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Post by maximusarael020 on Mar 8, 2017 2:34:05 GMT
The way mass relays work in game is only an accelerator according to the visuals. Folding space or something else needs to be accomplished to cover the great distances between galaxies. Mass Relays work by creating a virtually mass-free "corridor" of space-time between each other, allowing for (almost) instantaneous travel to be achieved with minimal time dilation. It's not an accelerator. It's more like the ping-pong ball vacuum tube experiment. Look that up. Mythbusters did it.
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Guilty until proven innocent.
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Mass Effect Andromeda
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Post by pantherdane on Mar 8, 2017 3:02:09 GMT
The way mass relays work in game is only an accelerator according to the visuals. Folding space or something else needs to be accomplished to cover the great distances between galaxies. Mass Relays work by creating a corridor of massless, friction free space between the two relays where by (almost) instantaneous travel can achieved with minimal time dilation. It's not an accelerator. It's more like the ping-pong ball vacuum tube experiment. Look that up. Mythbusters did it. There still has to be distance traveled per unit time, given the explanation of how Mass Effect travel works, over vast distances like this, it wouldn't be more or less instantaneous. An FTL drive still has its limits, as it is only faster than light, not truly instantaneous travel. Google folding space or worm holes. If I'm not mistaken, that is the only true "instantaneous travel" method that is currently believed to be possible. Now, if this game's universe is using their own laws of physics, then they can make up whatever they want. If it's in the script, then it's in the script. .
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Nightlife
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Missing the Milky Way
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Nightlife on Mar 8, 2017 3:05:13 GMT
I'm guessing we'll either see part of a dead Reaper (they tried to invade Andromeda, didn't work long ago) and/or a partial Mass Relay (broken, old.) The point is to connect back to the Milky Way somehow - who knows what's up there 600 years after ME3's ending though... They really need to make Destroy canon to deal with that, or else ShepReapers could be floating around
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Post by Link"Guess"ski on Mar 8, 2017 3:12:09 GMT
Booooooo! No. Let's make one big contrivance by going to Andromeda and then take it slow from there.
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Post by maximusarael020 on Mar 8, 2017 3:49:36 GMT
Mass Relays work by creating a corridor of massless, friction free space between the two relays where by (almost) instantaneous travel can achieved with minimal time dilation. It's not an accelerator. It's more like the ping-pong ball vacuum tube experiment. Look that up. Mythbusters did it. There still has to be distance traveled per unit time, given the explanation of how Mass Effect travel works, over vast distances like this, it wouldn't be more or less instantaneous. An FTL drive still has its limits, as it is only faster than light, not truly instantaneous travel. Google folding space or worm holes. If I'm not mistaken, that is the only true "instantaneous travel" method that is currently believed to be possible. Now, if this game's universe is using their own laws of physics, then they can make up whatever they want. If it's in the script, then it's in the script. . I mean, this is a direct quote from the lore. "Mass relay can transport starships instantaneously to another relay within the network, allowing for journeys that would otherwise take years or even centuries with only FTL drives."
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Post by missileglitcher on Mar 8, 2017 3:53:28 GMT
Yep it's possible. Bioware have consistently broken their lore and ruined their games by including huge plot holes, illogical plot devices and poorly conceived retcon. I'm sure they'll be happy to do it again.
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Post by farsight on Mar 8, 2017 5:06:58 GMT
For the record I think they are mass relays.
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Post by theorigcylonhybrid on Mar 8, 2017 10:01:16 GMT
Ok, lets forget all the mass effect lore that says the milky way didn't nearly have the technology to build mass relays. The protheons were far more advanced and they only were able to build a micro relay to get onto the citadel in ME1. It might be possible they dismantled a relay to put it back together but would you really have an expensive intiative that relies on the crux of you putting together a machine and you have no idea how it functions if something goes wrong? Seems pretty silly to me.The entire intiative seems silly to me because who would fund an intitative and see no return on their investment? Unless these same people were going on the intiative or it was being funded at the highest levels because someone believed in the reaper threat. If thats the case, this whole thing about being reconnected with the milky way is a lie. Why go back to a galaxy and alert the reapers to your existance which could jeopardize their invasion? All great human discovery had a purpose beforehand, Christopher Columbus was trying to establish a faster trade route to india for portugal The americans landed on the moon to emphasize their supremecy in the cold war. I don't see yet what the andromeda intiatives return is supposed to be. Nobody just goes for the sake of exploration. Thats bad for business. Hey, it worked for the Crucible! Yeah but they quoted in game that the original designers of the crucible purposefully made it easy for anyone to construct the crucible and that was because it has been constructed over seven cycles, with each cycle refining the design. So its definetely not like a mass relay.
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Post by theorigcylonhybrid on Mar 8, 2017 10:04:23 GMT
Not relays no. Nobody has the knowledge in how to make them. I mean in the 600 years since we left maybe the Milky Way will have figured it out but not the people in Andromida. What about this though, and it's just a theory/musing. SAM is an artificial intelligence, yes? So the AI has artificial intelligence capability. What if you set an AI (or several), doing thousands to millions of computations per second, with all the research logs from Ilos, scans of Mass Relays, and every other bit of information about Mass Relays and their technology, as well as any information gleaned from studying Sovereign's remains, to the task of replicating that technology, and they do that for 600 years straight? I think it's definitely possible they could come up with at least the beginnings of a workable Mass Relay prototype. Its possible that they might get some information from IIlos but I mean the asari were around for thousands of years and they never managed to do it from studying mass relays. Also at that time, they didn't know mass relays were reaper technology. So I don't know how they would think to scan sovereign.
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Post by theorigcylonhybrid on Mar 8, 2017 10:10:28 GMT
Ok, lets forget all the mass effect lore that says the milky way didn't nearly have the technology to build mass relays. The protheons were far more advanced and they only were able to build a micro relay to get onto the citadel in ME1. (Snip) Nobody just goes for the sake of exploration. Thats bad for business. Are we still sure that the protheans were that much more advanced? A lot of the stuff which was supposed to prove that they were more advanced turned out to be stuff that they didn't build themselves. You're right about Columbus, but later expeditions were often just about people wanting to do their own thing in the New World. The difference, of course, is that a crappy ship like the Mayflower could cross the Atlantic OK, while Andromeda needs big, expensive, purpose-built ships. A single protheon data storage device essentially uplifted the asari and made them the most advanced species in the galaxy. It also kept them as the most advanced species for thousands of years. And that was only supposed to be a fragment of protheon knowledge. Thats why the beacon was so valued in ME1 regardless of the fact that the protheons didn't build the mass relays or the citadel. No one ever stated the ME races were even close to building a mass relay. Also when you talk about things like the Mayflower, they had already established settlements there and a region of safety. Its not the same thing as going to a completely unknown region with no idea what you'll find.
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Adhin
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Adhin on Mar 8, 2017 10:20:43 GMT
So I'm sure BioWare could come up with some reason for making it happen. Though I'm not sure they ever will. They might, and if they do, they have to come up with a canon ending for ME3. Can't not do it as one of irrevocably alters the state of all organics in all of the Milky Way. Which I mean, that's pretty drastic not to take into account. Genophage could be easily ignored as 600+ years down the road it could of been bread out or cured but you'd still expect to hear a difference to some extent.
Anyway, all the not-in-game reasons it makes little sense to do it. I have a feeling we lose communication entirely with the Milky Way. I mean, with the whole entanglement ordeal we would of had real time coms back home if everything was all normal in 600+ years right? But the whole Reaper thing probably destroyed that on the Milky Way side (win or lose). Which would be smart for them to do in general as it gives them another 'no contact with the Milky Way' means they get to ignore all of whatever the hell happened in ME3.
So zero communication back home means no way to ensure both of the mass relays are linked up and in the right 'spot' (important for all the math involved to shoot people to said other relay). So, way I see it, BioWare could decide to do it, eventually, when coming up with a canon ending for ME3 isn't as taboo. But it may result in us having to send a ship to fly back, or rocket some entangled com probe to the Milky Way in hopes someone finds it or... something.
TL;DR highly unlikely for a wide range of reasons. But would be interested to see what in game reasons they'd have to come up with to make it work.
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Post by SalMasRac on Mar 8, 2017 10:33:56 GMT
The way mass relays work in game is only an accelerator according to the visuals. Folding space or something else needs to be accomplished to cover the great distances between galaxies. Mass Relays work by creating a corridor of massless, friction free space between the two relays where by (almost) instantaneous travel can achieved with minimal time dilation. It's not an accelerator. It's more like the ping-pong ball vacuum tube experiment. Look that up. Mythbusters did it. Mass Relays eliminate the friction in space. More quality Bioware writing.
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Post by SalMasRac on Mar 8, 2017 10:41:37 GMT
So I'm sure BioWare could come up with some reason for making it happen. Though I'm not sure they ever will. They might, and if they do, they have to come up with a canon ending for ME3. Can't not do it as one of irrevocably alters the state of all organics in all of the Milky Way. Which I mean, that's pretty drastic not to take into account. Genophage could be easily ignored as 600+ years down the road it could of been bread out or cured but you'd still expect to hear a difference to some extent. Anyway, all the not-in-game reasons it makes little sense to do it. I have a feeling we lose communication entirely with the Milky Way. I mean, with the whole entanglement ordeal we would of had real time coms back home if everything was all normal in 600+ years right? But the whole Reaper thing probably destroyed that on the Milky Way side (win or lose). Which would be smart for them to do in general as it gives them another 'no contact with the Milky Way' means they get to ignore all of whatever the hell happened in ME3. So zero communication back home means no way to ensure both of the mass relays are linked up and in the right 'spot' (important for all the math involved to shoot people to said other relay). So, way I see it, BioWare could decide to do it, eventually, when coming up with a canon ending for ME3 isn't as taboo. But it may result in us having to send a ship to fly back, or rocket some entangled com probe to the Milky Way in hopes someone finds it or... something. TL;DR highly unlikely for a wide range of reasons. But would be interested to see what in game reasons they'd have to come up with to make it work. Maybe this is too obvious for Bioware, but why do Mass Relays need to be super duper starship transporting huge? If the Nexus is going to be a Mass Relay constructed on-site by explorers in the field, then surely they would have known how to make smaller ones. Stick one on a space station orbiting Earth, stick another one in the Pathfinder's Office on the Nexus or whatever, and then you can transport goods, services, written communications, maybe even people. Nah, that's too smart for them.
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Adhin
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Adhin on Mar 8, 2017 11:29:20 GMT
Maybe this is too obvious for Bioware, but why do Mass Relays need to be super duper starship transporting huge? If the Nexus is going to be a Mass Relay constructed on-site by explorers in the field, then surely they would have known how to make smaller ones. Stick one on a space station orbiting Earth, stick another one in the Pathfinder's Office on the Nexus or whatever, and then you can transport goods, services, written communications, maybe even people. Nah, that's too smart for them. I imagine they have to be the size they are to physically transport due to the energy required to do it. The smallest Relay we've seen is the 'statue' which is absurdly small in comparison in the original Mass Effect (spoilers I guess?). Thing is, that's a one way trip, that relay can't send people anywhere. It's purely a one way trip. The one they built on the planet to send to that tiny one was absurdly massive, and only sent the Mako. Thinking about it now makes me wonder how the Mako actually made it through all of the Citadel... ahh whatever. Anyway point is it's a one way trip and isn't sending starship sized things through. That's best reasoning I got. I'd also point out we have no idea HOW to make relays atm, mostly because the research hasn't on hold more or less. That is, it's in reach, but it's being stifled by most people thinking it's pointless. This whole thing might be relying on the idea that 600 years 'down the road' Milky Way will of figured it out and be able to transfer plans via said entanglymadoodle communication which I'm assuming gets trashed from Reaper invasion. Even if your idea worked (I don't think it would due to energy requirements) putting it on a space station near earth means it's completely non-existent due to Reaper invasion.
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pantherdane
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Guilty until proven innocent.
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Mass Effect Andromeda
Posts: 437 Likes: 585
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Post by pantherdane on Mar 8, 2017 11:37:31 GMT
Mass Relays work by creating a corridor of massless, friction free space between the two relays where by (almost) instantaneous travel can achieved with minimal time dilation. It's not an accelerator. It's more like the ping-pong ball vacuum tube experiment. Look that up. Mythbusters did it. Mass Relays eliminate the friction in space. More quality Bioware writing. Yeah, I realized Bioware is using their own science saying the "frictionless space" allows instantaneous travel with FTL drives and it makes them act outside time so I conceded that if its in the script, its in the script. It is true that we gotta have fast travel or this game wouldn't be fun. I wish there was a way to produce "frictionless space" since there are so much friction in the vacuum of space, lol.
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Post by Sifr on Mar 8, 2017 11:55:40 GMT
Not relays no. Nobody has the knowledge in how to make them. I mean in the 600 years since we left maybe the Milky Way will have figured it out but not the people in Andromida. Actually the Milky Way species do have some basic understanding of how the Relays are made. The reason they haven't bothered is mostly due to the myriad technical challenges that need to be overcome, as well as how time-consuming and resource intensive such as a project would be. Why put all that effort on building new Relays, when they already have a pre-existing network that they're happy with? New Relays would also potentially risk them venturing into unknown space and encountering hostile species, one of the reasons they avoid opening dormant Relays in the first place. They are capable of replicating the technology it seems, albeit not entirely on the same scale. For instance, Comm buoys are explicitly stated in the lore to work as miniature, primitive mass relays to allow tightbeam lasers to be sent through mass-free corridors, allowing instantaneous communication to take place without signal lag. Aethyta also complains at one point in ME2 that the other Asari matriarchs could conceivably figure out how to build a Mass Relay if they bothered to get off their backsides, suggesting that it's entirely possible with the current technology the Asari have at their disposal (or with a little help from their hidden Beacon). Technological stagnation in the Milky Way is another issue that's prevented such a project being pursued. Without the presence of Relays to make travel "easy" in Andromeda, the colonists have more incentive to take proposals to attempt to construct one more seriously.
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Post by Sifr on Mar 8, 2017 12:09:59 GMT
Mass Relays eliminate the friction in space. More quality Bioware writing. The codex only states the Relays work by creating mass-free corridors in space, nothing about "frictionless space". Is there are source that shows they said this? Cause otherwise, can't exactly blame them for a technical screw-up they didn't write?
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Post by theorigcylonhybrid on Mar 8, 2017 13:17:23 GMT
Does anyone even know the maximum range of a mass relay?
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commandercryptarch
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
Origin: DFMelancholine
XBL Gamertag: dfmelancholine
PSN: DFMelancholine
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Post by commandercryptarch on Mar 8, 2017 14:32:06 GMT
Not sure about the maximum range of a relay but as we have seen from the mini-relay on Ilos and the Citadel ,they can come in different sizes...So I guess the range can be adjustable depending on how big the relay is...mmmaybe? I guess.
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Post by maximusarael020 on Mar 8, 2017 14:41:52 GMT
Mass Relays eliminate the friction in space. More quality Bioware writing. The codex only states the Relays work by creating mass-free corridors in space, nothing about "frictionless space". Is there are source that shows they said this? Cause otherwise, can't exactly blame them for a technical screw-up they didn't write? Oh, I think you are right. I misremembered the frictionless space thing. Here's the actual quote. "Mass relays function by creating a virtually mass-free "corridor" of space-time between each other. This can propel a starship across enormous distances that would take centuries to traverse, even at FTL speeds. Before a vessel can travel, the relay must be given the amount of mass to transit by the ship's pilot before it is moved into the approach corridor. When a relay is activated, it aligns itself with the corresponding relay before propelling the ship across space." Sorry, guys.
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Post by Sifr on Mar 8, 2017 20:43:56 GMT
Oh, I think you are right. I misremembered the frictionless space thing. No worries. I had to delve into the codex to check, since I wasn't initially sure about it either. Does anyone even know the maximum range of a mass relay? Also from the codex; Primary Relays have a range of thousands of light years, but only can connect to a single Primary Relay it's paired with and nowhere else. Secondary Relays have ranges of only a few hundred light years, but are omni-directional and can connect to any Relay within range.
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squidney2k1
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Games: Mass Effect Trilogy, Dragon Age 2, Dragon Age Inquistion, Jade Empire
Origin: prof_spank_it
XBL Gamertag: Prof Spank It
PSN: prof_spank_it
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Post by squidney2k1 on Mar 8, 2017 22:30:58 GMT
It's possible. Who knows what the Reapers were up to while they were chillin' out there in dark space.
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pantherdane
N3
Guilty until proven innocent.
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Baldur's Gate, Mass Effect Andromeda
Posts: 437 Likes: 585
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Post by pantherdane on Mar 8, 2017 22:41:56 GMT
Hey, if the script sez we find a Primary Relay in Andromeda and its linked to some Primary Relay in the Milky Way, then I'll use it if I can. I wouldn't even complain about it.
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