saandrig
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Post by saandrig on Nov 8, 2024 14:42:58 GMT
That's underselling Act 3.
Seriously, BioWare has finally dethroned Suicide Mission as the best mission as to how to conclude the game. It's also very long segment, yet it didn't feel like it was dragging, not even once.
I seriously doubt it, but I'll reserve judgment for until after I try it myself It's at least the best ending since ME2 for Bioware. I think it did some things better, some things worse. But it's definitely subjective.
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andorvex
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Post by andorvex on Nov 8, 2024 14:45:43 GMT
well I don't personally hold ME2's ending at such high regard (hey skull reaper human thingy), but maybe it's me who's weird. Bioware has many great endings. they did mess up many endings as well though
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Post by witchcocktor on Nov 8, 2024 14:55:40 GMT
That's underselling Act 3.
Seriously, BioWare has finally dethroned Suicide Mission as the best mission as to how to conclude the game. It's also very long segment, yet it didn't feel like it was dragging, not even once.
I seriously doubt it, but I'll reserve judgment for until after I try it myself I can't say whether it's on the same level as Suicide Mission, but are the last 5-10 hours of the game the best it has to offer? Yes, easily. But were the last hours of the game worth enduring the excruciating humiliation ritual that came beforehand, the complete and utter disregard of the lore, worldbuilding and everything you as a player have done the past three games? Absolutely not. While I rode the high of the cool sequences of the final missions, getting a pretty neat ending for Solas that I'm cool with, I am left with a Thedas I don't even know anymore and overall feeling empty and unfulfilled from all fronts. And perhaps the lack of a final celebration sequence where you get to unwind with your team and your love interest was a sign: there is nothing to celebrate over. Thedas as we know it is gone even if we manage to save it. The game is no celebration of Dragon Age. So take your lame ending slides, and be gone. See you never.
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Post by sentinel87 on Nov 8, 2024 18:09:42 GMT
Act 3 of DAV is what Priority: Earth should have been in ME3. It's pretty well done. For me the rest of the game doesn't make up for it. It's like an inverse of my view of ME3. I don't enjoy really a lot past Priority: Thesia and especially the assault on Earth, but everything else is so good. In DAV I like Act 3 but not as much everything to get there. Regular DAV ending I also agree about the lack of an ending celebration or at least a little bit of a how are things in the world before the ending slides. Still like the artwork with those. I also really don't like what they did to the rest of southern Thedas. Bioware needs to stop running from their earlier worldstates in different ways. Other DAV ending The secret ending with the Executors is so disappointing. It completely removes agency and the build up of characters in earlier games. It really doesn't make me want them to continue if they go that way.
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Post by journey95 on Nov 8, 2024 18:22:45 GMT
The finale is pretty good, nowhere near Suicide Mission level but still really intense and shows what Bioware is capable of if they really try. Its certainly a much better ending than the one we got in DA2 (rushed, unsatisfying) and DA:I (zero tension, Cory is a complete joke, its too short)
But apart from the Weisshaupt mission and the finale the game is just a chore to play through and the companions are bland as hell. Damm shame. And of course the very last scene also sucks and immediately kills the hype
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Post by rekkampum on Nov 9, 2024 4:37:30 GMT
I seriously doubt it, but I'll reserve judgment for until after I try it myself It's at least the best ending since ME2 for Bioware. I think it did some things better, some things worse. But it's definitely subjective. Once I do more playthroughs and try approaching it differently re: companions, I'd def love to see how much variation there is when it comes survivability of certain characters based on previous choices. Spoiler: Solas Solas is definitely one of the best parts of the third act and what makes the final struggle so compelling. In that sense I like the finale of it better than I did the original suicide mission in ME2 since we basically ended up with a random Terminator Baby Reaper. Having him involved adds a lot of meaning to the showdown with the Big Bad. Totally earned that Dreadwolf nickname for a reason, and here he was having us believe it was some dishonest insult by the other Evanuris in Trespasser...
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fredvdp
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Post by fredvdp on Nov 9, 2024 10:22:23 GMT
Just finished it. Loved the ending. Music choice spoiler: I was so disappointed throughout the game that they didn't reuse the lost elf theme from Trespasser, but they were just saving it for the end. Chills!
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Post by dadithinkimgay on Nov 9, 2024 20:38:13 GMT
I finished the game and I fucking loved it. I cried. A lot. One HUGE question remains…
Why did Mythal save Urthemiel’s soul? That was a huge plot point in DA:I. Or did I miss something?
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Post by Reznore on Nov 9, 2024 20:47:04 GMT
I finished the game and I fucking loved it. I cried. A lot. One HUGE question remains… Why did Mythal save Urthemiel’s soul? That was a huge plot point in DA:I. Or did I miss something? It got swept under the carpet like the plot of dragons being important for Thedas, and Flemythal saving those and messing with dragon blood. Oh and her revenge shaking the very heavens.
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Post by Envisionary on Nov 9, 2024 21:02:54 GMT
I finished the game and I fucking loved it. I cried. A lot. One HUGE question remains… Why did Mythal save Urthemiel’s soul? That was a huge plot point in DA:I. Or did I miss something? No Keep, no continuation of OGB plotline.
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azarhal
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Post by azarhal on Nov 10, 2024 5:13:01 GMT
I finished the game. I liked it. Might have started too slow, but it picks up in Act 2. And it seems like I didn't do everything despite doing all the quests as they came since I didn't find all the codexes. I also know there is something in the Grand Necropolis I couldn't complete. And some chests I never found. Lots of hidden secrets. Also, they really cleaned the board if they make another game. Most of Thedas was basically lay waste by the darkspawns or the ex-Antaams. Looks like the Dalish and Tevinter have something in common now too. As for the secret post-credits. something I found in games: Rerefences to Those Beyond the Sea/Executors.
- First codex I found was in Minrathous, under the city, old entry from pre-Chantry Tevinter. Old Gods Priests arguing over what to build. One of them wanted to build defenses against Those Beyond the Sea.
- 2nd codex, some codex auto added after a main quest in act 2. Andruil built defenses against Those Beyond the Sea (using people as batteries, Solas freed them).
- Then there is the Qunari. Taash's personal quest, the tablet. It talks about the Qunari actually running away from the Devouring Storm. And only Dragon Fire can show the unseen. - And Anaris in Bellara's questline also talks about the Storm when dying. Bellara and Taash have some banter about it.
-Also someone turned the Owl statues in Arlathan into death traps. I don't think I got to the end of that.
Now the catch, "the Sea" might not be a reference to actual water. Since Emmirch calls the Fade the sea (of dreams) and I believe the term was used the previous games too.
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Post by melbella on Nov 11, 2024 2:42:37 GMT
Wait....what is this epilogue people are talking about? I sat through all the credits and all the game did was take me back to the main screen afterwards. No cutscene or anything like that. WTF?!
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Post by Kaibe on Nov 11, 2024 3:06:58 GMT
Wait....what is this epilogue people are talking about? I sat through all the credits and all the game did was take me back to the main screen afterwards. No cutscene or anything like that. WTF?! It has to be unlocked, and you can do that by: Collecting items which are locked behind the side quests: heart of corruption, pinnacle of its kind, and unlocking that island chest in arlathan forest.
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Post by melbella on Nov 11, 2024 3:12:05 GMT
Wait....what is this epilogue people are talking about? I sat through all the credits and all the game did was take me back to the main screen afterwards. No cutscene or anything like that. WTF?! It has to be unlocked, and you can do that by: Collecting items which are locked behind the side quests: heart of corruption, pinnacle of its kind, and unlocking that island chest in arlathan forest.
I did the first 2 but not the last one. Got tired of chasing chests.
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Post by biotic on Nov 11, 2024 8:17:41 GMT
Took me around 100 hours to complete (Mage with Underdog difficulty except for a couple of fights where it was too frustrating one with the bunch of demons in Minrathous catacombs and the Heart of Corruption final boss fight) with some standby time so I would say around 90 hours or so. Talking about the ending: I finished the game last night and all my quibbles and disappointment (which had already been fading since mid to end of Act 1) disappeared by the end of it. What an experience and what a final act. I was anxiously waiting to see how they deal with us fighting the Evanuris given that they’re the most powerful beings in Thedas. And it worked for me. It wasn’t easy to get rid of them, one of our team had to sacrifice themselves and I think this was needed to show how difficult of a task this was. The Solas ending was really emotional playing with the Lost Elf theme and I am so happy I was able to “save” him. I am so glad I am a completionist. Although I did miss on one of the codices for the post credits scene so I YouTubed that. Not sure what to feel about the Executors yet. They can’t be more powerful than the Evanuris as well right?
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Post by saandrig on Nov 11, 2024 11:05:42 GMT
I finished the game and I fucking loved it. I cried. A lot. One HUGE question remains… Why did Mythal save Urthemiel’s soul? That was a huge plot point in DA:I. Or did I miss something? It got swept under the carpet like the plot of dragons being important for Thedas, and Flemythal saving those and messing with dragon blood. Oh and her revenge shaking the very heavens. The dragons being important is actually reinforced in this game. Taash's fire lore and the secret ending seem to be connected.
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Post by saandrig on Nov 11, 2024 11:10:32 GMT
I finished the game and I fucking loved it. I cried. A lot. One HUGE question remains… Why did Mythal save Urthemiel’s soul? That was a huge plot point in DA:I. Or did I miss something? Urthemiel’s soul might not even exist, even in DAI.
Avoiding it as plot point is better. It shouldn't even be one of importance, considering that you can destroy it in DAO.
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Post by SofaJockey on Nov 11, 2024 11:13:13 GMT
So BioWare endings. Here are my favourites (with one cheat *) and frankly I like them all, it's a ranking. - Mass Effect 2
- Mass Effect 1
- Trespasser DLC *
- Veilguard
- Origins
- Inquisition (base game)
- DA 2
- Mass Effect 3
- Andromeda
If I consider the whole of the final Act, I'd push veilguard up another spot.
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Post by OhDaniGirl on Nov 11, 2024 12:31:17 GMT
They can’t be more powerful than the Evanuris as well right? Solas killed one easily enough in Tevinter Nights.
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Post by saandrig on Nov 14, 2024 8:52:20 GMT
So, question.
There are a few endings. Some of them explicitly have Solas locked up in the Blight prison.
But the "good" ending may have Lavellan and Solas disappearing together. Obviously they can't go to Blight City lockup. Inky won't last 5 minutes there.
The prison Solas was in and that Rook escapes from was something different from the Black City one. I am not quite clear if this was the Evanuris' prison (I think Solas mentioned something about that) or it was a similar, but still different prison in which Solas ended up.
Again - I see no reason why Lavellan and Solas would go imprison themselves anywhere, even in a different Fade cell. The Black City lock is tied to Solas' life, but it doesn't require Solas to be in the prison or even in the Fade. We know that, because Elgar and Ghil ran around for quite a while and the lock held.
So where did Lavellan and Solas go? Was it ever mentioned? They jumped into the Fade. But does that mean they can roam anywhere they want now? Or they locked themselves up somewhere?
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Post by azarhal on Nov 14, 2024 12:31:31 GMT
The prison Solas was in and that Rook escapes from was something different from the Black City one. I am not quite clear if this was the Evanuris' prison (I think Solas mentioned something about that) or it was a similar, but still different prison in which Solas ended up. That was the prison he built for Ghili and Elgy. The real question you should ask is why it was tied to regrets. Elgy doesn't appear to be a guy with regrets. For the rest of the question. I don't know, but I doubt we will ever see them again. Saying that, I do not think that ending is the "good choice". It's littereally letting Solas get a free pass for all his actions and your Inquisitor pined for 10 years for a guy who lied to them and them dumped. Just eurgh.
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Post by saandrig on Nov 14, 2024 12:50:07 GMT
That was the prison he built for Ghili and Elgy. The real question you should ask is why it was tied to regrets. Elgy doesn't appear to be a guy with regrets. For the rest of the question. I don't know, but I doubt we will ever see them again. Saying that, I do not think that ending is the "good choice". It's littereally letting Solas get a free pass for all his actions and your Inquisitor pined for 10 years for a guy who lied to them and them dumped. Just eurgh. Yeah, the "Regret Prison" needs more explanation. Elgy having zero regrets about anything is what made me think he must have been put somewhere else.
And that ending is the "good" one in terms of what Bioware was going for, especially to new players. The default Inky is tailored precisely for it.
Personally it's like the Synthesis one of ME3. Worst ending I can think of, but Bioware pushing it as the hardest one to get, thus the "good" one.
I actually went for it, because I used the default Inky (missed the customization option and was 6+ hours in when I noticed) and was gonna eventually check that path anyway. But going forward...Solas is getting played every time. Especially with my current Inky that romanced Sera. Just fits. Gonna throw Solas back into Breaches, I mean breeches.
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Post by Reznore on Nov 14, 2024 13:41:38 GMT
So, question.
There are a few endings. Some of them explicitly have Solas locked up in the Blight prison.
But the "good" ending may have Lavellan and Solas disappearing together. Obviously they can't go to Blight City lockup. Inky won't last 5 minutes there.
The prison Solas was in and that Rook escapes from was something different from the Black City one. I am not quite clear if this was the Evanuris' prison (I think Solas mentioned something about that) or it was a similar, but still different prison in which Solas ended up.
Again - I see no reason why Lavellan and Solas would go imprison themselves anywhere, even in a different Fade cell. The Black City lock is tied to Solas' life, but it doesn't require Solas to be in the prison or even in the Fade. We know that, because Elgar and Ghil ran around for quite a while and the lock held.
So where did Lavellan and Solas go? Was it ever mentioned? They jumped into the Fade. But does that mean they can roam anywhere they want now? Or they locked themselves up somewhere?
They're going to the Black city. Solas, if redeemed , vow to soothe the angered Titan main cause of the Blight. So Solas and Inky have a giant angry baby to soothe and coddle for eternity. Inky is used to it, and for Solas it's karma.
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Post by Envisionary on Nov 14, 2024 14:07:22 GMT
No shade to Solavellans who got what they got, but yes, this this is very simpy and pathetic of Lavellan. I could see getting over what he has done in Inquisition/Trespasser, but now?
10 years later for a man who dumped her twice and won't meet her halfway for anything (not even certain death from her mark), releasing two extremely powerful mages (possibly intentionally because he knows they have to die for his plans to succeed), murdering one of her closest friends, the revelation that he was heavily complicit in what happened to the dwarves and Titans, etc.
And after all that she's not even the one to convince him to not kill everyone, it's the wisp of Mythal he wouldn't even visit after waking up. Then she gives up her life for a man who absolutely wouldn't do the same for her. Now she's abandoned the south to its fate.
As far as I'm aware, there isn't even an option for the Inquisitor to just drop him. It's locked in from the beginning. Like damn, get some self-respect.
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Post by azarhal on Nov 14, 2024 14:36:21 GMT
So, question.
There are a few endings. Some of them explicitly have Solas locked up in the Blight prison.
But the "good" ending may have Lavellan and Solas disappearing together. Obviously they can't go to Blight City lockup. Inky won't last 5 minutes there.
The prison Solas was in and that Rook escapes from was something different from the Black City one. I am not quite clear if this was the Evanuris' prison (I think Solas mentioned something about that) or it was a similar, but still different prison in which Solas ended up.
Again - I see no reason why Lavellan and Solas would go imprison themselves anywhere, even in a different Fade cell. The Black City lock is tied to Solas' life, but it doesn't require Solas to be in the prison or even in the Fade. We know that, because Elgar and Ghil ran around for quite a while and the lock held.
So where did Lavellan and Solas go? Was it ever mentioned? They jumped into the Fade. But does that mean they can roam anywhere they want now? Or they locked themselves up somewhere?
They're going to the Black city. Solas, if redeemed , vow to soothe the angered Titan main cause of the Blight. So Solas and Inky have a giant angry baby to soothe and coddle for eternity. Inky is used to it, and for Solas it's karma. So Inqy is getting killed slowly by the Blight while Solas watch. That might actually be the good ending finally.
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