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Post by roro4066 on Mar 4, 2017 13:59:46 GMT
I've always noticed during my playthroughs that cassandra is quite the buggy companion, since she is really often standing alone doing nothing during fights.
I know that this can also happen with other characters, but Cassandra is the "queen" in that matter.
From what i 've seen this could be related to the warrior class ( but since i'm currently playing as a warrior myself with no bug for my inquisitor, i don't think so). This also has nothing to do with her specialization because i'didn't arrive in skyhold yet. trials could really be involved in that problem because i always play with trials on. Sometimes i also wonder if it's not due to the horn of valor ability. Finally could this have sthing to do with ai settings? But if so why do the rest of the party has no problem? cassandra is my favourite warrior because she buffs the entire party, has cool abilities and is definitely not bad looking with her battlemaster mail. Moreover she is also quite funny during fight (in french at least).
The thing is, i never take blackwall with me and rarely do it with iron bull. So i don't really know how buggy they could be. So if you guys know sthing about everything i've just talked about, please let me know, this would be much appreciated.
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Post by capn233 on Mar 4, 2017 16:05:45 GMT
I was running a warrior heavy party my last run. Blackwall would glitch as often as Cassandra. I think it is something with Shield Wall and the AI.
I don't recall Iron Bull doing this, but he was spec'd as 2H.
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Post by Deleted on Mar 4, 2017 17:35:16 GMT
Iron Bull just froze for me in the bandit camp. Cassandra did it once. Have not seen Blackwall froze. The night is young though...
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Post by PapaCharlie9 on Mar 4, 2017 17:47:43 GMT
I was running a warrior heavy party my last run. Blackwall would glitch as often as Cassandra. I think it is something with Shield Wall and the AI. I don't recall Iron Bull doing this, but he was spec'd as 2H. This. It's something to do with 1H skills in the AI settings. Any character can get the stand-and-do-nothing bug, but it does seem to hit 1H characters the most.
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Post by zeypher on Mar 4, 2017 18:15:22 GMT
SHieldwall, without shieldwall i had no issues but as soon as i picked it up the Ai gets confused.
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Post by roro4066 on Mar 4, 2017 18:26:36 GMT
Capn233, thanks for your sharing, but i can assure you that shield wall isn't involved because My cassandra doesn't have it yet.
Domi, i bet you will see him doing so as well, since what cpn233 confirmed blackwall is in the same case.
Charlie, i think it's more warrior related than 1 handed related because i'm sure i have seen iron bull doing this as well with 2 h weapon, and the only thing they have all in common is that they are all warriors with cassandra. Furthermore i remember cassandra doing so at the begining of my journey, as she had no point at all invested in the 1 handed tree (wanted fortifying blast for horn of valor...) but i agree that it can also happen to any char and that ai setting could also play a role.
What do you think of horn of valor in this matter?
so all of you seem ton comfirm me one thing : cassandra is not more buggy than the others. So i take note of that and will try not to be so rude with her in the future. But man, how annoying is this bug!!! Thank you all for the feed back.
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Post by roro4066 on Mar 4, 2017 18:32:41 GMT
So after all your posts, for me what is sure,
This bug has nothing to do with chharacters it has nothing to do with shield wall or any one handed tree ability neither
What remains is : the warrior class (with frequency, more bugged than the others, Why? The AI settings Maybe horn of valor
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Post by zeypher on Mar 4, 2017 19:51:42 GMT
Shield wall and the spinning upgrade for block and slash. But even then she might bug out and if that happens select her and jump. that resets the AI. Yes this applies to warrior ai in general. if it bugs out Jump with the character to reset it.
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Post by roro4066 on Mar 4, 2017 20:38:44 GMT
yes thanks for the jump tip, i already know it but it's still annoying to switch char, jump and switch again...
Don't want to create an other thread about combat roll but to speak about it... Once again i play with a warrior (i think the most varied char and close to action) and i'm so impressed by the damage of combat roll, once again.
i know it's bugged as papacharlie already mentioned in his "post trespasser glitch" thread, but i think warriors were missing a high damage skill untill the new upgrade of combat roll... just a pity that an ability wich is supposed to be a way to avoid danger becomes atually the highest dps + AOE ability for warriors (except some combos or very situational abilities as spell purge, wrath of heaven...). It should have been better and more immersive to make earthshaking strike (which is pretty crap IMO) or other "top of the tree" abilities more high damage oriented.
i just wanted to talk about it and have your feelings about it if you want to share... Anyway have fun guys and girls, see ya
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Post by capn233 on Mar 4, 2017 21:22:24 GMT
I don't think it is Horn of Valor. I don't get that on my warriors very often since I don't have Trespasser.
Maybe it isn't specifically Shield Wall, but I think it is related, like maybe AI deciding to block when they are trying to do something else. Sort of like a broken animation cancel.
I would think tactics settings don't have much of an effect on this.
I think War Cry was just about the only other common active my guys had last run. Blackwall had LnS and was more into Battlemaster, while Cass had SW Shield Bash (**edit, should have been SB, both had SW) and was more into Vanguard passives. IB had War Cry eventually, but mostly 2H passive, some Battlemaster and testing with Charging Bull. He had the upgrade to Block and Slash (Flawless Defense).
I can't remember if I have had Sera get stuck when I was testing various Parry based dagger builds on her.
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Post by Deleted on Mar 5, 2017 3:01:25 GMT
For me, iron Bull froze so badly that I could not switch off him, jump him or anything else. So I sort of observed the ai doing the fight on the remaining three characters. On Cassandra I was able to control another char, don't remember if I tried to make her jump. I did try the terrifying tactical mode...
Luckily it only happened twice in my 20 hours in the game. I can live with that...
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Post by roro4066 on Mar 5, 2017 11:49:51 GMT
domi you seem to be luckier than me then, because i can definitely say that cassandra bugged at least 10 times in my 20 "in game" hours. On the other hand i alway could fix the problem by jumping, so mybe luckier than you actually...
agreed tactical mode is such a shit by interacting with environnement and being obliged to get so near from the ennemies in order to target them (but i play with a controller on pc and i know it's a bit less shitty with a mouse)
Sometimes i feel like bioware has really good team members by creating a very enjoyable crafting system and bestiary, and sometimes i feel like half of the bioware staff are students who are still experimenting stuff to improve themselves with that crappy tactical mode, IA and tactics settings. It's a shame for sure, but it's still a good game anyway. Have fun mate!
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Post by roro4066 on Mar 5, 2017 11:57:07 GMT
I don't think it is Horn of Valor. I don't get that on my warriors very often since I don't have Trespasser. Maybe it isn't specifically Shield Wall, but I think it is related, like maybe AI deciding to block when they are trying to do something else. Sort of like a broken animation cancel. I would think tactics settings don't have much of an effect on this. I think War Cry was just about the only other common active my guys had last run. Blackwall had LnS and was more into Battlemaster, while Cass had SW and was more into Vanguard passives. IB had War Cry eventually, but mostly 2H passive, some Battlemaster and testing with Charging Bull. He had the upgrade to Block and Slash (Flawless Defense). I can't remember if I have had Sera get stuck when I was testing various Parry based dagger builds on her. Thanks for the infos, then it indeed shouldn't be horn of valor. Shield wall related? i would say no because why is then iron bull buggy as well with abilities points only invested in 2h and vanguard trees? Please tell me how sera was doing with Parry? i never take it. see you
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Post by capn233 on Mar 5, 2017 15:48:49 GMT
I don't think it is Horn of Valor. I don't get that on my warriors very often since I don't have Trespasser. Maybe it isn't specifically Shield Wall, but I think it is related, like maybe AI deciding to block when they are trying to do something else. Sort of like a broken animation cancel. I would think tactics settings don't have much of an effect on this. I think War Cry was just about the only other common active my guys had last run. Blackwall had LnS and was more into Battlemaster, while Cass had SW and was more into Vanguard passives. IB had War Cry eventually, but mostly 2H passive, some Battlemaster and testing with Charging Bull. He had the upgrade to Block and Slash (Flawless Defense). I can't remember if I have had Sera get stuck when I was testing various Parry based dagger builds on her. Thanks for the infos, then it indeed shouldn't be horn of valor. Shield wall related? i would say no because why is then iron bull buggy as well with abilities points only invested in 2h and vanguard trees? Please tell me how sera was doing with Parry? i never take it. see you Edited my post to correct an error where I said Cass had SW when I was talking about Shield Bash there since both Cass and Blackwall had Shield Wall (I always get that right away on SnS). I might try running Iron Bull again today, but I don't remember it happening much with him... but I also don't take him in parties as often as Cass since she is probably my most used squadmate. I mentioned the last run because it was one of the few times I had her, Blackwall and Iron Bull in a party all at the same time. I know Cass and Blackwall both glitched when I was clearing Storm Coast, don't remember if Bull did. I mentioned Sera because I had thought she did the same thing once, but I don't remember for certain unfortunately. Even if she did, it would be a lot more rare. Parry is ok on her, but if you look at the AI characters they won't block as often as a human can, which could be intentionally coded, or could just be a side effect of the way tactics work, not sure. She does ok with it, I was trying to get a full auto-pilot npc dagger build and tactics setup, but it turns out not to really work early game no matter what... no leeching poison or HoV early for everyone like with Trespasser. She can be alright in most mundane encounters, but will be horrible vs 2H (AI won't use any block against 2H if they are flanking the 2H, and Sera definitely doesn't use Evade against them when flanking) and will also instagib themselves on mines from time to time. I had looked into SW blocking again my last run when Blackwall was performing much worse than Cass against a 2H despite only a couple differences in the build at the time, and in the end the whole thing came down to War Cry amusingly enough. edit: Yesterday all the DAI I played was fighting the rift in the Hinterlands near the Lake Camp a bunch of times to see effects of fooling around with my GPU clocks. In all those little runs, Cass only glitched one time, and it was on the second wave which has both shades and a wraith. The point is that it is sort of annoying when it happens, but this glitch is fairly rare for me.
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Post by roro4066 on Mar 5, 2017 17:27:33 GMT
Capn, i agree that it happens rarely with iron bull from what i remember, but still more than rogues or mages, that's why i'm wondering: wariors,what's going wrong in your script with you all?
Indeed DW rogues are really weak against 2h opponents...poisoned weapons with fade touched snoufleur skin could really help a lot in that regard, but no snoufleurs to be seen until the exalted plains. why don't you get trespasser dlc? you seem to enjoy varrying your builds etc... Yeah it's a pity AI doesn't use evade. And what can annoy a bit is that she really shines in close combat meanwhile she can dies pretty fast. I don't take blackwall a lot with me, but i'm surprised you tell me Cassandra is doing much better against a 2h ennemy...with all his "selfish" champion abilities? i see there are some of you guys who like running a full mages or full warriors party...that's interesting. With sigil of the bronto in your case i guess. 4 Mages could be fun with plenty of visual effects. i will definitely give it a shot.
til next time!
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Post by capn233 on Mar 5, 2017 21:28:56 GMT
I don't take blackwall a lot with me, but i'm surprised you tell me Cassandra is doing much better against a 2h ennemy...with all his "selfish" champion abilities? This was pre-specialization, and their builds were practically the same, which is why it was puzzling me that Blackwall was getting killed in the encounter every time I repeated it, but Cass could solo it. So then I went to Valanmar (sp?) to test them one at a time v the 2H darkspawn down there. The difference turned out to be Cass spamming War Cry with the upgrade which was doing two things. First she got the large armor bonus, and a bit more guard. At least as important was that she was keeping the 2H facing her in the encounter, which meant Blackwall was flanking. Seems that they don't bother to try and block with Shield Wall if flanking, which was similar to what I had seen on Sera the year before testing Parry and Evade. Somewhat unfortunate behavior against 2H since they attack all around them... and it is just another example of how the game is tilted toward a 1 melee + 3 ranged party IMO.Also they don't block every attack, it was around 1/3 against the 2H (not exactly stamina limited either).
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Post by roro4066 on Mar 6, 2017 16:39:38 GMT
capn,
i understand then.
Don't you have sometimes difficulties to hit your target when you are a close combat character like a warrior or a DW rogue, especially when your ennemy is knocked down, it seems impossible to hit them with mele weapon unless you use special abilities as mighty blow or combat roll with te new upgrade. i also encounter problems performing stealthy flanking attacks (especialy with twin fangs because it has an animation and doesn't target well), since my target will very often turn back to me as soon as i come out of stealth and even sometimes before.
so mele characters come with a kind of handicap compare to ranged characters IMO, but are still very fun to play
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Post by capn233 on Mar 7, 2017 1:07:10 GMT
I played a bit last night with Iron Bull in the Hinterlands and then the first part of Champions of the Just. I was only level 6 so he didn't have an extensive build. But it was basically some combination of Block and Slash, Pommel Strike, War Cry, Charging Bull, Mighty Blow, and Grappling Chain. Not usually more than 3 of them because points were low.
I didn't see him glitch in that time though.
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Post by roro4066 on Mar 7, 2017 7:43:23 GMT
good to know capn,
but as domi said and from what i remember as well, he definitely can be buggy, but not as much as the other warriors (cassandra in my case).
Most of the time i don't take pommel strike because you miss your target so much, especially the big ones like great bears or wyverns. It's a pity because its effect is nice.
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Post by capn233 on Mar 7, 2017 23:26:18 GMT
good to know capn, but as domi said and from what i remember as well, he definitely can be buggy, but not as much as the other warriors (cassandra in my case). Most of the time i don't take pommel strike because you miss your target so much, especially the big ones like great bears or wyverns. It's a pity because its effect is nice. Yeah the tracking on it is not the greatest in general, but it is really bad against the big lizard like enemies. In the Wyrm Hole quest my last run it was hugely irritating, especially because I didn't have many points or skills at the time. It is too good for me to pass up usually though, it has good damage for the cost. Also the stun is nice if you have something to detonate it. What builds and settings were you guys using on Iron Bull when he glitched?
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Post by capn233 on Mar 13, 2017 2:08:05 GMT
Last night I took Cass and Blackwall to Adamant Fortress. Blackwall glitched twice on that mission.
Today Bull got stuck in Crestwood. Interestingly right before that Vivienne actually got stuck too when fighting the rift near Three Trout Pond. She did have Spirit Blade as an active, if melee makes a difference.
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Post by roro4066 on Mar 13, 2017 11:13:22 GMT
Ok Capn,thanks for more infos, if you find more, please post in. But what about cassandra?
If this is the rift near the dragon, this area is the buggy place (from the ruins where the dragon waits to that area around the rift). You may have already noticed that some structures have not been finished correctly by the devs (all the shades demons from the rift are running to a precise invisible point, ignoring you until you got there and say " he i'm here"). Followers can also be extremly buggy here.
And around the dragon's zone, i had several CTD in some playthroughs and some weirds bugs with the dragon. I'm still trying to figure out why, but crestwood has become a kind of "blacksheep" for me.
Yesterday my personnal inquisitor got stuck, frozen during combat. i think this was the first time i saw my character glitched as the others. good to know she is a sword and shield warrior elf.
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Post by capn233 on Mar 13, 2017 22:20:48 GMT
It was the rift close to your camp, near the farm. I think there is another one more towards the dragon area.
I have had inquisitor get stuck a lot, mostly when I am ordering some sort of animation when he is sort of doing something else. Most commonly it seems like interacting with the rift when I am doing something else.
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Post by roro4066 on Mar 14, 2017 10:10:54 GMT
oki cpn, good to know. And yes, the rift near the camp is ok, i was talking about the one at the extrem east of the map, right before the cavern with the veil fire. Anyway i left that playthrough with my warrior...tired of swinging the air when ennemies are knocked down...
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Post by TheHeroOfFerelden on Nov 1, 2017 14:44:35 GMT
I had Cassandra bug several times too...
The funniest bug for me though,has been during the Druffalo escort quest,where the latter would get stuck behind rocks and after a while would get launched towards me XD
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