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Post by dutchsghost7 on Feb 4, 2017 4:42:37 GMT
Mac Walters is the lead writer and director and i just recently learned that the gta 5 virtual rape girl is also a lead writer. WTF.
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Post by colfoley on Feb 4, 2017 4:46:58 GMT
My first reaction was..."GTA has writers?"
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Post by dutchsghost7 on Feb 4, 2017 4:49:51 GMT
My first reaction was..."GTA has writers?"
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Post by Deleted on Feb 4, 2017 4:51:02 GMT
My first reaction was..."GTA has writers?"
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Post by colfoley on Feb 4, 2017 4:52:10 GMT
My first reaction was..."GTA has writers?" Thank you Dutch....god I never thought I'd utter those words in combination like that.
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Post by Madflavor on Feb 4, 2017 5:02:16 GMT
I don't see the issue with the latter. Okay she thinks virtual simulated sexual assault is bad. Are we suppose to disagree with that?
As for the question in the topic, yea of course I prefer Old Bioware's writing. Who here is gonna say Bioware writing in the past 5 years has been better than the Baldur's Gate - DA:O days?
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Post by colfoley on Feb 4, 2017 5:03:30 GMT
I don't see the issue with the latter. Okay she thinks virtual simulated sexual assault is bad. Are we suppose to disagree with that? As for the question in the topic, yea of course I prefer Old Bioware's writing. Who here is gonna say Bioware writing in the past 5 years has been better than the Baldur's Gate - DA:O days? Me. Granted I have never played BG but I generally thought DA I had the better story. Even DA 2 had a better story.
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Post by surelyforth on Feb 4, 2017 5:05:12 GMT
Yeah, you should just accept that you're going to hate everything about the game, from the fact that it's not The Witcher 3 to the fact that 99.9% of the writing staff is unqualified man-hating sjws who want nothing more to turn every single video game into a platform for their politics. You should accept it, make peace with it, and move on. Find a better use of your time than...whatever this is.
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Post by Madflavor on Feb 4, 2017 5:09:08 GMT
I don't see the issue with the latter. Okay she thinks virtual simulated sexual assault is bad. Are we suppose to disagree with that? As for the question in the topic, yea of course I prefer Old Bioware's writing. Who here is gonna say Bioware writing in the past 5 years has been better than the Baldur's Gate - DA:O days? Me. Granted I have never played BG but I generally thought DA I had the better story. Even DA 2 had a better story. That's you opinion and that's cool and all, but the reason I said that is because you will generally find that vast majority of people will agree that Bioware's writing isn't as good as it used to be. The story in DA:O pretty much destroys most of what is in DA2 and DA:I. There are moments in DA:O that wasn't even part of the main story, that were more thought provoking than the main stories in DA2 and DA:I. Such as the Templar and the Desire Demon.
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Post by zered on Feb 4, 2017 5:34:39 GMT
Uhm... politics aside the writing quality is worse then it used to be in the old days of Bioware glory.
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Post by RoboticWater on Feb 4, 2017 5:41:30 GMT
Me. Granted I have never played BG but I generally thought DA I had the better story. Even DA 2 had a better story. That's you opinion and that's cool and all, but the reason I said that is because you will generally find that vast majority of people will agree that Bioware's writing isn't as good as it used to be. The story in DA:O pretty much destroys most of what is in DA2 and DA:I. There are moments in DA:O that wasn't even part of the main story, that were more thought provoking than the main stories in DA2 and DA:I. Such as the Templar and the Desire Demon. This is still in the realm of opinion, but I've never seen how the narrative in older BioWare games "destroy" the ones in their more recent titles. Granted, they clearly have tighter plots, especially the main plots, and they held their lore together with far more alacrity (though, it's easier when you're the game that sets the lore), but I'm not really seeing how moments like that Desire demon encounter elevates DA:O far above later entries. Of course, that specific instance doesn't strike me as particularly thought provoking: it's a classic fake happiness vs. real suffering (or death in that case). A good question to be sure, but one I've heard a lot, and quite frequently in RPG actually. More importantly though, Inquisition had those kinds of moments as well. In fact, those kinds of moments are the only thing saving the game from an otherwise lackluster story. Personally, I found the question of whether to make Cole more of a human or more of a spirit to be quite compelling. It's you're classic "real boy" narrative, but given how much emphasis Inquisition puts on making spirits seem like their own genuine species (especially in Trespasser) it begs the question: is making something more human acceptable if we have to cut if off from its true nature to do so? That's not the only gem, though. I'm pretty certain there's a relatively consistent ratio of "moments" throughout every BioWare game. It's just unfortunate that Inquisition's mind-numbing scale distracts from that. Even ME3, which has an utterly abhorrent main narrative is full of some of the more affecting moments in gaming history. RPG classics like Planescape might beat out any BioWare narrative in terms of plot, premise, theme, etc., I've never felt more attached to RPG companions than I have in recent BioWare games. That's not a coincidence. I genuinely believe BioWare can design character drama than nearly any other RPG developer, and I think they've only ever improved.
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Post by Evamitchelle on Feb 4, 2017 5:57:50 GMT
The "the gta 5 virtual rape girl" (Sam Maggs) is not a lead writer on MEA. She's an assistant writer on the Secret IP. You could at least try to get your facts right.
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Post by Atemporal Vanguardian-Debugger on Feb 4, 2017 7:17:03 GMT
The "the gta 5 virtual rape girl" (Sam Maggs) is not a lead writer on MEA. She's an assistant writer on the Secret IP. You could at least try to get your facts right. Knowledge gained. Thread irrelevant now?
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Post by The Elder King on Feb 4, 2017 7:46:11 GMT
Me. Granted I have never played BG but I generally thought DA I had the better story. Even DA 2 had a better story. That's you opinion and that's cool and all, but the reason I said that is because you will generally find that vast majority of people will agree that Bioware's writing isn't as good as it used to be. The story in DA:O pretty much destroys most of what is in DA2 and DA:I. There are moments in DA:O that wasn't even part of the main story, that were more thought provoking than the main stories in DA2 and DA:I. Such as the Templar and the Desire Demon. The main story itself in DAO was as generic as you could get. The reason it was successful (which works for other Bioware games as well) was the execution of it. On side quests, I'd agree on DAI since they were one of its flaws, but I don't think DA2 is that worse then DAO in that department, even if I preferred the latter.
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Post by BadgerladDK on Feb 4, 2017 9:50:29 GMT
The "the gta 5 virtual rape girl" (Sam Maggs) is not a lead writer on MEA. She's an assistant writer on the Secret IP. You could at least try to get your facts right. Boom, headshot. Also, Sam Maggs only needed one tweet to block me on twitter. Patrick Weekes retweeted something she'd shared on how to not get screwed over when you do contract work or otherwise work with other people's IP. Lots of useful advice for everyone, so I was blocked as soon as I had the audacity to ask if it really needed a heavy gender politics angle. Thought that was a bit harsh, but the world moves on :-)
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Post by SofaJockey on Feb 4, 2017 10:24:27 GMT
The "the gta 5 virtual rape girl" (Sam Maggs) is not a lead writer on MEA. She's an assistant writer on the Secret IP. You could at least try to get your facts right. Knowledge gained. Thread irrelevant now? Seems so to me. - Mac is the writer (we knew this)
- Sam Maggs works on 'New IP' (non-relevant to this forum)
We're done here.
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