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Post by hookntackle on Oct 1, 2024 14:41:40 GMT
Hi everyone,
I figured this might be a fun idea - Whether it is stuff you always, or never noticed - what are your peculiar thoughts about each specific installment -maybe in relation to the rest- while ACTUALLY replaying, rather than going by your declining memory storage ?
DAO:
- The music is so good, I forget how good it was.
- This CC is the best, hands down, for invariably recreating the avatar of that guy who used to be so mean to you on the old BSNs
- For having one single leather armor base model to reskin 20 times, they went with THAT?
- Having a dog who simply barks and does dog things for a full companion + skill tree; still the ballsiest thing the developer famous for turning indecent fraternization into an obligatory gameplay feature, ever did.
- The actual awesomeness of Alistair is the main reason I don't think allowing players too many choices was such a great idea. Miss you, bruh. But you can never come back. Cause somebody may have made you an alcoholic. Or the king of Ferelden. Or a potato (don't have too many playthroughs tbh but probably).
- Oghren is such an amazingly terrible character, I literally wish he'd just be another dog instead. Or a second Morrigan. Literally just the same lady, again, with no addtional dialogue. I don't even care. Ironically I probably used Oghren more than anyone else at this point, exclusively to discover the reason he's the f*cking one they brought back for the add-on. (I'm assuming it was a matter of tequila and a 1D8 toss, after which someone went giggling "aw shit we DO have that guy, right") No wonder Branka's so into golems these days.
- That 2H warrior decapitation finisher. Cheering when dark spawn, mortified with humanoids.
- Yes Sten looks pretty tame compared to other Quanri, but considering they probably had to somehow roll him in that CC of theirs, he's something of a miracle.
- THE LANDSMEET! This whole part is so conclusive and intriguing and exciting and it-all-comes-together-y and I can vaguely gauge the consequences of things, in EXACTLY the same way Halamshiral wasn't.
TO BE CONTINUED (and I promise everything you decided to read here WILL carry over into the next post. Haha! Sorry that was impious.)
I would love to hear yours!
And before this turns ugly, I love all the three games. But they're all rather silly, aren't they.
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Post by kotoreffect3 on Oct 1, 2024 15:07:20 GMT
I actually do like Oghren and anyone that doesn't can fight me.
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Post by illuminated11 on Oct 1, 2024 17:49:17 GMT
"Obligatory indecent fraternization' got an actual laugh out of me, well done.
Alistair is a wonderful character, although I find it hard to romance him these days. I view him a lot like Wynne does, which makes it feel weird.
I had the opposite reaction to music as you, funnily enough. I played it just a few months back and already forget most of the music. Although the Gordon Ramsay Hell's Kitchen sound effect that plays in the Fade is hilarious and never fails to make me smile.
Unfortunate thing about Oghren is I see the idea with his character, and it's an interesting one, but he never really gets to transcend beyond joke character status. And his jokes aren't funny, either. What a waste of Steve Blum.
For me, pleasant surprise from replay was how much more enjoyable Dalish origin was than I remember. It always bugged me that they were only Origin that didn't get to return to their original starting zone, but they still baked a lot of reactivity into conversations with the clan, and the Tamlen thread was well executed.
The Landsmeet really is brilliant, isn't it? I can't find it, but someone posted a flowchart on Reddit about how choices intertwine in that quest line, and it's all very impressive.
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Post by SofaJockey on Oct 1, 2024 18:33:59 GMT
There's a Solas conversation in Haven where he seem to outline the benefits of tearing down the veil.
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Post by hookntackle on Oct 14, 2024 14:46:06 GMT
As the launch closes in, I shall continue. I'm intentionally skipping DA2 because I've played this so much I know every detail by heart. DRAGON AGE INQUISITION- This game is absolutely gorgeous.The graphics are amazing. I mean, some stuff looks uh, bit moist? But for the mois-... most part, the verdict is, "f*ck, this game is absolutely gorgeous". How old is this again, 10 game years? Which is like 40 years in human years? F*ck. (Don't get me wrong, I don't care about this in the slightest. To me, every game looks "good enough" ever since the PS3 came out. I remember when most games just "couldn't do" water. And then some devs made a new game that was the one with the good water, and that's what the reviews were about. "Glitchy facial animations" my sweet behind, you guys wouldn't survive a harsh VGA CD-ROM quality colors winter if your life depended on it.) - DID YOU KNOWthat Leliana is willing to make Some Tough Decisions®, buddy? Talk to her at literally any given time during a +40hr game, she'll let you know. - The world design is a lot better than I remember.And by that I mean especially the atmosphere. Every game has big maps these days. But here, each area has a very distinctive vibe, and sometimes very creatively so. Y'all know Caspar David Friedrich? Master of ambvivalent ambience? I'm especially amazed that they managed to seperate similar environements by finding even deeper nuance, e.g. Haven opposed to l'Empris du Lion, not being "icy worlds! Good enough." The problem was NOT the open world part. Then I remember the problem. As soon as the fetch quests start racking up, they quickly declass themselves to the bothersome background of me trying to curb my pathological completionism. Then I remember another problem: I'm older now. Life is busy. And I get actively hostile towards games that waste my time. I get even more hostile towards myself, wasting my time with things I know are only there to waste my time. The level designers and concept artists do not deserve this memory. - Michel du Chevin looks more like Alistair than the actual Alistair they specifically created for the game. Even the hairstyle seems more of a fitting "evolution" than copy the exact one of another (similar looking) major character. - VARRIC JUST SCORED A BLOODY 24k CRIT WTF (lvl 9 t1 gear) DAI IS SO BAD AT MATH I love you so much already buddy, stop breaking my heart and not being in Veilguard. - The random loot.Most of the really stylish looking gear was first featured as uniques/DLC in DA2. Now that's neither here nor there, but what's with the using a Qunari Shield with the Qunari logo (tm) and call it "Orlesian shield" ? Like, you go out of your way to name it something emblematic and then YOU get it wrong...? You're Bioware, guys! - Major characters, as I see them after maturing/detereorating for 10 more yearsDorian is a riot. Like how the hell did I not ever bother with him the first time around. He's in my group almost constantly, for Walking Bomb and the banter. Don't matter with whom, he's a riot, as stated previously. The guy's the lemon-and-salt of party banter. Sera makes agreeing with her sound interesting, but it really isn't. Funny phrasing, though, usually. Kind of a thin concept for such a major role, innit? Cole is so MUCH - but the game's framework effectively allows none of it. Feels like BioWare fan-modding their own game, awkwardly. Blackwall works for me, now. I envy those who still find him boring. Cassandra is a pleasantly genuine bad ass. She doesn't sell anyone anything, doesn't hide her flaws and she just actually sucks at being nice. Solas. Tell me about the Fade, tell me about Elves, tell me about Corypheus. The 90s alternative pop song that never happened, and just as cheery. Leliana is willing to make some tough decisions. (to be continued as I notice stuff. and boy will I notice stuff)
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Post by akrabra on Oct 14, 2024 15:43:51 GMT
There's a Solas conversation in Haven where he seem to outline the benefits of tearing down the veil. Mr Dreadwolf tear down this veil! Hope we can do this In Veilguard.
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Post by RelevantRevenant on Oct 14, 2024 16:58:30 GMT
Perhaps not quite what was asked, but in DA:I, after you drain the lake in Crestwood and you leave the dam to go down to the Old Crestwood... I only very recently realized there was something to the left of you after to turn off the dam. Nothing of note, but I'd apparently gone past this bit without ever looking to my left. When I finally did, it felt so surreal as if BioWare had just now added that bit to the game
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Post by illuminated11 on Oct 14, 2024 20:47:13 GMT
Yeah, the side quests really are tragic. Only the main quest of each area (and areas you unlock) and stuff involving agents is halfway interesting, which is why I mostly only do those quests on replay and ignore everything else. Some of them also make me dislike the world design more because of the horrible platforming, which is sad because that part is Good, Actually™. - Major characters, as I see them after maturing/detereorating for 10 more yearsDorian is a riot. Like how the hell did I not ever bother with him the first time around. He's in my group almost constantly, for Walking Bomb and the banter. Don't matter with whom, he's a riot, as stated previously. The guy's the lemon-and-salt of party banter. Sera makes agreeing with her sound interesting, but it really isn't. Funny phrasing, though, usually. Kind of a thin concept for such a major role, innit? Cole is so MUCH - but the game's framework effectively allows none of it. Feels like BioWare fan-modding their own game, awkwardly. Blackwall works for me, now. I envy those who still find him boring. Cassandra is a pleasantly genuine bad ass. She doesn't sell anyone anything, doesn't hide her flaws and she just actually sucks at being nice. Solas. Tell me about the Fade, tell me about Elves, tell me about Corypheus. The 90s alternative pop song that never happened, and just as cheery. Leliana is willing to make some tough decisions. (to be continued as I notice stuff. and boy will I notice stuff) Leliana gets result you stupid chief!!
Sera is great, I even wrote about her in my thesis on Robin Hood deconstructions, but it's a shame you never really get to engage the character beyond a superficial level. Then again, I don't think she wants you to engage with her ideas beyond a superficial level. She doesn't want to be understood, she just wants to be.
Cole is my son, leave him alone.
Another Blackwall convert I see. There are dozens of us!! My favorite part about Blackwall, other than the sexy voice and beard to rule all beards, anyway, is that he feels like microcosm of every important element in Inquisition. Even though what he is isn't real, it's still true, and what I mean by that is Blackwall may never have been properly initiated into the Order, but he's much more representative of what the wardens want to be (or perhaps should be) than characters like Clarel, who actually drank darkspawn blood, will ever be. Self-sacrifice for something greater than yourself, to transcend the struggles of your past. That's why I pretty much always induct him into the Grey Wardens, except for one romance run. He's similar to Cole in that regard, at least if you believe Varric, in that he's already mostly there and just needs to take the final step.
Random thing I learned recently about Inquisition: If you tell the elf in Crestwood that wants to join wardens to join, she's the one that gets sacrificed by Clarel instead of the old man.
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Post by hookntackle on Oct 15, 2024 11:00:45 GMT
Yeah, the side quests really are tragic. Only the main quest of each area (and areas you unlock) and stuff involving agents is halfway interesting, which is why I mostly only do those quests on replay and ignore everything else. Some of them also make me dislike the world design more because of the horrible platforming, which is sad because that part is Good, Actually™. That bloat was a prevalent desease of this particular gaming era, though. The best I can say about it, is that at least they always TRIED their darndest to make it somehow connected to the world rather than pure achievement hunting, e.g. the shards. It's always a painful cointoss between enduring the noise of an occularum nearby, or filling my map up with more freaking unfinished questmarkers. I actually love being able to jump so much, even if it has zero use. I feel constantly uncomfortably restrained by 3rd person games of any genre, with no jump/dash/roll/skip-y kind of quick move. That's why replaying DAO and ME2 is such a chore for me, I usually just watch vids of my favourite scenes instead. Leliana gets result you stupid chief!! I think, besides all personal preference in people etc., the most annoying thing is that I feel like the writing/direction(?) here truly failed. I don't know how to express it properly, she and the Inquisitor simply never seem to "vibe" in any way at all. Every exchange somehow assumes a different type of relationship/degree of familiarity they clearly don't have; and then that's not even linear neither. I think Leliana as that character would have worked a lot better if she simply were less... available and literally more elusive as a figure, for some reason. Sera is great, I even wrote about her in my thesis on Robin Hood deconstructions, but it's a shame you never really get to engage the character beyond a superficial level. Then again, I don't think she wants you to engage with her ideas beyond a superficial level. She doesn't want to be understood, she just wants to be.
I think my problem is that it's not possible to have decent middle ground with her. Don't write anyone with different methods off as an apologist, no need to loose that wild energy. Instead you either get to be a hostile poopy pants, or someone bonelessly fascinated by her folk heroisms. ("Bonelessly" is for you, Sera.) "She doesn't want to be understood, she just wants to be." I like that Cole is my son, leave him alone. Hey the character is great, it's just in gameplay where things get awkward. I simply don't see why he needed to be a dual dagger rogue. Yeah, he mentions mercy killing someone sometimes, and I guess with a knife. He would have worked better as a mage. Or an oracle-type NPC altogether. Another Blackwall convert I see. There are dozens of us!! My favorite part about Blackwall, other than the sexy voice and beard to rule all beards, anyway, is that he feels like microcosm of every important element in Inquisition. Even though what he is isn't real, it's still true, and what I mean by that is Blackwall may never have been properly initiated into the Order, but he's much more representative of what the wardens want to be (or perhaps should be) than characters like Clarel, who actually drank darkspawn blood, will ever be. Self-sacrifice for something greater than yourself, to transcend the struggles of your past. That's why I pretty much always induct him into the Grey Wardens, except for one romance run. He's similar to Cole in that regard, at least if you believe Varric, in that he's already mostly there and just needs to take the final step. I never didn't like him - my original party usually had Blackwall and Sera btw, because that relationship is just the greatest. Furthermore obviously come mid-game, as an S&B/Champ build he's basically a dragon defying angry grizzly bear god immortal war machine (which is why I make it a point of pride to never skill warrior's resolve, because even on Nightmare WHEN IS HE GOING TO LOSE HEALTH DON'T MAKE ME LAUGH). Ten years ago, however a bunch of sh*t hadn't happened yet, and while my personal screw ups included fortunately nothing near the depths of his, I feel like I can completely rediscover where he's coming from now. It's a very particular crossroads to be at, whether to motivate yourself to keep going and make a difference, or just keep sulking, when really, no one else cares what you do. And you might as well either way. I think that's why the writing is so good - grandiose events in the past aside, his personality is incredibly "real". The worst part about him is whatever went wrong in voice direction come his true last name. He's a Marcher, but clearly the name Rainier is Orlesian i.e. French, yet every NPC reads it differently. And not just "not good at French but trying/NGAF" differently, but as if they "knew".
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Post by illuminated11 on Oct 15, 2024 14:31:07 GMT
I actually love being able to jump so much, even if it has zero use. I feel constantly uncomfortably restrained by 3rd person games of any genre, with no jump/dash/roll/skip-y kind of quick move. That's why replaying DAO and ME2 is such a chore for me, I usually just watch vids of my favourite scenes instead. Oh yes, absolutely. Being able to jump is great, even though I wish it wasn't bound to interact button. Also the glitch where your Inquisitor starts levitating like a pre-cursor to Dua Lipa is 10/10 glitch. I just hate the platforming sections lol. Hmm... maybe! I don't see it that way, but I wonder if part of the reason is metatextual. Since a bunch of players are already familiar with Leliana, there's a sense of familiarity baked into the character writing that isn't coherent with the Inquisitor as a character. Yeah, I agree. I think the writing for Inquisitor fails quite frequently when it comes to Sera interactions, which is what sets the tone and colors people's perceptions of her to a large degree. Although one of my more memorable runs is a Dalish elf who dated Sera as an escape from it all, only for them to break up in pretty explosive fashion after What Pride Hath Wrought. A lot of drama there lol, with a touching if bittersweet conclusion in Trespasser. I don't think he should've been a mage, since it's explicit part of his story line why he ISN'T a mage, but this is definitely an area where companions all sharing skill trees with Inquisitor creates problems. Cole having a unique tree would've benefited him immensely. (Also dagger rogue in Inquisition is just kind of awkward, which doesn't help.) Blackwall soloing dragons will always be the stuff of legends. And agreed, obviously it's heightened for the sake of drama, but many people have made mistakes they regret that hurt someone else, mistakes they wish they can take back. There's great Cole/Blackwall banter that touches on your point, too:
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Post by bierkrug on Oct 15, 2024 15:42:30 GMT
So I'm currently replaying Inquisition. I discovered the Hissing Wastes for the first time. I have no idea how I overlooked them the other times I played but here we are
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Post by LawBringerSR2 on Oct 16, 2024 16:08:37 GMT
DA does dwarves better than any other saga, videogame or otherwise, specially female dwarves. I would have preferred Sigrun as the dwarf companion in Origins to Oghren, I mean what's cooler than a female dwarf rogue legionary of the dead with face tattoos?
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Post by Guardian on Oct 16, 2024 16:22:56 GMT
There's a Solas conversation in Haven where he seem to outline the benefits of tearing down the veil. Mr Dreadwolf tear down this veil! Hope we can do this In Veilguard.
Solas begins to punch the Veil: "Solas smash! Solas smash!"
Rook, to Inquisitor: "What the hell is that?"
Inquisitor: "Oh, that's just Solas. He'll tire himself out eventually."
Solas, lying down on the ground: "Solas sleepy now..."
I couldn't resist...and apologize for nothing
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Post by Kappa Neko on Oct 16, 2024 16:42:38 GMT
DA does dwarves better than any other saga, videogame or otherwise, specially female dwarves. I would have preferred Sigrun as the dwarf companion in Origins to Oghren, I mean what's cooler than a female dwarf rogue legionary of the dead with face tattoos? I would have taken an animated corpse over Ohgren. Awful character. He was not funny, just a sad alcoholic. But that wasn't done in a good way at all either.
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Post by LawBringerSR2 on Oct 16, 2024 18:12:10 GMT
DA does dwarves better than any other saga, videogame or otherwise, specially female dwarves. I would have preferred Sigrun as the dwarf companion in Origins to Oghren, I mean what's cooler than a female dwarf rogue legionary of the dead with face tattoos? I would have taken an animated corpse over Ohgren. Awful character. He was not funny, just a sad alcoholic. But that wasn't done in a good way at all either. Yeah that guy is the biggest chauvinistic pig I've ever encountered in a videogame (and a drunkard on top of that), I always tell him to fuck off after A Paragon of Her Kind is over
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Post by themikefest on Oct 16, 2024 19:14:09 GMT
I'm currently replaying DAO, a lot, as well as the others, and noticed how much fun it is to play the game solo when the game(s) doesn't force a companion to be with the main character. Of the 3 games, the best banter involving the companions is between Leliana, Morrigan and Alistair.
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Post by hookntackle on Oct 16, 2024 19:57:36 GMT
I would have taken an animated corpse over Ohgren. Awful character. He was not funny, just a sad alcoholic. But that wasn't done in a good way at all either. Yeah that guy is the biggest chauvinistic pig I've ever encountered in a videogame (and a drunkard on top of that), I always tell him to fuck off after A Paragon of Her Kind is over That's exactly my problem. He's so blatantly bad, especially in what yall mentioned before, I wonder - and again, taking an especially hard look at Awakening. And they had freaking anders and justice in that one - literally what the writing team saw in him. After writing all these great (dwarven-) characters.
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Post by Gwydden on Oct 16, 2024 20:29:53 GMT
The worst part about him is whatever went wrong in voice direction come his true last name. He's a Marcher, but clearly the name Rainier is Orlesian i.e. French, yet every NPC reads it differently. And not just "not good at French but trying/NGAF" differently, but as if they "knew". To be fair, I have a French surname that got hispanicized and then anglicized, and now no one ever pronounces it correctly and I've more or less given up and decided to roll with it But yeah, add me to the Blackwall fan club. He was my favorite DA:I companion when I played.
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Post by illuminated11 on Oct 17, 2024 3:41:16 GMT
The crazy thing about Oghren in Awakening is supposedly they brought him back because they thought he’d be a fan favorite character, which is just ?? Like how can anyone look at Alistair and Morrigan and think, y’know what people actually want? A drunk, gross dwarf that you likely won’t pick up until the final third of the game. Oh to be a fly on the wall of THAT meeting.
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Post by Gwydden on Oct 17, 2024 12:00:40 GMT
The crazy thing about Oghren in Awakening is supposedly they brought him back because they thought he’d be a fan favorite character, which is just ?? Like how can anyone look at Alistair and Morrigan and think, y’know what people actually want? A drunk, gross dwarf that you likely won’t pick up until the final third of the game. Oh to be a fly on the wall of THAT meeting. My guess is they'd thought players would find him funny. But you don't really need a designated comic relief character when everyone cracks jokes at some point, and everyone else has more interesting stuff going on. I don't mind Oghren personally, but if I ranked DA:O's companions, he'd probably end up at the bottom.
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Post by bierkrug on Oct 17, 2024 13:54:23 GMT
What is up with these huge skeletons in the Frostback Basin? Were the ancient Tevinters giants?
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