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Post by themikefest on Sept 18, 2016 2:36:54 GMT
themikefest I think you have a lot of complaints that don't bug me personally, but I like your story about Boston. Thanks. I chose Boston because New England defeated my Panthers in the Superbowl in 2003
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Post by straykat on Sept 18, 2016 2:41:44 GMT
themikefest I think you have a lot of complaints that don't bug me personally, but I like your story about Boston. Thanks. I chose Boston because New England defeated my Panthers in the Superbowl in 2003 Well I'm a Cowboys fan.. lower than any of them atm. That spells doom for just about everyone else.
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Post by gkonone on Sept 18, 2016 3:40:36 GMT
Really don't like how quoting works. So I'll do it like this. About this 'The Catalyst has also seen countless cycles repeat the same actions but with different faces (...)' . The main difference is Shepard. The star kid says so as well. The cycle has repeated itself for millenia, but Shepard changed it. About this 'Shepard fights the Reapers because they are to him and the galaxy at large anyways killing everyone for no understandable reason. They just showed up and decided to wipe everyone out.' That is of course part of the reason yes, it's about survival, but it's also because Shepard fights for the ideals I mentioned. If you chose Control later on, you're going directly against what Shepard stands for. That last part. I would like some source for that. Afaik, the Geth nearly wiped out the Quarians, which made them flee to their migrant fleet. And if your claim that the Reapers helped with achieving a peace in the end is true, the ending makes even less sense. Here is the thing though the galaxy was already heading down the path to destruction before Shepard was even a factor in the grand scheme of the galaxy. No the fight is for survival because the Reapers are rounding up and killing everyone. They will wipe ever race and all they have done from the galaxy above a certain technological development point. This is a fight for survival not ideas. TIM is fighting for an idea and concept. Shepard only pulls out the ideas set up when they are face to face with Catalyst because they are attempting to reason with it to stem the slaughter and destruction. Which source would you like access to? 'Here is the thing though the galaxy was already heading down the path to destruction before Shepard was even a factor in the grand scheme of the galaxy.' Yes, and that's where Shepard came in, and mostly fixed it. 'No the fight is for survival because the Reapers are rounding up and killing everyone. ' That's true, but controlling other beings, be it organics or synthetics, that was never something Shepard would agree with. So Control makes no sense. 'Which source would you like access to?' Your claim that the Reapers helped solve the Quarian/Geth conflict. As you stated that the Reapers weakened the Geth. I couldn't find that anywhere. The Geth slaughtered the Quarians to near extinction afaik.
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Post by gothpunkboy89 on Sept 18, 2016 4:24:48 GMT
Here is the thing though the galaxy was already heading down the path to destruction before Shepard was even a factor in the grand scheme of the galaxy. No the fight is for survival because the Reapers are rounding up and killing everyone. They will wipe ever race and all they have done from the galaxy above a certain technological development point. This is a fight for survival not ideas. TIM is fighting for an idea and concept. Shepard only pulls out the ideas set up when they are face to face with Catalyst because they are attempting to reason with it to stem the slaughter and destruction. Which source would you like access to? 'Here is the thing though the galaxy was already heading down the path to destruction before Shepard was even a factor in the grand scheme of the galaxy.' Yes, and that's where Shepard came in, and mostly fixed it. 'No the fight is for survival because the Reapers are rounding up and killing everyone. ' That's true, but controlling other beings, be it organics or synthetics, that was never something Shepard would agree with. So Control makes no sense. 'Which source would you like access to?' Your claim that the Reapers helped solve the Quarian/Geth conflict. As you stated that the Reapers weakened the Geth. I couldn't find that anywhere. The Geth slaughtered the Quarians to near extinction afaik. But Shepard didn't fix anything. Building the Crucible and attaching it to the Citadel doesn't fix the many social and political issues in the galaxy. The issues with S vs O are far more then that. But Shepard isn't using the Reapers to control anything. This seems to be the point missed. People are so focused on TIM and his plan everyone seems to auto assume Shep would have to be the exact same. TIM wants to use the Rapers to benefit himself and humanity only. Shep uses the Reapers to benefit the entire galaxy. Turning weapons of destruction into weapons of protection for all. I never said the Reapers weakened the Geth. I said they double crossed them. Offering to help them defeat the Quarians. But thanks to that find print they tried to turn them into mindless drones to be used. That turned Legion against the Reapers. Legion turning against them is how the Quarians were able to survive Rannoch. It also showed the Reapers are not to be trusted at all and for the Geth to survive they would need to ally with other races. Because their entire plan before hand was to sit alone and defend themselves. Which the Quarians showed wasn't a viable option. Quarians once they stop riding that hate boner for a few seconds realize even if they get their planet back it won't mean anything if the Reapers aren't stopped.
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Post by themikefest on Sept 18, 2016 12:41:35 GMT
I don't see a problem with TIM controlling the reapers to advance humanity. I see that as a good thing. If my Shepard were to choose control, never, I would use them to help rebuild Earth. Help humanity advance as much as possible. I want humanity to be the leaders of the galaxy. humanity #1
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Post by Deleted on Sept 19, 2016 12:44:21 GMT
Shepard is the one that can speculate - i.e. he/she can intend to infiltrate and destroy using control as the mechanism to do so. As I said, not every personality of Shepard will view control as amoral... some would and some would not. The game is structured in such a way that one is supposed to be able to play as different Shepard personalities. So, on one hand there are facets of it that can be used to interpret "control" as amoral... AND on the other hand, other facets that can be used to interpret it in the polar opposite way. Keep in mind that not every Shepard personality that is playable is inherently a "good" person either... that is, you can play as a somewhat evil type of person. Mass Effect is not a fairy tale that teaches morality... it's an RPG that lets the player "select" what sort of morality they want to put into their character. It's not perfectly done - that is, there are limitations and plot holes introduced by this "bi-directional" sort of writing style. Destroy does sort of fall into the "default" category because if you're playing a Shepard who is totally unwilling to destroy the enemy, he/she probably wouldn't be an Alliance soldier in the first place. He/she would be holding a sign and sitting in on peace rallies instead. That is, one of the limitations to the game is that there is no opportunity to play a "pacifist" Shepard. In the case of destroy, the geth and EDI become "unavoidable" collateral damage. Like I said, many conversations do steer you towards those principals. The whole image of Shepard is one of a hero that will save the galaxy, not one that will screw the galaxy over. You can go Renegade and be a douche (sometimes just for the sake of it), but the game does try to make you take the high road. Although, to be fair, I never picked that many Renegade options as they mostly made no sense, or were there to just entertain people that like to be a dick. You as as player can speculate perhaps. Shepard can't. Shepard is given choices and their outcomes. Never did Starkid say 'if you control Reapers, you can eventually destroy them if you wish to'. That's what the Destroy ending does. So given the ingame choices, that's what Shepard has to go with. Shepard can form an intent within the confines of the game to use control to ultimately destroy the Reapers... following Hackett's and Anderson's beliefs that "dead Reapers are how we win this." Yet, believing that the best way to destroy them is to "hack them" (or infiltrate their network) and cut them down from within (representative of the mission with Legion where he/she goes inside the server and "removes" them from the server. He/she has also watched "hacking" being used effectively against synthetics in combat (yes, it's a game mechanic, but that doesn't mean the result of it should have to be ignored by the player when considering the end game. My point is, Shepard does have enough information provided in the game to speculate - i.e. draw this sort of conclusion - depending on the personality of the Shepard. Shepard can also decide to use the Reapers to help the galaxy (in effect bringing about a Synthesis without the DNA synthesis part). The question about "control" is whether or not Shepard can believe the Catalyst about actually being given "the ability to control them AS [Shepard] sees fit." The Catalyst doesn't have to say "you can control them to destroy them... because, if Shepard's personality is one who sees fit to destroy them, Shepard then WOULD see fit to use control to destroy them. If Shepard takes the Catalyst as face value... the motive for taking control can be as paragon as any of the other two endings... with a better result in that the "collateral damage" of the destruction of other AIs doesn't happen nor does the marriage of DNA happen. What stops people from selecting control is an underlying belief that "absolute power corrupts absolutely" - that in becoming that powerful, Shepard's intentions would change and ultimately he/she would share the same motives as the Catalyst... i.e. he/she would not have the courage to see the organics and other synthetics that they'll continue to create go to war against each other and eventually destroy themselves utterly. If Shepard used hsi/her control of the Reapers to destroy the Reapers... he/she ultimately loses "control" over everything that happens beyond that point. He/she is not given any control over organics.
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Post by straykat on Sept 19, 2016 13:03:39 GMT
That sounds like a (frankly) stupid and very roundabout way to destroy the Reapers..
When you already have a device that's been "hacked" and gained access to. The Crucible.
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Post by Deleted on Sept 19, 2016 13:17:29 GMT
That sounds like a (frankly) stupid and very roundabout way to destroy the Reapers.. When you already have a device that's been "hacked" and gained access to. The Crucible. ... and that would be the opinion of some personalities of Shepard as well. The point is the details are provided in the game to enable that sort of decision to be made. If the players finds it "more to their likely" than Synthesis or Destroy... that's their prerogative. It's an option. The option to destroy the Reapers using the Crucible is also there... it's price is the destruction of other synthetics. The option to use the Reapers to help humanity is also there through Synthesis... the price is change to the organic DNA. Control can achieve either without that price... the lack of confidence in it is wrapped up in the thought that "absolutely power corrupts absolutely." People see the "price" of it as Shepard and believe he/she becomes a Reaper.
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Post by straykat on Sept 19, 2016 13:21:57 GMT
That sounds like a (frankly) stupid and very roundabout way to destroy the Reapers.. When you already have a device that's been "hacked" and gained access to. The Crucible. the lack of confidence in it is wrapped up in the thought that "absolutely power corrupts absolutely." Someone who already thinks that wouldn't choose Control in the first place. Not when there's a Destroy button right there in front of you too. I'd understand if the only options were Synthesis or Control, but fortunately, there's more.
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Post by Deleted on Sept 19, 2016 13:46:43 GMT
the lack of confidence in it is wrapped up in the thought that "absolutely power corrupts absolutely." Someone who already thinks that wouldn't choose Control in the first place. Not when there's a Destroy button right there in front of you too. I'd understand if the only options were Synthesis or Control, but fortunately, there's more. That's you making as assumption about the personality of a Shepard you didn't create.
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Post by themikefest on Sept 19, 2016 13:53:56 GMT
.What stops people from selecting control is an underlying belief that "absolute power corrupts absolutely" - that in becoming that powerful, Nope. Though it did cross my mind. The number one thing that prevents me from choosing the blue is because the reapers are still around. People will wake up each morning looking over their shoulder wondering when the giant looking robots will fire their beam of doom. It may never happen, but they don't know that
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Post by Deleted on Sept 19, 2016 14:08:10 GMT
.What stops people from selecting control is an underlying belief that "absolute power corrupts absolutely" - that in becoming that powerful, Nope. Though it did cross my mind. The number one thing that prevents me from choosing the blue is because the reapers are still around. People will wake up each morning looking over their shoulder wondering when the giant looking robots will fire their beam of doom. It may never happen, but they don't know that I agree... and since Shepard doesn't control organics... I think, ultimately, the people would fire their beams of doom on Reapers who just wouldn't fight back... what Shepard controls (the Reapers) would ultimately be destroyed. Shepard would be left, ultimately, in control of nothing... an immortal being without purpose. What I hear most frequently is that control represents Shepard "becoming a Reaper." Taking the Catalyst at his word means that his statement to turn over control of his entire empire to Shepard to do with "as you see fit" is a declaration of total surrender... and they just don't trust that the Catalyst would surrender at that point.
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Post by gothpunkboy89 on Sept 19, 2016 14:19:06 GMT
Nope. Though it did cross my mind. The number one thing that prevents me from choosing the blue is because the reapers are still around. People will wake up each morning looking over their shoulder wondering when the giant looking robots will fire their beam of doom. It may never happen, but they don't know that I agree... and since Shepard doesn't control organics... I think, ultimately, the people would fire their beams of doom on Reapers who just wouldn't fight back... what Shepard controls (the Reapers) would ultimately be destroyed. Shepard would be left, ultimately, in control of nothing... an immortal being without purpose. Why would they fire the beams of doom at the Reapers? Particularly when the Reapers under Shepard's guidance helped rebuild galactic society. Why wouldn't the Reapers act in self defense disabling or destroying a few ships till the rest fled? Why would any race's government allow a splinter group to attack and thus attempt to start another war with the Reapers when the last one had the entire galaxy at their mercy?
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Post by Deleted on Sept 19, 2016 14:32:14 GMT
I agree... and since Shepard doesn't control organics... I think, ultimately, the people would fire their beams of doom on Reapers who just wouldn't fight back... what Shepard controls (the Reapers) would ultimately be destroyed. Shepard would be left, ultimately, in control of nothing... an immortal being without purpose. Why would they fire the beams of doom at the Reapers? Particularly when the Reapers under Shepard's guidance helped rebuild galactic society. Why wouldn't the Reapers act in self defense disabling or destroying a few ships till the rest fled? Why would any race's government allow a splinter group to attack and thus attempt to start another war with the Reapers when the last one had the entire galaxy at their mercy? Shepard controls the Reapers... organics don't know that Shepard is controlling them. People are fighting an enemy that they believe wholly intends to destroy them. People are not going to "trust" anything that enemy does. Shepard gets control of the Reapers and orders them to stop harvesting (i.e. stop firing their lasers, etc.). This equates to "don't fight back" If the organics don't stop firing, the Reapers are defenseless and will be destroyed... just as Han Gerrel destroys a defenseless geth dreadnought. To make peace... Shepard would have to control the Reapers in such a way that the Reapers negotiate a peace with organics... which could also be what Shepard decides to "see fit" to do. What the Catalyst gives Shepard is the ability to control the Reapers as he/she "sees fit" - It's up to the player to determine what there individual Shepard would "see fit" to do in that moment. There can be no "blanket" universal way that the "control" ending ends.
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Post by gothpunkboy89 on Sept 19, 2016 19:26:03 GMT
Why would they fire the beams of doom at the Reapers? Particularly when the Reapers under Shepard's guidance helped rebuild galactic society. Why wouldn't the Reapers act in self defense disabling or destroying a few ships till the rest fled? Why would any race's government allow a splinter group to attack and thus attempt to start another war with the Reapers when the last one had the entire galaxy at their mercy? Shepard controls the Reapers... organics don't know that Shepard is controlling them. People are fighting an enemy that they believe wholly intends to destroy them. People are not going to "trust" anything that enemy does. Shepard gets control of the Reapers and orders them to stop harvesting (i.e. stop firing their lasers, etc.). This equates to "don't fight back" If the organics don't stop firing, the Reapers are defenseless and will be destroyed... just as Han Gerrel destroys a defenseless geth dreadnought. To make peace... Shepard would have to control the Reapers in such a way that the Reapers negotiate a peace with organics... which could also be what Shepard decides to "see fit" to do. What the Catalyst gives Shepard is the ability to control the Reapers as he/she "sees fit" - It's up to the player to determine what there individual Shepard would "see fit" to do in that moment. There can be no "blanket" universal way that the "control" ending ends. But you seem to be ignoring a lot of stuff to come to the conclusion. As soon as the control wave hits all Reapers and their troops break off attacks and fly off into space. The bulk of the Fleets of the galaxy were at Earth. Which at that point had bulled back to their fall back position for when the Crucible fired just in case something goes wrong. The rest of the galaxy was having the Reapers shit stomping the hell out of them anyways. And the Reapers suddenly deciding to pull back would not be followed by any fleets. Because that would be suicide because conventional warfare always ends on the Reaper's side winning. If Reapers can master the creation of near indestructible creations that are capable of moving objects across thousands of light years in seconds. I think they can master the basis of text or audio messages. And the leaders of all the races know about the Crucible though they don't know what it does. The effect of Shepard gaining control of them while it would certainly be met with suspicion wouldn't be some big surprise out of left field. As well with the Relays no longer working each group is isolated in their area thanks to that. Which gives AIShep the chance to negotiate a cease fire with everyone. Once that it done or while it is happening the Reapers are spreading out and repairing the Relays allowing everyone to reconnect. The galaxy just got it's collective ass handed to it on a silver platter. They would not be so quick to start another conflict. Not for a long time anyways. Rebuilding their entire society from the rubble of the previous one isn't exactly something done in a year or even 2. They are looking at decades at least to rebuild to their old strength and glory. During which the Reapers are shown in the end credit directly helping the races rebuild. And offer no aggression. And this is equally ignoring Shepard stating that it now views it self as the protector and defender of the galaxy. Which means it will not simply stand there and let them destroy the Reapers. Any attack fired at the Reapers will be met with self defense retaliation strikes designed to disable or destroy as needed. Now I do agree like any ending it doesn't mean everything will now be sun shine and butterflies. But the scenario you have set up ignores so much of the game it isn't possible to happen. It will be centuries before the galaxy stops fearing the new Reapers. And no doubt there will be groups that attempt to enact revenge against them. But to even attempt to postulate that Shepard would just stand back and let them wipe out the Reapers goes directly against the ending speech about how he will now use the Reapers to protect everyone. Letting them all be destroyed goes against the very idea of using them to protect everyone.
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Post by themikefest on Sept 19, 2016 19:32:01 GMT
Good thing my Shepard chooses to destroy the reapers instead of wasting her time as the former human known as Shepard trying to convince the galaxy that she's in control of the giant looking robots. Yeah. Go destroy.
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Post by Deleted on Sept 19, 2016 20:27:07 GMT
Shepard controls the Reapers... organics don't know that Shepard is controlling them. People are fighting an enemy that they believe wholly intends to destroy them. People are not going to "trust" anything that enemy does. Shepard gets control of the Reapers and orders them to stop harvesting (i.e. stop firing their lasers, etc.). This equates to "don't fight back" If the organics don't stop firing, the Reapers are defenseless and will be destroyed... just as Han Gerrel destroys a defenseless geth dreadnought. To make peace... Shepard would have to control the Reapers in such a way that the Reapers negotiate a peace with organics... which could also be what Shepard decides to "see fit" to do. What the Catalyst gives Shepard is the ability to control the Reapers as he/she "sees fit" - It's up to the player to determine what there individual Shepard would "see fit" to do in that moment. There can be no "blanket" universal way that the "control" ending ends. But you seem to be ignoring a lot of stuff to come to the conclusion. As soon as the control wave hits all Reapers and their troops break off attacks and fly off into space. The bulk of the Fleets of the galaxy were at Earth. Which at that point had bulled back to their fall back position for when the Crucible fired just in case something goes wrong. The rest of the galaxy was having the Reapers shit stomping the hell out of them anyways. And the Reapers suddenly deciding to pull back would not be followed by any fleets. Because that would be suicide because conventional warfare always ends on the Reaper's side winning. If Reapers can master the creation of near indestructible creations that are capable of moving objects across thousands of light years in seconds. I think they can master the basis of text or audio messages. And the leaders of all the races know about the Crucible though they don't know what it does. The effect of Shepard gaining control of them while it would certainly be met with suspicion wouldn't be some big surprise out of left field. As well with the Relays no longer working each group is isolated in their area thanks to that. Which gives AIShep the chance to negotiate a cease fire with everyone. Once that it done or while it is happening the Reapers are spreading out and repairing the Relays allowing everyone to reconnect. The galaxy just got it's collective ass handed to it on a silver platter. They would not be so quick to start another conflict. Not for a long time anyways. Rebuilding their entire society from the rubble of the previous one isn't exactly something done in a year or even 2. They are looking at decades at least to rebuild to their old strength and glory. During which the Reapers are shown in the end credit directly helping the races rebuild. And offer no aggression. And this is equally ignoring Shepard stating that it now views it self as the protector and defender of the galaxy. Which means it will not simply stand there and let them destroy the Reapers. Any attack fired at the Reapers will be met with self defense retaliation strikes designed to disable or destroy as needed. Now I do agree like any ending it doesn't mean everything will now be sun shine and butterflies. But the scenario you have set up ignores so much of the game it isn't possible to happen. It will be centuries before the galaxy stops fearing the new Reapers. And no doubt there will be groups that attempt to enact revenge against them. But to even attempt to postulate that Shepard would just stand back and let them wipe out the Reapers goes directly against the ending speech about how he will now use the Reapers to protect everyone. Letting them all be destroyed goes against the very idea of using them to protect everyone. The game is designed so that players can "ignore" certain details and "believe" certain other details to "mould" different interpretations out of the events and the endings. People more frequently CHOOSE to ignore the detail that the Catalyst is the "boss" that you fight all game long to get a parlay with and when that boss say here - you now take the wheel and steer my empire "as you see fit" that means that Shepard then can do what Shepard wants with the assets of that empire. Shepard can order them to just stop firing or he/she can order them to tell the organics he/she is now in charge and not to worry or any host of other this he/she might see fit to do. I am in no way iimplying that the Reapers would be incapable of communicating. I'm saying the the side of the equation that Shepard controls is the Reapers (not organics). So, unless he/she orders the Reapers to indoctrinate every organic in the galaxy, all he/she can do is "anticipate" how organics would respond to what the Reapers do. Someone argued that Shepard can't speculate... I'm saying yes, he/she can because he/she can fall back on other "hacking" experiences buildt into the game... e.g. when Gerrel continued to attack a defenseles geth dreadnought. Which "details" the player draws on to formulate what their Shepard might speculate is up to that individual player. Shepard could also order the Reapers to just return to dark space and never return (stay out of the way)... whatever Shepard wants to do after he/she assumes control... the Catalyst put no restrictions on Shepard. If you don't believe that Shepard can control the Reapers however he/she wants, then you probably can't believe that the Catalyst has absolute control over the Reapers now... and that's the rub with dictatorships.
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Post by gothpunkboy89 on Sept 19, 2016 20:38:34 GMT
But you seem to be ignoring a lot of stuff to come to the conclusion. As soon as the control wave hits all Reapers and their troops break off attacks and fly off into space. The bulk of the Fleets of the galaxy were at Earth. Which at that point had bulled back to their fall back position for when the Crucible fired just in case something goes wrong. The rest of the galaxy was having the Reapers shit stomping the hell out of them anyways. And the Reapers suddenly deciding to pull back would not be followed by any fleets. Because that would be suicide because conventional warfare always ends on the Reaper's side winning. If Reapers can master the creation of near indestructible creations that are capable of moving objects across thousands of light years in seconds. I think they can master the basis of text or audio messages. And the leaders of all the races know about the Crucible though they don't know what it does. The effect of Shepard gaining control of them while it would certainly be met with suspicion wouldn't be some big surprise out of left field. As well with the Relays no longer working each group is isolated in their area thanks to that. Which gives AIShep the chance to negotiate a cease fire with everyone. Once that it done or while it is happening the Reapers are spreading out and repairing the Relays allowing everyone to reconnect. The galaxy just got it's collective ass handed to it on a silver platter. They would not be so quick to start another conflict. Not for a long time anyways. Rebuilding their entire society from the rubble of the previous one isn't exactly something done in a year or even 2. They are looking at decades at least to rebuild to their old strength and glory. During which the Reapers are shown in the end credit directly helping the races rebuild. And offer no aggression. And this is equally ignoring Shepard stating that it now views it self as the protector and defender of the galaxy. Which means it will not simply stand there and let them destroy the Reapers. Any attack fired at the Reapers will be met with self defense retaliation strikes designed to disable or destroy as needed. Now I do agree like any ending it doesn't mean everything will now be sun shine and butterflies. But the scenario you have set up ignores so much of the game it isn't possible to happen. It will be centuries before the galaxy stops fearing the new Reapers. And no doubt there will be groups that attempt to enact revenge against them. But to even attempt to postulate that Shepard would just stand back and let them wipe out the Reapers goes directly against the ending speech about how he will now use the Reapers to protect everyone. Letting them all be destroyed goes against the very idea of using them to protect everyone. The game is designed so that players can "ignore" certain details and "believe" certain other details to "mould" different interpretations out of the events and the endings. People more frequently CHOOSE to ignore the detail that the Catalyst is the "boss" that you fight all game long to get a parlay with and when that boss say here - you now take the wheel and steer my empire "as you see fit" that means that Shepard then can do what Shepard wants with the assets of that empire. Shepard can order them to just stop firing or he/she can order them to tell the organics he/she is now in charge and not to worry or any host of other this he/she might see fit to do. I am in no way iimplying that the Reapers would be incapable of communicating. I'm saying the the side of the equation that Shepard controls is the Reapers (not organics). So, unless he/she orders the Reapers to indoctrinate every organic in the galaxy, all he/she can do is "anticipate" how organics would respond to what the Reapers do. Someone argued that Shepard can't speculate... I'm saying yes, he/she can because he/she can fall back on other "hacking" experiences buildt into the game... e.g. when Gerrel continued to attack a defenseles geth dreadnought. Which "details" the player draws on to formulate what their Shepard might speculate is up to that individual player. Shepard could also order the Reapers to just return to dark space and never return (stay out of the way)... whatever Shepard wants to do after he/she assumes control... the Catalyst put no restrictions on Shepard. If you don't believe that Shepard can control the Reapers however he/she wants, then you probably can't believe that the Catalyst has absolute control over the Reapers now... and that's the rub with dictatorships. The game isn't designed for people can ignore certain details at will. Particularly when those details are explicitly laid out for you.
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Post by Deleted on Sept 19, 2016 20:38:46 GMT
Good thing my Shepard chooses to destroy the reapers instead of wasting her time as the former human known as Shepard trying to convince the galaxy that she's in control of the giant looking robots. Yeah. Go destroy. I know you favor destroy... and that's OK. The "price" of destroy are geth and EDI... a player who want to "save" them finds destroy not as palatable can get to the same point of destroying them without losing the geth and EDI. That's all I'm saying... it's an option for some.
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Post by Deleted on Sept 19, 2016 20:47:13 GMT
The game is designed so that players can "ignore" certain details and "believe" certain other details to "mould" different interpretations out of the events and the endings. People more frequently CHOOSE to ignore the detail that the Catalyst is the "boss" that you fight all game long to get a parlay with and when that boss say here - you now take the wheel and steer my empire "as you see fit" that means that Shepard then can do what Shepard wants with the assets of that empire. Shepard can order them to just stop firing or he/she can order them to tell the organics he/she is now in charge and not to worry or any host of other this he/she might see fit to do. I am in no way iimplying that the Reapers would be incapable of communicating. I'm saying the the side of the equation that Shepard controls is the Reapers (not organics). So, unless he/she orders the Reapers to indoctrinate every organic in the galaxy, all he/she can do is "anticipate" how organics would respond to what the Reapers do. Someone argued that Shepard can't speculate... I'm saying yes, he/she can because he/she can fall back on other "hacking" experiences buildt into the game... e.g. when Gerrel continued to attack a defenseles geth dreadnought. Which "details" the player draws on to formulate what their Shepard might speculate is up to that individual player. Shepard could also order the Reapers to just return to dark space and never return (stay out of the way)... whatever Shepard wants to do after he/she assumes control... the Catalyst put no restrictions on Shepard. If you don't believe that Shepard can control the Reapers however he/she wants, then you probably can't believe that the Catalyst has absolute control over the Reapers now... and that's the rub with dictatorships. The game isn't designed for people can ignore certain details at will. Particularly when those details are explicitly laid out for you. Yes, it is... it's the only way you can have a Paragon hero on one playthrough and a Renegade one on another. The details involve past choices - for example... on discussing the quarian attack on the dreadnought, you could punch Gerrel or you could agree with his tactic. Legion effectively hacked the dreadnought, disabling it... allowing the Quarians to destroy it. Gerrel claimed that the mission parameters had changed. Well, when Shepard meets the Catalyst... the mission parameters change. The detail YOU are continuing to ignore is that the Catalyst offers Shepard complete control over the Reapers (no restrictions)... "AS YOU SEE FIT" it says. Not every Shepard thinks the same way... some will "ignore" one side of an argument or another... just as people do. Not every Shepard would choose to destroy the Reapers after controlling them... some, power-hungry ones, would seek to control them because they want the power just as much as TIM did. It's still an OPTION within the game to play that sort of Shepard. If you don't want to, that's OK... but it may leave you with an ending that you'll always view as "Shepard has to commit genocide and I hate Bioware for that" feeling. Shepard can also lie - evidenced by a few conversations where Bioware identified options as being lies... So, the player can, for themselves, decide in other instances where their Shepard is just being untruthful or just saying something to blow smoke up someone else's arse to get them to agree with him/her... which can be a "useful" tool for the player to get around the places in the game where there is no dialogue option that fits with the characterization they are building for their Shepard. The game is what the game is... it ain't changing now... Do whatever to come to peace with it... or don't (IDHC).
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Post by themikefest on Sept 19, 2016 22:08:26 GMT
Good thing my Shepard chooses to destroy the reapers instead of wasting her time as the former human known as Shepard trying to convince the galaxy that she's in control of the giant looking robots. Yeah. Go destroy. I know you favor destroy... and that's OK. The "price" of destroy are geth and EDI... a player who want to "save" them finds destroy not as palatable can get to the same point of destroying them without losing the geth and EDI. That's all I'm saying... it's an option for some. I saw no price when choosing destroy. I had no feelings for the geth or the edibot. For them to be destroyed, if destroy is chosen, the geth have to upload the reaper code. Why? What guarantee do I have that they won't shoot at me like they did when getting Koris or on the dreadnought? How do I know the reapers won't control them with that reaper code? They haven't given me any reason to let them have that code. So no on the code thing. The quarians can destroy them. With the edi thing. I don't care about it. Its a hologram turned platform. Had Shepard been given the option to throw the thing out the airlock, I would do it. Its trying to be something that it never will be. There was no reason for it to be a platform. So when I shoot the tube, I don't give those things a second thought. Folks can choose the blue or green to keep the edi and geth around if they want. I don't.
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Post by dmc1001 on Sept 19, 2016 22:44:56 GMT
But Shepard isn't using the Reapers to control anything. This seems to be the point missed. People are so focused on TIM and his plan everyone seems to auto assume Shep would have to be the exact same. TIM wants to use the Rapers to benefit himself and humanity only. Shep uses the Reapers to benefit the entire galaxy. Turning weapons of destruction into weapons of protection for all. I don't really buy into "forced peace". If organics can't socially evolve to want peace then we get what we get. Weapons are inevitably used or dismantled.
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Post by dmc1001 on Sept 19, 2016 22:54:13 GMT
I know you favor destroy... and that's OK. The "price" of destroy are geth and EDI... a player who want to "save" them finds destroy not as palatable can get to the same point of destroying them without losing the geth and EDI. That's all I'm saying... it's an option for some. I saw no price when choosing destroy. I had no feelings for the geth or the edibot. For them to be destroyed, if destroy is chosen, the geth have to upload the reaper code. Why? What guarantee do I have that they won't shoot at me like they did when getting Koris or on the dreadnought? How do I know the reapers won't control them with that reaper code? They haven't given me any reason to let them have that code. So no on the code thing. The quarians can destroy them. With the edi thing. I don't care about it. Its a hologram turned platform. Had Shepard been given the option to throw the thing out the airlock, I would do it. Its trying to be something that it never will be. There was no reason for it to be a platform. So when I shoot the tube, I don't give those things a second thought. Folks can choose the blue or green to keep the edi and geth around if they want. I don't. Maybe it's not your intention, but it sounds like you believe that caring about EDI and the geth means you'll inevitably choose Control or Synthesis. Thing is, I care about them and still choose destroy. It's a somewhat regrettable but necessary decision. I've taught EDI to care about others (Joker) to the point that she's willing to "risk non-functionality" to protect him. Hence, her death with ultimately protect him. As for the geth, while I may believe they're an example of life based on how their minds look with Reaper code installed, they haven't proven themselves to be trustworthy at any point along the way. The most trustworthy was Legion but even he was willing to kill off the quarians. His upload could have waited. We know the geth can transfer to other servers, so "body death" from the quarians doesn't mean much. Maybe that could have changed over time but the evidence wasn't there. Anyway, they're the sacrifice for peace, a sacrifice Shepard is also willing to personally make - so it's not like s/he is asking more of anyone else (even if breath scene happens, Shepard has to reason to believe it will). So, yeah, a generally pro-EDI, pro-geth Shepard can still draw the conclusion that the galaxy is far better with no Reapers in it.
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Post by themikefest on Sept 19, 2016 23:20:01 GMT
Maybe it's not your intention, but it sounds like you believe that caring about EDI and the geth means you'll inevitably choose Control or Synthesis. That's just it. They're things I don't care about. Therefore I have no problem choosing destroy. Even if I was to care about them, not, I always choose destroy. No matter how someone words it, I still choose destroy. Nothing in the game gives me reason to choose the blue or green
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Post by gothpunkboy89 on Sept 19, 2016 23:41:30 GMT
The game isn't designed for people can ignore certain details at will. Particularly when those details are explicitly laid out for you. Yes, it is... it's the only way you can have a Paragon hero on one playthrough and a Renegade one on another. The details involve past choices - for example... on discussing the quarian attack on the dreadnought, you could punch Gerrel or you could agree with his tactic. Legion effectively hacked the dreadnought, disabling it... allowing the Quarians to destroy it. Gerrel claimed that the mission parameters had changed. Well, when Shepard meets the Catalyst... the mission parameters change. The detail YOU are continuing to ignore is that the Catalyst offers Shepard complete control over the Reapers (no restrictions)... "AS YOU SEE FIT" it says. Not every Shepard thinks the same way... some will "ignore" one side of an argument or another... just as people do. Not every Shepard would choose to destroy the Reapers after controlling them... some, power-hungry ones, would seek to control them because they want the power just as much as TIM did. It's still an OPTION within the game to play that sort of Shepard. If you don't want to, that's OK... but it may leave you with an ending that you'll always view as "Shepard has to commit genocide and I hate Bioware for that" feeling. Shepard can also lie - evidenced by a few conversations where Bioware identified options as being lies... So, the player can, for themselves, decide in other instances where their Shepard is just being untruthful or just saying something to blow smoke up someone else's arse to get them to agree with him/her... which can be a "useful" tool for the player to get around the places in the game where there is no dialogue option that fits with the characterization they are building for their Shepard. The game is what the game is... it ain't changing now... Do whatever to come to peace with it... or don't (IDHC). But that isn't ignoring details. You seem to miss that part. The game doesn't explicitly tell you that Shepard punches Gerrel unless you choose to punch Gerrel. Players have the capability to ignore stuff in game just like people have the capability to ignore warning signs stand up on roller coasters and have their head taken off. But it doesn't mean the roller coaster was designed to have people stand up on it. In this case the game explicitly lays out what happened post choice. Directly showing the Reapers rebuilding relays and the races society. It also directly states Shepard's intent with the Reapers now. What you are trying to do is watch the moment in ME 2 were the crew member gets turned into a liquid screaming the whole time and then saying the Collectors were only hugging her.
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