Sard Bardistark
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XBL Gamertag: Sard Bardistark
PSN: COMEUPOUTDAWAHTA
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Post by Sard Bardistark on Dec 3, 2016 1:25:57 GMT
So the Ghost looks like a pretty straight forward build, all damage cloak, all damage passives. I went with all damage and pack capacity stim pack.
I'm just wondering what people think regarding overload and fitness. He seems like one of the classes that actually might benefit from some fitness, because of the stimpack(or maybe it's the complete opposite and fitness is meaningless because of the stimpack?), and overload damage is less important next to the AR damage. That said though, a full damage overload might be nice for phantoms/marauders. So, BAB. But then again maybe it'd be good to have the cc of AAB.. or BAA... or AAA...
Builds?
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Deerber
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Claymore & Drell
Games: Mass Effect Trilogy, KOTOR, Baldur's Gate, Neverwinter Nights
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Post by Deerber on Dec 3, 2016 1:44:09 GMT
(or maybe it's the complete opposite and fitness is meaningless because of the stimpack?) Builds? Nailed it. Not that fitness is useful for anything other than melee or speed bonuses..
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Post by nucleartech76 on Dec 3, 2016 1:53:24 GMT
Overload is too useful IMO to skip or skimp on. The offensive utility, crowd and control probably make it more useful for survivablity than fitness on a kit that's damn near unkillable anyways.
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Post by Terminator Force on Dec 3, 2016 2:00:06 GMT
I wouldn't go no fitness, since you really don't need more then 4 points in ops packs.
And a proper specced Overload comes in very handy when combined with the dmg boost of tactical cloak. I mean, you are using Armour or Incindiary ammo, right?
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Robo
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Post by Robo on Dec 3, 2016 2:44:45 GMT
Playing as the Ghost in 2k16 LUL
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Sard Bardistark
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Post by Sard Bardistark on Dec 3, 2016 3:17:12 GMT
I mean, you are using Armour or Incindiary ammo, right? Incendiary, yeah. Fire explosions errywhere
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Sard Bardistark
N2
XBL Gamertag: Sard Bardistark
PSN: COMEUPOUTDAWAHTA
Prime Posts: 917
Posts: 86 Likes: 233
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Post by Sard Bardistark on Dec 3, 2016 3:17:59 GMT
Playing as the Ghost in 2k16 LUL quality shitpost bruh lelelel
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Sard Bardistark
N2
XBL Gamertag: Sard Bardistark
PSN: COMEUPOUTDAWAHTA
Prime Posts: 917
Posts: 86 Likes: 233
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Post by Sard Bardistark on Dec 3, 2016 3:20:13 GMT
Overload is too useful IMO to skip or skimp on. The offensive utility, crowd and control probably make it more useful for survivablity than fitness on a kit that's damn near unkillable anyways. Not with my ping. Over and over I hit stim pack and don't get the shields till I'm on the ground. god damn annoying
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Sard Bardistark
N2
XBL Gamertag: Sard Bardistark
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Prime Posts: 917
Posts: 86 Likes: 233
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Post by Sard Bardistark on Dec 3, 2016 3:21:30 GMT
(or maybe it's the complete opposite and fitness is meaningless because of the stimpack?) Builds? Nailed it. Not that fitness is useful for anything other than melee or speed bonuses.. I guess I'm always trying to play devils advocate for fitness when I think about builds, for some reason. I ended up just going overload BAA, which wasn't always enough to strip a phantoms barrier. AAB should do it.
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nastrodamus
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Hates heals, you should try it sometime!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by nastrodamus on Dec 3, 2016 7:16:20 GMT
Overload is too useful IMO to skip or skimp on. The offensive utility, crowd and control probably make it more useful for survivablity than fitness on a kit that's damn near unkillable anyways. In terms of utility powers, Overload is as good as it comes. It has a good number of options and is one of a handful of primer/detonators. I at least put 3 in fitness just to make sure I don't get one shoted because you never know when a Australian connection comes up. Now when it comes to a drell, you never skip out on drell fitness. Dat speed boost .
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Post by Kenny Bania on Dec 3, 2016 7:52:46 GMT
lolTGI
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Post by Pounce de León on Dec 3, 2016 9:08:04 GMT
Why take fitness when you have cloak AND stimpacks?
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Post by Deleted on Dec 3, 2016 9:13:03 GMT
I split 4 Stim / 4 fitness. Overload is too good to not be maxed.
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Sard Bardistark
N2
XBL Gamertag: Sard Bardistark
PSN: COMEUPOUTDAWAHTA
Prime Posts: 917
Posts: 86 Likes: 233
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Post by Sard Bardistark on Dec 3, 2016 9:52:30 GMT
I just unlocked it okay Had to start my manifest again on ps3 RNJesus decided to give me TGI then AIU in the next pack(don't think I can bring myself to play that one), I guess it thought I wasn't gud enough.
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Post by Kenny Bania on Dec 3, 2016 9:55:57 GMT
I just unlocked it okay Had to start my manifest again on ps3 RNJesus decided to give me TGI then AIU in the next pack(don't think I can bring myself to play that one), I guess it thought I wasn't gud enough. I stand by my original post.
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Sard Bardistark
N2
XBL Gamertag: Sard Bardistark
PSN: COMEUPOUTDAWAHTA
Prime Posts: 917
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Post by Sard Bardistark on Dec 3, 2016 9:58:43 GMT
Overload is too useful IMO to skip or skimp on. The offensive utility, crowd and control probably make it more useful for survivablity than fitness on a kit that's damn near unkillable anyways. In terms of utility powers, Overload is as good as it comes. It has a good number of options and is one of a handful of primer/detonators. I at least put 3 in fitness just to make sure I don't get one shoted because you never know when a Australian connection comes up. Now when it comes to a drell, you never skip out on drell fitness. Dat speed boost .
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Post by patrickbateman on Dec 3, 2016 17:52:43 GMT
The only reason for putting points in fitness is if you use a gun that isn't an AR since you don't the need tank 6 in cloak, with ARs 6/6/6/6/0 is how I always spec him.
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Sentinel2010
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Story of my life.
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Post by Sentinel2010 on Dec 3, 2016 18:44:01 GMT
66464 or 66660.
The problem of no fitness is that you'd probably be killed by some DoT (like Banshee's warp), but Stimulant Pack can cancel that.
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inert
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Post by inert on Dec 3, 2016 21:50:00 GMT
My build: Throw it out the airlock.
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Post by Pearl on Dec 3, 2016 23:16:45 GMT
Melee or bust.
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Post by Robo on Dec 4, 2016 2:30:51 GMT
"Playing as the TGI LUL" is a shitpost but "lolTGI" is a workable conversation.
I don't understand the human race.
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Sard Bardistark
N2
XBL Gamertag: Sard Bardistark
PSN: COMEUPOUTDAWAHTA
Prime Posts: 917
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Post by Sard Bardistark on Dec 4, 2016 7:47:14 GMT
"Playing as the TGI LUL" is a shitpost but "lolTGI" is a workable conversation. I don't understand the human race. No, your and the other guys comment were the same. I responded to his properly because I had already responded to yours flippantly, and all this ironic dankery bores me.
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Sard Bardistark
N2
XBL Gamertag: Sard Bardistark
PSN: COMEUPOUTDAWAHTA
Prime Posts: 917
Posts: 86 Likes: 233
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Post by Sard Bardistark on Dec 4, 2016 7:49:11 GMT
66464 or 66660. The problem of no fitness is that you'd probably be killed by some DoT (like Banshee's warp), but Stimulant Pack can cancel that. Not with a turians base hp. With an asari or something like that, sure.
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Sard Bardistark
N2
XBL Gamertag: Sard Bardistark
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Prime Posts: 917
Posts: 86 Likes: 233
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Post by Sard Bardistark on Dec 4, 2016 7:50:31 GMT
The only reason for putting points in fitness is if you use a gun that isn't an AR since you don't the need tank 6 in cloak, with ARs 6/6/6/6/0 is how I always spec him. But why would you ever not use an AR on him?
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Post by Deleted on Dec 4, 2016 9:31:10 GMT
4 in fitness means more face-to-face capabilities and thus less time spent looking for right hand advantage. It also means that you don't need a cyclonic to play agressively, even in platinum, so that you can put something more useful as armor bonus : a power amp to one-hit destroy a platinum Phantom's barrier (and to save some ammo if you're using the Harrier), an adrenaline module that makes your character doing everything faster (notably running from spawn to spawn) or a stabilization module (when using the Typhoon or the Revenant for example). The ranks 5 and 6 of Stim Packs aren't great, especially the "8%" damage bonus that is actually a 2,7% bonus when fully equiped. I see only 2 cases where they could be really useful : you're not using a gear giving a grenade capacity bonus, or you're running a melee build. If you're not in those cases, skip them, they're too costly for what they bring.
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