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Games: Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
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Post by unofficialgreycolor on Feb 26, 2017 9:39:28 GMT
I don't think the base game has this but would really like the know DPS for weapons. Should be easy enough for the math whizzes to come up with an algorithm for how much damage we are outputting. Something along the lines of rate of fire and damage would be simple enough I suppose.
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Post by kumazan on Feb 26, 2017 10:01:50 GMT
Don't we have the damage and rate of fire of the weapons available in ME:A? With them knowing the DPS is immediate.
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Post by PermTrouble on Feb 26, 2017 10:08:49 GMT
Think I seen dps numbers in the inventory screen. Though I don't know if they take into account stuff like profile bonuses.
And actually, do you have to equip stuff like the assault rifle points into a passive slot, or do the weapon points contribute globally?
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Post by SofaJockey on Feb 26, 2017 11:51:12 GMT
Cyonan, didn't you do a video like this with weapons (endlessly shooting Ravager's) or was it someone else?
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Post by ProbeAway on Feb 26, 2017 11:56:00 GMT
Think I seen dps numbers in the inventory screen. Though I don't know if they take into account stuff like profile bonuses. And actually, do you have to equip stuff like the assault rifle points into a passive slot, or do the weapon points contribute globally? Dont think there are any passive slots. Skill passives apply across the board while profile passives only apply when the relevant profile is active.
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Post by Psychevore on Feb 26, 2017 12:02:41 GMT
Think I seen dps numbers in the inventory screen. Though I don't know if they take into account stuff like profile bonuses. And actually, do you have to equip stuff like the assault rifle points into a passive slot, or do the weapon points contribute globally? Dont think there are any passive slots. Skill passives apply across the board while profile passives only apply when the relevant profile is active. I think you're right. That would make the most sense, considering you can only pick active skills and a profile for your favorites.
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Post by daniel on Feb 26, 2017 12:56:57 GMT
I don't think the base game has this but would really like the know DPS for weapons. Should be easy enough for the math whizzes to come up with an algorithm for how much damage we are outputting. Something along the lines of rate of fire and damage would be simple enough I suppose. In the previous game it was pretty easy to change it yourself by going into the file. I changed everyting from damage level to mag size to rate of fire. Fingers crossed we get to do it again.
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unofficialgreycolor
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Games: Dragon Age: Origins, Dragon Age Inquistion, Mass Effect Andromeda
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Post by unofficialgreycolor on Feb 26, 2017 13:02:32 GMT
I just want a little stat that tells me what my DPS is for X weapon using rate of fire and damage output + bonuses.
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