jasonpogo
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
Origin: unseenclass
PSN: JasonPogo
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Post by jasonpogo on Feb 26, 2017 0:24:47 GMT
Ok let me start by saying I have NOTHING wrong with the companion members as they have been show so far. But it just seems strange to me that we are the HUMAN pathfinder and whatever the story line ends up being our main job is finding a planet for humans. So why then would you only have two human companions? With all the thousands of humans that came to Andromeda you would think they would have quite a few more talented humans invested in finding a home planet.
Again I know this is very nitpicky but just from the premise we are starting from it seems odd to me.
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RoboticWater
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Post by RoboticWater on Feb 26, 2017 0:27:08 GMT
Who wants to have sex with other humans?
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Rivercurse
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Hey Conrad, I slept with your sister.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
XBL Gamertag: Rivercurse
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Hey Conrad, I slept with your sister.
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Post by Rivercurse on Feb 26, 2017 0:38:58 GMT
Yes, circumstances leave us as the human pathfinder. But ultimately, the AI is a muti-species project.
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zarrokhai
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Biotic 'Smash' can mean a whole other thing. Ask Jack ;)
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights
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Post by zarrokhai on Feb 26, 2017 1:17:31 GMT
Well weren't most of the humans in the arks still stuck in cryo sleep or something? Besides, the Initiative isn't exactly like the military. My guess is that going on field missions is a voluntary matter. And if an N7 soldier went MIA/KIA after his first mission in Andromeda, how many people you think are going to want to step up?
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Post by alanc9 on Feb 26, 2017 1:48:18 GMT
I thought that was a deliberate design feature of the AI. The armed forces, so to speak, are integrated even if the populations aren't.
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Post by KaiserShep on Feb 26, 2017 1:49:39 GMT
For the same reason every ME game had a multispecies crew: it's a space fantasy world that aims to showcase its assortment of makebelieve races.
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zaefkol
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Post by zaefkol on Feb 26, 2017 2:33:18 GMT
I understand why so many of our squadmates are aliens from a design perspective, but I also wish we had more human companions to choose from.
Ideally, for me at least, we would have 2 or 3 more companions. 1 or 2 would be human, and 1 or 2 would be open for something else.
Although, again, I do understand why we only have 6 companions from a design perspective.
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Post by SofNascimento on Feb 26, 2017 2:47:50 GMT
Yes, circumstances leave us as the human pathfinder. But ultimately, the AI is a muti-species project. Ultimately the AI is a human project. It became a multi-species project after a human first envisioned it.
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NUM13ER
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Post by NUM13ER on Feb 26, 2017 3:31:02 GMT
I won't lie that I'm a bit disappointed with only six. Mass Effect 2 really did spoil us with it's wide selection it seems seeing as none of the instalments since have yet to match it's companion roster. Though that might explain why it's still two companions on missions instead of three.
That said has there been any indication from devs that there definitely won't be one or two more companions outside the "starters?"
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Post by Revan Reborn on Feb 26, 2017 3:38:25 GMT
It's worth noting there's a difference between the Pathfinder team and the Andromeda Initiative. The Hyperion is the human ark, but nowhere does it say all members of the Pathfinder team for the Hyperion have to be human. The Nexus, which is the central hub for all arks, is a multi-species vessel. It seems the crew of the Tempest largely stems from the Nexus formula.
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Atemporal Vanguardian-Debugger
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At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
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XBL Gamertag: No.
PSN: No
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Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Atemporal Vanguardian-Debugger on Feb 26, 2017 3:48:46 GMT
Ok let me start by saying I have NOTHING wrong with the companion members as they have been show so far. But it just seems strange to me that we are the HUMAN pathfinder and whatever the story line ends up being our main job is finding a planet for humans. So why then would you only have two human companions? With all the thousands of humans that came to Andromeda you would think they would have quite a few more talented humans invested in finding a home planet.Again I know this is very nitpicky but just from the premise we are starting from it seems odd to me. Probably wrong but while all humans are sleeping like snowmen on the Arks -then the Nexus is not near the Tempest. As with all ME games all aliens who join player crews are usually the outcasts, shunned, unwanted people of their species looking for a cause to belong to.
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Post by projectpatdc on Feb 26, 2017 4:00:56 GMT
Ok let me start by saying I have NOTHING wrong with the companion members as they have been show so far. But it just seems strange to me that we are the HUMAN pathfinder and whatever the story line ends up being our main job is finding a planet for humans. So why then would you only have two human companions? With all the thousands of humans that came to Andromeda you would think they would have quite a few more talented humans invested in finding a home planet. Again I know this is very nitpicky but just from the premise we are starting from it seems odd to me. Why do we become the pathfinder when Cora is second in command? What about our twin? What happened to the other pathfinders? Why did the Asari Ark crash? Why Do we arrive 34 years after everyone else? Why is there a big uprising on the Nexus? Does a one legged duck swim in a circle? I'm sure all of these questions will be answered and make sense. I would guess that there is a mutually beneficial partnership between us and our squad, and we end up fighting for much more than just the Humans.
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Post by simsimillia on Feb 26, 2017 4:06:07 GMT
I just hope their present is a bit better justified than some of the Squaddies in the OT.
In Mass Effect, most members are justified to be there, but Wrex? Past our dealings with taking down Fisk (was that the name) it seems weird he sticks around.
Mass Effect 3 is good, none of the Squadmembers makes you wonder wtf they're doing there...except Chobot IF there had to be a reporter Emily Wong or even Al-Jilani would've been better.
Mass Effect 2 is the worst offender. The following team members recruitment/involvement make sense to me:
- Jacob and Miranda: they're Cerberus and basically TIMs lackeys. - Mordin: we recruit him so he can counteract the Seeker swarms - Grunt: we actually want Okeer who dealt with the Collectors, we get Grunt instead, cool - Zaeed: a famous merc? Why not? - Tali: recruiting an old aquaintance just makes sense - Legion: we find him...duh
Now on to those who don't make much sense:
- Kasumi: she's cool and all...but a thief? Really? Attacking the Collector base ain't exactly a heist. - Archangel: I know he's Garrus, but technically, we don't know that...we just decide that we should recruit some random guy playing Batman on Omega - Thane: a hitman, notorious for working alone...sure, he's gonna be a great addition to a team - Jack: psychotic, bad blood with Cerberus, ticking time bomb...she ticks ALL the "nope" boxes (still love her) - Samara: basically an Asari version of a Judge who gave up everything to hunt down her murdering daughter and decides to put her life goal on pause because some random human asks her to join their suicide squad. - Morinth: yeah...no
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Post by projectpatdc on Feb 26, 2017 4:12:26 GMT
I won't lie that I'm a bit disappointed with only six. Mass Effect 2 really did spoil us with it's wide selection it seems seeing as none of the instalments since have yet to match it's companion roster. Though that might explain why it's still two companions on missions instead of three. That said has there been any indication from devs that there definitely won't be one or two more companions outside the "starters?" I would rather have 6 really well fleshed out characters to spend more time with and really master working with them than with 12 characters who are marginally different. There are characters in ME2 and even ME3 that I still have never used. I will at least invest a few story missions and planets with each, and I'll change up my play style accordingly. Keep in mind, in the OT, the characters were there to diversify the amount the abilities available to us. If I was vanguard, I would typically only use characters that would compliment me. Here you have so many more abilities at your disposal without the squad. These six seem pretty unique in what they offer in combat allowing you to plan and master you approach a little easier. You also have to keep in mind how much smaller the tempest is than the Normandy. The 6 squad mates will serve a larger purpose in their roles on a small scout team.
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Cypher
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
Origin: ItsFreakinJesus
XBL Gamertag: ItsFreakinJesus
PSN: TheMadTitan
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Post by Cypher on Feb 26, 2017 4:18:51 GMT
Yes, circumstances leave us as the human pathfinder. But ultimately, the AI is a muti-species project. Ultimately the AI is a human project. It became a multi-species project after a human first envisioned it. Ai started out as a human project because it was envisioned by a human. But seeing as they have multispecies arks and a multispecies space station, Ai is a multispecies project because it took multispecies partnerships in order to be completed.
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Post by KaiserShep on Feb 26, 2017 4:20:26 GMT
I just hope their present is a bit better justified than some of the Squaddies in the OT. In Mass Effect, most members are justified to be there, but Wrex? Past our dealings with taking down Fisk (was that the name) it seems weird he sticks around. Mass Effect 3 is good, none of the Squadmembers makes you wonder wtf they're doing there...except Chobot IF there had to be a reporter Emily Wong or even Al-Jilani would've been better. Mass Effect 2 is the worst offender. The following team members recruitment/involvement make sense to me: - Jacob and Miranda: they're Cerberus and basically TIMs lackeys. - Mordin: we recruit him so he can counteract the Seeker swarms - Grunt: we actually want Okeer who dealt with the Collectors, we get Grunt instead, cool - Zaeed: a famous merc? Why not? - Tali: recruiting an old aquaintance just makes sense - Legion: we find him...duh Now on to those who don't make much sense: - Kasumi: she's cool and all...but a thief? Really? Attacking the Collector base ain't exactly a heist. - Archangel: I know he's Garrus, but technically, we don't know that...we just decide that we should recruit some random guy playing Batman on Omega - Thane: a hitman, notorious for working alone...sure, he's gonna be a great addition to a team - Jack: psychotic, bad blood with Cerberus, ticking time bomb...she ticks ALL the "nope" boxes (still love her) - Samara: basically an Asari version of a Judge who gave up everything to hunt down her murdering daughter and decides to put her life goal on pause because some random human asks her to join their suicide squad. - Morinth: yeah...no I'll always maintain that we should have been able to leave Jack to die on that space station. I'd more than half expect her to take shit and slip out as soon as we go to port.
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lastpawn
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Post by lastpawn on Feb 26, 2017 4:28:42 GMT
I just hope their present is a bit better justified than some of the Squaddies in the OT. In Mass Effect, most members are justified to be there, but Wrex? Past our dealings with taking down Fisk (was that the name) it seems weird he sticks around. Mass Effect 3 is good, none of the Squadmembers makes you wonder wtf they're doing there...except Chobot IF there had to be a reporter Emily Wong or even Al-Jilani would've been better. Mass Effect 2 is the worst offender. The following team members recruitment/involvement make sense to me: - Jacob and Miranda: they're Cerberus and basically TIMs lackeys. - Mordin: we recruit him so he can counteract the Seeker swarms - Grunt: we actually want Okeer who dealt with the Collectors, we get Grunt instead, cool - Zaeed: a famous merc? Why not? - Tali: recruiting an old aquaintance just makes sense - Legion: we find him...duh Now on to those who don't make much sense: - Kasumi: she's cool and all...but a thief? Really? Attacking the Collector base ain't exactly a heist. - Archangel: I know he's Garrus, but technically, we don't know that...we just decide that we should recruit some random guy playing Batman on Omega - Thane: a hitman, notorious for working alone...sure, he's gonna be a great addition to a team - Jack: psychotic, bad blood with Cerberus, ticking time bomb...she ticks ALL the "nope" boxes (still love her) - Samara: basically an Asari version of a Judge who gave up everything to hunt down her murdering daughter and decides to put her life goal on pause because some random human asks her to join their suicide squad. - Morinth: yeah...no I agree with this, but now it's time for nitpicking. Wrex joins in ME1 because at that stage he's just looking for a meaningful way to die. At least, that's my interpretation of "Shepard, Wrex" conversations. He's largely given up on his people, he knows that trouble's brewing, and he's looking for a fight. He also had a personal grudge against Saren, who betrayed a krogran crew Wrex was a part of. For ME2, Archangel makes a bit more sense than the others, since he's obviously good at what he does (combat) and he's a team member/leader. Samara seems OK in theory, in practice I agree she makes little sense. And hiring a loner assassin, loner thief, and a loner insane person for a team-based open warfare mission makes even less sense. Of course, ME2 plot problems run deeper than that -- how do we know that a small group of elite fighters is what we need past the Omega 4 Relay? We don't, because nobody has ever made it through and back, but thankfully TIM read the script. I agree that all ME3 characters made sense within the constraints of the plot.
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Post by Fredward on Feb 26, 2017 5:48:57 GMT
Building a culture of interspecies cooperation is smart if you're building a new society. I imagine the Pathfinder teams are gonna be kinda like quasi-celebrities, it is a terribly glamorous/adventurous job, so if there's a spotlight on them and you want to facilitate a kinda atmosphere I'd make sure the Pathfinder teams had the best people from all the Initiative's member species.
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unofficialgreycolor
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Post by unofficialgreycolor on Feb 26, 2017 9:17:09 GMT
Building a culture of interspecies cooperation is smart if you're building a new society. I imagine the Pathfinder teams are gonna be kinda like quasi-celebrities, it is a terribly glamorous/adventurous job, so if there's a spotlight on them and you want to facilitate a kinda atmosphere I'd make sure the Pathfinder teams had the best people from all the Initiative's member species. FTFY.
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Post by GordianKnot on Feb 26, 2017 9:44:23 GMT
I won't lie that I'm a bit disappointed with only six. Mass Effect 2 really did spoil us with it's wide selection it seems seeing as none of the instalments since have yet to match it's companion roster. Though that might explain why it's still two companions on missions instead of three. That said has there been any indication from devs that there definitely won't be one or two more companions outside the "starters?" ME2 had lots of companion choices, sure, but how many people actually used all of them equally? Jack, Tali, Zaeed, Kasumi, and Jacob barely ever left the ship (aside from their loyalty missions). From a tactical standpoint, it doesn't make sense to have several squadmates who basically have the same function in combat. Plus, I think adding squadmates just to give us more to choose from would likely be done at the expense of giving said squadmates deep/meaningful/interesting personalities/backstories (see: Jacob).
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I want to be gay in game. Romance is just option, Just let me be gay & stop force romance.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by jediguardian on Feb 26, 2017 10:02:39 GMT
Yes, I have same question. Ryder/Alec is Human pathfinder and we travel with Human ship. people around us should be human more than other race.
And why we choose them to joint our "human" pathfinder team? Because other human we have lack of skill? If that the answer, I think you are a bit anti-human bioware.
I ask Dev. why Human pathfinder team have Alien more than human (4 alien /2 human) But they don't answer me.
As far as i know, on the Tempest we have at least 10 NPC we can interact with, 6 squad mate & 4 Crew member. 6 of them are alien... I really hope our 4 Human have quality story/quest equal to the other. Reyes should be our No.5 human on board. but still no confirm at this time.
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Gray Jedi
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Post by Gray Jedi on Feb 26, 2017 10:14:31 GMT
The reason the Human pathfinder team is not all human is because people would be pissed if there was no Asari,Krogan,or Turian on the team. Bioware are giving people the races they want and a human only team sounds very boring to me.
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DayusMakhina
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It's phonetic.
Games: Mass Effect Trilogy
XBL Gamertag: DayusMakhina
PSN: DayusMakhina
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Post by DayusMakhina on Feb 26, 2017 10:33:42 GMT
Gameplay > Logic.
That's all it comes down to really. After all i'm pretty sure there would be many, many more complaints if 90% of your squad was human as they're 'boring'.
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I want to be gay in game. Romance is just option, Just let me be gay & stop force romance.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by jediguardian on Feb 26, 2017 10:43:20 GMT
I can understand that many player prefer alien and Bioware just response to the demand. All I want is story explanation (make sense one of cause).
But I still don't understand why many poeple say Human Companion are boring. I think most of them (Include alien) are interesting character (exclude combat, I admit some of them are a bit unnecessary)
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Post by spleen999 on Feb 26, 2017 11:31:01 GMT
Aren't Drack and Vetra mercenary type characters? Kind of makes sense that they'd be up for anything. Peebee seems interested due to the intrigue of exploration and it's probably too dangerous going full-solo. We don't know enough about Jaal to speculate but as a resistance type character I'm guessing he's along for the ride because we appear to fall out with the Kett. All makes sense to me
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