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Post by hammerstorm on Jan 14, 2017 12:25:27 GMT
And what is the purpose of the pathfinders? They are not to engage in combat like a suicide squad. They are to scout ahead and If you see a big dangerous creature, The pathfinder manual instructs you to avoid the big thing that will eat you because it will negatively impact your mission. There is no guarantee, that big dangerous creature will not attack us. And what if we find aggressive enemy combat group? Run all the time? So naive... You can be peaceful like panda but you HAVE to be prepared for possible aggressive threats. I like Mass Effect series very much and I want Andromeda to be cool sci-fi, not naive fairytail. You make the assumption that the cannon will be useful at the creatures we are facing. That is naive. There is no guarantee that the creatures we are facing that can't be killed with our weapons will be harmed by a cannon, you now have a extra weight that will make your Nomad slower and make it more likely that you will die. Mass effect is a fairy tale. we are able to kill impossible number of people and survive impossible missions with only a 3-man squad. And we know that the reason we don't have a cannon on the nomad is because the gameplay. I don't think that it make sense "in game" but that is what they decided.
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nem7
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Post by nem7 on Jan 14, 2017 12:33:57 GMT
hammerstorm
I'm not saying that Nomad should be equipped with 10 heavy nuke cannons. But one minigun for oppressive fire to cover retreatment HAVE TO BE. Without a doubt. And as I said earlier what if Nomad will be damaged? The crew should go out instead of sitting behind Nomad shields?
We spent 1 000 000 000 ... credits on such epic mission but forgot about team safety? Because we believe no one attack us and Nomad never be broken??? So epic mission is based on faith??? Duh...
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
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Post by Link"Guess"ski on Jan 14, 2017 12:38:39 GMT
As a member of dangerous expedition Andromeda Initiative I'm worried a little about my life safety. That's why I have some questions about preparation to our long journey. 1. Why our beautifully designed ship has no support stand for its long nose? It will be broken under its weight on first planet with high gravity. Instead you show us how stylish and well-designed command center is. I guess it will be very fun to die there from starving because of broken into two parts ship. As far as I remember, Normandy had special lightweight boats for landing. Maybe it's better to ask engineers how to build the ship, not only art-designers? 2. You send us into unknown distant world, where aggressive extraterrestrial life can be found, and give us Nomad with nitro but without any cannon on board? Really? What if aggressive enemies will be faster? What if they damage nitros? What if they immobilize Nomad? What then? We have to start close combat without any artillery support from the board??? That's how you value your crew, your hope for new home? Sorry, but Shepard's mission to the center of galaxy was less suicidal than this. I want to quit. Ai Lead Engineer and Architect of Tempest speaking...1. "Hey! Ai-fellow, you do not realize that the nose is actually built with the essence of... very strong material... Uhm... No actually it's because there's an invisible Mass Effect field around it that makes it weightless... I think... IT HOLDS BECAUSE I SAY SO! Uhm, our art designers were adamant that the nose wouldn't topple the ship. Again, because we've said so." 2. "We heard some complaints that the Mako was bad in Mass Effect 1, so we decided to remove half of it, by which I mean, the part that wasn't broken which is the cannon. On the other hand the Need For Speed team that hasn't produced a good racing game in 10 years I mean, myself has designed it to have much better handling, vroom, vroom, ZOOM! Uhm, it's highly efficient, you'll see...!" "Well, it's part of tradition whether military, council-ranks or Cerberus that we send our top-leading forces into suicide missions, just like when Commander Shepard entered Omega 4 and that beam on Earth (oh I forgot, that hasn't happened in my timeline yet!) or Ilos. Actually you may end up boosting your new Nomad through a Remnant relay, I mean, Gravity Well Mass Relay, ah, fuck... OVER AND OUT!" - Unused draft by Mac Walters Scrapped because Casey Hudson gave a phonecall and told him it needed to be cut.
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Post by Giant Ambush Beetle on Jan 14, 2017 12:47:37 GMT
There is no guarantee, that big dangerous creature will not attack us. And what if we find aggressive enemy combat group? Run all the time? So naive... You can be peaceful like panda but you HAVE to be prepared for possible aggressive threats. I like Mass Effect series very much and I want Andromeda to be cool sci-fi, not naive fairytail. You make the assumption that the cannon will be useful at the creatures we are facing. That is naive. There is no guarantee that the creatures we are facing that can't be killed with our weapons will be harmed by a cannon, you now have a extra weight that will make your Nomad slower and make it more likely that you will die. So because we're not sure if our weapons work on the enemies we will possibly encounter we only take light weapons with us? What kind of logics is that? A much more logical approach would be taking the heaviest and most effective weaponry we have in our arsenal with us, they have the highest chances of working on said unknown enemies. Heck, if wanted to explore a foreign system I'd take the heaviest armament and armor I could get my hands on, when exploring completely foreign systems I have to consider the possibility of bumping into extremely advanced hostile species and extremely dangerous wildlife. (And thats what is apparently happening in ME:A) Saving weight and exploring is all nice and stuff, but the most important factor is safety. If you cannot keep your people safe a mission like Andromeda will fall apart in no time. A huge chunk of said safety consists of proper armament and clever tactics.
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Post by Saboru on Jan 14, 2017 12:57:39 GMT
I still want to remember to boardgun haters, that our team still have handguns. And there will be many close combats in the game. So there will be enemies and we will be forced to fight. So, from this angle of view absence of heavy board cannons is even more stupid. Just imagine. We ride Nomad and notice hostile drones. So we go outdoors and fight with them by handguns! WAAAAAT??? I'm not a troll. I just don't want my favourite series looks so stupid. ME3 was enough. Well if we're tossing explanation reasons for gameplay reasons. Okay at that point I don't much care. I prefer to focus on the person based combat - I'm one of those get out of the Mako in ME1 because it's way more fun that way people. I'm not the target audience for this plea . So long as you don't screw with my person based killing with your vehicle combat you can put anything you like on it. Although, add a water cannon and even I'd be tempted.
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Nov 25, 2024 12:25:53 GMT
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by hammerstorm on Jan 14, 2017 12:57:59 GMT
You make the assumption that the cannon will be useful at the creatures we are facing. That is naive. There is no guarantee that the creatures we are facing that can't be killed with our weapons will be harmed by a cannon, you now have a extra weight that will make your Nomad slower and make it more likely that you will die. So because we're not sure if our weapons work on the enemies we will possibly encounter we only take light weapons with us? What kind of logics is that? A much more logical approach would be taking the heaviest and most effective weaponry we have in our arsenal with us, they have the highest chances of working on said unknown enemies. Heck, if wanted to explore a foreign system I'd take the heaviest armament and armor I could get my hands on, when exploring completely foreign systems I have to consider the possibility of bumping into extremely advanced hostile species. (And thats what is apparently happening in ME:A) yeah, because we see that when scout and recon units are going out they bring tanks and rocket launchers. I don't say that it is the only way or that it is the best. But if you are going to use that kind of logic, why have a pathfinder team? they are not of any use if you can bring the army (or what AI have) instead. I don't see it as problematic as some do, The people behind the AI looked at the pros and cons of heavy armour and weapon vs lighter and faster vehicle. That's how I see it. And as I said in the post you copied, the real reason is pure gameplay. I only looked at it in a way that may explain it "in game".
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Post by Deleted on Jan 14, 2017 13:17:57 GMT
This is Mae, your onboard VI. Welcome recruit. We do appreciate your inquiry. However, I am currently being propositioned by your pathfinder and have 1.2 million windows open. Please hold.
Sounds of heavy breathing.
Oh sorry, that was supposed to go to my headset.
Sounds of multiple alarms going off.
Shit... forgot to recycle the oxygen... again... Mumbling - "When I'm good, I'm very good, but when I'm bad, I'm better."
Sounds of fans coming back on.
Now, recruit... to answer your questions... The designers found that the Tempest rocked with a more comfortable rhythm after they removed the front supports and the Nomad's guns were removed to make room for the bar and hot tub.
But if you want a more personalized demonstration of the features of this vessel, Honey - Just "Come up and see me sometime!"
"I promise to give you a good ride."
Turns to Pathfinder, "You know Ryder, these new recruits still don't seem to be getting why we really decided to strike out for Andromeda. Do you think changing the name of the ship to 'Temptress' would make it too obvious?"
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nem7
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Post by nem7 on Jan 14, 2017 13:19:46 GMT
Mass Effect is not only "in-game". It's a big universe with its story. And from that story we know about the mission to a new unknown world. With unknown threats, possible hostile aliens, ambushes and other force majeure situations. And all we can count to save ourself - nitros??? Even if Nomad will not be engaged into a fight during the game, absence of minigun or rocketlauncher on the board looks completely stupid.
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,915 Likes: 7,479
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Clearance Level Ultra
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Gileadan on Jan 14, 2017 13:34:30 GMT
The assumption is apparently that guns on the Tempest or Nomad will always be useless, but fleeing using speed and/or stealth will always be a viable option. We will always be outgunned, but never be outrun! *
*unless required because drama
Likely the Tempest has no guns because the required ammo stores would have taken some valuable space that was needed for the Pathfinder's Pleasure Palace.
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spacebeetle
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Games: Mass Effect Trilogy
Posts: 462 Likes: 711
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Post by spacebeetle on Jan 14, 2017 13:40:58 GMT
2. The behavioural psychology team have determined from Systems Alliance records that exploration teams in fighting vehicles unnecessarily charge the local equivalent of a thresher maw in 97.62% of encounters Do you think that trasher maw really concerns about vehicle purpose? "Oh, sorry guys! You're explorers! So sorry! I'll womit you back right now!" Blasphemy! The only way to fight the Maws since ME1 is on foot. I mean, even then the spectre master gear weapons did more damage than the 155mm cannon. And the Tempest and the Nomad are obviously designed to keep us in more than taking us there. I mean, have you seen some of our companions? Andromeda vehicles are made to evac us fast, to reduce collateral damage to planets. It’s a safety measure, obviously.
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Post by Deleted on Jan 14, 2017 13:52:40 GMT
Do you think that trasher maw really concerns about vehicle purpose? "Oh, sorry guys! You're explorers! So sorry! I'll womit you back right now!" Blasphemy! The only way to fight the Maws since ME1 is on foot. Otherwise you get half the XP anyway.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem
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Post by Crim on Jan 14, 2017 14:08:17 GMT
When I'm in charge, every mission is a suicide mission...
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Post by nem7 on Jan 14, 2017 14:48:34 GMT
spacebeetle
In ME1 MAKO easily shot giant worms. In ME2 we were put into condition to kill the maw by foot.
Andromeda vehicles are made to evac us fast, to reduce collateral damage to planets. It’s a safety measure, obviously.
The only question everyone ignored: WHAT IF NOMAD WILL BE DAMAGED??? I think the crew is more valuable than random desert or rocky planet!
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Post by hammerstorm on Jan 14, 2017 15:03:27 GMT
spacebeetleThe only question everyone ignored: WHAT IF NOMAD WILL BE DAMAGED??? I think the crew is more valuable than random desert or rocky planet! That means that you failed. get better! There is no need of a crew that can't even drive.
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Robo
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Prime Posts: 420
Posts: 238 Likes: 451
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Robo on Jan 14, 2017 15:07:47 GMT
Alright, sure whatever mate. I hope you have something else to do on March 21st.
pff, LUL
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Post by themikefest on Jan 14, 2017 15:10:53 GMT
I would never join the project since my first question to the Jien person is what defenses will these ships have and what weapons the tempest and the nomad has. I'm sure I would get a weird look from her. That's just the military in me to ask a question like that. I don't care about the other stuff. My concern is weapons and the ability to defend oneself. There are other reasons why I wouldn't go. Yes it's possible that encountering a hostile species in Andromeda could wipe us out no matter what, but at least you would have something to defend yourself .
Having no weapons for the nomad makes no sense. What happens if a species fires missiles at you disabling the car? Does Ryder call for support? If the tempest doesn't have weapons, I guess Ryder is sol. Unless there will be a few fighters at all times when Ryder is exploring to call in for support if need to be. Would Ryder survive long enough for those fighters to get to his/her location to deal with the attackers?
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spacebeetle
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Games: Mass Effect Trilogy
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Post by spacebeetle on Jan 14, 2017 15:11:16 GMT
spacebeetleIn ME1 MAKO easily shot giant worms. In ME2 we were put into condition to kill the maw by foot. Andromeda vehicles are made to evac us fast, to reduce collateral damage to planets. It’s a safety measure, obviously.The only question everyone ignored: WHAT IF NOMAD WILL BE DAMAGED??? I think the crew is more valuable than random desert or rocky planet! We of course ask to captain Picard to beam us up. Or we use remnant tech to repair the Nomad. How does it work?
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Post by Ahriman on Jan 14, 2017 15:14:38 GMT
Blasphemy! The only way to fight the Maws since ME1 is on foot. Otherwise you get half the XP anyway. Bioware did miss an opportunity on this one. - Ah, a Thresher Maw, get on foot everyone. - S-seriously, Shepard?! - I didn't know they had our shamans as psychological support in Alliance.
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Now with HESH rounds!
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Stolen by inquisition forces.
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Aug 11, 2016 22:59:51 GMT
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by The Biotic Trebuchet on Jan 14, 2017 15:52:42 GMT
1. Eezo 2. i would prefer a LMG to equip the nomad with some teeth.
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JackD4n13ls
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Games: Mass Effect Trilogy
Origin: jackd4n13ls
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Post by JackD4n13ls on Jan 14, 2017 16:26:55 GMT
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dmc1001
N7
Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: ferroboy
Prime Posts: 77
Posts: 9,942 Likes: 17,687
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Post by dmc1001 on Jan 14, 2017 17:57:39 GMT
I'm curious if we'll somehow be able to upgrade the Nomad. If the Nomad is the equivalent of the "horses" (whatever species they happened to be) in DA:I. Maybe we can't swap them out for different types but we'd get to make changes. Perhaps durability would be sacrificed for weapons or something. Could make for an interesting twist. Found this article: www.gosunoob.com/mass-effect-andromeda/nomad-tempest-customization-information/
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Post by Trilobite Derby on Jan 14, 2017 18:09:42 GMT
You know, the Beagle wasn't heavily armed.
I mean, I know this is a shooter, but I am 100% okay with our exploration spaceship not being equipped to win a dogfight, and instead avoid them entirely.
And if we're on the ground, no gun on the mako is as terrifying as a VANGUARD CHARGE. And if I CAN'T FIX IT BY CHARGING, CHARGE AGAIN.
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Post by Hanako Ikezawa on Jan 14, 2017 18:47:54 GMT
As a member of dangerous expedition Andromeda Initiative I'm worried a little about my life safety. That's why I have some questions about preparation to our long journey. 1. Why our beautifully designed ship has no support stand for its long nose? It will be broken under its weight on first planet with high gravity. Instead you show us how stylish and well-designed command center is. I guess it will be very fun to die there from starving because of broken into two parts ship. As far as I remember, Normandy had special lightweight boats for landing. Maybe it's better to ask engineers how to build the ship, not only art-designers? 2. You send us into unknown distant world, where aggressive extraterrestrial life can be found, and give us Nomad with nitro but without any cannon on board? Really? What if aggressive enemies will be faster? What if they damage nitros? What if they immobilize Nomad? What then? We have to start close combat without any artillery support from the board??? That's how you value your crew, your hope for new home? Sorry, but Shepard's mission to the center of galaxy was less suicidal than this. I want to quit. 1. This actually isn't much of a problem even if it is a questionable design choice. The lore talks about how through using the mass effect you can limit or eliminate the effects of gravity. The example the lore uses is that the fully sealed suits have a small core that makes the wearer feel like they are experiencing the gravity they are familiar with rather than the actual gravity of where you are. This also applies to ships up to a certain limit, and the Tempest is well within that limit. 2. This I fully agree with. There is no good reason why the Nomad and Tempest are not equipped with armaments for protection of the crew. Especially since armaments can be used for things other than defense, like for example clearing a path of obstructions.
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Post by CrutchCricket on Jan 14, 2017 18:54:02 GMT
Wait, the ship doesn't have weapons either?
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3,489
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Mass Effect Trilogy, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
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Post by maximusarael020 on Jan 14, 2017 18:57:25 GMT
As a member of dangerous expedition Andromeda Initiative I'm worried a little about my life safety. That's why I have some questions about preparation to our long journey. 1. Why our beautifully designed ship has no support stand for its long nose? It will be broken under its weight on first planet with high gravity. Instead you show us how stylish and well-designed command center is. I guess it will be very fun to die there from starving because of broken into two parts ship. As far as I remember, Normandy had special lightweight boats for landing. Maybe it's better to ask engineers how to build the ship, not only art-designers? 2. You send us into unknown distant world, where aggressive extraterrestrial life can be found, and give us Nomad with nitro but without any cannon on board? Really? What if aggressive enemies will be faster? What if they damage nitros? What if they immobilize Nomad? What then? We have to start close combat without any artillery support from the board??? That's how you value your crew, your hope for new home? Sorry, but Shepard's mission to the center of galaxy was less suicidal than this. I want to quit. 1. There's an element in Mass Effect called "element zero" or "eezo". This element, when activated, greatly reduces the mass of the affected structure. So if there is an eezo core producing a dark energy field on the nose of the ship when you touch down? Problem solved. Also, unless you are a structural engineer from 2100's, you don't really know the tensile strength of materials used in construction. Notice how it lands in atmosphere without the use of the same fire-retardant panels used on current space shuttles? That's what's called "advancement in technology". 2. The Nomad has less armor than the Mako because the Nomad is a scout vehicle and the Mako is an "infantry fighting vehicle". The Nomad is used for scouting and scanning for resources, which is why it needs more space for its mining drones. The reason the Mako needed heavy weapons is because frigates cannot enter atmosphere for quick pickups, but the Tempest can. The Pathfinder goal is not to fight a war against a planet, but to scout for a home for humanity. That's why they are designed to get in and out of situations quickly.
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