fade9wayz
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Post by fade9wayz on Dec 1, 2016 17:17:39 GMT
Game informer interview
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Cyberzombie
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Post by Cyberzombie on Dec 1, 2016 23:55:51 GMT
Was there actually any information in there?
I wasn't paying 100% attention but it seemed like a bunch of vague nothing. Correct me if I'm wrong though, please.
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Post by Shinobu on Dec 2, 2016 0:54:43 GMT
It was mostly: SP will be more like ME3MP. Less pausing, more fluidity, more spawns behind the squad (hope this is not like it was in DA2), destructible cover, playing with verticality because of jump jets. Mostly favoring the run 'n gun style. This could be problematic for people who haven't played ME3MP and who like to hunker down behind a waist high wall for the duration of combat. I used to be one of them, so I can see how this might freak out players who are in it more for the story than the combat. If I hadn't spent so many hours in ME3MP I might find the new style intimidating. Now it's just Tuesday.
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Cyberzombie
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Post by Cyberzombie on Dec 2, 2016 6:57:06 GMT
Yeah I dunno, I watched it a second time and didn't really gain anything from it. That other video about the gameplay was good though.
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Post by spacev3gan on Dec 19, 2016 4:40:15 GMT
Yeah, there doesn't seem to be much information there, but one thing called my attention: the jet pack. It seems like the jet pack will add more mobility to the game, some verticality to it, yet pretty limited and pretty controlled. I guess it works more like a jump key.
The hoovering doesn't seem to be useful at all if we think of the battle arena type of combat ME3MP has, in which you are an easy target therefore fast mobility from cover to cover is ideal to survive. I guess MEAMP combat might be pretty different, with more open space and not as many enemies capable of hitting you at range.
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Post by SalMasRac on Dec 25, 2016 16:40:30 GMT
We're like 2 months from release and they STILL do not show any actual gameplay footage except for "hey look you can jump huhuhu"
This is bothersome.
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Abramsrunner
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Post by Abramsrunner on Dec 25, 2016 21:04:10 GMT
We're like 2 months from release and they STILL do not show any actual gameplay footage except for "hey look you can jump huhuhu" This is bothersome. Well technically, (at the time of my post) we're 3-6 months from release due to the "releases in spring 2017", & this Interview is 24 days old, which is when the gameplay trailer came out.
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Post by Qui-Gon GlenN7 on Dec 28, 2016 9:54:07 GMT
The pause function, the ability to control squad mates in a somewhat RPG fashion, is essential to how I enjoy SP.
Fluidity is great for MP. I do not like some of this import, and yet the video was mostly words without context.
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Post by SalMasRac on Dec 28, 2016 17:37:13 GMT
We're like 2 months from release and they STILL do not show any actual gameplay footage except for "hey look you can jump huhuhu" This is bothersome. Well technically, (at the time of my post) we're 3-6 months from release due to the "releases in spring 2017", & this Interview is 24 days old, which is when the gameplay trailer came out. A "gameplay trailer" that features over 50% CGI cutscenes, some Mako driving, a dialogue option, and one battle in one location of single player. Where's the multiplayer footage?
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Cypher
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Post by Cypher on Dec 28, 2016 20:23:02 GMT
Well technically, (at the time of my post) we're 3-6 months from release due to the "releases in spring 2017", & this Interview is 24 days old, which is when the gameplay trailer came out. A "gameplay trailer" that features over 50% CGI cutscenes, some Mako driving, a dialogue option, and one battle in one location of single player. Where's the multiplayer footage? January; the month that they have already said would be an info dump. Bioware's process of showing off game footage is no different than the process used for the Call of Duty: Infinite Warfare, Grand Theft Auto 5, Metal Gear Solid 5, Watch Dogs 2, Elder Scrolls: Skyrim, The Witcher 3, and even NBA 2k17. I don't know why you're surprised that the first real trailer was just a brief look at everything we're going to be doing for 40 hours. That's how teaser trailers work; they tease.
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Post by Jack Crapper and 69 Others on Dec 29, 2016 7:07:14 GMT
How ME3MP influenced MEASP will be amazing. With the advent of jump jets, we will finally have the vanguard glitch in SP! Enjoy the breathtaking, scenic view of the entire map from up in the clouds! I hope they plant some Easter Eggs up there, like a picture of BroJo or something!
*giddy*
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Post by Deleted on Dec 29, 2016 7:19:05 GMT
How ME3MP influenced MEASP will be amazing. With the advent of jump jets, we will finally have the vanguard glitch in SP! Enjoy the breathtaking, scenic view of the entire map from up in the clouds! I hope they plant some Easter Eggs up there, like a picture of BroJo or something! *giddy* Ie. ?
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Post by SalMasRac on Dec 29, 2016 17:44:59 GMT
A "gameplay trailer" that features over 50% CGI cutscenes, some Mako driving, a dialogue option, and one battle in one location of single player. Where's the multiplayer footage? January; the month that they have already said would be an info dump. Bioware's process of showing off game footage is no different than the process used for the Call of Duty: Infinite Warfare, Grand Theft Auto 5, Metal Gear Solid 5, Watch Dogs 2, Elder Scrolls: Skyrim, The Witcher 3, and even NBA 2k17. I don't know why you're surprised that the first real trailer was just a brief look at everything we're going to be doing for 40 hours. That's how teaser trailers work; they tease. Well then I'll tease them back by not purchasing the game until they've shown me something relevant. And if ME3 is any yardstick, I can guarantee I won't be spending 40 hours in the single player. And they seem to be putting all their marketing apples in the Fem Ryder basket. I just can't believe in this barely legal badass. Hopefully Male Ryder is actual legit, but I'm betting he's a bimetrosexual poster shim.
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Post by Cypher on Dec 29, 2016 21:59:29 GMT
January; the month that they have already said would be an info dump. Bioware's process of showing off game footage is no different than the process used for the Call of Duty: Infinite Warfare, Grand Theft Auto 5, Metal Gear Solid 5, Watch Dogs 2, Elder Scrolls: Skyrim, The Witcher 3, and even NBA 2k17. I don't know why you're surprised that the first real trailer was just a brief look at everything we're going to be doing for 40 hours. That's how teaser trailers work; they tease. Well then I'll tease them back by not purchasing the game until they've shown me something relevant. And if ME3 is any yardstick, I can guarantee I won't be spending 40 hours in the single player. And they seem to be putting all their marketing apples in the Fem Ryder basket. I just can't believe in this barely legal badass. Hopefully Male Ryder is actual legit, but I'm betting he's a bimetrosexual poster shim. Then you'll see something relevant in January and February, following the usual path of game marketing. I don't know why you're acting brand new on this; no one said pre-order it upon seeing a splash screen and some theme music. Hell, I'm not even going to pre-order it at all, but that has nothing to do with how much or how little we've seen. And Sara Ryder has been seen just as much as Scott Ryder, so I don't know why you're making such a big deal out of that, either. Well, I actually do, but it's not relevant or conducive to the conversation.
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Post by SalMasRac on Dec 30, 2016 2:15:12 GMT
Well then I'll tease them back by not purchasing the game until they've shown me something relevant. And if ME3 is any yardstick, I can guarantee I won't be spending 40 hours in the single player. And they seem to be putting all their marketing apples in the Fem Ryder basket. I just can't believe in this barely legal badass. Hopefully Male Ryder is actual legit, but I'm betting he's a bimetrosexual poster shim. Then you'll see something relevant in January and February, following the usual path of game marketing. I don't know why you're acting brand new on this; no one said pre-order it upon seeing a splash screen and some theme music. Hell, I'm not even going to pre-order it at all, but that has nothing to do with how much or how little we've seen. And Sara Ryder has been seen just as much as Scott Ryder, so I don't know why you're making such a big deal out of that, either. Well, I actually do, but it's not relevant or conducive to the conversation. I can never get enough of people who presume to know me better than I know myself, so please enlighten me.
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Post by Pearl on Dec 30, 2016 2:31:46 GMT
Well, I actually do, but it's not relevant or conducive to the conversation. dawg that's one sick ad hominem
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