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Post by Bacus on Aug 22, 2016 23:06:56 GMT
Damn, anyhow, ty Hrungr
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Lady Sif
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Lady Sif on Aug 23, 2016 1:16:54 GMT
Jason Barlow@JasonTBarlow After a great day on MEA today I made some pretty ace Monday night spaghetti carbonara for Mrs Barlow and the Lady Cassidy
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Hrungr
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Post by Hrungr on Aug 23, 2016 4:33:33 GMT
Just a heads-up for everyone, the Twitter Archive threads are now up to date for both DA and ME. So if you're just looking for the tweets (for now, posted just as they have been posted here) - check 'em out!
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Post by malanek on Aug 23, 2016 4:56:04 GMT
<<<<<<<<<<(0>>>>>>>>>> Yes, At first glance it looks that way. However, Bio is now working on three games not two. That's got to stretch the dates no? Also, with the secret IP in production, Bio will have three games in the works with one out every two years. Still, I'm open to suggestions... it's only speculation anyway. Keep in mind that it didn't take them that long to put a game out when they were making two games at a time and that was when it was just Bioware Edmonton. Montreal is new, now instead of one studio (with two teams) creating two games they have two studios making three. That 7 year timescale seems extreme. They also, presumably, won't be making the jump up to a new engine again. I don't think they will specifically delay things for a 2 year gap in between games. Although some gap is desirable I think things will come out as they are ready.
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Post by originofwaves on Aug 23, 2016 11:41:46 GMT
Blair Brown @thefiddzz @mattcolville legit re-inspired a group of us Bioware devs to try starting again for the first time. Really excited! Bioware devs and DnD sounds like a fun combination.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: MasterDassJennir
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Post by bshep on Aug 23, 2016 11:52:11 GMT
Just a heads-up for everyone, the Twitter Archive threads are now up to date for both DA and ME. So if you're just looking for the tweets (for now, posted just as they have been posted here) - check 'em out! Thanks my friend.
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Hrungr
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Post by Hrungr on Aug 23, 2016 12:53:55 GMT
Fabrice Condominas @faburisu@mrjoelmac Remind you of something?
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Hrungr
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Prime Likes: 65,767
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Post by Hrungr on Aug 23, 2016 13:07:47 GMT
Ian S. Frazier @tibermoonPro Tip: If you ever want to sleep or eat again, do not google Australian spider parasites. Oddly enough, I feel the name itself implies as much. Which then begs a number of questions, such as... Why were you googling this? And why do I have a feeling we're all going to find out?
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https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
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Post by Sartoz on Aug 23, 2016 13:52:59 GMT
<<<<<<<<<<(0)>>>>>>>>>>
I may be reading more than there is. Still, I like to point out his words : Unique in design narrative art direction
I think Gamble / devs teased elsewhere about unique levels and missions. Now, combine that with art direction and narrative and we may yet see colony settlements from the MW races with their own art/architectural designs. What will a Turian or krogan colony settlement look like? I also suspect, that each Helius cluster species we will encounter on "their turf" will show their own unique architectural designs. I'm speaking of the Khet, Remnant and other Helius races.
Support for this conjecture can be found in the E3 2015 video @1:25 where a Remnant find rises from the ground, add that concept art showing what some called "truck stop" and we can reasonable conclude that ME:A will give us very different mission levels and art. I'm not sure about the narrative, though..
What's missing from the settlements shown in the teasers are people... so far they are absolutely lifeless.
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https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
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Post by Sartoz on Aug 23, 2016 13:59:57 GMT
<<<<<<<<<<(0)>>>>>>>>>>
BTW, my post above doesn't show the tweet from Gamble using Firefox but it does show using Microsoft Explorer...
Could be my privacy settings with Firefox.
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Post by AlleluiaElizabeth on Aug 23, 2016 15:23:35 GMT
I may be reading more than there is. You are. Nothing about that tweet says "colony settlements". Not saying they don't necessarily exist. It would be perfectly within the realm of possibility that, once we claim an area, maybe the asari on board the ship(s) want to create their own settlement, for example. But nothing about the use of the words "narrative" and "art direction" mean it has to be that. He could just as easily be talking about a dream sequence or a mission where you investigate the mysterious nests of that giant flying manta-like thing from the trailer and said nesting grounds look really unique. He could pretty much be describing anything.
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Lady Sif
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
Posts: 460 Likes: 1,492
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Post by Lady Sif on Aug 23, 2016 15:51:59 GMT
Fabrice Condominas @faburisu@mrjoelmac Remind you of something? Joel MacMillan @mrjoelmac @faburisu I think this also sums it up well...
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rapscallioness
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
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Post by rapscallioness on Aug 23, 2016 16:03:36 GMT
Ian S. Frazier @tibermoonPro Tip: If you ever want to sleep or eat again, do not google Australian spider parasites. Oddly enough, I feel the name itself implies as much. Which then begs a number of questions, such as... Why were you googling this? And why do I have a feeling we're all going to find out?
I'm tempted to google them, but I'm not going to. And yes, the next question is why was he googling them...ugh.
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rapscallioness
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
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Post by rapscallioness on Aug 23, 2016 16:12:07 GMT
<<<<<<<<<<(0)>>>>>>>>>> I may be reading more than there is. Still, I like to point out his words : Unique in design narrative art directionI think Gamble / devs teased elsewhere about unique levels and missions. Now, combine that with art direction and narrative and we may yet see colony settlements from the MW races with their own art/architectural designs. What will a Turian or krogan colony settlement look like? I also suspect, that each Helius cluster species we will encounter on "their turf" will show their own unique architectural designs. I'm speaking of the Khet, Remnant and other Helius races. Support for this conjecture can be found in the E3 2015 video @1:25 where a Remnant find rises from the ground, add that concept art showing what some called "truck stop" and we can reasonable conclude that ME:A will give us very different mission levels and art. I'm not sure about the narrative, though.. What's missing from the settlements shown in the teasers are people... so far they are absolutely lifeless. I like the idea of colony settlements. Ones that have their own little mini quests. And perhaps while you're out and about you can pick up water pumps for them, or something. Increase the colony health, strength and future political ties. "Unique" cultures that develop. Similar to ones they left behind in the MW, but with a new spin because these can evolve. Unique architecture, music (music is so important to me) and experience. We can visit anytime we want. We haven't heard anything about that, though. Not that I can recall. "Unique" is a good word. I like "unique". We'll see how that comes out in the wash, though. edit: And he did say "Mission". So, no colony settlement insight there. Still, unique missions are good, too. Very good.
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bshep
N5
We destroy them or they destroy us.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Prime Posts: 1876
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Posts: 4,444 Likes: 7,936
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Post by bshep on Aug 23, 2016 16:13:35 GMT
It's just a worm. Same thing can happen with a lot of animals when they die if they have some parasites. ps: You are reading too much into it Sartoz.
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rapscallioness
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
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Post by rapscallioness on Aug 23, 2016 16:17:02 GMT
Ugh, BShep.
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Post by AlleluiaElizabeth on Aug 23, 2016 16:33:41 GMT
Ian S. Frazier @tibermoonPro Tip: If you ever want to sleep or eat again, do not google Australian spider parasites. Oddly enough, I feel the name itself implies as much. Which then begs a number of questions, such as... Why were you googling this? And why do I have a feeling we're all going to find out?
I am guessing that there is the same amount of cackling going on behind those tweets as the ones dealing with arachnophobia during DAI's dev cycle. Fans were asking if there'd be spiders, devs knew about Blinky.
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Post by dalinne on Aug 23, 2016 16:44:10 GMT
Ian S. Frazier @tibermoonPro Tip: If you ever want to sleep or eat again, do not google Australian spider parasites. Oddly enough, I feel the name itself implies as much. Which then begs a number of questions, such as... Why were you googling this? And why do I have a feeling we're all going to find out?
Spiders??? Tali would have loved this
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Post by rapscallioness on Aug 23, 2016 16:46:42 GMT
Yeah, I remember the whole Blinky thing.
*chuckles*
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Post by AlleluiaElizabeth on Aug 23, 2016 16:53:26 GMT
Yeah, I remember the whole Blinky thing. * chuckles* You have to love the fact that they made the biggest spider in the game unavoidable. lol Though, really, someone who's arachnophobia was so strong it'd be ignited by the game would know that was coming with the opening scene, I guess.
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Hrungr
Twitter Guru
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Post by Hrungr on Aug 23, 2016 17:18:30 GMT
Jeff Theriault fieldflux My Elcor has a new friend! Jeff Theriault fieldflux And so does Shadow, the phone answering mabari!
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Post by PapaCharlie9 on Aug 23, 2016 18:49:32 GMT
Jo Berry @joanna_Berry Sometimes I love complex conditional checks. Other times I want to print out my conversation just so I have something to set on fire. >_< Complex conditional checks? What is that? Dialogue checks/flags for certain conditions being met? If so, complex is good. A pita for a dev, but a win for me. Win? It sucks for content completionists like me. It means I can't get every bit of dialogue wheel content just by reloading. I have to replay as different race/gender/faction/paragon/renegade/hair style to get everything. I've avoided resorting to extracting raw audio files from the game ... but too much of this complex stuff and I may have to.
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rapscallioness
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
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Post by rapscallioness on Aug 23, 2016 18:52:07 GMT
PapaCharlie.
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Lady Sif
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Lady Sif on Aug 23, 2016 19:03:39 GMT
BioWare @bioware #Madden17 is out and we want to know: who'd make a better linebacker? Wrex or The Iron Bull? Congrats @eamaddennfl! My money is on Wrex. You don't mess with a Krogan
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire
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Post by rapscallioness on Aug 23, 2016 19:07:56 GMT
Jeff Theriault fieldflux My Elcor has a new friend! Jeff Theriault fieldflux And so does Shadow, the phone answering mabari! ...and I totally did not try to supersize that top image to view what was written on that little pink sticky notepad.
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