KirkyX
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 391 Likes: 1,705
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kirkyx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by KirkyX on Nov 19, 2016 1:22:23 GMT
I don't suppose equestrian studies would qualify as a form of scientific background? Jeanne-Luc Ryder: 'What do you mean there's no room in the cryopods for my horse? You want me to drive? A car? With wheels? No, no, this won't do at all!'
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KirkyX
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 391 Likes: 1,705
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kirkyx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by KirkyX on Nov 19, 2016 1:39:36 GMT
Oh yeah, and: RageUnderFire (In this case, 'unique technologies' would be defined as my Print Screen key and the report button. Have fun! )
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I was called Ryder before it was cool... ...I'd love to, you know, be social and things.
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Post by BansheeOwnage on Nov 19, 2016 1:53:13 GMT
"A blend of elite soldier, scientist, and guide." That sounds like it might mean exactly what I've been hoping for: the option to play a more cerebral character than RPGs typically allow, and possibly an array of specializations. If you're character is permitted a career or training background that isn't exclusively combat focused, what would you like it to relate to? Medicine? Linguistics? Astrophysics? I'm with you! I, too, have been hoping for this! To play a more knowledgeable/smart protagonist in an RPG! To be able to be a geek And also not get forced into dumb moments. Ideally, it would come with the option of rambling on about something in an adorkably excited manner It would be one of my all-time favourite additions to roleplaying in Bioware games. I'd love to be able to have a background in astrophysics, since that interests me a great deal in real life, though I would certainly like to be able to have multiple areas of study! The "astro" part would be useful for any ship Captain to know, as well as someone who uses, say, mass effect fields on a daily basis. The "physics" part would help immensely in combat as well, down to minute details like how to apply just the right amount of force where, fine-tuning ME fields for movement or striking blows. Why be a dumb brute when you can be a smart one? *Picard snip* Xeno-archaeology! Jeanne-Luc Ryder's gonna be real excited about ancient alien statues, tools, masonry and the like. She donated her small collection of Raloi figurines to a Citadel museum before setting out for Andromeda, out of a sense of propriety - she didn't feel it would be right for her to risk them on such a perilous voyage, and her luggage allocation was limited anyway - but she's eager to uncover what artefacts she can of the ancient civilisations of the Heleus Cluster! That would certainly be a cool area of study as well. If we could study aliens, I think that would be pretty high on my list of things I'd like to do! This would fit perfectly within ME:A, of course, what with trying to find and understand Remnant tech. I would find it immensely satisfying if our character could provide insight on this tech/make a breakthrough instead of Peebee always getting to do it Her expertise is being a Lady Orifice Well it certainly sounds like you have some expertise about what it's like being a particular orifice.
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Post by shechinah on Nov 19, 2016 1:58:16 GMT
I'm also partial to SfDebris!Janeway's science.
The Khett Leader: "How can you hope to defeat The Khett in their own lair?" Ryder: "With my army of warrior cobalt tarantulas! I've been training the entire hive to become deadly warriors!" The Khett Leader: "...Tarantulas don't have hives." Ryder: "And normally they don't have wings either, but my job is to fix it whenever nature makes an extraordinarily aggressive and terrifying tarantula, and doesn't make it capable of flying up and latching onto your face! Or have an insatiable hunger for ocular jelly." The Khett Leader: "Will you stop talking if we just give Liam back?" Ryder: "...Who?"
Liam: "Maybe I should go to Red Alert and get it over with." Ryder: "Liam?" Liam: "You're about to drop one of your bombshells." Ryder: "Oh I see. Before you say anything: First of all, it's a mutant, not a monster. Second, nothing can break those chains! And third, since I only created one, if you kill it that's technically genocide! And technically suicide." Liam: "...Huh?" Ryder: "No you're the crazy one!"
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RageUnderFire
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Games: Mass Effect Trilogy
Origin: Aralakh
Posts: 898 Likes: 430
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Post by RageUnderFire on Nov 19, 2016 2:13:46 GMT
Oh yeah, and: RageUnderFire (In this case, 'unique technologies' would be defined as my Print Screen key and the report button. Have fun! ) What a nasty woman. Don't tell me that's what you're attracted to. I'd name her azz captain goaway
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Gecko
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Mini-Profile Theme: Example 1
Staff Mini-Profile Theme: Gecko
XBL Gamertag: Hectic Gecko
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Post by Gecko on Nov 19, 2016 3:11:12 GMT
As per a few exchanges on the previous page, I would like to remind everyone that offensive remarks about other members will not be tolerated.
Please stick to the topic that is being discussed.
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Ivory Samoan
N3
Raising Hell with the Flavor XX
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
Origin: IvorySamoan
Posts: 565 Likes: 933
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Post by Ivory Samoan on Nov 19, 2016 5:22:33 GMT
Botany and enough chemical knowledge to make good alcohol out of whatever plant I could use for that. Ryncol will be so last galaxy! Throw in Carnivore Culinary Arts and we have ourselves a nice little Andromeda BBQ shaping up Seriously though, I love the brewing/distilling idea...It would be awesome to harvest some exotic new ingredients and craft some cool drinks/food for the intrepid ARK dwellers
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Post by riverdaleswhiteflash on Nov 19, 2016 9:21:05 GMT
Well, my main area of academic achievement is writing essays, but something tells me our PC has minions for that. Beyond that, I think what I'd actually want to play is a hacker, (this is what I usually play when I play a mind-based character who isn't a mage) but I have no idea how useful one from Earth would be in this setting. I mean, we're about a galaxy away from any computer he'd have any familiarity with.
My second choice would probably be medicine. It sounds like a useful skill when the PC is this far from home. But on the other hand, the PC probably has minions for this too... but on the other other hand, the more doctors the merrier.
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LadyCass
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights
Prime Posts: 94
Prime Likes: 25
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Post by LadyCass on Nov 19, 2016 9:58:00 GMT
I've got a thing for playing botanists and people obsessed with plants so any opportunity to really support that with gameplay is appreciated. It seems like we'll be scanning enemies, plants, areas and such and gaining lore about them, probably something like a more active form of turning in the inventory pieces in DA:I I would guess. Whether we can then use special conversation options because we know something I don't know. It would be pretty cool though .
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Post by dalinne on Nov 19, 2016 10:58:42 GMT
Botany and enough chemical knowledge to make good alcohol out of whatever plant I could use for that. Ryncol will be so last galaxy! Throw in Carnivore Culinary Arts and we have ourselves a nice little Andromeda BBQ shaping up Seriously though, I love the brewing/distilling idea...It would be awesome to harvest some exotic new ingredients and craft some cool drinks/food for the intrepid ARK dwellers I like the brewing/distilling idea too... Altough, it would be fun if Ryder is a great botanist and chemist, her hobby is try to make the best alcoholic drink in all Andromeda but she fails miserably because anyone except Krogan are able to drink it! It's like... Shepard was bad at driving and dancing, I'm curious about what they have for Ryder... Anyway, I hope the especialization gives us some background context or we can also choose some background context (i.e. we learn botany in a colony as the civilian branch of the military or in a colony as ExoGeni scientist.... Medicine in the civilian way or Medicine serving in combat... etc etc etc)
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Xerxes52
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
XBL Gamertag: Xerxes52
Posts: 374 Likes: 519
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Post by Xerxes52 on Nov 19, 2016 11:50:14 GMT
Astrophysics maybe, though anything related to medicine sounds like it could also be useful in gameplay. If our characters have a science background I'm sort of disappointed that the male version won't be voiced by Jeff Goldblum. In The Adventures of Buckaroo Banzai Across the 8th Dimension! he played Dr. Buckaroo Banzai, a physicist, neurosurgeon, test pilot, and rock star who saves the world from an alien invasion. Off-Topic: Peter Weller was Buckaroo Banzai, Jeff Goldblum was New Jersey. On-Topic: I'd go with Xeno-Archaeology. Sounds like we'll be exploring ancient alien ruins and vaults, so some expertise could go a long way.
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Post by Pearl on Nov 19, 2016 13:32:51 GMT
After reading this thread and giving it some careful thought, I would like my character to be an internet fightologist.
Or extranet, if that would be more applicable.
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hipi07
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Games: Mass Effect Trilogy, KOTOR
XBL Gamertag: Hipi07
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Post by hipi07 on Nov 19, 2016 14:07:05 GMT
I'm still really interested if we will get any level of control over the whole 'establishment of colonies' or whatever the trailer said. It would be pretty amazing if we could establish, develop and have to protect colonies that we found (and get to name) from threats we will find on that specific planet or Andromeda as a whole. I could totally see it as being an important part as to if you were successful in establishing a new 'homeworld' or beachhead for your species in Andromeda.
Perhaps you could even intervene and help the colonies of other species also sent to Andromeda. I think it would be a great lost opportunity if they don't include this in some extent.
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The Elder King
N6
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Prime Posts: 19631
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Post by The Elder King on Nov 19, 2016 14:38:11 GMT
I'm still really interested if we will get any level of control over the whole 'establishment of colonies' or whatever the trailer said. It would be pretty amazing if we could establish, develop and have to protect colonies that we found (and get to name) from threats we will find on that specific planet or Andromeda as a whole. I could totally see it as being an important part as to if you were successful in establishing a new 'homeworld' or beachhead for your species in Andromeda. Perhaps you could even intervene and help the colonies of other species also sent to Andromeda. I think it would be a great lost opportunity if they don't include this in some extent. I think the leak kind of mentioned something about defending the colonies or outposts that are present in Andromeda. In theory, they can bring back the concept of the keeps that Inquisition had shown the year before release, which was ultimately scrapped (with only a few fixed keep to conquer through the game) and have in Andromeda some degree of control in the colonies and outposts. I don't think we'll get to name them though.
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I was called Ryder before it was cool... ...I'd love to, you know, be social and things.
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Post by BansheeOwnage on Nov 20, 2016 3:25:20 GMT
I don't suppose equestrian studies would qualify as a form of scientific background? Jeanne-Luc Ryder: 'What do you mean there's no room in the cryopods for my horse? You want me to drive? A car? With wheels? No, no, this won't do at all!' Well, actually, that could happen. We can apparently have a pyjak as a pet (and presumably other things), so that means they either froze it or brought some DNA to restart the species. The same could be done with horses, or anything else I like the brewing/distilling idea too... Altough, it would be fun if Ryder is a great botanist and chemist, her hobby is try to make the best alcoholic drink in all Andromeda but she fails miserably because anyone except Krogan are able to drink it! It's like... Shepard was bad at driving and dancing, I'm curious about what they have for Ryder... Flirting? At least, that's what this Ryder is bad at Among other things of course.On the other end of the spectrum though, it would be pretty cool if we could see Ryder do some awesome piloting at some point, or even dancing. With hopefully less clipping than DA:I They're doing a lot of mocap this time, so who knows? I liked the short Cullen dance and would be pleased if we could do something like that again.
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Post by dalinne on Nov 20, 2016 13:06:38 GMT
I like the brewing/distilling idea too... Altough, it would be fun if Ryder is a great botanist and chemist, her hobby is try to make the best alcoholic drink in all Andromeda but she fails miserably because anyone except Krogan are able to drink it! It's like... Shepard was bad at driving and dancing, I'm curious about what they have for Ryder... Flirting? At least, that's what this Ryder is bad at Among other things of course.On the other end of the spectrum though, it would be pretty cool if we could see Ryder to some awesome piloting at some point, or even dancing. With hopefully less clipping than DA:I They're doing a lot of mocap this time, so who knows? I liked the short Cullen dance and would be pleased if we could do something like that again. Maybe THAT is what devs meant with "an approach to romance more "organic"!!! I agree Ryder has to be good at dancing, it's required in order to subvert the Shepard's expectations. Anyway, I tell you what THIS Ryder is bad at: getting lost in new maps!!
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Post by Cirvante on Nov 20, 2016 21:00:07 GMT
Pest control. We've got a galaxy to conquer, gentlemen.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Vall on Nov 20, 2016 23:37:24 GMT
Botany and enough chemical knowledge to make good alcohol out of whatever plant I could use for that. Ryncol will be so last galaxy! Throw in Carnivore Culinary Arts and we have ourselves a nice little Andromeda BBQ shaping up Seriously though, I love the brewing/distilling idea...It would be awesome to harvest some exotic new ingredients and craft some cool drinks/food for the intrepid ARK dwellers Ok, ok, ok.....Someone needs to add at least one cutscene with Ryder having a tea to ME:A...NOW! (How didn't I think of that before ) Edit: now that I think about it again, you probably didn't mean tea with that brewing xD
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Ivory Samoan
N3
Raising Hell with the Flavor XX
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
Origin: IvorySamoan
Posts: 565 Likes: 933
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Raising Hell with the Flavor XX
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
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Post by Ivory Samoan on Nov 21, 2016 1:12:28 GMT
I'm still really interested if we will get any level of control over the whole 'establishment of colonies' or whatever the trailer said. It would be pretty amazing if we could establish, develop and have to protect colonies that we found (and get to name) from threats we will find on that specific planet or Andromeda as a whole. I could totally see it as being an important part as to if you were successful in establishing a new 'homeworld' or beachhead for your species in Andromeda. Perhaps you could even intervene and help the colonies of other species also sent to Andromeda. I think it would be a great lost opportunity if they don't include this in some extent. I think the leak kind of mentioned something about defending the colonies or outposts that are present in Andromeda. In theory, they can bring back the concept of the keeps that Inquisition had shown the year before release, which was ultimately scrapped (with only a few fixed keep to conquer through the game) and have in Andromeda some degree of control in the colonies and outposts. I don't think we'll get to name them though. I was thinking that too re: Inquisition's scrapped Keep mechanics - so much was pulled in the last year of development from that game it's crazy, I'm hoping it's to Andromeda's benefit though: injecting them into here would work I reckon. I also hope they take some (but not OTT) cues from Fallout 4's settlement system, so addictive.......
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Post by Gwydden on Nov 21, 2016 1:27:33 GMT
I'm also partial to SfDebris!Janeway's science.
The Khett Leader: "How can you hope to defeat The Khett in their own lair?" Ryder: "With my army of warrior cobalt tarantulas! I've been training the entire hive to become deadly warriors!" The Khett Leader: "...Tarantulas don't have hives." Ryder: "And normally they don't have wings either, but my job is to fix it whenever nature makes an extraordinarily aggressive and terrifying tarantula, and doesn't make it capable of flying up and latching onto your face! Or have an insatiable hunger for ocular jelly." The Khett Leader: "Will you stop talking if we just give Liam back?" Ryder: "...Who?" How would the kett know what a tarantula is, much less whether it has hives? I'm not expecting Ryder to be any smarter than Shepard, not much more at any rate. It doesn't seem to me as if Bioware has ever written a smart protagonist, except maybe the Warden on a good day. But I certainly would not mind to be pleasantly surprised. Xenobiology sounds like it would be an interesting area to have knowledge in, as well as immensely useful. It might even help Ryder explain why the kett have such bizarre, almost phallic heads.
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KirkyX
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
Posts: 391 Likes: 1,705
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KirkyX
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kirkyx
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by KirkyX on Nov 21, 2016 1:35:46 GMT
I don't suppose equestrian studies would qualify as a form of scientific background? Jeanne-Luc Ryder: 'What do you mean there's no room in the cryopods for my horse? You want me to drive? A car? With wheels? No, no, this won't do at all!' Well, actually, that could happen. We can apparently have a pyjak as a pet (and presumably other things), so that means they either froze it or brought some DNA to restart the species. The same could be done with horses, or anything else I like the brewing/distilling idea too... Altough, it would be fun if Ryder is a great botanist and chemist, her hobby is try to make the best alcoholic drink in all Andromeda but she fails miserably because anyone except Krogan are able to drink it! It's like... Shepard was bad at driving and dancing, I'm curious about what they have for Ryder... Flirting? At least, that's what this Ryder is bad at Among other things of course.On the other end of the spectrum though, it would be pretty cool if we could see Ryder do some awesome piloting at some point, or even dancing. With hopefully less clipping than DA:I They're doing a lot of mocap this time, so who knows? I liked the short Cullen dance and would be pleased if we could do something like that again. B--b-but she's been Ryding (genuinely unintentional typo, now deliberately left uncorrected ) USS Enterprise NCC-1701-D (hey, as it turns out, that whole issue with running out of original horse names has only gotten worse over time. She's Encee for short. ) since she was a wee lass! She couldn't possibly clone her. And I don't think any amount of shoving could get a horse into a human-sized cryopod. Hmm, maybe if there's some Elcor-sized pods on the Nexus, we could work something out... And agreed! I've been pushing the 'Ryder can't just be a competent dancer; she has to have amazing moves' angle since before we knew the name 'Ryder'! And in-game feats of fantastic piloting are always cool - I've actually been sorta hoping that, even if the player doesn't directly fly the ship, Ryder's still the one sitting/standing at the controls - though I fear Ryder will simply have to inherit Shepard's deranged driver tendencies in recognition of the fact that it's actually us, the unsafe-at-any-speed players, who'll be steering (or not) the Nomad. It'd be something of a crossover with Shepard's, 'I shoot guns real gud' character trait, but perhaps we could instead indulge in a little emergency tactical console vaulting? Killer one-liner optional, but very much preferred.
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Post by Lady Artifice on Nov 21, 2016 4:58:36 GMT
So, most of us just basically seem to want to be Picard.
I am on board with this. I want my Ryder to be good at fencing and to have excellent taste in cuisine.
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"Abso-fraggin-lutely!" ~ Captain John Sheridan and Satai Delenn
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda, SWTOR
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Post by Absafraginlootly on Nov 21, 2016 5:40:03 GMT
In dragon age inquisition you got special dialogue options depending on background (elf/dwarf/mage etc.).
Perhaps Andromeda will add special dialogues based on service history? Medic/scientist/diplomat/grunt etc.
That would be awesome.
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theflyingzamboni
N3
Sorry, my face is tired from dealing with... everything.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 296 Likes: 649
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Sorry, my face is tired from dealing with... everything.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by theflyingzamboni on Nov 21, 2016 8:01:59 GMT
"A blend of elite soldier, scientist, and guide." That sounds like it might mean exactly what I've been hoping for: the option to play a more cerebral character than RPGs typically allow, and possibly an array of specializations. If your character is permitted a career or training background that isn't exclusively combat focused, what would you like it to relate to? Medicine? Linguistics? Astrophysics? What we hope they mean: Ryder has a range of scientific and and survival knowledge, and this is reflected in conversations and gameplay. What it really means: Ryder is a soldier who has a deep scientific knowledge of human and alien anatomy so s/he can guide projectiles into enemy bodies more effectively.
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