowing locks weren't his style. It will be interesting to see his face and whether the artist on issue 3 got the memo from Bioware. Lastly, I notice that the doorway in the tree house at the top of frame is upside down, so it would seem like they are going to visit the Crossroads at the very least. Hence the weird colour scheme I suppose. I wonder if this is before or after their meeting with the Veil Jumpers.
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Post by gervaise21 on Feb 24, 2023 7:48:09 GMT
So it's a Plot "Crucial Stone"... aka McGuffin. Could it be what allows us to by-pass Solas' control of the eluvian network perhaps? That would certainly fit with something that the Venatori would want to get hold of. Not only would it give them an advantage over their enemies in Tevinter but could also tip the balance against the Antaam, if the latter are now prohibited from entry by Solas.
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Post by Iddy on Feb 24, 2023 14:40:33 GMT
Was it ever explained how Crows are recruited?
I mean, can you just sign up for that, or is it always a creepy guy in an alley whispering "Psst, I got an opportunity for you"?
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Post by eaglepursuit on Feb 24, 2023 15:21:36 GMT
Was it ever explained how Crows are recruited? I mean, can you just sign up for that, or is it always a creepy guy in an alley whispering "Psst, I got an opportunity for you"? Seems like the Talons are almost all members of important Antivan families, but the Knives (I forget the psuedo-Italian lore name for the street level assassins) are recruited orphans and such, like Zevran.
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Post by necrowaif on Feb 24, 2023 16:16:52 GMT
Was it ever explained how Crows are recruited? I mean, can you just sign up for that, or is it always a creepy guy in an alley whispering "Psst, I got an opportunity for you"? It’s either a family profession or they “recruit” children and raise them to be Crows. Zevran was bought as a child. Viago was a bastard given over to the organization (it was that or exile).
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Post by gervaise21 on Feb 25, 2023 8:20:04 GMT
Was it ever explained how Crows are recruited? Pretty much as the others have said. The Talons are the head of the various Houses, that may comprise their own blood relatives but also other operatives from various backgrounds. There are the 8 principle Houses but also lesser ones known as Cuchillos. There is constant jockeying for position in the hierarchy. Within each House would appear to be Guildmasters who organise the contracts, Grand Master Assassins who are at the top of their profession and only utilised for the most lucrative contracts, with regular assassins bidding with each other to be assigned the rest. Viago was a royal bastard, as was Zevran's first Love, Rinnala, whose death was arranged to remove her threat to the ruling monarch when it became apparent fanatics in opposition to him wished to use her to further their cause. It may be presumed that other nobles might also deal with their unwanted bastards in a similar way. The rest of the operatives would seem to have been recruited as unfortunate children that attracted their interest. In Zevran's case his mother had been forced into prostitution by the Crows to pay off her deceased husband's debts, who had been killed by the Crows, presumably at the behest of the person to whom he owed the money but may be he was actually indebted to one of the Crows. After her death in childbirth, Zevran was raised by the prostitutes until he was seven when he showed enough promise in thievery that House Arainai paid off the remainder of the debt to whom it was owing and started his training. He was among 18 other compradi (trainees) purchased as children that year for House Arainai, of which only Zevran and Taliesen survived to adulthood, such is the harshness of their training. As Zevran explained to us, those recruited in this way as children remain in indentured servitude to the House to which they belong for the rest of their lives. It is a gilded cage, with them having everything provided they might wish for, but a cage none the less. If you try to leave, generally you are hunted down and eliminated. Zevran was the exception in that be became the Black Shadow who started eliminating leading Guildmasters who had authorised the hunt for him instead, causing considerable concern among the Crow leaders as a result. Teia was also a Crow from a humble background who managed to rise through the ranks to become a Talon, something which the recruits are always told is possible but rarely occurs.
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Post by Hanako Ikezawa on Feb 25, 2023 9:14:31 GMT
Wonder if we’ll be able to wipe out the Antiva Crows organization in DAD. Or reorganize it like we did with the Mages or Templars in DAI. Probably not but it’d be nice.
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Post by gervaise21 on Feb 25, 2023 11:32:54 GMT
Wonder if we’ll be able to wipe out the Antiva Crows organization in DAD. Or reorganize it like we did with the Mages or Templars in DAI. Probably not but it’d be nice. Unlikely but I do feel that it was a questionable move on the part of the writers to make the Crows a more sympathetic organisation. In previous games, even if we elected to work with them briefly, they were definitely presented as the bad guys overall. Zevran either rejects them and sides with us against Taliesen, or chooses to sit out the fight because he doesn't respect the Warden much either, or sides with Taliesen, resuming his loyalty to the Crows, and ends up dead. Essentially, we always end up fighting the Crows. In DAA we are attacked by Crow assassins hired by opponents to the Grey Wardens controlling Vigil's Keep. In DA2 some Crows want us to hunt down Zevran for them and, if we do their dirty work for them even after discovering the truth about Zevran and take him to their camp as our prisoner, they will still turn on us. Finally, in DAI, they appear in one of the War Table missions in opposition to our agents. I always thought their organisation sounded terrible from what Zevran said about them, plus his nightmare in the Fade is being tortured as part of his training. Reading about his backstory in WoT2 didn't improve my opinion. So, I was happy to oppose them and would gladly have got rid of them as the "Mafia" of Antiva. Then we got the stories in Tevinter Nights, where I formed the distinct impression they were trying to improve their image for the next game. So, rather than wipe them out, I think it far more likely we are going to end up working with them, unless the alternative option is to work with the Ben'Hassrath instead, still with the aim of stopping the fighting. Thus, it may be a bit like a choice they gave us in BG2, where you could either side with the Shadow Thieves (a very Crow like organisation) or the Vampires but there was not an option to do neither.
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Post by colfoley on Feb 25, 2023 11:48:27 GMT
Wonder if we’ll be able to wipe out the Antiva Crows organization in DAD. Or reorganize it like we did with the Mages or Templars in DAI. Probably not but it’d be nice. Unlikely but I do feel that it was a questionable move on the part of the writers to make the Crows a more sympathetic organisation. In previous games, even if we elected to work with them briefly, they were definitely presented as the bad guys overall. Zevran either rejects them and sides with us against Taliesen, or chooses to sit out the fight because he doesn't respect the Warden much either, or sides with Taliesen, resuming his loyalty to the Crows, and ends up dead. Essentially, we always end up fighting the Crows. In DAA we are attacked by Crow assassins hired by opponents to the Grey Wardens controlling Vigil's Keep. In DA2 some Crows want us to hunt down Zevran for them and, if we do their dirty work for them even after discovering the truth about Zevran and take him to their camp as our prisoner, they will still turn on us. Finally, in DAI, they appear in one of the War Table missions in opposition to our agents. I always thought their organisation sounded terrible from what Zevran said about them, plus his nightmare in the Fade is being tortured as part of his training. Reading about his backstory in WoT2 didn't improve my opinion. So, I was happy to oppose them and would gladly have got rid of them as the "Mafia" of Antiva. Then we got the stories in Tevinter Nights, where I formed the distinct impression they were trying to improve their image for the next game. So, rather than wipe them out, I think it far more likely we are going to end up working with them, unless the alternative option is to work with the Ben'Hassrath instead, still with the aim of stopping the fighting. Thus, it may be a bit like a choice they gave us in BG2, where you could either side with the Shadow Thieves (a very Crow like organisation) or the Vampires but there was not an option to do neither. This issue does kind of strike at what is at the heart of Dragon Age though. Individualism. Nuance. Differing opinions and perspectives driving narratives. The true history of organizations and people being brought to light with the chance to redeem them. Its been the basic theme in Inquisition and it is the basic theme in Dreadwolf. With Solas this is the opprotunity we have been provided in learning about ancient Thedas history with the chance to bring positive change in the world. It has been speculated often around here that the Qunar may face a similar fate. The Dwarves. The Grey Wardens. The Templars. The Mages. The Seekers. The Inquisition. All these organizations have faced moral crisis through recent history throughout the continent and all of these have had their corruption purged while new facts were brought to light. And while the Crows may be a little surprising given that the idea of them basically being warrior monks may have come out of left field it certainly matches thematically with everything which has been at the heart of this narrative.
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Post by gervaise21 on Feb 26, 2023 8:29:46 GMT
And while the Crows may be a little surprising given that the idea of them basically being warrior monks may have come out of left field it certainly matches thematically with everything which has been at the heart of this narrative. I don't recall anywhere it saying that they were ever warrior monks. That suggests direct martial action whereas they were always a group that tried to deal with a problem by working in the shadows. Those original Chantry monks used poison to remove a tyrant, not swords. Thereafter the rulers knew to keep within the boundaries set by the Crows or they could expect the same. This applied inside and outside Antiva. As the rogue Talon points out in the story, originally this was done to protect the people of Antiva, particularly the ordinary people, from aggressors, but now they are just like any other mercenary group, willing to trade their skills to the highest bidder and more concerned about preserving the status quo and their position within it. In that respect, they are like the original Inquisition, which started as a group who protected ordinary people from threats, including corrupt rulers, but then became incorporated into the hierarchy and controlled by them. A similar thing happens to our own Inquisition; either we surrendered the power to the Divine (Chantry) or were forced to disband it altogether. I preferred the latter option so it didn't become the Templars Order 2.0. By contrast, the Crows started off within the Chantry fold but then divorced themselves from it and any moral obligations that might have been placed on them. They are not heroes in any shape or form as Lucanis acknowledges to his cousin. Currently, they only appear that way because they are in opposition to the Qun and the Venatori, but only in order to preserve their own position, because neither group has any use for them. The true history of organizations and people being brought to light with the chance to redeem them. Its been the basic theme in Inquisition and it is the basic theme in Dreadwolf. Do we though? We can save them from their own stupidity but is there any real acknowledgement of their true failings? I also feel that these groups represent different things. Mages are not all the same except in being born with the ability to do magic. If we are talking about the rebel mage group, does anyone acknowledge that their action in selling out Ferelden to a Tevinter Magister was wrong or that is precisely why people are so afraid of giving the mages autonomy? Does Fiona ever have to face judgement for her leadership in doing this? Dwarves are not all the same unless you are speaking of the group in Orzammar and whilst if you choose Bhelen he does try and open them up to the outside world and improve the prospects of the casteless, they don't do away with the caste system altogether. So far as the other groups are concerned, I was always well aware of their failings. Unlike Alistair, I picked up on the ruthless and non heroic aspects of the Grey Wardens the moment Duncan murdered Jordy. Getting recruits to take the Joining when it results in such wastage, even when not in the middle of a Blight, always seemed an absurd way of doing things. I always saw the Templars as a tool of the Chantry, controlled by their lyrium addiction, and a dumping ground for unwanted/unruly members of noble families or individuals who enjoy imposing their will on others. According to what we learn about the Seekers from Ameridan and Cassandra, it would seem they were corrupt almost from the outset of becoming part of the Chantry. I've already said how I disbanded my Inquisition rather than see history repeat itself. To my mind, the only constant is not redemption of these groups but Solas' assertion proving true, that any group, however noble their intentions at the outset, will eventually become corrupted by the desire for power and the individuals within the organisation being unwilling to relinquish it. This has already proven true of the Crows but the only way to redeem them would be to surrender their power and disband, which they are never going to do. I have no doubt we will discover that the Qun is a perversion of Koslun's original intent as well and the only way to realise his vision would be to start again, not attempt some sort of half-arsed reform of the current group. I also feel there are distinct similarities between the Crows and the Qun. Both recruit by either selecting as children or coercion, with fear of death/re-education as an alternative outcome. Both expect absolute loyalty to the group and obedience to superiors. They offer a comfortable lifestyle for those who conform but one from which you cannot be permitted to escape. They hunt down defectors and kill them. The only real different is the the Qun want to impose their philosophy on Thedas, whereas the Crows are happy to maintain the ruling class in their positions of superiority, provided they have the coin to employ them. Neither group is particularly appealing as an ally or one which I would want to preserve.
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Post by Hanako Ikezawa on Feb 28, 2023 10:51:20 GMT
So, rather than wipe them out, I think it far more likely we are going to end up working with them, unless the alternative option is to work with the Ben'Hassrath instead, still with the aim of stopping the fighting. Thus, it may be a bit like a choice they gave us in BG2, where you could either side with the Shadow Thieves (a very Crow like organisation) or the Vampires but there was not an option to do neither. Ugh, that’s exactly what I’m worried about. Not just because I’m not a fan of the “you must choose only one or the other” instead of other options that make more sense (like the Mage v Templar choices), but I’m also dreading how this game is probably going to force us to have to support many terrible groups of people. It’s like Cerberus in ME2 all over again, except this time we can’t get all the people to defect (though they were never actually truly Cerberus anyway) and tell the boss to eff off.
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Post by Iddy on Feb 28, 2023 19:18:40 GMT
So, rather than wipe them out, I think it far more likely we are going to end up working with them, unless the alternative option is to work with the Ben'Hassrath instead, still with the aim of stopping the fighting. Thus, it may be a bit like a choice they gave us in BG2, where you could either side with the Shadow Thieves (a very Crow like organisation) or the Vampires but there was not an option to do neither. Ugh, that’s exactly what I’m worried about. Not just because I’m not a fan of the “you must choose only one or the other” instead of other options that make more sense (like the Mage v Templar choices), but I’m also dreading how this game is probably going to force us to have to support many terrible groups of people. It’s like Cerberus in ME2 all over again, except this time we can’t get all the people to defect (though they were never actually truly Cerberus anyway) and tell the boss to eff off. The solution is to play a somewhat shady character. Not ideal, but it works.
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Post by Hanako Ikezawa on Feb 28, 2023 21:15:19 GMT
Ugh, that’s exactly what I’m worried about. Not just because I’m not a fan of the “you must choose only one or the other” instead of other options that make more sense (like the Mage v Templar choices), but I’m also dreading how this game is probably going to force us to have to support many terrible groups of people. It’s like Cerberus in ME2 all over again, except this time we can’t get all the people to defect (though they were never actually truly Cerberus anyway) and tell the boss to eff off. The solution is to play a somewhat shady character. Not ideal, but it works. I hate playing shady characters in video games, so that’s not a solution.
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Post by gervaise21 on Mar 1, 2023 8:37:13 GMT
It’s like Cerberus in ME2 all over again, except this time we can’t get all the people to defect (though they were never actually truly Cerberus anyway) and tell the boss to eff off. I feel my aggressive disband speech did have shades of this in it. Since I was pretty sure that if the ordinary folk of Thedas had been given the choice, they would have voted to keep the Inquisition, with the Herald of Andraste in charge, and ditch their corrupt, incompetent rulers instead (which was an option in Ferelden in the original lore), I settled for telling their representatives exactly what I thought of them and then left to "save the world again". Unfortunately, the writers then ruled that out as an option, at least so far as direct action by my Herald is concerned, so it looks like I'll have to compromise and do something subversive with my new hero. That doesn't necessarily mean playing a "shady" character (although I did that in DAO with my Cousland noble in order to explore some of the options, such as saving Loghain, that I hadn't done previously) but simply someone who seeks to undermine the hated groups at every opportunity and bolster the prospects of decent folk who genuinely work to help the ordinary people. Perhaps it will also be possible to elevate someone to First Talon who will reform the Crows back to what they were originally intended to be, using methods similar to those of a ruthless Leliana as Divine. Not Josephine obviously but I seem to recall that was one of the outcomes for Zevran in the various epilogues to DAO/DAA, so may be that will be an option for a Crow companion.
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Post by Hanako Ikezawa on Mar 1, 2023 9:10:34 GMT
It’s like Cerberus in ME2 all over again, except this time we can’t get all the people to defect (though they were never actually truly Cerberus anyway) and tell the boss to eff off. I feel my aggressive disband speech did have shades of this in it. Since I was pretty sure that if the ordinary folk of Thedas had been given the choice, they would have voted to keep the Inquisition, with the Herald of Andraste in charge, and ditch their corrupt, incompetent rulers instead (which was an option in Ferelden in the original lore), I settled for telling their representatives exactly what I thought of them and then left to "save the world again". Unfortunately, the writers then ruled that out as an option, at least so far as direct action by my Herald is concerned, so it looks like I'll have to compromise and do something subversive with my new hero. That doesn't necessarily mean playing a "shady" character (although I did that in DAO with my Cousland noble in order to explore some of the options, such as saving Loghain, that I hadn't done previously) but simply someone who seeks to undermine the hated groups at every opportunity and bolster the prospects of decent folk who genuinely work to help the ordinary people. Perhaps it will also be possible to elevate someone to First Talon who will reform the Crows back to what they were originally intended to be, using methods similar to those of a ruthless Leliana as Divine. Not Josephine obviously but I seem to recall that was one of the outcomes for Zevran in the various epilogues to DAO/DAA, so may be that will be an option for a Crow companion. We’d still have to play nice with them and get them pretty much everything they want to even get the opportunity to undermine them. And even then I doubt BioWare will let it happen. Chances are more likely it’ll be like the Terminus Systems and various gangs in ME3, where we just help them get everything they want since we need their help. Hey, Josephine has already turned one assassin’s guild into a reputable merchant guard if you go with Leliana’s idea for her personal quest, so why not a second? ![:P](//storage.proboards.com/6576594/images/CeRUIfXurYhaBmWjMBkt.png) But yeah in all seriousness she’d want nothing to do with them. Even in the War Table missions with them you could feel the dislike in having to use them in her options. I doubt Zevran will be a companion since he is a quantum character. He could be one of the NOCs who follow us for an arc, then have a replacement character like they did in ME3. If he is alive he could be an option though I don’t see how the rest of the Crowd would accept it. Unless all the people opposed are eliminated by us (which I doubt) or the Qun or Solas or something.
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