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Post by Madflavor on Feb 25, 2017 16:42:44 GMT
ME1-3 had an entire galaxy ME:A is one cluster
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Post by Princess Trejo on Feb 25, 2017 17:26:32 GMT
Didn't they add a lot of Milky Way species into Andromeda? That be something.
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Post by Deleted on Feb 25, 2017 17:36:49 GMT
They called MEA a saga, so unlike the ME trilogy, this game will keep expanding with each new story added. Sort of like DA and without a repeat protagonist most likely.
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eternalgoddess
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Post by eternalgoddess on Feb 25, 2017 17:41:39 GMT
You forgot about the Leviathans.
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Post by Deleted on Feb 25, 2017 17:53:09 GMT
Javik did indicate that when the Protheans ruled the Milky Way Galaxy, all the species "eventually called themselves Prothean." So, perhaps that Kett are similarly dominant and the Angarans are resisting assimilation by the Kett and the Remnants are the remnants of the other species that have already been assimulated by the Kett.
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Post by Deleted on Feb 25, 2017 17:58:52 GMT
That's an interesting theory, but I hope that's not the case -- it's very, very reaper-like or, as you said, prothean-like. We've noticed very similar body and head shapes between the Angara and Kett and some questionable scenes in a trailer, but I also hope it's not a Prothean and Collectors thing again.
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Post by bshep on Feb 25, 2017 18:01:19 GMT
It's one star cluster. It would be very weird to have 10 Andromeda inteligent species there. Also Andromeda is a lot bigger than the Mily Way and as you said there are no Mass Relays there, so we should expect their civilizations to be less widespread than the Citadel Races. That being said i still hope we find some civilization with less advanced technology.
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Post by brunobyof on Feb 25, 2017 18:02:32 GMT
We still don't know how many species we will encounter on the game, there could be more to discover during gameplay, and i'm sure there will be. Maybe not so many on this game but they surely would implement more and more stuff in future stories in the franchise. On the trilogy we had an evolved diplomacy between every species in the whole galaxy. the council, and much of this was due to the Reaper Technology, the Citadel, the Relays etc. Without all of that, maybe the races from the milky way didn't even knew there was several other species out there. So i believe that is the case for the Andromeda galaxy. Besides, Andromeda is a really biug galaxy and has even more clusters and star density than the milky way, so i'm sure there would be more species out there.
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Post by Deleted on Feb 25, 2017 18:02:35 GMT
That's an interesting theory, but I hope that's not the case -- it's very, very reaper-like or, as you said, prothean-like. Not really. Diversity flourished in the Milky Way in the current cycle because the Asari were driven towards a cooperative government. A domineering government (like the Protheans) eventually sucks all the diversity out of the cultures it absorbs... it's got nothing to do with Reaper/synthetic/transhumanism. It would, in fact, be a logical theme associated with colonization. The newcomers upset the apple-cart of the dominant group simply by introducing completely new and completely foreign cultural diversity into the galaxy... new ideas, new weapons, new ways of dressing, new ways of thinking. It still doesn't preclude diversity still existing... just going to perhaps take us some time in this game to find it. It also doesn't preclude Bioware adding diversity into future games. I'm saying it could easily have a story-driven purpose... or were you really just fishing to hear more complaints about Bioware being inexplicably lazy?
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Post by derrame on Feb 25, 2017 18:13:41 GMT
maybe there are some other sentient species we don't know of yet
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Post by Croatsky on Feb 25, 2017 18:22:02 GMT
maybe there are some other sentient species we don't know of yet Indeed, earlier this month GameInformer posted that there will be more advanced species yet to be revealed.
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Post by I'm Not Dead Just Yet on Feb 25, 2017 19:20:25 GMT
maybe there are some other sentient species we don't know of yet Indeed, earlier this month GameInformer posted that there will be more advanced species yet to be revealed. Yeah, the game isn't even released yet. This has been brought up before, just wait and see. We'll probably see more when we get to play. If not, I'm not too fussed, we're bringing several species from the Milky Way. A couple of new ones are good enough to add to the diversity that already exists.
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Post by Croatsky on Feb 25, 2017 19:29:37 GMT
Indeed, earlier this month GameInformer posted that there will be more advanced species yet to be revealed. Yeah, the game isn't even released yet. This has been brought up before, just wait and see. We'll probably see more when we get to play. If not, I'm not too fussed, we're bringing several species from the Milky Way. A couple of new ones are good enough to add to the diversity that already exists. Also those raiders we seen so far in trailers? They could be a new species that only appears human due to them being under full suit of armour and helmet. It was the case for Batarians in Blue Suns and Asari in The Eclipse merc groups in ME2, as normal grunts were all wearing helmet. It's also quite unrealistic to have so many human raiders by the time ME:A starts, so there's that too.
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Post by Element Zero on Feb 25, 2017 19:31:40 GMT
If they wanted to they could have made up anything to add species into the game (AI, uplifted species, biologically engineered species...). The logic "it's one cluster, not a galaxy" isn't enough, because sci-fi writing isn't bound by logic... No, offense intended, but I'm very pleased you're not calling the shots. Abandoning all logic "just because" is a terrible idea. The logic "it's one cluster" is absolutely enough. In fact, it's the absolute, logical starting point. Choosing to exceed a very low number of native species would've required some creative writing. A person can tell a good story in a setting as small as a single room. We get an entire star cluster; a bunch of species who came with us; at least two indigenous sapient species; and all the other amazing stuff we've not yet discovered. I'm content with this, and pleased that they didn't overflow the tiny celestial neighborhood with residents.
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Post by I'm Not Dead Just Yet on Feb 25, 2017 19:35:16 GMT
Yeah, the game isn't even released yet. This has been brought up before, just wait and see. We'll probably see more when we get to play. If not, I'm not too fussed, we're bringing several species from the Milky Way. A couple of new ones are good enough to add to the diversity that already exists. Also those raiders we seen so far in trailers? They could be a new species that only appears human due to them being under full suit of armour and helmet. It was the case for Batarians in Blue Suns and Asari in The Eclipse merc groups in ME2, as normal grunts were all wearing helmet. It's also quite unrealistic to have so many human raiders by the time ME:A starts, so there's that too. They could be. I'm pretty sure "raider" is a generic baddy class type, bandit or mercenary. If I remember right, the story starts two years after the AI first gets to Andromeda because our ship gets delayed or something, that's at least a little time for deserters to start factions. We already saw that one black woman (forget if she had a name) with krogan bodyguards that Sara talks to in one of the trailers as being a mercenary type. That's going off topic a little though. Given their body shape, Raiders could be humans, asari, and maybe turian, or maybe some new alien we don't know of yet.
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Post by armass81 on Feb 25, 2017 19:41:41 GMT
Also those raiders we seen so far in trailers? They could be a new species that only appears human due to them being under full suit of armour and helmet. It was the case for Batarians in Blue Suns and Asari in The Eclipse merc groups in ME2, as normal grunts were all wearing helmet. It's also quite unrealistic to have so many human raiders by the time ME:A starts, so there's that too. They could be. I'm pretty sure "raider" is a generic baddy class type, bandit or mercenary. If I remember right, the story starts two years after the AI first gets to Andromeda because our ship gets delayed or something, that's at least a little time for deserters to start factions. We already saw that one black woman (forget if she had a name) with krogan bodyguards that Sara talks to in one of the trailers as being a mercenary type. That's going off topic a little though. Given their body shape, Raiders could be humans, asari, and maybe turian, or maybe some new alien we don't know of yet. According to some previewers it actually starts decades after the nexus and some other arks arrive. Hyperion is the last to arrive, and very late.
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Post by armass81 on Feb 25, 2017 19:45:00 GMT
And yes theres plenty of resons to have more species than just explain it away with "its only one cluster". Maybe its a main trading cluster for multiple species, or its a pioneering paradise, many races prospecting/competing for minerals. I could for example add 3 more races to the cluster:
1 coming from the other side of the cluster to the kett, pure greed and expansion in mind.
1 pre spaceflight civilization on the edge, that maybe gets first contact with us, or into some disaster with the other races.
1 more that is sapient, but so alien we struggle to classify it as one, ala Horta of Star Trek.
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Post by Croatsky on Feb 25, 2017 19:46:06 GMT
Also those raiders we seen so far in trailers? They could be a new species that only appears human due to them being under full suit of armour and helmet. It was the case for Batarians in Blue Suns and Asari in The Eclipse merc groups in ME2, as normal grunts were all wearing helmet. It's also quite unrealistic to have so many human raiders by the time ME:A starts, so there's that too. They could be. I'm pretty sure "raider" is a generic baddy class type, bandit or mercenary. If I remember right, the story starts two years after the AI first gets to Andromeda because our ship gets delayed or something, that's at least a little time for deserters to start factions. We already saw that one black woman (forget if she had a name) with krogan bodyguards that Sara talks to in one of the trailers as being a mercenary type. That's going off topic a little though. Given their body shape, Raiders could be humans, asari, and maybe turian, or maybe some new alien we don't know of yet. Little bit spoilery there, so I edit it in quote. Thing is there is like 20,000 humans in the Hyperion Ark and unknown number but unlikely nearly as much humans in Nexus Ark. It is extremely unlikely we can have tons of human raiders. At best a couple of hundred to max a thousand.
Humanoid aliens in other hand, could fill that gap in numbers. So yeah, I'm certain those raiders will be mostly humanoid aliens.
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Post by Element Zero on Feb 25, 2017 19:49:36 GMT
And yes theres plenty of resons to have more species than just explain it away with "its only one cluster". Maybe its a main trading cluster for multiple species, or its a pioneering paradise, many races prospecting/competing for minerals. I could for example add 2 more races to the cluster: 1 coming from the other side of the cluster to the kett, pure greed and expnasion in mind. 1 pre spaceflight civilization on the edge, that maybe gets first contact with us, or into some disaster with the other races. The fact that it's easy to write species into the narrative doesn't mean that such would fit the narrative. Clearly, this particular story has a tighter focus, revolving around the Heleus Cluster natives (or at least residents) and the Milky Way interlopers. Assuming we're fortunate enough to get additional games, it's safe to assume more new species will appear.
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Post by Element Zero on Feb 25, 2017 20:53:03 GMT
@cheylus, we were never going to have anything but humanoid bipeds as our main antagonists and allies in Andromeda. It's just not realistic to expect any other configuration to work under the constraints of this game's combat mechanics. Even attempting it is prohibitively expensive. They also said that they wanted to make the kett sympathetic. While you and I might be plenty sympathetic toward a more alien being, this translates to humanoid for the wider audience.
As interesting as non-humanoid aliens would be, they'll always be on the sidelines, or featured as monsters (like the rachni). It's a problem of resources, not creativity; and it's a complaint that existed with the OT. It's not new to MEA.
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Post by giubba on Feb 25, 2017 21:02:28 GMT
In the first two hours of ME1, you meet and learn stuff about: - turian - geth - elcor - volus - salarian - asari - hanar - batarian - krogan - quarian - rachni - (reapers) - (thorian) That definitely was the magic of the first hours of ME1. I liked the fact that the first real "culture" dialog was with a volus and an elcor ambassador (MINOR species), pretty soon into the game. ME2 added: - drells - protheans/collectors - yahgs ME3 didn't have new races iirc, except for Leviathans. So far, we only met and saw three new species in Andromeda: - the angaran - the remnants - the ketts It does make sense though, if the races don't have knowledge on space travel, that there are only 2 real sentient species left in the Helios Cluster - since the races met because of the relays in the Milky way. Did I miss any word about the possibility there is more? Valid point. Other possible explanations apart from what people already wrote (ie we are limited to only a small section of the andromeda galaxy) are : -1 The milky way was basically an unified galaxy with a peacefull central goverment when we are first intrdocued to the ME universe. Peace and amicably relationship encourage travel and mixing of species and culture so this was definitely a good reason for having many species intermingle in the citadel on the other hand if andromeda is home to a various sets of government at war with each other or simply not in the most cordial term with each other the chance of finding many different races in one place drop dramatically 2- A more technical reason is that the guys from bioware had to recrate in the new engine all the graphical assets of krogan,human,turian,salarian and any other old race that will show up in andromeda over creating the 2 new race so personally i'm not surprised by seeing only 2 new race (for now for what we know)
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Post by Deleted on Feb 25, 2017 21:23:04 GMT
Not really. Diversity flourished in the Milky Way in the current cycle because the Asari were driven towards a cooperative government. A domineering government (like the Protheans) eventually sucks all the diversity out of the cultures it absorbs... it's got nothing to do with Reaper/synthetic/transhumanism. It would, in fact, be a logical theme associated with colonization. The newcomers upset the apple-cart of the dominant group simply by introducing completely new and completely foreign cultural diversity into the galaxy... new ideas, new weapons, new ways of dressing, new ways of thinking. It still doesn't preclude diversity still existing... just going to perhaps take us some time in this game to find it. It also doesn't preclude Bioware adding diversity into future games. I'm saying it could easily have a story-driven purpose... or were you really just fishing to hear more complaints about Bioware being inexplicably lazy? I'm not thinking "BioWare is lazy" (but I do fear they lacked ambition and creativity - that's different things) and I'm not fishing for anything except for interesting points of view and opinions. Of course only the final game will tell, but so far I think there are some choices that are questionable/debatable from a ME vet standpoint, having 2 new species being one of them. Of course I hope it makes sense in the long run. Most species in the MW were designed around the idea that they need to leave a mark in the galaxy and how Reapers threaten this attempt at leaving this mark. I think it narrowed how species were written in the original trilogy (the "minor" threats of extinction for the krogans, the rachni, the quarians, the geth mirrors the big Reaper threat). I'm expecting MEA writing to be better and more diverse at "civilization" writing than ME1 (which was pretty good already), now that they started from scratch and the Reaper threat is behind us. If they're going back to "a species absorbs the other species culture", that would be a big disappointment for me. So, I'll take that as a "yes" - on both counts... because contrary to your assertion, "being lazy" and "lacking ambition" are pretty much the same thing; and when you're just looking for answers that match your preconceived notions... that's "fishing." This same topic was started only last week using an almost identical post. I haven't gone back to look, but if it was you, then it just shows that fishing once wasn't enough. If it wasn't you, then it shows that you don't even go back to read previous threads on the same topic before starting a new one. The bottom line here remains... We don't know whether or not they've created species that we just haven't seen yet nor do we know what the story of this game is about and whether there is a story purpose to not have so many species in this galaxy. Most people say they don't want them to spoil the whole story before release... so, we'll just have to wait to see.
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Post by guanxi on Feb 25, 2017 21:27:08 GMT
It's a single star cluster as opposed to the entire milky way galaxy so 3 new species for this region for now is about right imo. The setting and gameplay mechanics are arguably far more nuanced now so there's arguably a lot more to re-establish this time around for veterans and newcomers alike. There aren't quite as many species introductions as ME1 but all of these are new to newcomers:
Asari Salarians Turians Krogans Possible minor races ------ Angarans Khet Remnant Fiends & other wildlife
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Post by blanks on Feb 25, 2017 21:40:30 GMT
I just want them to bring back the Batarians. Have some part of the Hegemony find out about the AI through their intel network and they decide to start up their own ark because they can't stand to see humans do anything without trying to match. BRAY SHOULD HAVE BEEN A SQUADMATE. ;_;
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Post by Element Zero on Feb 25, 2017 21:45:26 GMT
I just want them to bring back the Batarians. Have some part of the Hegemony find out about the AI through their intel network and they decide to start up their own ark because they can't stand to see humans do anything without trying to match. BRAY SHOULD HAVE BEEN A SQUADMATE. ;_; I really would've enjoyed a surly batarian squaddie.
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