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Post by corpusdei on Aug 5, 2016 15:44:42 GMT
Graal beats Claymore - that is all.
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Deerber
N3
Claymore & Drell
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
Origin: Deerber
Prime Posts: 16,870
Prime Likes: 7098
Posts: 594 Likes: 2,352
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Claymore & Drell
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August 2016
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Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
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Post by Deerber on Aug 5, 2016 15:46:25 GMT
Right, so... These boards don't have a limit on likes per day, have they? Tell me they don't. Cause, you know... Claymore
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Post by capn233 on Aug 5, 2016 18:13:43 GMT
Claymore is still good.
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Post by Debaser on Aug 5, 2016 19:17:34 GMT
I started a modded playthrough of ME2 last night. Claymore Reave Engineer. Man I'm bad at ME2 now. I died so much on Jack's recruitment mission and Grunt's too.
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AW_FC_1986
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by AW_FC_1986 on Aug 5, 2016 20:20:48 GMT
The new Claymore can surely look and fire like this:
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Post by capn233 on Aug 5, 2016 21:18:05 GMT
The new Claymore can surely look and fire like this: Nah, they don't need to nerf it.
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Toyish Batphone
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate
Posts: 293 Likes: 437
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Post by Toyish Batphone on Aug 6, 2016 2:27:24 GMT
I prefer Geth Plasma Shotgun and Graal Spike Thrower myself. The Claymore can only be good if you use an exploit / trick and have a mod like Smart Choke or use ability like Hunter Mode or Marksman. On its own, without any mods or reloading tricks, the Claymore is just a shotgun with strong damage up close and that's about it. The Geth Plasma Shotgun and the Graal Spike Thrower both deal good damage without needing Smart Choke mods or Hunter Mode or Marksman or reloading tricks.
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LemurFromTheId
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LemurFromTheId
Posts: 542 Likes: 1,539
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by LemurFromTheId on Aug 6, 2016 2:54:42 GMT
I prefer Geth Plasma Shotgun and Graal Spike Thrower myself. The Claymore can only be good if you use an exploit / trick and have a mod like Smart Choke or use ability like Hunter Mode or Marksman. On its own, without any mods or reloading tricks, the Claymore is just a shotgun with strong damage up close and that's about it. The Geth Plasma Shotgun and the Graal Spike Thrower both deal good damage without needing Smart Choke mods or Hunter Mode or Marksman or reloading tricks. Oh, you're one of those people that think that a funcionality the devs specifically programmed in for players to utilize (and around which the weapons are balanced) is an exploit. I like both GPS and Graal, but I'd greatly prefer a separate charge key instead of using the same trigger for both charging and releasing, which makes them just feel a bit off to me. Also, they're horrible in laggy conditions, especially Graal.
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Toyish Batphone
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate
Posts: 293 Likes: 437
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bayonethipshot
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate
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Post by Toyish Batphone on Aug 6, 2016 3:03:37 GMT
I prefer Geth Plasma Shotgun and Graal Spike Thrower myself. The Claymore can only be good if you use an exploit / trick and have a mod like Smart Choke or use ability like Hunter Mode or Marksman. On its own, without any mods or reloading tricks, the Claymore is just a shotgun with strong damage up close and that's about it. The Geth Plasma Shotgun and the Graal Spike Thrower both deal good damage without needing Smart Choke mods or Hunter Mode or Marksman or reloading tricks. Oh, you're one of those people that think that a funcionality the devs specifically programmed in for players to utilize (and around which the weapons are balanced) is an exploit. I like both GPS and Graal, but I'd greatly prefer a separate charge key instead of using the same trigger for both charging and releasing, which makes them just feel a bit off to me. Also, they're horrible in laggy conditions, especially Graal. Precisely. Claymore needs some extra specific programming to be good. Graal and GPS are both good without it. Therefore, Graal & GPS > Claymore.
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LemurFromTheId
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LemurFromTheId
Posts: 542 Likes: 1,539
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lemurfromtheid
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by LemurFromTheId on Aug 6, 2016 3:07:57 GMT
Oh, you're one of those people that think that a funcionality the devs specifically programmed in for players to utilize (and around which the weapons are balanced) is an exploit. I like both GPS and Graal, but I'd greatly prefer a separate charge key instead of using the same trigger for both charging and releasing, which makes them just feel a bit off to me. Also, they're horrible in laggy conditions, especially Graal. Precisely. Claymore needs some extra specific programming to be good. Graal and GPS are both good without it. Therefore, Graal & GPS > Claymore. Like I said: Claymore is a weapon for skilled players. If you're not able to use the features the game provides, then yes, other easier-to-use weapons will suit your needs better.
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Toyish Batphone
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate
Posts: 293 Likes: 437
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bayonethipshot
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate
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Post by Toyish Batphone on Aug 6, 2016 3:33:22 GMT
Precisely. Claymore needs some extra specific programming to be good. Graal and GPS are both good without it. Therefore, Graal & GPS > Claymore. Like I said: Claymore is a weapon for skilled players. If you're not able to use the features the game provides, then yes, other easier-to-use weapons will suit your needs better. I can use the Claymore just fine. I just don't like using it because I feel that you need to effectively cheat to get the most out of it. Can you imagine Shepard actually shooting the Claymore and then clicking on his or her omni-tool to pseudo-activate Medi-Gel or roll around in actual combat to somehow reload the Claymore quicker instead of just reloading the gun ? No, that's just silly, ridiculous, and foolish. Moreover, this trick, and it is a trick, is only reserved for the person using it at the moment. You will not see the animations of another multiplayer character kit change when they use the quick reload trick. There is also the reality that rebinding keys or rolling around after pressing the reload button is not exactly skilled gameplay. Getting headshots without aimbots, soloing a multiplayer game without using Infiltrators or the Cerberus Harrier, etc - Those are demonstrations of skill. Furthermore, from an army's perspective, the best weapons are the ones that is easily usable without requiring specific programming. Which means that from a battle perspective, GPS & Graal > Claymore. Additionally, the inherently inaccurate nature of the Claymore necessitates the usage of a mod like Smart Choke or having a skill like Hunter Mode or Marksman. In war time situations, equipment such as mods will be scarce and not every combatant in the field have the Marksman skill or is a Geth to have Hunter Mode.
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LemurFromTheId
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LemurFromTheId
Posts: 542 Likes: 1,539
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August 2016
lemurfromtheid
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by LemurFromTheId on Aug 6, 2016 4:06:13 GMT
Like I said: Claymore is a weapon for skilled players. If you're not able to use the features the game provides, then yes, other easier-to-use weapons will suit your needs better. I can use the Claymore just fine. I just don't like using it because I feel that you need to effectively cheat to get the most out of it. Can you imagine Shepard actually shooting the Claymore and then clicking on his or her omni-tool to pseudo-activate Medi-Gel or roll around in actual combat to somehow reload the Claymore quicker instead of just reloading the gun ? No, that's just silly, ridiculous, and foolish. Moreover, this trick, and it is a trick, is only reserved for the person using it at the moment. You will not see the animations of another multiplayer character kit change when they use the quick reload trick. There is also the reality that rebinding keys or rolling around after pressing the reload button is not exactly skilled gameplay. Getting headshots without aimbots, soloing a multiplayer game without using Infiltrators or the Cerberus Harrier, etc - Those are demonstrations of skill. Furthermore, from an army's perspective, the best weapons are the ones that is easily usable without requiring specific programming. Which means that from a battle perspective, GPS & Graal > Claymore. Additionally, the inherently inaccurate nature of the Claymore necessitates the usage of a mod like Smart Choke or having a skill like Hunter Mode or Marksman. In war time situations, equipment such as mods will be scarce and not every combatant in the field have the Marksman skill or is a Geth to have Hunter Mode. Oh dear lord, it's a game. If I restricted myself to things that only make sense, I couldn't play this game in the first place, because the ME franchise is absolutely full of complete nonsense. So in reality the crux here is that you don't like the reload-cancel mechanic. That's fine. In fact, I'm not a huge fan myself. But it's there, and it's meant to be used. If you don't, then you need to accept the fact that your performance with most weapons is going to be way below par. As for the rest of your argument... why are you even bringing in some imaginary scenarios that have zero bearing on the game in the first place? Sure, if you don't have a smart choke, then, by all means, don't use Claymore - sucks to be you, though. In any case, your analogues are pure BS. In real life, you wouldn't say that some particular sniper rifle is total crap because it doesn't come with an optical scope when you buy it, and neither would you review it without using a scope on it. At most, you'd complain that it requires some expensive or hard-to-find scope to perform optimally, but that wouldn't make it a bad rifle, just something that's expensive not for everyone. Which is what I've been saying about Claymore for a very long time.
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Toyish Batphone
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate
Posts: 293 Likes: 437
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bayonethipshot
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate
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Post by Toyish Batphone on Aug 6, 2016 4:22:47 GMT
I can use the Claymore just fine. I just don't like using it because I feel that you need to effectively cheat to get the most out of it. Can you imagine Shepard actually shooting the Claymore and then clicking on his or her omni-tool to pseudo-activate Medi-Gel or roll around in actual combat to somehow reload the Claymore quicker instead of just reloading the gun ? No, that's just silly, ridiculous, and foolish. Moreover, this trick, and it is a trick, is only reserved for the person using it at the moment. You will not see the animations of another multiplayer character kit change when they use the quick reload trick. There is also the reality that rebinding keys or rolling around after pressing the reload button is not exactly skilled gameplay. Getting headshots without aimbots, soloing a multiplayer game without using Infiltrators or the Cerberus Harrier, etc - Those are demonstrations of skill. Furthermore, from an army's perspective, the best weapons are the ones that is easily usable without requiring specific programming. Which means that from a battle perspective, GPS & Graal > Claymore. Additionally, the inherently inaccurate nature of the Claymore necessitates the usage of a mod like Smart Choke or having a skill like Hunter Mode or Marksman. In war time situations, equipment such as mods will be scarce and not every combatant in the field have the Marksman skill or is a Geth to have Hunter Mode. Oh dear lord, it's a game. If I restricted myself to things that only make sense, I couldn't play this game in the first place, because the ME franchise is absolutely full of complete nonsense. So in reality the crux here is that you don't like the reload-cancel mechanic. That's fine. In fact, I'm not a huge fan myself. But it's there, and it's meant to be used. If you don't, then you need to accept the fact that your performance with most weapons is going to be way below par. As for the rest of your argument... why are you even bringing in some imaginary scenarios that have zero bearing on the game in the first place? Sure, if you don't have a smart choke, then, by all means, don't use Claymore - sucks to be you, though. In any case, your analogues are pure BS. In real life, you wouldn't say that some particular sniper rifle is total crap because it doesn't come with an optical scope when you buy it, and neither would you review it without using a scope on it. At most, you'd complain that it requires some expensive or hard-to-find scope to perform optimally, but that wouldn't make it a bad rifle, just something that's expensive not for everyone. Which is what I've been saying about Claymore for a very long time. 1) Sure it's just a game, but a good game would have some sense of groundedness, instead of just explaining things off as space magic or silly game mechanics. 2) Reload-cancel mechanic is there because without it, single shot weapons like the Claymore would be weak DPS wise. 3) If an actual user in ME universe were to use the Claymore, they would have to reload it the proper way because the single shot nature of the Claymore means that its thermal clips would need to be ejected safely. Thermal clips are where the heat from a weapon is transferred. Trying to bypass that through medi-gel and rolling around can leave the weapon user injured, seeing as the Claymore will generate a lot of heat from its shot. 4) Zero bearing ? Mass Effect is a game set in a backdrop of war. So of course war logistics are relevant. 5) If a weapon needs something extra that is not included as standard with purchase in order to make it good or complete, then the weapon is effectively an unfinished product. Buying such weapons is just bad consumer habit.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquisition, Mass Effect Andromeda
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Post by capn233 on Aug 6, 2016 4:29:23 GMT
To each their own.
Although I don't think Graal or GPS would beat out the Avenger for the contract to supply all the players' weapons if we are trying to go for extreme realism.
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Toyish Batphone
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate
Posts: 293 Likes: 437
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate
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Post by Toyish Batphone on Aug 6, 2016 4:35:17 GMT
To each their own. Although I don't think Graal or GPS would beat out the Avenger for the contract to supply all the players' weapons if we are trying to go for extreme realism. Avenger is an Alliance standard issue weapon precisely because of that. It is light, it does not require much modification, it can be used by all classes with no real issues and because it is quite old, there would be tons of spare parts around and it will be cheap to manufacture. Having said that, I prefer the Phaeston if we are talking about standard issue weapons. The Turians know their shit when it comes to large scale warfare since the Phaeston is an all around good weapon. IMO, Bioware missed an opportunity with the standard issue weapons. Personally, Bioware should have taken a leaf out of Team Fortress 2 when it comes to weapons. In TF2, the standard issue weapons are never totally outdated or completely superseded by anything else.
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LemurFromTheId
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LemurFromTheId
Posts: 542 Likes: 1,539
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lemurfromtheid
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by LemurFromTheId on Aug 6, 2016 4:49:40 GMT
Oh dear lord, it's a game. If I restricted myself to things that only make sense, I couldn't play this game in the first place, because the ME franchise is absolutely full of complete nonsense. So in reality the crux here is that you don't like the reload-cancel mechanic. That's fine. In fact, I'm not a huge fan myself. But it's there, and it's meant to be used. If you don't, then you need to accept the fact that your performance with most weapons is going to be way below par. As for the rest of your argument... why are you even bringing in some imaginary scenarios that have zero bearing on the game in the first place? Sure, if you don't have a smart choke, then, by all means, don't use Claymore - sucks to be you, though. In any case, your analogues are pure BS. In real life, you wouldn't say that some particular sniper rifle is total crap because it doesn't come with an optical scope when you buy it, and neither would you review it without using a scope on it. At most, you'd complain that it requires some expensive or hard-to-find scope to perform optimally, but that wouldn't make it a bad rifle, just something that's expensive not for everyone. Which is what I've been saying about Claymore for a very long time. 1) Sure it's just a game, but a good game would have some sense of groundedness, instead of just explaining things off as space magic or silly game mechanics. 2) Reload-cancel mechanic is there because without it, single shot weapons like the Claymore would be weak DPS wise. 3) If an actual user in ME universe were to use the Claymore, they would have to reload it the proper way because the single shot nature of the Claymore means that its thermal clips would need to be ejected safely. Thermal clips are where the heat from a weapon is transferred. Trying to bypass that through medi-gel and rolling around can leave the weapon user injured, seeing as the Claymore will generate a lot of heat from its shot. 4) Zero bearing ? Mass Effect is a game set in a backdrop of war. So of course war logistics are relevant. 5) If a weapon needs something extra that is not included as standard with purchase in order to make it good or complete, then the weapon is effectively an unfinished product. Buying such weapons is just bad consumer habit. 1) Sure, I prefer it when game mechanics make sense, but gameplay still trumps everything else. 2) What an incredibly backwards way to look at things . No, DPS would be trivially easy to fix by adjusting any of the relevant values: damage, mag size, ROF, reload time. Reload-cancel mechanic exists in the game because a lot of players enjoy having that mechanic - it's quite common in shooters. 3) Hitting medi-gel or rolling on ground or using powers or what have you are just how players perform the reload cancel. Conceptually it represents an experienced soldier being particularly good at handling their weapons. Is that so hard to understand? 4) You just don't get it. Even if the story says that mods are scarce and all that, that has zero relevance when you go play a round of ME3MP. Every non-beginner will have both Claymore and a smart choke, and unless they're particularly stupid, they'll use thoose two together. Non one cares - and no one should care - how a weapon performs without mods. What matters is how it performs when fully modded, because that's how every single player (not some imaginary soldier somewhere in the galaxy) is going to use it. 5) That's not how real life works. A lot of things come "unfinished", because the expectation is that the consumers will want to choose the other parts themselves according to their own personal needs.
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guanxi
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion
PSN: guanxi
Posts: 843 Likes: 1,011
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age Inquistion
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Post by guanxi on Aug 6, 2016 7:43:21 GMT
They could nerf about a quarter of it's damage and it still wouldn't make any difference. It's the Les Paul of shotguns.
I feed my Claymore incendiary ammo everyday and he loves it.
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Deerber
N3
Claymore & Drell
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
Origin: Deerber
Prime Posts: 16,870
Prime Likes: 7098
Posts: 594 Likes: 2,352
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2,352
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Claymore & Drell
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August 2016
deerber
Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
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Post by Deerber on Aug 6, 2016 10:58:06 GMT
I prefer Geth Plasma Shotgun and Graal Spike Thrower myself. The Claymore can only be good if you use an exploit / trick and have a mod like Smart Choke or use ability like Hunter Mode or Marksman. On its own, without any mods or reloading tricks, the Claymore is just a shotgun with strong damage up close and that's about it. The Geth Plasma Shotgun and the Graal Spike Thrower both deal good damage without needing Smart Choke mods or Hunter Mode or Marksman or reloading tricks. Oh, you're one of those people that think that a funcionality the devs specifically programmed in for players to utilize (and around which the weapons are balanced) is an exploit. I like both GPS and Graal, but I'd greatly prefer a separate charge key instead of using the same trigger for both charging and releasing, which makes them just feel a bit off to me. Also, they're horrible in laggy conditions, especially Graal. Precisely. Claymore needs some extra specific programming to be good. Graal and GPS are both good without it. Therefore, Graal & GPS > Claymore. Like I said: Claymore is a weapon for skilled players. If you're not able to use the features the game provides, then yes, other easier-to-use weapons will suit your needs better. I can use the Claymore just fine. I just don't like using it because I feel that you need to effectively cheat to get the most out of it. Can you imagine Shepard actually shooting the Claymore and then clicking on his or her omni-tool to pseudo-activate Medi-Gel or roll around in actual combat to somehow reload the Claymore quicker instead of just reloading the gun ? No, that's just silly, ridiculous, and foolish. Moreover, this trick, and it is a trick, is only reserved for the person using it at the moment. You will not see the animations of another multiplayer character kit change when they use the quick reload trick. There is also the reality that rebinding keys or rolling around after pressing the reload button is not exactly skilled gameplay. Getting headshots without aimbots, soloing a multiplayer game without using Infiltrators or the Cerberus Harrier, etc - Those are demonstrations of skill. Furthermore, from an army's perspective, the best weapons are the ones that is easily usable without requiring specific programming. Which means that from a battle perspective, GPS & Graal > Claymore. Additionally, the inherently inaccurate nature of the Claymore necessitates the usage of a mod like Smart Choke or having a skill like Hunter Mode or Marksman. In war time situations, equipment such as mods will be scarce and not every combatant in the field have the Marksman skill or is a Geth to have Hunter Mode. Oh dear lord, it's a game. If I restricted myself to things that only make sense, I couldn't play this game in the first place, because the ME franchise is absolutely full of complete nonsense. So in reality the crux here is that you don't like the reload-cancel mechanic. That's fine. In fact, I'm not a huge fan myself. But it's there, and it's meant to be used. If you don't, then you need to accept the fact that your performance with most weapons is going to be way below par. As for the rest of your argument... why are you even bringing in some imaginary scenarios that have zero bearing on the game in the first place? Sure, if you don't have a smart choke, then, by all means, don't use Claymore - sucks to be you, though. In any case, your analogues are pure BS. In real life, you wouldn't say that some particular sniper rifle is total crap because it doesn't come with an optical scope when you buy it, and neither would you review it without using a scope on it. At most, you'd complain that it requires some expensive or hard-to-find scope to perform optimally, but that wouldn't make it a bad rifle, just something that's expensive not for everyone. Which is what I've been saying about Claymore for a very long time. 1) Sure it's just a game, but a good game would have some sense of groundedness, instead of just explaining things off as space magic or silly game mechanics. 2) Reload-cancel mechanic is there because without it, single shot weapons like the Claymore would be weak DPS wise. 3) If an actual user in ME universe were to use the Claymore, they would have to reload it the proper way because the single shot nature of the Claymore means that its thermal clips would need to be ejected safely. Thermal clips are where the heat from a weapon is transferred. Trying to bypass that through medi-gel and rolling around can leave the weapon user injured, seeing as the Claymore will generate a lot of heat from its shot. 4) Zero bearing ? Mass Effect is a game set in a backdrop of war. So of course war logistics are relevant. 5) If a weapon needs something extra that is not included as standard with purchase in order to make it good or complete, then the weapon is effectively an unfinished product. Buying such weapons is just bad consumer habit. Let me guess... SP crowd, uh?
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Toyish Batphone
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate
Posts: 293 Likes: 437
inherit
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0
437
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293
August 2016
bayonethipshot
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate
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Post by Toyish Batphone on Aug 6, 2016 11:00:59 GMT
I prefer Geth Plasma Shotgun and Graal Spike Thrower myself. The Claymore can only be good if you use an exploit / trick and have a mod like Smart Choke or use ability like Hunter Mode or Marksman. On its own, without any mods or reloading tricks, the Claymore is just a shotgun with strong damage up close and that's about it. The Geth Plasma Shotgun and the Graal Spike Thrower both deal good damage without needing Smart Choke mods or Hunter Mode or Marksman or reloading tricks. Precisely. Claymore needs some extra specific programming to be good. Graal and GPS are both good without it. Therefore, Graal & GPS > Claymore. I can use the Claymore just fine. I just don't like using it because I feel that you need to effectively cheat to get the most out of it. Can you imagine Shepard actually shooting the Claymore and then clicking on his or her omni-tool to pseudo-activate Medi-Gel or roll around in actual combat to somehow reload the Claymore quicker instead of just reloading the gun ? No, that's just silly, ridiculous, and foolish. Moreover, this trick, and it is a trick, is only reserved for the person using it at the moment. You will not see the animations of another multiplayer character kit change when they use the quick reload trick. There is also the reality that rebinding keys or rolling around after pressing the reload button is not exactly skilled gameplay. Getting headshots without aimbots, soloing a multiplayer game without using Infiltrators or the Cerberus Harrier, etc - Those are demonstrations of skill. Furthermore, from an army's perspective, the best weapons are the ones that is easily usable without requiring specific programming. Which means that from a battle perspective, GPS & Graal > Claymore. Additionally, the inherently inaccurate nature of the Claymore necessitates the usage of a mod like Smart Choke or having a skill like Hunter Mode or Marksman. In war time situations, equipment such as mods will be scarce and not every combatant in the field have the Marksman skill or is a Geth to have Hunter Mode. 1) Sure it's just a game, but a good game would have some sense of groundedness, instead of just explaining things off as space magic or silly game mechanics. 2) Reload-cancel mechanic is there because without it, single shot weapons like the Claymore would be weak DPS wise. 3) If an actual user in ME universe were to use the Claymore, they would have to reload it the proper way because the single shot nature of the Claymore means that its thermal clips would need to be ejected safely. Thermal clips are where the heat from a weapon is transferred. Trying to bypass that through medi-gel and rolling around can leave the weapon user injured, seeing as the Claymore will generate a lot of heat from its shot. 4) Zero bearing ? Mass Effect is a game set in a backdrop of war. So of course war logistics are relevant. 5) If a weapon needs something extra that is not included as standard with purchase in order to make it good or complete, then the weapon is effectively an unfinished product. Buying such weapons is just bad consumer habit. Let me guess... SP crowd, uh? I used to play MP a lot when I had the internet for it. I don't anymore.
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Post by corpusdei on Aug 8, 2016 11:24:53 GMT
To each their own. Although I don't think Graal or GPS would beat out the Avenger for the contract to supply all the players' weapons if we are trying to go for extreme realism. When I used to MP a lot my go-to class was Krogan Sentinel (melee-specced) ... and the Graal is just a perfect fit in every way; it's a Krogan weapon and firing it doesn't stop you running so it's perfect to chain into a heavy Krogan backhand to the face. As an added bonus it's also got a pretty reliable stagger so you can Graal > Punch Phantoms reasonably safely. Not that the punch is always necessary as a fully charged Graal shot to the face will often down a Phantom anyway (on Gold difficulty). Vanilla Human Infiltrator is where you want to put the Claymore ideally IMO
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Spectr61
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Post by Spectr61 on Aug 8, 2016 17:30:28 GMT
Pre-nerf Pirahana.
Alternatively,
Reegar.
THLC is good though, just not as good.
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docsteely
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Post by docsteely on Aug 20, 2016 0:21:55 GMT
So, guys and galz, YES!!!!! I have it now on all platforms!
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Now with HESH rounds!
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Post by The Biotic Trebuchet on Aug 20, 2016 0:39:10 GMT
M-7 >> Everything else, M-7 stronk!, remove smelly shotgun!
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