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Post by N7eezo on Jul 20, 2020 20:02:47 GMT
The Art of the Mass Effect Trilogy: Expanded Edition Hardcover book seems to include all DLC art as well, scheduled to release in Q1 2021 (where EA's fiscal year with the HD game comes into play). They also will release a complete comics edition around early November 2020. (can-t find the link, but saw one on reddit) This assures me, it's a Remaster or at least complete edition is gonna happen. Announcement at N7 day, release either with the next gen consoles launch in Nov Dec 2020 or in Q1 2021. EDIT: Bioware Store Gear is back! Just ordered tshirts and the longs sleeve. Despite being expensive, showing them there is interest and money to be made with Mass Effect.
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Post by SirSourpuss on Jul 20, 2020 20:22:24 GMT
And in March, we'll be talking about how it most definitely will be out sometime in 2022, with the 10 year anniversary since ME3. It's all so tiresome, at this point. I wish sites would stop with the clickbait.
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Post by Rascoth on Jul 20, 2020 20:28:08 GMT
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Post by Hrungr on Jul 20, 2020 21:24:59 GMT
800 pages... I could use a new doorstop.
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Post by Rascoth on Jul 20, 2020 21:36:59 GMT
800 pages... I could use a new doorstop. Well, I was thinking it would be nice weapon, but it'll work as doorstop as well
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Post by dazk on Jul 21, 2020 1:01:52 GMT
And in March, we'll be talking about how it most definitely will be out sometime in 2022, with the 10 year anniversary since ME3. It's all so tiresome, at this point. I wish sites would stop with the clickbait. Re the click-bait, same with The Expanse season 5, so many articles titled Expanse season 5 release date and the article just talks stuff already covered and that the release date hasn't been announced.
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Post by Andrew Waples on Jul 21, 2020 14:48:26 GMT
So, I think this pretty much confirms the Remaster is real. Though I don't think it's unheard of that they're just releasing an Art of book. Though, it'd be weird to do that.
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Hrungr
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Post by Hrungr on Jul 22, 2020 6:03:31 GMT
So, I think this pretty much confirms the Remaster is real. Though I don't think it's unheard of that they're just releasing an Art of book. Though, it'd be weird to do that. From Resetera: GarladorWake me in November. SofNascimentoI believe Shinobi said it would be revealed before then. shinobi602Correct.
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Post by Hrungr on Jul 22, 2020 17:05:37 GMT
Sanshee @teamsansheeThe galaxy just got cooler, and now you can too! Blasto and Garrus are back in stock along with two new additions to the squad! Keep the heat off your back with our latest N7 tanks! Or, y'know, for a night out on the Silversun Strip. Smiling face with sunglasses tinyurl.com/y9a2v83y
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sjsharp2010
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Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Jul 24, 2020 16:36:27 GMT
So, I think this pretty much confirms the Remaster is real. Though I don't think it's unheard of that they're just releasing an Art of book. Though, it'd be weird to do that. Personally I'm stil not convinced but tbh I don't think I'll be byuing the remaster anyway given my origina lcopies work just fine.
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Post by Hrungr on Jul 24, 2020 16:54:20 GMT
So, I think this pretty much confirms the Remaster is real. Though I don't think it's unheard of that they're just releasing an Art of book. Though, it'd be weird to do that. Personally I'm stil not convinced but tbh I don't think I'll be byuing the remaster anyway given my origina lcopies work just fine. Fair enough, but Jeff Grubb and Shinobi both confirm it's real. And even though I'm on PC, I'm curious to see what it'll be like.
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Hrungr
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Post by Hrungr on Jul 24, 2020 20:25:26 GMT
Jonathan Warner @bio_Warner @biomarkdarrah is it true that you built @gamblemike out of a kit? Asking for a friend.
Michael Gamble @gamblemike you know what else started from parts? Skynet.
Mark Darrah @biomarkdarrah I found a dark mirror in the forest. He followed me home.
Jonathan Warner @bio_Warner Well that makes perfect sense. I’m sure everything will be fine...
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Post by samhain444 on Jul 24, 2020 20:41:25 GMT
Personally I'm stil not convinced but tbh I don't think I'll be byuing the remaster anyway given my origina lcopies work just fine. Fair enough, but Jeff Grubb and Shinobi both confirm it's real. And even though I'm on PC, I'm curious to see what it'll be like. If it's a "remaster" the equivalent of a new coat of paint, I likely wouldn't pick it up but if they put in some work I'd definitely be interested. Still nice for the PS4 folks that may have not played the trilogy in the past 5-7 or never. A re-worked trilogy remaster with all DLCs included would sell.
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Post by SirSourpuss on Jul 24, 2020 21:03:20 GMT
If it's a "remaster" the equivalent of a new coat of paint, I likely wouldn't pick it up but if they put in some work I'd definitely be interested. Still nice for the PS4 folks that may have not played the trilogy in the past 5-7 or never. A re-worked trilogy remaster with all DLCs included would sell. There's a few problems with the remaster. 1. XBOX Smart Delivery and backward compatibility You can play all games as far back as the original XBOX. That means that the games you already own will be playable on your brand new series X regardless. Navi has a few goodies that will allow for MET to be played in higher rez, better frame rates, and RIS for higher texture fidelity. All these are enabled on the driver level, so no software implementation per game will be needed. 2. Fanbase numbers Realistically, this might be a hit in the PS userbase. But the PS was not the home of ME. As such, it makes sense that most of the ME fanbase will be on the XBOX. Meaning it might be a hit on the PS5, but the result may be inferior to what EA/Bioware would want. 3. PC Mods There has been some fantastic support by the PC community, especially for ME3. Besides the fact that the games are already "remastered" on PC and can be run on a potato laptop from 2012, the new version will definitely be incompatible with the mods. It will take time and effort from that community all over again that may or may not pull through for the game. 4. Franchise interest I The remaster may be made for the intent to re-ignite interest in ME. While it is a noble sentiment, it may not have the effect EA/Bioware desire, i.e. it may underperform. As such, execs may come to the conclusion that it isn't worth the investment to try and save ME and instead shelve it for good. If it falls short of projections, why would they? 5. Franchise Interest II It may be more beneficial for Bioware to stoke the userbase, until something just explodes, in a natural, non corporate stoked way. A fan sentiment. Something like the Snyder-cut movement. Not saying you should rent a plane that flies a "Release the Mass Effect Trilogy Remaster" banner ... but I'm not saying you shouldn't either. Maybe start tweeting #ReleasetheMETR where METR is the Mass Effect Trilogy Remaster. Getting it trending will reassure Bioware of the interest and the desire for the title.
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Post by samhain444 on Jul 24, 2020 22:10:00 GMT
If it's a "remaster" the equivalent of a new coat of paint, I likely wouldn't pick it up but if they put in some work I'd definitely be interested. Still nice for the PS4 folks that may have not played the trilogy in the past 5-7 or never. A re-worked trilogy remaster with all DLCs included would sell. There's a few problems with the remaster. 1. XBOX Smart Delivery and backward compatibility You can play all games as far back as the original XBOX. That means that the games you already own will be playable on your brand new series X regardless. Navi has a few goodies that will allow for MET to be played in higher rez, better frame rates, and RIS for higher texture fidelity. All these are enabled on the driver level, so no software implementation per game will be needed. 2. Fanbase numbers Realistically, this might be a hit in the PS userbase. But the PS was not the home of ME. As such, it makes sense that most of the ME fanbase will be on the XBOX. Meaning it might be a hit on the PS5, but the result may be inferior to what EA/Bioware would want. 3. PC Mods There has been some fantastic support by the PC community, especially for ME3. Besides the fact that the games are already "remastered" on PC and can be run on a potato laptop from 2012, the new version will definitely be incompatible with the mods. It will take time and effort from that community all over again that may or may not pull through for the game. 4. Franchise interest I The remaster may be made for the intent to re-ignite interest in ME. While it is a noble sentiment, it may not have the effect EA/Bioware desire, i.e. it may underperform. As such, execs may come to the conclusion that it isn't worth the investment to try and save ME and instead shelve it for good. If it falls short of projections, why would they? 5. Franchise Interest II It may be more beneficial for Bioware to stoke the userbase, until something just explodes, in a natural, non corporate stoked way. A fan sentiment. Something like the Snyder-cut movement. Not saying you should rent a plane that flies a "Release the Mass Effect Trilogy Remaster" banner ... but I'm not saying you shouldn't either. Maybe start tweeting #ReleasetheMETR where METR is the Mass Effect Trilogy Remaster. Getting it trending will reassure Bioware of the interest and the desire for the title. Yes, you've copied and pasted your "opinions" on this quite often...I assume just in case there is actually one poster on this site who hasn't seen them yet. If they decide to do it, they've (EA/BioWare) done the research and concluded it's profitable/worthwhile otherwise they wouldn't have...
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Post by SirSourpuss on Jul 24, 2020 22:27:18 GMT
Yes, you've copied and pasted your "opinions" on this quite often...I assume just in case there is actually one poster on this site who hasn't seen them yet. If they decide to do it, they've (EA/BioWare) done the research and concluded it's profitable/worthwhile otherwise they wouldn't have... I'm just saying that perhaps abstaining has more to offer than making. Since the data isn't available to us, not directly at least. And we can still discuss. You can disagree. But also keep in mind; plans change, if you change the data. This right here, me, you, we are data. You have more power, just by being here, than someone who isn't. And Bioware has, indirectly, told us we're being monitored. Bioware is waiting for you
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Post by KaiserShep on Jul 26, 2020 1:52:05 GMT
If it's a "remaster" the equivalent of a new coat of paint, I likely wouldn't pick it up but if they put in some work I'd definitely be interested. Still nice for the PS4 folks that may have not played the trilogy in the past 5-7 or never. A re-worked trilogy remaster with all DLCs included would sell. There's a few problems with the remaster. 1. XBOX Smart Delivery and backward compatibility You can play all games as far back as the original XBOX. That means that the games you already own will be playable on your brand new series X regardless. Navi has a few goodies that will allow for MET to be played in higher rez, better frame rates, and RIS for higher texture fidelity. All these are enabled on the driver level, so no software implementation per game will be needed. I can see a remaster getting more than what any console could squeeze out of the original games, especially if it comes down to revised assets and textures that just wouldn't exist no matter what, things like improved lighting effects, as well as an overhaul to the audio. ME1 has pretty awful sound effects compared to its follow-up games, as if everything is the same raspy boom sound in varying levels of intensity. That might not mean much for the PC crowd, but I don't think the PC crowd is ever the real target for remasters anyway.
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Post by SirSourpuss on Jul 26, 2020 9:37:23 GMT
revised assets and textures Assets would get no work at all. Textures would be hit or miss, as they'd just get put through an upscaler, like the nvidia one, which has a name too weird to remember, or Gigapixel or the like. improved lighting effects In every remaster that tampered with the lighting, it made it worse. For every game. The only thing that remasters have, largely, achieved, is to be more resource hungry, performing worse and more unstable, while actually looking worse than the original. The only thing that could work, would be Dynamic Resolution Scaling, but that works on the driver level of the console, as well. So I don't know. ME1 has pretty awful sound effects compared to its follow-up games, as if everything is the same raspy boom sound in varying levels of intensity. I ... I don't know if I'd buy the remaster for a sound pack of 1 game. That might not mean much for the PC crowd, but I don't think the PC crowd is ever the real target for remasters anyway. It's going to sell. It may even make some charts, depending on competition, but it will most likely sell a couple hundred thousand copies and then fizzle out. I don't see it being the hit Bioware wants it to. Like, if this is the thing to gauge interest in the franchise, or even the setting/location, Bioware should communicate it.
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sjsharp2010
N7
Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,986 Likes: 21,018
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Post by sjsharp2010 on Jul 26, 2020 12:08:50 GMT
revised assets and textures Assets would get no work at all. Textures would be hit or miss, as they'd just get put through an upscaler, like the nvidia one, which has a name too weird to remember, or Gigapixel or the like. improved lighting effects In every remaster that tampered with the lighting, it made it worse. For every game. The only thing that remasters have, largely, achieved, is to be more resource hungry, performing worse and more unstable, while actually looking worse than the original. The only thing that could work, would be Dynamic Resolution Scaling, but that works on the driver level of the console, as well. So I don't know. ME1 has pretty awful sound effects compared to its follow-up games, as if everything is the same raspy boom sound in varying levels of intensity. I ... I don't know if I'd buy the remaster for a sound pack of 1 game. That might not mean much for the PC crowd, but I don't think the PC crowd is ever the real target for remasters anyway. It's going to sell. It may even make some charts, depending on competition, but it will most likely sell a couple hundred thousand copies and then fizzle out. I don't see it being the hit Bioware wants it to. Like, if this is the thing to gauge interest in the franchise, or even the setting/location, Bioware should communicate it.TBH though they haven't even confirmed they are even doing a remaster. Everything I've seen is just rumours and conjecture just because they're releasing a book about the trilogy doesn't mean they'er going through the headache of remastering it. Even if they are then I wish them luck with it but personally I don't think it'll sell that well unless ther's a big jump in at least graphics quality. Like a total switch from Unreal to Frostbite or something like that but I don't think that will happen. TBH that's probably the onl ything that maybe might make me reconsider getting it but otherwise I suspect I'll just stick with the trilogy as it is. Especially as my ME trilogy copy works just fine
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Post by KaiserShep on Jul 26, 2020 13:29:37 GMT
revised assets and textures Assets would get no work at all. Textures would be hit or miss, as they'd just get put through an upscaler, like the nvidia one, which has a name too weird to remember, or Gigapixel or the like. improved lighting effects In every remaster that tampered with the lighting, it made it worse. For every game. The only thing that remasters have, largely, achieved, is to be more resource hungry, performing worse and more unstable, while actually looking worse than the original. The only thing that could work, would be Dynamic Resolution Scaling, but that works on the driver level of the console, as well. So I don't know. ME1 has pretty awful sound effects compared to its follow-up games, as if everything is the same raspy boom sound in varying levels of intensity. I ... I don't know if I'd buy the remaster for a sound pack of 1 game. That might not mean much for the PC crowd, but I don't think the PC crowd is ever the real target for remasters anyway. It's going to sell. It may even make some charts, depending on competition, but it will most likely sell a couple hundred thousand copies and then fizzle out. I don't see it being the hit Bioware wants it to. Like, if this is the thing to gauge interest in the franchise, or even the setting/location, Bioware should communicate it. This is all just speculation. I’m simply suggesting that a remaster has the capacity to have alterations on top of improvements over the fidelity of character models, improvements that may be beyond what you’d get by merely upscaling. Whether or not this would actually happen is anyone’s guess, if any kind of remaster is happening at all. The Last Of Us remastered is simply superior to its earlier iteration in terms of graphics, and has improved lighting. I don’t think it could get any less stable than ME1, a game that always leaves me wondering if that auto save will result in it freezing and crashing. An overhaul of the trilogy should be no more taxing to any system than the current batch of next-gen titles. The sound design is just an example, not some sort of cornerstone of a remaster’s improvements. However, sound design in any kind of shooter is more impactful on gameplay than one might think. Perhaps I’m giving the wrong impression about how much I care that the trilogy remaster sells. I don’t. All I care about is that I’d be a prime target for it. My PS3 is on its last legs, I have no intention on ever buying a PC to game with, and I have no interest in buying into XBox’s ecosystem, especially after their lackluster games showcase.
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Post by SirSourpuss on Jul 26, 2020 13:45:48 GMT
Perhaps I’m giving the wrong impression about how much I care that the trilogy remaster selling That's the problem. You're not thinking like a company. Why would a company go through all these things for a remaster that has a doubtful return on investment? If they are to do it, they need to make a job good enough to make it appealing to the fans. All that work, just to get it off the ground, for the possible returns being lower than what Anthem makes in MTX in a quarter, is not what EA will want. Especially at the cost of bundling everything up in a single package, including the DLC, when they can still sell the DLC for $15 each and make more money in the long run. Even 8 years after the fact. Now, with backward compatibility on both PS and XBOX, it makes more sense NOT to release it. As people will get the chance to play the games, if they haven't already, in better graphical fidelity than 13 years ago, when the first ME released and milk them for the DLC. If the games have aged badly, so that their gameplay is a problem, the remake is a better choice, ultimately, but that is even more trouble and it's definitely not getting a release in 2020, or 2021, or even 2022. You can also forget 2023, as that will be DA's year, optimistically, so 2024 would be the earliest. The absolute earliest. It's not coming. Everyone here might as well face it.
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Post by KaiserShep on Jul 26, 2020 19:41:19 GMT
Perhaps I’m giving the wrong impression about how much I care that the trilogy remaster selling That's the problem. You're not thinking like a company. Why would a company go through all these things for a remaster that has a doubtful return on investment? If they are to do it, they need to make a job good enough to make it appealing to the fans. All that work, just to get it off the ground, for the possible returns being lower than what Anthem makes in MTX in a quarter, is not what EA will want. Especially at the cost of bundling everything up in a single package, including the DLC, when they can still sell the DLC for $15 each and make more money in the long run. Even 8 years after the fact. Now, with backward compatibility on both PS and XBOX, it makes more sense NOT to release it. As people will get the chance to play the games, if they haven't already, in better graphical fidelity than 13 years ago, when the first ME released and milk them for the DLC. If the games have aged badly, so that their gameplay is a problem, the remake is a better choice, ultimately, but that is even more trouble and it's definitely not getting a release in 2020, or 2021, or even 2022. You can also forget 2023, as that will be DA's year, optimistically, so 2024 would be the earliest. The absolute earliest. It's not coming. Everyone here might as well face it. To be clear, I’m simply speculating on what a hypothetical product could entail to differentiate itself from its older iteration. As someone judging this purely from the type of product I would like, the potential profits of that product only matter insofar as to my expectations on how likely that product is to actually be available for me to buy. If they made it, I’d buy it, and if it was a total failure commercially, I’d still have something I like, so I’d be OK with that. If I haven’t been clear enough, my expectations are rather low, but it’s fun to speculate in a bit of a dry spell. I have no high expectations for any remakes either, but at least the former doesn’t require much effort on BioWare’s part.
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Post by audiomix on Jul 26, 2020 20:33:39 GMT
AceVenturaTalkingOutOfButt.jpg.
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Post by bshep on Jul 27, 2020 1:46:19 GMT
The Art of the Mass Effect Trilogy: Expanded Edition Hardcover www.amazon.com/dp/150672163X/ref=as_li_ss_tl?ie=UTF8&smid=ATVPDKIKX0DER&th=1&linkCode=sl1&tag=sec2002-20&linkId=075290df0befd87936f42bdb4f3eeb78&language=en_USRelease Date: February 23, 2021 Hardcover: 272 pages $39.99 US Expanded with hundreds of never before seen works of art, this new edition delves deeper than ever into the sci-fi saga that changed video games forever. Contains extensive new material from the DLCs for all three games--including the award-winning "Lair of the Shadow Broker" from Mass Effect 2 and the fan-favorite "Citadel" from Mass Effect 3. Experience the evolution of the aliens, planets, ships, and technology that define this iconic science fiction universe, as the developers who brought BioWare's masterpiece to life take you from the earliest design sketches through to the meticulous final renders. Brimming with concept art and commentary, this expanded edition is the ultimate companion to one of the greatest series in the history of gaming! This does makes me more hopeful that we will indeed see a remaster of the ME Trilogy... Otherwise why else do this now?
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Post by Hrungr on Jul 27, 2020 2:11:20 GMT
This does makes me more hopeful that we will indeed see a remaster of the ME Trilogy... Otherwise why else do this now? Yeah, and I said earlier, both Jeff Grub & Shinobi have said the remaster is real, so it's just a question of when.
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