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warbaby2
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights
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Post by warbaby2 on Feb 24, 2017 13:22:41 GMT
Pros: Planets really diverse, combat feels good (although even more action then ME3), field dialogue and banter much more common and humorous, very deep crafting, character designs and animations good, except...
Cons: ...human faces look like SIMS3 era, buggy and highly unstable (preview build)
Personally, I also don't really like how they described the open character system having no actual impact on gameplay in the long run... comparing it to Diablo 3.
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Arcian
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
Origin: GVArcian
XBL Gamertag: GVArcian
Prime Posts: 2473
Prime Likes: 2168
Posts: 928 Likes: 1,354
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arcian
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Neverwinter Nights, SWTOR, Anthem, Mass Effect Legendary Edition
GVArcian
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Post by Arcian on Feb 24, 2017 14:15:24 GMT
Pros: Planets really diverse, combat feels good (although even more action then ME3), field dialogue and banter much more common and humorous, very deep crafting, character designs and animations good, except... Cons: ...human faces look like SIMS3 era, buggy and highly unstable (preview build) Personally, I also don't really like how they described the open character system having no actual impact on gameplay in the long run... comparing it to Diablo 3. If they compare it to Diablo 3, that means the game will have one massively overpowered cookie-cutter build that everyone will use and literally every other build is going to be trash that looks fun on paper but plays like ass.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights
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Post by warbaby2 on Feb 24, 2017 14:27:03 GMT
Well, it kinda is the logical evolution from the largely low-end combat difficulty in ME3 and DAI... now we don't even have to plan our classes in advance anymore, since no decision has any lasting impact on gameplay. I guess we are rapidly nearing Jennifer Hepler's "skip combat button"...
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