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Post by Deleted on Feb 17, 2017 15:21:08 GMT
I can't name just one most important thing, there are several. -Multi-threaded storylines with alternative paths. However, that does NOT mean big galaxy altering decisions. The eventual macro-state of the galaxy has to be the same regardless of player decisions. So no species wiped out in one play through, yet alive in another, no key-worlds destroyed in one playthrough yet blown apart in another. If Alderaan gets blown up in one playthrough, it has to get blown up in every playthrough. Variations on a micro-level, like squad composition, are totally acceptable though. Uh, basically asking for another ME3 at this point. The Genophage arc was well-received for a reason, and there was a reason ME3 had its derision in certain departments *Cough Rachni Cough*. What's the point of giving us major choices if it ends up being railroaded into color-coded filters?
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Arcian
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Post by Arcian on Feb 17, 2017 15:33:35 GMT
Imagine what Mass Effect could have been like if written by the guys at Obsidian. Is Obsidian particularly good at writing stories? The only example I know of is New Vegas, which has good dialogue, for the most part, but the story isn't really especially impressive. Personally, I think Mass Effect would've been perfect without EA. There was clearly a change in focus in writing and gameplay once they came along, and while it was good for ME2, it hurt the series in the end. Yeah, they're probably the best writers in the industry. But to be fair, they're staffed mostly by 90s RPG veterans from Interplay/Black Isle who made the original Fallout games, the Icewind Dale series and Planescape: Torment.
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Post by alanc9 on Feb 17, 2017 16:53:27 GMT
I thought New Vegas had a few RP failings. There needed to be a way to walk out of the whole situation and still end the game, most prominently. You can get into a situation where you're locked out with all but one faction and proceeding with the faction you've got is unacceptable, RP-wise. There's always the Yes Man option, but not all PCs will want the job.
But overall it was very well done. Obsidian's got real talent.
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Post by alanc9 on Feb 17, 2017 16:56:43 GMT
I'm not asking you to care about Fallout. I'm just telling you that TES has awful roleplaying, and using that as a template would actually effectively downgrade Bioware's games. And I disagree, but I won't get into it. It's just my personal feelings. That's all. It might be productive to discuss what you mean by "good roleplaying." I'm with Snow White, but this just means that we're using a different metric for RP quality.
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