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Post by garrusfan1 on Jan 20, 2017 1:09:09 GMT
I don't mean for the first game because it is a fresh start. But will there be one for the next mass effect game after andromeda. If it's a series I mean. I think it's better when they use that since it seems to have less bugs then a save import system like we had for DAO and DA2
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Post by colfoley on Jan 20, 2017 1:12:40 GMT
Maaayyyybbbe? I mean there is less imputus for them to do so because the next game will likely be within this console generation (in fact console generations might be a thing of the past but that is a whole different debate). On the flip side it might be a good idea if something happened to your saves. Hell I could even see the Keep being implemented for this game and allowing you to sort of import your choices into the game that you have made...in case something happens to your saves. IE it crashes, you do not want to start over from the beginning, so you recreate your game 'in the keep' and then upload that into the game.
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Post by garrusfan1 on Jan 20, 2017 1:17:28 GMT
Maaayyyybbbe? I mean there is less imputus for them to do so because the next game will likely be within this console generation (in fact console generations might be a thing of the past but that is a whole different debate). On the flip side it might be a good idea if something happened to your saves. Hell I could even see the Keep being implemented for this game and allowing you to sort of import your choices into the game that you have made...in case something happens to your saves. IE it crashes, you do not want to start over from the beginning, so you recreate your game 'in the keep' and then upload that into the game. Personally I like the idea of using my own saves better. There is something special about doing a playthrough and then continuing it in the next game. However it seems like doing this messes up alot of stuff and it's easier and more reliable to do it in a dragons keep type of thing. So while I prefer the old way if they could do it right I am fine if using dragons keep type thing means we can actually use it and see different results
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Muddy Boots
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Post by Muddy Boots on Jan 20, 2017 1:21:45 GMT
I'd rather do my own saves. Dragon's Keep always frustrated me. I could create some scenarios, but then when I tried to create something new, it wouldn't import. And I do like the continuity of something I've been playing rather than just make it up in a few minutes.
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Post by colfoley on Jan 20, 2017 1:26:04 GMT
Maaayyyybbbe? I mean there is less imputus for them to do so because the next game will likely be within this console generation (in fact console generations might be a thing of the past but that is a whole different debate). On the flip side it might be a good idea if something happened to your saves. Hell I could even see the Keep being implemented for this game and allowing you to sort of import your choices into the game that you have made...in case something happens to your saves. IE it crashes, you do not want to start over from the beginning, so you recreate your game 'in the keep' and then upload that into the game. Personally I like the idea of using my own saves better. There is something special about doing a playthrough and then continuing it in the next game. However it seems like doing this messes up alot of stuff and it's easier and more reliable to do it in a dragons keep type of thing. So while I prefer the old way if they could do it right I am fine if using dragons keep type thing means we can actually use it and see different results I could see them doing both. Now I do not know the technical limitations, ease, of working on one or the other, and keep in mind the Keep was meant to be a way to avoid the problem of having save files not importing correctly...but I could see them giving an option for someone with saves to import them -Or- here is the Keep if you want to do it that way.
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giltspur
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Post by giltspur on Jan 20, 2017 2:37:45 GMT
I like DA Keep better. I don't really treat game saves with a lot of sanctity. For example, I noticed one person having ended up with some important social status and responsibility in DAI. I'm being vague to avoid spoilers even it's probably not really all that spoilery. Now when I look at a wiki on the known conditions it seems like it should have been someone else. Indeed, however it turned out had to be some inconsequential choice that I made. So Bioware has to do their calculation on how to have an event play out. Now it's not about getting what I want. It's about getting an outcome that makes sense. I am more than happy to go meta and determine that Bioware didn't do their calculations right and that the consequences in game suffered for it. Again, I don't really care about the save file. I care about the story in my mind that the game facilitates. If something disappointing happens, that's fair and is a good story, great. If something random happens that makes no sense, not great.
And that did happen in DAI. So I would totally use DAI Keep to overwrite the consequences for DA4.
So for me DA Keep has both the advantages of fewer bugs and the advantage of letting me rewrite the story if I desire or change platforms easily.
Oh, one more thing I did in DA Keep that I liked. So I had a human male warden mage that I ran for DAO. Loved that character. Liked the playthrough. No regrets. Great experience. Then I had a human male mage for DA2. It was cool. Then I made a human female archer in DA2 as an alt. Turns out I liked her more than my DA2 mage. And when later DLC came out, I realized I was playing her first. She had become my main. So I blended my first warden's story and with the character that came to be my favorite Hawke (even though I hadn't imported my Warden's story in that playthrough. And that was cool.
You don't always get a story right on the first draft. Mostly you never do. There's revision. But I don't want to do some 50-hour playthrough to change a few things in the middle.
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Post by tbr1 on Jan 20, 2017 3:44:56 GMT
i prefer if the game save import is done offline just like from ME1-3. EA assumes that everyone has access to stable internet well not everyone does have stable internet or even internet at all. that and they shove it down your throat and make you go through hula hoops in the form of orgin. offline WILL ALWAYS be better because what happens to that functionality the day EA craps out and takes a nose dive under?
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Post by jymm on Jan 20, 2017 3:59:34 GMT
Hmm. Tough call. I find giltspur's points valid on the value of the keep, and I definitely did do some minor revisionist history with some of my DA games at import. But one thing I find off-putting about that is it takes some of the mystique out of it. When they import my actual save I don't _know_ for sure what they are checking, nor where it will show up in my new game. When I do it all through the keep, not only do I now know the decisions both large and small that Bioware has deigned relevant, but it also gives me this slightly uneasy sensation that my 100 hours playing the previous game could actually just be trivially boiled down to 4 minutes of click-through menu.
I guess I'd vote for a save import and use that first, but like the "keep-like" option as a fallback. In reality though, I'd be surprised if they do both.
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Post by tbr1 on Jan 20, 2017 4:36:12 GMT
save import will always be the superior option as much as it is to good to go digital it can fail at times (in other words dont rely on it too heavily) so it is smart to have a mixture of what i call "high tech and low tech" options
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Xesthan
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What a horrible night to have a curse.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Xesthan on Jan 20, 2017 7:35:21 GMT
I personally prefer the keep. Sometimes we tend to lose saves for whatever reason. Having both would be neat though.
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Post by SofaJockey on Jan 20, 2017 9:04:24 GMT
They must have thought about this, even in so far as how flags are created within save states for decisions that have been made.
The Keep did address very specific challenges associated with platform migration, but it was by no means without its issues.
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At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
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PSN: No
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Post by Atemporal Vanguardian-Debugger on Jan 20, 2017 9:09:32 GMT
i prefer if the game save import is done offline just like from ME1-3. EA assumes that everyone has access to stable internet well not everyone does have stable internet or even internet at all. that and they shove it down your throat and make you go through hula hoops in the form of orgin. offline WILL ALWAYS be better because what happens to that functionality the day EA craps out and takes a nose dive under? I know this. For I went a whole 2 years unplugged. Made it awfully hard to play these new titles that want to always be connected -even for activation. Indeed online game imports will never work long term. Offline is the only permanent solution. In twenty years time will DAI still have access to the keep system? Very unlikely I believe. So how will those who want to play a custom game be able to? 20 Years from now::::: EA:"We hear you want a custom DAI import?" Yes. Please. Heading to the DAI Keep website. Going to set it up in the Keep now. EA: "Sorry no more keep. We apologize for the inconvenience to you. Please feel free to go play one of our newer games." *GAMER RAGE MODE ENGAGED!* DAI will truly need an offline save import mode then. Thank heavens for the fanbase. 20 years down the line..... New modder to the DAI game comes along. "Need a true import feature for DAI?" "Yes." "Here". Ah.
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Post by Deleted on Jan 20, 2017 9:15:52 GMT
how can you carry over saves when MEA effectively hand waves off the point of the first three games?
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Post by Sartoz on Jan 20, 2017 10:38:30 GMT
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
I hope not. I scrapped my saves a long time ago.
Besides, what's the point? These are new chars and a new story.
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Post by Deleted on Jan 20, 2017 10:43:18 GMT
I hope so, I certainly don't want to keep savefiles around for the next game. Considering we got Keep, it only makes sense to have something similar for Mass Effect...maybe Mass Effect Archive? I'm all for it, they can release it when they finish developments for MEA and before releasing the next game.
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Pokemario
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First of the Dalish
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda
XBL Gamertag: Pokemario
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Post by Pokemario on Jan 20, 2017 11:34:38 GMT
I was skeptical of the DA Keep when it was first announced. My doubts vanquished when I had the chance to actually try it, and it turned out to be much better than I had hoped. So I'll go ahead and say that I hope we do get a Mass Effect "Keep".
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sjsharp2010
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Go Team!
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Post by sjsharp2010 on Jan 20, 2017 11:58:28 GMT
Maaayyyybbbe? I mean there is less imputus for them to do so because the next game will likely be within this console generation (in fact console generations might be a thing of the past but that is a whole different debate). On the flip side it might be a good idea if something happened to your saves. Hell I could even see the Keep being implemented for this game and allowing you to sort of import your choices into the game that you have made...in case something happens to your saves. IE it crashes, you do not want to start over from the beginning, so you recreate your game 'in the keep' and then upload that into the game. Personally I like the idea of using my own saves better. There is something special about doing a playthrough and then continuing it in the next game. However it seems like doing this messes up alot of stuff and it's easier and more reliable to do it in a dragons keep type of thing. So while I prefer the old way if they could do it right I am fine if using dragons keep type thing means we can actually use it and see different results yeah I prefer my own saves as well passing them from ME1 to 2 to 3 is good fun. With DA it made sense to do a keep type thing because of a change in engine for one and the fact that Frostbite can't read those files and the fact that DA is still an ongoing series. Also DA is likely to have at least 1 more game yet maybe 2 before we get to the end. Because MEA is a brand new story it dosen't really need one. They haven't committed to making an MEA2 yet although they've said it's a possibility. I think they just want to see how Andromeda does first before they commit to anything
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Post by Crim on Jan 20, 2017 12:01:29 GMT
Would rather not, keep this feature in DA. Happy to hold on to my save files, it's not an issue for me.
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Go Team!
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Post by sjsharp2010 on Jan 20, 2017 12:06:58 GMT
i prefer if the game save import is done offline just like from ME1-3. EA assumes that everyone has access to stable internet well not everyone does have stable internet or even internet at all. that and they shove it down your throat and make you go through hula hoops in the form of orgin. offline WILL ALWAYS be better because what happens to that functionality the day EA craps out and takes a nose dive under? I know this. For I went a whole 2 years unplugged. Made it awfully hard to play these new titles that want to always be connected -even for activation. Indeed online game imports will never work long term. Offline is the only permanent solution. In twenty years time will DAI still have access to the keep system? Very unlikely I believe. So how will those who want to play a custom game be able to? 20 Years from now::::: EA:"We hear you want a custom DAI import?" Yes. Please. Heading to the DAI Keep website. Going to set it up in the Keep now. EA: "Sorry no more keep. We apologize for the inconvenience to you. Please feel free to go play one of our newer games." *GAMER RAGE MODE ENGAGED!* DAI will truly need an offline save import mode then. Thank heavens for the fanbase. 20 years down the line..... New modder to the DAI game comes along. "Need a true import feature for DAI?" "Yes." "Here". Ah. Indeed I'd imagine that when they bring the DA series to a close they'll create an offline version of the keep to work with the games. So that people who want to keep playing with their custom worlds can. We can at least hope they wil anyway. Although I do enjoy and prefer importing my saves from one game to another I do enjoy using the keep as well.
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Thrombin
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by Thrombin on Jan 20, 2017 13:29:41 GMT
When I first tried to use the Keep I had quite a few problems. Firstly there were some options I couldn't enter because the Keep thought they were mutually exclusive with other options even though they had definitely happened. Then, once I'd entered all the details and tried to use the Keep it turned out that it hadn't worked. I didn't find out until a good way into the game when I suddenly met a male Hawke instead of a female one! Had to restart from scratch By that time, though, I found out you could now use the Cloud to transfer the actual saved game from the Xbox 360 to the Xbox One and that turned out much easier and more reliable. So my preference is definitely the cloud.
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unclee
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: unclee02
XBL Gamertag: like_80_ninjaz
PSN: unclee02
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Post by unclee on Jan 20, 2017 13:50:56 GMT
I don't see Bioware ever going back to save imports. Dragon Age in particular, even on PC, had many issues with flags not setting correctly or even setting them to the wrong value. The Keep system removes those potential issues (though the Keep itself is not without challenges).
It also provides a way for players to quickly try out different world states without having to replay previous games. Yeah, hardcore fans will have multiple run-throughs, but a lot of people might just want to jump right in with different states.
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sjsharp2010
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Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
Posts: 12,975 Likes: 21,013
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Post by sjsharp2010 on Jan 20, 2017 14:01:34 GMT
I don't see Bioware ever going back to save imports. Dragon Age in particular, even on PC, had many issues with flags not setting correctly or even setting them to the wrong value. The Keep system removes those potential issues (though the Keep itself is not without challenges). It also provides a way for players to quickly try out different world states without having to replay previous games. Yeah, hardcore fans will have multiple run-throughs, but a lot of people might just want to jump right in with different states. Yeah DA had a few issues but I think ME was fine though I never had any issues with things not showing up as they should. I think it might just have been the engine they were using for DA as it was a different engine from ME. We'll have to see though.
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Post by sgtreed24 on Jan 20, 2017 14:12:34 GMT
No Dragon houses in Andromeda. Sorry.
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Post by Deleted on Jan 20, 2017 14:12:47 GMT
ME1 or ME2 had one bug with this and Conrad Verner, from wikia:
''A glitch in Mass Effect causes the Conrad encounter to be flagged both as "Intimidated" and "Charmed" in the importable save file, apparently leading to Mass Effect 2 picking the former over the latter and triggering Conrad to say that Shepard pointed a gun at him regardless of prior choice''.
There is much more, but I won't be cluttering this thread..
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kino
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The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by kino on Jan 20, 2017 22:17:04 GMT
I think you'd only see a Keep function if there were a change in the game engine. Since Frostbite 3 seems to be the engine du jour I'm not sure if there's a reason for one.
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