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Post by CrutchCricket on Jan 18, 2017 18:39:37 GMT
Bang everything! You could be the Bangfinder! And you would'be certainly a hero! Every Mass Effect BioWare Protagonist is the Bangfinder
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Post by Vortex13 on Jan 18, 2017 18:43:36 GMT
All this talk about weaponless vehicles and rebelling security chiefs is seriously making me think that BioWare is intentionally setting up the Andromeda Initiative to fail so as to have humanity portrayed as the underdog. Now obviously, the colonists would be facing an uphill battle regardless of how well prepared they might have been, but the systematic crippling of the Initiative's means to operate on even a basic level just seems like an elaborate set up to have Ryder, our human protagonist, lead the Milky Way immigrants to safety and to prove, once again, how superior we humans are. Much like how in ME 3, all of Earth's military leaders went brian dead at the beginning of the game so as to have an excuse to Take Back Earth, or how the Council did nothing to ready the galaxy's overall military readiness despite knowing of the impending Reaper invasion; all so Shepard, and his/her superior human ingenuity could unite the various races and convince them all to follow human leadership back to our home planet. lol. I wouldn't rule it out. On the other hand wouldn't this be undermined by humans being the (seemingly) primary force behind the Initiative to begin with? We apparently designed, built, outfitted and recruited everything and everyone in the AI. So if it fucks up, isn't it on us? Well in ME 3 Earth fell practically without a shot fired thanks to the ineptitude of it's military leaders, and yet we still have the Turians, one of the few species actually holding ground against the Reapers, being perfectly willing to follow Admiral Hackett's command. Admiral Hackett, the man who upon receiving reports of "something massive on long range scanners" still asked "Do you think it's the Reapers?" shortly before retreating with his forces.
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Post by Hanako Ikezawa on Jan 18, 2017 18:44:55 GMT
After all, this I can only hope this doesn't fall under SuperMac's tweet and the Tempest has at least these basic countermeasures. It's essentially the ME version of chaff.Or is that not "peaceful" enough?Probably not... Damn space hippies. In any case it would likely be on the ship's diagram if shields and life support were considered relevant points of interest. Their rather idiotic "shield blast" looks like the only vaguely weapon-like system on the Tempest. (how is this actually working in a vacuum? we can't really count on air to reliably transmit a shock-wave, this will have an extremely short range realistically) The Shield Blast is on the Nomad, not the Tempest.
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Post by Hanako Ikezawa on Jan 18, 2017 18:50:06 GMT
The Shield Blast is on the Nomad, not the Tempest. Are you sure? I'm almost certain I've seen this on the Tempest diagram. I'm sure.
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Post by CrutchCricket on Jan 18, 2017 18:56:09 GMT
Well in ME 3 Earth fell practically without a shot fired thanks to the ineptitude of it's military leaders, and yet we still have the Turians, one of the few species actually holding ground against the Reapers, being perfectly willing to follow Admiral Hackett's command. Admiral Hackett, the man who upon receiving reports of "something massive on long range scanners" still asked "Do you think it's the Reapers?" shortly before retreating with his forces. Well, the human leaders did go "durr what's that?" but to be fair, there was fuck all they could do since the Reapers bum rushed them en masse. Shepard made Earth a target so they struck there first (well, Batarians aside) and in force. Though the point would still stand that apart from the nameless human admirals or whatever in 3, most human leaders (Anderson, Hackett, even TIM and Petrovski) have had better campaigns than their alien counterparts (if applicable). Hell even Udina organized a better ground invasion of the Citadel than Saren, without the use of a magical backdoor and he actually captured the Council, something Saren never managed (though that wasn't his goal)
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Post by Ahriman on Jan 18, 2017 18:56:25 GMT
Bang everything! You could be the Bangfinder! And you would'be certainly a hero! Every Mass Effect BioWare Protagonist is the Bangfinder Don't tell me... MDK2 had romance scene?!
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Post by Vortex13 on Jan 18, 2017 19:06:37 GMT
Well in ME 3 Earth fell practically without a shot fired thanks to the ineptitude of it's military leaders, and yet we still have the Turians, one of the few species actually holding ground against the Reapers, being perfectly willing to follow Admiral Hackett's command. Admiral Hackett, the man who upon receiving reports of "something massive on long range scanners" still asked "Do you think it's the Reapers?" shortly before retreating with his forces. Well, the human leaders did go "durr what's that?" but to be fair, there was fuck all they could do since the Reapers bum rushed them en masse. Shepard made Earth a target so they struck there first (well, Batarians aside) and in force. Though the point would still stand that apart from the nameless human admirals or whatever in 3, most human leaders (Anderson, Hackett, even TIM and Petrovski) have had better campaigns than their alien counterparts (if applicable). Hell even Udina organized a better ground invasion of the Citadel than Saren, without the use of a magical backdoor and he actually captured the Council, something Saren never managed (though that wasn't his goal) Of course they had better campaigns; they're humans after all. Why with all that genetic "diversity" even our pencil pushing politicians are better military strategists than even life long, military focused aliens; it's just basic science really. But in all seriousness, why would the turian Primarch agree to be subordinate to a military commander who's only claim to fame is running away from the Reapers after they took his home planet? Shouldn't the person in charge of the military that has actually stalled the majority of the Reaper advance be considered for the one calling the shots?
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Post by Deleted on Jan 18, 2017 19:06:51 GMT
In Andromeda, the game design is for the Tempest to be just a glorified scout and science ship with on board "recreational facilities" to avoid boredom. The need for a Tempest pilot is a plot device, in my mind, to simply include a Salarian as the Pathfinder has total control over the NAV system. It's occurred to me that one of the reasons why the Tempest has such generous living quarters for Ryder is because it's the character's only home for the forseeable future. Shepard could dock at various spaceports and probably had personal quarters at some BOQ somewhere, and an apartment in some DLCs. Ryder may not have anywhere else to stow personal stuff, nowhere else to call home. The Enterprise. Wasn't their whole mission about exploration and finding/making contact with new species. To boldly go where no one has gone before? (Kinda like what the species from the Milky Way are doing when going to Andromeda...) They had phaser banks and photon torpedoes. The Enterprise was alone. The Tempest is a small scout ship with a fleet. Then I suppose we disagree on the definition of plot hole, here. A lack of a basic explanation to define a missing element in a bigger scheme, that logically should be there, it still is a plot hole, for me. That's a problem with the premise, not the plot. But since when has ME not required some fairly broad-minded suspension of disbelief? EDIT: What many people seem to be doing here is attempting to apply "logic" to the situation. As a plot device (regardless of whether it is a bad plot device or a good one), the decision may be meant to be intentionally illogical and that illogic used somehow within the plot to advance the story itself. However, we just won't know until after we know the plot. Actually - logic is a process that starts with some set of assumptions / data and arrives at some conclusion / resolution. The word has been misused a lot in this thread. People here who are drawing different conclusions / opinions (while claiming that others are "illogical") are probably starting with different assumptions and data sets.
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Post by nem7 on Jan 18, 2017 19:12:26 GMT
They probably just couldn't add the extra gameplay mode to deal with the option of having the player combat enemies both on foot and from the Nomad. But they could add the extra multiplayer mode instead. The game is CASH GRAB right from the start, what else to say... It's funny, but we need Shepard to save Andromeda Initiative
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Post by keiji on Jan 18, 2017 19:37:04 GMT
At least you got a response on why no aerial support. Because no weapons. But I will give it a pass like some said, if the game is dope I will deal with it anyway.
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Post by themikefest on Jan 18, 2017 19:38:51 GMT
It's occurred to me that one of the reasons why the Tempest has such generous living quarters for Ryder is because it's the character's only home for the forseeable future. Shepard could dock at various spaceports and probably had personal quarters at some BOQ somewhere, and an apartment in some DLCs. Ryder may not have anywhere else to stow personal stuff, nowhere else to call home. I'm sure the same can be said of crewmembers as well What fleet? I wouldn't call 4 ships, a Nexus and fighters going to Andromeda a fleet.
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Post by Heimdall on Jan 18, 2017 19:47:16 GMT
It's occurred to me that one of the reasons why the Tempest has such generous living quarters for Ryder is because it's the character's only home for the forseeable future. Shepard could dock at various spaceports and probably had personal quarters at some BOQ somewhere, and an apartment in some DLCs. Ryder may not have anywhere else to stow personal stuff, nowhere else to call home. I'm sure the same can be said of crewmembers as well What fleet? I wouldn't call 4 ships, a Nexus and fighters going to Andromeda a fleet. I would. Not a very big fleet, but a fleet nonetheless.
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Post by Deleted on Jan 18, 2017 19:55:36 GMT
In Andromeda, the game design is for the Tempest to be just a glorified scout and science ship with on board "recreational facilities" to avoid boredom. The need for a Tempest pilot is a plot device, in my mind, to simply include a Salarian as the Pathfinder has total control over the NAV system. It's occurred to me that one of the reasons why the Tempest has such generous living quarters for Ryder is because it's the character's only home for the forseeable future. Shepard could dock at various spaceports and probably had personal quarters at some BOQ somewhere, and an apartment in some DLCs. Ryder may not have anywhere else to stow personal stuff, nowhere else to call home. The Enterprise. Wasn't their whole mission about exploration and finding/making contact with new species. To boldly go where no one has gone before? (Kinda like what the species from the Milky Way are doing when going to Andromeda...) They had phaser banks and photon torpedoes. The Enterprise was alone. The Tempest is a small scout ship with a fleet. Then I suppose we disagree on the definition of plot hole, here. A lack of a basic explanation to define a missing element in a bigger scheme, that logically should be there, it still is a plot hole, for me. That's a problem with the premise, not the plot. But since when has ME not required some fairly broad-minded suspension of disbelief? EDIT: What many people seem to be doing here is attempting to apply "logic" to the situation. As a plot device (regardless of whether it is a bad plot device or a good one), the decision may be meant to be intentionally illogical and that illogic used somehow within the plot to advance the story itself. However, we just won't know until after we know the plot. Actually - logic is a process that starts with some set of assumptions / data and arrives at some conclusion / resolution. The word has been misused a lot in this thread. People here who are drawing different conclusions / opinions (while claiming that others are "illogical") are probably starting with different assumptions and data sets. Also, the Enterprise in one of the movies did leave space dock without it's weapons being installed leading ultimately to the death of Kirk in that movie. I agree. My point was that anyone or any number of people in a story can be logically illogical. Writers do use illogic as a plot device to set up situations that further their plot line. People are saying that 20,000 people would not risk leaving the galaxy unless they were sure that the expedition was well prepared. However, really, the only thing Colonists are ever risking... whether they are just going to a continent here on Earth in the 1700s or to a new galaxy about 700 years into an imaginary future... is their own lives. They risk the same staying to fight the Reapers. Everyone here has completely ignored an earlier post of mine... What if the intention of the organizers was absolutely to install weapons; but that those weapons were just not shipped in time for their departure... because possibly their departure timing was moved up because of the Reaper threat (i.e. word leaking out about the happenings in the Arrival DLC) and they thought their best gamble was to leave sooner and not wait for the weapons rather than leave later and risk being trapped inside the galaxy by the Reapers? Faced with two options that can cost you your life either way (and that's everything you have to risk at any time)... is either one really any more logical than the other? Regardless of what the players, that Relay gets destroy and it does instantly kill more than 300,000 Batarians and wipes out an entire star system... with "only minutes to spare" in preventing a Reaper invasion. It happens at least 6 months before the Reapers actually do attack in ME3. Regardless of it's initial purpose, if I knew there was a chance at that point that those ships were ready enough that they could actually reach Andromeda, I might be inclined to say "F it... we're going, now!"
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Post by spacebeetle on Jan 18, 2017 19:59:16 GMT
I like this, in the sense that the ideological approach to the armament decision allows for the potential of more well rounded and defined characters and situations that can be developed in-game. What you're saying here is a good example. I hope our characters can question the reasoning of leadership and possibly choose to help or destroy/re-unite factions. I disagree with the presumption that the lack weapons on the Tempest is a pacifist stance as Jien's character appears to me to be more pragmatic. Sloane's history, conversation and behavior conveys possible instability under certain circumstance (near spotless? trail of bodies?) and self-righteousness (problems with superiors). Traits that if she is charismatic and positioned well in a hierarchy could appear as confidence and attract like-minded followers and persuade people under her command. A coup attempt is reasonable if a stressful situation arises that a personality like Sloane's rationalizes she is better equipped to handle. Jien seems to be a type A visionary genius who gets things done and appears to be a person that plans thoroughly and for contingencies to the best of their abilities with who and what they have to work with. Jien would see a coup coming from Sloane a mile away. Or such is my hope and take at the moment. Could is also be that the AI departed earlier than it had originally planned and, therefore, did not have the expedition completely outfitted (It does appear that the Nexus is not 100% complete when we depart and that we have to finish it in Andromeda). Is is possible that weapons for the scout ships were not yet shipped for installation and therefore just didn't get installed prior to departure (perhaps buildup for use the impending war in the Milky Way made heavy armaments for ships tougher to obtain)? That Jien, desperate to convince the volunteers that they were really ready to leave, lied to them before they were put into cryo and they only discovered how unprepared they were after waking up in Andromeda? That this caused a schism in the expedition? Didn't one of the Star Trek movies start with an Enterprise that left the docks on a maiden voyage when some (if not all) of the weapons weren't yet installed? Now, this I could go behind: if the AI was rushed, in the urgency to leave a galaxy that was deemed doomed, I could even comprehend we wouldn’t have weapons. In the beginning. After reaching Andromeda, not mounting ships on your guns (yes, I wrote it as I intended it), it would still be idiotic. Though, why rush to another galaxy? The answer for me could only be Rippaz (again). After the fall of the cmdr, the few in the know of the coming Harvest did the only thing they could: run. And it would be interesting: Andromeda would offer another answer, another alternative, between the Saren choices. Between submission and extinction someone choose to run. I would be ok with this. And would fly very nicely with the rogue factions in Andromeda, where some of the colonists discovered after 600 years, that they were used as a failsafe for their culture and their species. They would discover that no one of them have a species to come back to, nor a planet. A home, a culture. They would discover that they are not colonists: they are to become the survival of an entire galaxy, with the only hope of becoming strong enough to come back (possibly) one day without being wiped out. That would be good.
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Post by spacebeetle on Jan 18, 2017 20:04:53 GMT
Also, I find unbelievable that the Andromeda galaxy (or the Milky Way for that matter) could be poor in resources. Maaaybe relatively to the Universe, sure, but in the Milky Way, in universe, we’ve explored only 1% of the stars. So we should still have the 99% rest to grab. Andromeda is an entire new galaxy to explore, where we would be less than 1 million people. We could live with the scraps and be richer than a Croesus anyway. And of course, both the Tempest and the Nomad are defenceless because they have hulls made of plot armour, which is refined from plot device ore, stronger than Silaris.
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Post by Iakus on Jan 18, 2017 20:06:18 GMT
Also, I find unbelievable that the Andromeda galaxy (or the Milky Way for that matter) could be poor in resources. Maaaybe relatively to the Universe, sure, but in the Milky Way, in universe, we’ve explored only 1% of the stars. So we should still have the 99% rest to grab. Andromeda is an entire new galaxy to explore, where we would be less than 1 million people. We could live with the scraps and be richer than a Croesus anyway. Didn't you get the memo? THe Milky Way and its hundreds of millions of unexplored stars are BORING now.
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Post by themikefest on Jan 18, 2017 20:06:46 GMT
Everyone here as completely ignored an earlier post of mine... What if the intention of the organizers was absolutely to install weapons; but that those weapons were just not shipped in time for their departure... because possibly their departure timing was moved up because of the Reaper threat (i.e. word leaking out about the happenings in the Arrival DLC) and they thought their best gamble was to leave sooner and not wait for the weapons rather than leave later and risk being trapped inside the galaxy by the Reapers? What do you mean not shipped in time? Were they building these so-called weapons in another location? No one knew when the reapers would show up.
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Post by spacebeetle on Jan 18, 2017 20:11:28 GMT
I think it would apply to humanity the most though. After all, the writers have ensured that us humans are the undisputed ubersmench of the galaxy in every possible area of expertise (science, military tactics, economics, genetic "diversity", etc.). What better way to (artificially) force us into the role of the scrappy underdog then by having the human lead initiative break down? Yes, we rock! We are just too awesome for everyone else. So let's fuck up everything pretty badly in the setting so humans can save everyone at the end of the day. Again. And I want us to lead their shitty Andromeda Council in a few years too. Like a boss. Then, we might proceed to the next galaxy in our list. P.S. Actually, that is not such a bad idea. We'll go without weapons and shields next time. Yeah, and without hands too: I mean, we don't need them. True humans fucks shits up and solve problem down with their teeth!!! One could almost ponder how much do humans need to overcompensate, having this kind of representation of themselves in a media… But I believe this is beyond the scope of the current topic.
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Post by Deleted on Jan 18, 2017 20:11:40 GMT
I sort of have difficulty with high degrees of maneuverability in a space environment at any time. ... and after the infamous lecture we got in ME2 about Newton's 3rd Law, I have difficulties with projectile-based combat in space as well. But... I don't profess to be a scientist and I find that I enjoy my science fiction more if I just avoid getting overtly scientific about it. Right there with ya. Some of the cutscenes showing fighters maneuvering quicker/easier/faster than an F14 (and outside of a planet's atmosphere)... are just silly, imho. Rule of cool at work. Since Drack is a krogan and most likely weighs about 800lbs, wouldn't he slow down the vehicle? I would have thought Good point. Must remember to not take Drack anywhere in the Nomad Of course Drack is probably more effective than a main gun anyway Armor plating could weigh quite a lot, too - which you'd want if you were ever going to engage in combat in the Nomad. And speaking of weight (mass), I'm sort of hoping that things like gravity and atmosphere will be taken into account, especially since they'll have Frostbite's physics engine at their disposal. I can imagine a desire to strictly limit the Tempest's (and resident Nomad's) overall weight especially since it's designed to land on planets. The only time I remember the Normandy ever landing directly on a planet was on Virmire, and that was the SR1 - otherwise it docks at spaceports and sends ground crews out in the Mako, Hammerhead, shuttle. I can imagine wanting to land the Tempest someplace with a thin crust - like on ice or a lava field with a thin crust on top - and the planet's gravity along with the ship's overall mass being an important consideration. Also, wanting to be able to escape quickly from planets with high gravity / atmospheric conditions. If I get my wish, gravity and atmospheric conditions will affect things like our rate of speed (on foot and in the Nomad), how high we can jump with the boots, how quickly bullets arrive at their targets, how long we can stay on the planet. I guess we'll see. I find it difficult to believe a single person, no matter how rich is, has the money to build from scratch something like the AI. Logistics alone, I mean the raw materials needed to build something like that, would bankrupts at least one council species. How is that any different than TIM being the apparent sole funding behind Cerberus - with all of its outposts and stations, numerous scientists and costly research techniques, a fleet, and an army that it believes to be capable of taking over the Citadel? Most Council species have numerous dreadnoughts and other ships. The 'they' I was referring to was referring to an in-universe perspective in the sense that in-universe nobody would see the decisions the AI has made to be logical since they know that alien life is a real thing and can be a threat so would not send civilians without a means of fighting back. We know this because we've seen this mindset prevalent throughout the trilogy. I don't recall ever seeing any codex entries or other in-world lore having to do with the usual process followed in colonization. We did see a number of colonies in TMW with minimal (if any) defenses. IIRC, part of the ME2 mission on Horizon involved initiating the newly installed GARDIAN laser systems. The colony had been founded in 2168, and it was just getting these defenses in 2185. The colonists on Feros formed their own militia to protect themselves. Etc.
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Post by The Elder King on Jan 18, 2017 20:11:50 GMT
Also, I find unbelievable that the Andromeda galaxy (or the Milky Way for that matter) could be poor in resources. Maaaybe relatively to the Universe, sure, but in the Milky Way, in universe, we’ve explored only 1% of the stars. So we should still have the 99% rest to grab. Andromeda is an entire new galaxy to explore, where we would be less than 1 million people. We could live with the scraps and be richer than a Croesus anyway. And of course, both the Tempest and the Nomad are defenceless because they have hulls made of plot armour, which is refined from plot device ore, stronger than Silaris. It's the cluster we in that is apparently scarce of resources, not the whole galaxy. The Nomad can actually be damaged, maybe even to the point of repairs being needed, if I recall.
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Post by Deleted on Jan 18, 2017 20:16:03 GMT
Everyone here as completely ignored an earlier post of mine... What if the intention of the organizers was absolutely to install weapons; but that those weapons were just not shipped in time for their departure... because possibly their departure timing was moved up because of the Reaper threat (i.e. word leaking out about the happenings in the Arrival DLC) and they thought their best gamble was to leave sooner and not wait for the weapons rather than leave later and risk being trapped inside the galaxy by the Reapers? What do you mean not shipped in time? Were they building these so-called weapons in another location? No one knew when the reapers would show up. Does the same contractor who builds planes for the military also build the weapons systems for them? Didn't NASA have a Canadian contractor build the Canada Arm for the shuttle? We all components for the International Space Station built in one place?
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Post by spacebeetle on Jan 18, 2017 20:19:01 GMT
Also, I find unbelievable that the Andromeda galaxy (or the Milky Way for that matter) could be poor in resources. Maaaybe relatively to the Universe, sure, but in the Milky Way, in universe, we’ve explored only 1% of the stars. So we should still have the 99% rest to grab. Andromeda is an entire new galaxy to explore, where we would be less than 1 million people. We could live with the scraps and be richer than a Croesus anyway. Didn't you get the memo? THe Milky Way and its hundreds of millions of unexplored stars are BORING now. Also, they have been all redecorated by a crazy interior design, but with only 3 colours to choose from. In all seriousness, going to Andromeda seems superfluous to me at least, if the purpose is just to continue the ME franchise: it would have been enough to send an explorative mission beyond an uncharted and still malfunctioning portal (because of the ME3 ending) just to discover, once completed the transit, that there is no way to go back. Let’s say, 150 ish years after ME3. Why a Helios Cluster in the Milky Way could have been interesting to explore? Well, I dunno… it seems the Crucible energy didn’t correctly transmit beyond it, making it a “safe zone” more o less, from the endings… Not as safe as going to Andromeda, but just as weak, I suppose.
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Iakus
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Post by Iakus on Jan 18, 2017 20:19:04 GMT
Also, the Enterprise in one of the movies did leave space dock without it's weapons being installed leading ultimately to the death of Kirk in that movie. I agree. My point was that anyone or any number of people in a story can be logically illogical. Writers do use illogic as a plot device to set up situations that further their plot line. People are saying that 20,000 people would not risk leaving the galaxy unless they were sure that the expedition was well prepared. However, really, the only thing Colonists are ever risking... whether they are just going to a continent here on Earth in the 1700s or to a new galaxy about 700 years into an imaginary future... is their own lives. They risk the same staying to fight the Reapers. Everyone here has completely ignored an earlier post of mine... What if the intention of the organizers was absolutely to install weapons; but that those weapons were just not shipped in time for their departure... because possibly their departure timing was moved up because of the Reaper threat (i.e. word leaking out about the happenings in the Arrival DLC) and they thought their best gamble was to leave sooner and not wait for the weapons rather than leave later and risk being trapped inside the galaxy by the Reapers? Faced with two options that can cost you your life either way (and that's everything you have to risk at any time)... is either one really any more logical than the other? I assume this is what you meant? While darkly humorous, the circumstances between this and the AI are quite different. The Enterprise here was simply doing a test of the engines, and got caught up in responding to a distress signal. They had no intention of actually going out and DOING anything. Let alone a six hundred year intergalactic colonization effort. Going out so unprepared was already eye-raisingly foolish for the Enterprise. To leave on a six hundred year intergalactic colonization effort with such inept preparation is, or should be, criminally negligent. At the very least, go with option #3 and mount guns on what you do have! You know, like what the quarians did!
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Post by Deleted on Jan 18, 2017 20:21:42 GMT
Also, the Enterprise in one of the movies did leave space dock without it's weapons being installed leading ultimately to the death of Kirk in that movie. I agree. My point was that anyone or any number of people in a story can be logically illogical. Writers do use illogic as a plot device to set up situations that further their plot line. People are saying that 20,000 people would not risk leaving the galaxy unless they were sure that the expedition was well prepared. However, really, the only thing Colonists are ever risking... whether they are just going to a continent here on Earth in the 1700s or to a new galaxy about 700 years into an imaginary future... is their own lives. They risk the same staying to fight the Reapers. Everyone here has completely ignored an earlier post of mine... What if the intention of the organizers was absolutely to install weapons; but that those weapons were just not shipped in time for their departure... because possibly their departure timing was moved up because of the Reaper threat (i.e. word leaking out about the happenings in the Arrival DLC) and they thought their best gamble was to leave sooner and not wait for the weapons rather than leave later and risk being trapped inside the galaxy by the Reapers? Faced with two options that can cost you your life either way (and that's everything you have to risk at any time)... is either one really any more logical than the other? I assume this is what you meant? While darkly humorous, the circumstances between this and the AI are quite different. The Enterprise here was simply doing a test of the engines, and got caught up in responding to a distress signal. They had no intention of actually going out and DOING anything. Let alone a six hundred year intergalactic colonization effort. Going out so unprepared was already eye-raisingly foolish for the Enterprise. To leave on a six hundred year intergalactic colonization effort with such inept preparation is, or should be, criminally negligent. At the very least, go with option #3 and mount guns on what you do have! You know, like what the quarians did! Still... having the Enterprise be "incomplete" for that test was a plot device wasn't it? That is, they needed a way to get Kirk (and only Kirk) into the Nexus. It was a plot device that, as I recall, the writers were criticized for at the time.
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Iakus
N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Posts: 21,290 Likes: 50,647
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iakus
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Iakus on Jan 18, 2017 20:24:48 GMT
Still... having the Enterprise be "incomplete" for that test was a plot device wasn't it? One that, as I recall, the writers were criticized for at the time. Plot devices aren't universal. You can't just swap them out and plug them in to fit whatever holes are in your story. Simply saying "the guns weren't delivered yet" is not going to fly on a six hundred year one-way voyage. It barely fit the story of Generations (and was largely played for laughs)[/quote]
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