melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
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Post by melbella on May 15, 2018 4:14:31 GMT
What I did today: Rowdy party all the way. Everyone invited.
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Post by flyingsquirrel on May 15, 2018 15:06:12 GMT
Went around and checked to see if anybody on the Normandy had anything new to say (only Liara did), then did the first part of the Virmire mission (opening the gates and shutting down the AA guns).
Why did Bioware have to make it so difficult to avoid accidentally killing those tripod creatures? It seems like most animals that are at least smarter than your average insect have the sense to run away from gunfire and explosions, but they seem like they would walk right into the path of a geth rocket or Mako machine gun fire.
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Post by RedCaesar97 on May 15, 2018 23:16:06 GMT
Why did Bioware have to make it so difficult to avoid accidentally killing those tripod creatures? Wait... are you actually trying to avoid them instead of slaughtering them?
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Post by obbie1984 on May 16, 2018 0:53:48 GMT
I went back to my soldier run where I am romancing Miranda. I decided to do Shadow Broker DLC but do it on casual instead of insanity because I just want to breeze through it. I don't know why I never noticed this before, but I have another reason for despising Liara. When you finally confront the Shadow Broker, and the other squadmate who isn't Liara gets knocked out conveniently, Shepard doesn't seem to care.
He dives to save Liara and not the other person. What makes this worse? The other person was my love interest. Miranda and I were one of the few survivors from the suicide mission. We both confessed we cared about each other. But when push comes to shove and we are in danger my broshep dives to save... Liara? A character he was rude to in ME1? Instead of a character he spent an entire game with and survived a dangerous mission by his side? He also barely says anything when Miranda gets knocked out. Really stupid.
Yeah, the Liara bias in this series is borderline disgusting and I don't think I will ever do the Shadow Broker DLC ever again for any character. I'm sorry that Feron has to die (I actually like him), but I don't want to ever be associated as Liara's buddy.
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Post by clips7 on May 16, 2018 2:24:36 GMT
Ok...so i'm still playing ME3 and i'm assuming the "Anderson's apartment" tab is the Citadel DLC? and if it is, i'm assuming i should save that for last and after i have spoken to everybody or aquired them from ME2?
I guess what i'm saying is i shouldn't start Citadel DLC if i haven't spoken with Legion or finished Miranda's story correct? I would assume that starting the Citadel before you meet these characters would somehow screw up the flow of the story? I'm only asking this because before i purchased the DLC, i watched a few clips of the Citadel itself where there was a comical scene where all of the characters was firing there guns at an enemy.
So again i should talk to and finish the other characters story side missions before starting that DLC correct, or does that not make a difference in terms of story flow?....
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,425 Likes: 26,159
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Post by melbella on May 16, 2018 3:15:11 GMT
Ok...so i'm still playing ME3 and i'm assuming the "Anderson's apartment" tab is the Citadel DLC? and if it is, i'm assuming i should save that for last and after i have spoken to everybody or aquired them from ME2? I guess what i'm saying is i shouldn't start Citadel DLC if i haven't spoken with Legion or finished Miranda's story correct? I would assume that starting the Citadel before you meet these characters would somehow screw up the flow of the story? I'm only asking this because before i purchased the DLC, i watched a few clips of the Citadel itself where there was a comical scene where all of the characters was firing there guns at an enemy. So again i should talk to and finish the other characters story side missions before starting that DLC correct, or does that not make a difference in terms of story flow?....
You should probably at least make sure you have Tali on board before doing the main mission (note: the main mission starts as soon as you go to the apartment the first time). I'd also recommend waiting until your romance is locked in, assuming you have one.
Once the main mission is over, then there are various "meet-ups" with squadmates current and past, which are broken up by missions. You will get a few right away, then once another mission is done, a few more become available. Some will only be available once others are done, and only after their personal mission (ex: no Grunt meet up if you haven't done the rachni mission yet, no Miranda if you haven't gone to Sanctuary, etc.) If you have no more story missions other than Cronos, play a match in the Armax Arena combat simulator to activate more meet-ups.
Make sure you do all the meet-ups/finale before heading to Cronos Station.
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,425 Likes: 26,159
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Post by melbella on May 16, 2018 3:21:50 GMT
Finally managed to do the Unusual Scores mission. Actually got it the first time. I must have just been having a bad day last time! (I did bring Kaidan though, for Overload, which I'm sure helped a bit).
Headed to Cronos to beat the snot out of Cerberus, skewered Kai Leng and found the Prothean VI, which informed everyone that the Citadel is the Catalyst.
Gathered all the fleets for a final showdown vs the Reapers. Made it to the FOB then quit for the day. Will hopefully finish up tomorrow.
Final war asset total before heading to Earth:
Almost 7K of that is from MP promotions.
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Post by dazk on May 16, 2018 3:25:41 GMT
Finally managed to do the Unusual Scores mission. Actually got it the first time. I must have just been having a bad day last time! (I did bring Kaidan though, for Overload, which I'm sure helped a bit).
Headed to Cronos to beat the snot out of Cerberus, skewered Kai Leng and found the Prothean VI, which informed everyone that the Citadel is the Catalyst.
Gathered all the fleets for a final showdown vs the Reapers. Made it to the FOB then quit for the day. Will hopefully finish up tomorrow.
Final war asset total before heading to Earth:
Almost 7K of that is from MP promotions. Stupid MP
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Post by masseffectfanforlife on May 16, 2018 3:28:10 GMT
Nothing now, but someday, Quorra will return. I'm going to record her story in 1080p HD. Sometime after, she might be recorded in 4k. Idk. (4k is pretty damned pricey, especially for a PC. 4k might have to wait awhile, at least for PC gaming. If anything, I'll get a 4k TV first).
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
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Post by dmc1001 on May 16, 2018 4:14:44 GMT
Went around and checked to see if anybody on the Normandy had anything new to say (only Liara did), then did the first part of the Virmire mission (opening the gates and shutting down the AA guns). Why did Bioware have to make it so difficult to avoid accidentally killing those tripod creatures? It seems like most animals that are at least smarter than your average insect have the sense to run away from gunfire and explosions, but they seem like they would walk right into the path of a geth rocket or Mako machine gun fire. Except on rare occasions, I pretty much never kill space crabs. Same with space monkeys. Space cows I run over with wild abandon because they're thieves.
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Post by dazk on May 16, 2018 4:24:45 GMT
Went around and checked to see if anybody on the Normandy had anything new to say (only Liara did), then did the first part of the Virmire mission (opening the gates and shutting down the AA guns). Why did Bioware have to make it so difficult to avoid accidentally killing those tripod creatures? It seems like most animals that are at least smarter than your average insect have the sense to run away from gunfire and explosions, but they seem like they would walk right into the path of a geth rocket or Mako machine gun fire. Except on rare occasions, I pretty much never kill space crabs. Same with space monkeys. Space cows I run over with wild abandon because they're thieves. I try not to hit the crabs, but have on occasion gone nuts with the space monkeys Those space horses well, if they get in the way its straight to the glue factory for 'em Doesn't the Hammerheads VI say something if you hit the space horses?
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N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Post by dmc1001 on May 16, 2018 5:01:43 GMT
Except on rare occasions, I pretty much never kill space crabs. Same with space monkeys. Space cows I run over with wild abandon because they're thieves. I try not to hit the crabs, but have on occasion gone nuts with the space monkeys Those space horses well, if they get in the way its straight to the glue factory for 'em Doesn't the Hammerheads VI say something if you hit the space horses? Space cows. They first appear in ME1 and one of them (Shifty Looking Cow) will steal your credits. Then they're found in the Overlord DLC and your Hammerhead VI makes repeated comments about your behavior if you kill them. Then in ME3 during Citadel DLC, "Shifty Cow" appears on the score board at Armax Arsenal Arena. For more info: masseffect.wikia.com/wiki/Shifty_Looking_Cow and masseffect.wikia.com/wiki/Space_Cow.
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Post by dazk on May 16, 2018 6:27:35 GMT
I try not to hit the crabs, but have on occasion gone nuts with the space monkeys Those space horses well, if they get in the way its straight to the glue factory for 'em Doesn't the Hammerheads VI say something if you hit the space horses? Space cows. They first appear in ME1 and one of them (Shifty Looking Cow) will steal your credits. Then they're found in the Overlord DLC and your Hammerhead VI makes repeated comments about your behavior if you kill them. Then in ME3 during Citadel DLC, "Shifty Cow" appears on the score board at Armax Arsenal Arena. For more info: masseffect.wikia.com/wiki/Shifty_Looking_Cow and masseffect.wikia.com/wiki/Space_Cow. They look like a horse crossed with a Kangaroo to me and I didn't see any udders Yeah I knew they were called space cows typed the wrong thing, not feeling great. I don't ever remember one stealing my credits but yeah I thought I remembered the Hammerhead being less than impressed. Damn I have looked at that scoreboard so many times and it just didn't register!!!!!
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Post by RedCaesar97 on May 16, 2018 11:00:56 GMT
Doesn't the Hammerheads VI say something if you hit the space horses? If you hit enough of them: "The Galactic Humane Society reminds you that animals are people, too."
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Post by flyingsquirrel on May 16, 2018 15:07:26 GMT
I know I've done the Ontarom mission a bunch of times but I don't think I've ever encountered the shifty cow.
I'm a huge animal person IRL, so I generally try to steer clear of the random non-hostile animals, figuring it's best to keep them at a distance from the chaos typically surrounding Shepard. Though I do think the space monkey mission is kind of funny because it's so different from what the Normandy crew typically has to deal with. I think the one in the very back of a cavern has always been the one who has whatever gizmo I need to retrieve from them.
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Post by clips7 on May 17, 2018 2:37:27 GMT
I have to say that i think Shep's default armor looks better than the armor you can buy in-game. At least in how i have my Shep modeled. I also luv the Kestrel Helmet and Capacitor helmets..... ....( i go back and forth between these two) ..a few of the visors are cool looking too, but somehow i just feel Shep needs something on his head to protect it.... My favorite is at 1:41 Still playing ME3 and i finally found Legion...man this game is just written so well....especially the characters...multiple times i just have a smirk on my face from some of the lines the characters say.....Loved the segments with Legion thus far and i like the dynamic being presented between the Geth and the Quarians.....nicely done and compelling. The game feels so refreshing too, since i haven't touched story mode in 6 years......game has aged amazingly well...
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
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Post by melbella on May 17, 2018 3:08:08 GMT
Playing through Priority:Earth in London and for some reason the game is letting me save a lot more often/in more places than I remember ever being able to before. I could even save at the FOB!
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
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Post by melbella on May 17, 2018 3:54:31 GMT
Made it to the Citadel but in pointlessly banging <spacebar> trying to skip dialogue with TIM I skipped over my P/R option so closed out of the game. Will finish hopefully tomorrow. It's too close to bed time today, especially given slo-mo walking and no dialogue skipping allowed. Whyyyy??
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Post by dazk on May 17, 2018 5:14:59 GMT
Made it to the Citadel but in pointlessly banging <spacebar> trying to skip dialogue with TIM I skipped over my P/R option so closed out of the game. Will finish hopefully tomorrow. It's too close to bed time today, especially given slo-mo walking and no dialogue skipping allowed. Whyyyy??
I truly hate not being able to skip dialogue!!!!
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,425 Likes: 26,159
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Post by melbella on May 18, 2018 1:45:54 GMT
Finished!
Reapers destroyed once again. I copied the autosave at the choice point over to a hard save so I can go back to see a different ending later but I'll probably stick with Destroy. My headcanon is the catalyst was bluffing about all synthetics, or just assuming without actually knowing for sure. You know, because the little shit likes to pretend it's a know-it-all.
Not sure why but I didn't get TIM to off himself. I'm sure I always picked a P/R option when talking to him, but I ended up having to use the interrupt to shoot him.
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Post by dazk on May 18, 2018 2:41:42 GMT
Finished!
Reapers destroyed once again. I copied the autosave at the choice point over to a hard save so I can go back to see a different ending later but I'll probably stick with Destroy. My headcanon is the catalyst was bluffing about all synthetics, or just assuming without actually knowing for sure. You know, because the little shit likes to pretend it's a know-it-all.
Not sure why but I didn't get TIM to off himself. I'm sure I always picked a P/R option when talking to him, but I ended up having to use the interrupt to shoot him.
Yeah I agree with your head cannon and as I usually choose destroy that helps me assuage the guilt re EDI and the Geth.
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Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
Origin: xassantex
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Post by xassantex on May 18, 2018 19:38:17 GMT
Had to restart ME2 ( i was just after Horizon) because after installing ALOT and a bunch of mods i realized i had forgotten to install OVerlord ... so, went back to Vanilla, and went trough the whole process again. now i've recruited Mordin, Garrus and Jack . Zaeed and Kasumi are also on the Normandy . As i was listening to Zaeed blabbering about his exploits i just got busy flushing out garbage cubes.
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Post by RedCaesar97 on May 19, 2018 14:04:23 GMT
From last weekend, Barbara "Barbie" Shepard...
Barbie: Liara said to talk to you about finding Thane.
Seryna: Yeah, I know where he is. He's at Dantius Towers, going to kill Nassana Dantius.
Barbie: How do we get there?
Seryna: By car, stupid!
Barbie: Great! Can we take yours?
Seryna: (sarcastically) Sure! I'll even drive you!
Barbie: Great! Let's go!
Seryna: Dammit.
* * *
Garrus: So what's the plan?
Barbie: Easy. We go in, kill all the Eclipse mercs between us and Nassana, then wait for Thane to show up.
Miranda: That doesn't seem easy. How about we hack a few mechs, scout out the place, maybe sabotage the mercs and try to find a safe route to Nassana.
Garrus: Or why don't we just use the ventilation system and sneak our way to Nassana?
Miranda: Or steal some Eclipse uniforms and just infiltrate our way to Nassana?
Barbie: Bored now! Let's kill some bad guys!
* * *
Barbie: Tell me where the assassin is.
Eclipse merc: I've got nothing more to say to you. If you shoot me, my team's right through there. They'll be all over you.
Barbie: That's a long way down.
Merc: Uh...
Barbie: How high up do you think we are?
Merc: Well,...
Barbie: If you fell, I wonder how long it would take before you hit the ground? What's the gravity on this planet?
Merc: Uh...
Barbie: And I'm curious, do you think you'd hear the sound of your body hitting the ground before you die?
Merc: Look, I don't know where he is! Everyone keeps thinking they've seen him, but no one knows for sure! Can I go now? I don't want to die!
Barbie: Okay fine, I guess.
Merc: Thanks! (runs off)
Barbie: Bummer. I was really hoping he would know.
* * *
Telon: Get back! I'll shoot!
Garrus: Quick! Shoot me first!
Miranda: No! Shoot me!
Telon: I'll do it!
Garrus and Miranda: Hurry up!
Telon: Wait, what?
Garrus: You're not actually going to shoot, are you?
Miranda: Bummer.
* * *
Barbie: What are you doing?
Thane: Praying for the wicked.
Barbie: Oh let me help! Hail Mary, full of grace... I don't know the rest.
Thane: (sighing) What do you want?
Barbie: We're here to recruit your for a suicide mission! The Collectors are abducting entire human colonies. We're going to go to their homeworld and stop them.
Thane: Then you need an army, not an assassin.
Barbie: I am the army! I just need a few more people to round out the team. Welcome aboard!
Thane: But I didn't agree---
Barbie: No one gets a choice! Come on!
Thane: I'm going to regret this, won't I?
Garrus: It's a living Hell.
* * *
Barbie: Thane, can I ask you something?
Thane: Sure, go ahead.
Barbie: Thanks! (licks Thane)
Thane: What was that for!?
Barbie: Testing an extranet theory. I don't... suddenly feel so good. Room spinning... goodnight! (faceplants)
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Post by xassantex on May 19, 2018 14:22:20 GMT
RedCaesar97haha,you sarcastic you . i did Thane recruit last night. i rarely resist the "goodbye" interrupt.
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Post by RedCaesar97 on May 19, 2018 21:41:20 GMT
i did Thane recruit last night. i rarely resist the "goodbye" interrupt. It is hard to resist
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