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Post by vonuber on Mar 10, 2017 14:34:13 GMT
Except ME:A is being released in a few days and is a viable, finished product; as opposed to a semi-scam deliberately targeting whales to buy imaginary spaceships. Say whatever you like, like Chris Roberts is a megalomaniac, game won't be as good, money will run out etc, that's like your (cynical) opinion, but saying this is anything resembling a scam is just plain stupid. It is clearly not. Hence semi-scan. They are clearly working on something, and something is likely to be released. What that will be - and whether it lives up to the improbable things they are promising - is a different matter. From what I've seen and read, the main focus seems to be on releasing more ships for people to buy for a game that doesn't exist.
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Post by Elessar on Mar 10, 2017 14:43:10 GMT
No.Scam.
Selling ships is their sole revenue stream, naturally that's what they will continue to do. No one is forced to buy, anything you buy will be available in-game for everybody for in-game credits.
Their main focus is finishing the game(s).
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Gileadan
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Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Gileadan on Mar 10, 2017 15:03:18 GMT
Well, I think think treads of the "What can <BioWare game> learn from <some other game>?" rarely go well, and this doesn't seem like an exception.
In the end, they are very different things with very different target audiences, so whatever one can learn from the other is kinda limited to begin with.
I do wonder though how many people think that Star Citizen is a scam or a fool's errand, but the Andromeda Initiative is a perfectly sane thing to back financially or even bank your life on as a colonist.
In a way, both are about leaving a safe comfort zone and reaching for the stars, except one is happening in real life.
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Post by Blackheart on Mar 10, 2017 15:10:55 GMT
I understand people have concerns about SC,, nothing wrong with that, but I'd say it's still a bit too early to bitch about release date. The game entered development in 2011. So it's been developed for 6 years now, which is not THAT much, especially considering what's trying to achieve. There are plenty of "big games" that were developed for 5 or more years (yes, you guessed, one of them is MEA). I'm not following development closely, but afaik they plan on releasing 3.0 soonish. If they would release game let's say december 2018, that would be 7 years of development. I wouldn't say that's really that much for game like that. I will probably start worrying if by the end of 2018 we still have no idea about the release date.
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Sanunes
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Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on Mar 10, 2017 15:16:21 GMT
I think if BioWare tried any of the money making techniques they have used for Star Citizen I would expect these forums to burn hotter then the sun. Can you imagine what people would do if BioWare offered limited edition $100 squadmate with no release date in sight?
edit:
I just did a Google search and they had a ship for $2,500 with a limited supply of 200 and another at $1,250 that has limited availability, but seems to be released at irregular basis and this information is two years old.
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Post by Deleted on Mar 10, 2017 15:33:05 GMT
My favorite joke about Star Citizen is that by the time it releases, it is not going to be as a futuristic sci-fi, but as a historic documentary.
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Post by projectpatdc on Mar 10, 2017 15:54:02 GMT
Well, I think think treads of the "What can <BioWare game> learn from <some other game>?" rarely go well, and this doesn't seem like an exception. In the end, they are very different things with very different target audiences, so whatever one can learn from the other is kinda limited to begin with. I do wonder though how many people think that Star Citizen is a scam or a fool's errand, but the Andromeda Initiative is a perfectly sane thing to back financially or even bank your life on as a colonist. In a way, both are about leaving a safe comfort zone and reaching for the stars, except one is happening in real life. They are both games set in space with a customizable ship, customizable land vehicle, and customizable character with customizable weapon load outs. Mass Effect just happens to be much smaller in scale due to a much more intricate story. Why does it have to be limited, and why does Mass Effect have to stay same as it was the last three games. I never understand when people want a game to stay within its limitations. Having the ability to hop into the Nomad and seamlessly drive it into the tempest then seamlessly get out and walk to the bridge then seamlessly take off from the planet, fly around orbit freely, and manually point to your next destination to seamlessly fly there with whole process happening in reverse until your feet hit the ground is not a pipe dream for mass effect. People buy Mass Effect because its a space scifi game. Star Citizen is the same. And besides, if you play Mass Effect solely for the story, the first three games' story was pretty mediocre
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Post by farsight on Mar 10, 2017 15:57:10 GMT
As a backer of SC since like... week one or two. Get ready for a LOOONG wait. I suspect 3.0 with the basic planetary landings will come out by the end of the year if we're lucky. CIG and Chris are infamous and famous for missing dates and always saying when it's ready. SC will take like... 3-5 more years before it hits a state close to beta.
It's an ongoing game. So when you back it be ready to wait.
I just want to temper people's expectations is all. It will get made, but it's more of an experience as it slowly gets there so be in that mindset. Don't get focused on dates. Hell if you back it it might be best to forget about it for a few years.
I on the other hand am loving it and occasionally hop in the alpha to play the game, but I have a heavy investment in the game with a ton of ships and it's just like no other game out there being able to get in my big ships or my fighters and just walk around them anywhere in the system. My fav spot is yella.
I can't wait for 3.0.
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kino
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The path up and down are one and the same.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by kino on Mar 10, 2017 16:01:28 GMT
I like the concept of SC as a game, but I don't like the concept of a perpetual Kickstarter. To be honest, given the size and scope of SC, I don't think it's formula would work with a story driven game like MEA.
If nothing else, at least MEA has a release date.
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Post by sushidubya on Mar 10, 2017 16:41:39 GMT
Yeah I'm actually really glad Mass Effect Andromeda is being released now and hope some of the relevant/applicable things that are done right in Andromeda can help to influence Star Citizen.
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Mihura
N4
“Major Wulf Khan and the 903rd Catachan ‘Night Shrikes’…”
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by Mihura on Mar 10, 2017 16:46:26 GMT
I am a backer for Star Citizen and I think it is them that need to learn from Bioware lel
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Post by jalis on Mar 10, 2017 17:56:18 GMT
Andromeda and Star Citizen have something in common, but one ingame, the other in real world. You will have to wait 634 years before to play.
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TheGodlyFist
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Post by TheGodlyFist on Mar 10, 2017 18:32:04 GMT
I would love to thousands of dollars for Mass Effect. In all seriousness Star Citizen is a scam and I want tto nothing from it in Mass Effect Andromeda.
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Kantr
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Playing a lot of Divinity Original Sin 2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kantr on Mar 10, 2017 22:01:02 GMT
If you want near seamless planetary-space transitions, Play Elite: Dangerous. I'm fine with it not being in ME:A as it's not a space simulator, It's a Story RPG with a space setting. For my Space Sim needs I play Elite:Dangerous and for my story and shooting people while having romances I play Bioware games. Why cant Mass Effect: Andromeda have seemless planetary-space transitions?. Why shouldnt Mass Effect: Andromeda play up, indulge in its space faring setting rather than not at all?. The two arent mutally exclusive. Mass Effect can have both elements. But you cant deny having seemless planetary-space transitions would add so much to the game, little details like this, attention to detail adds so much, add to the immersion. I think it would have been awesome to have that in the game. I mean i remember when i saw the footage of what was to be Free Radical's PS360 cancelled Star Wars: Battlefront 3 and it had seemless planetary-space transitions, and that game was not a space sim. The player could take off from the surface and continue the fight in space or vice versa. And it looked a right blast, adding a whole other dimension to things, new gameplay, more immersion etc... And there's no reason it couldnt have done the same for Andromeda. You'd have a lot of possibilities. Like what about somethling like space/orbital combat, dogfighting or orbit to ground combat as well etc etc. But in general how cool would that be to pilot through the seemless planetary-space transitions to and from the Tempest, instead of it being a cutscene or fade to black. Like this suppose to be next-gen, there's no reason this stuff has to be a cutscene anymore. Let us play it, let us interact instead. Games are about fun after all. Cutscenes tailored to each world would be cool. They already said they couldn't make the tempest flying fun so if they felt the resources were better spent elsewhere then I'm fine with that.
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Post by Sailears on Mar 10, 2017 22:23:25 GMT
...
Oh for the days that alpha 3.0 and SQ42 are released to finally put a nail in the coffin of all the incessant moaning and negativity surrounding it.
I don't even have the desire to spend effort recounting every detail shared in the development over hundreds of videos, interviews, streams, and so on.
Suffice to say there will be a game (plural including single player and mmo first person universe), it will be awesome, and even if it ends up at 50% of what is idealised it will still blow everything out of the water.
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Post by Saboru on Mar 10, 2017 23:02:25 GMT
It's my great disappointment with Star Citizen that they've welded a load of shooter onto a space combat/trading game. I don't want Mass Effect making the same mistake in reverse.
Mind you, when they get the space combat/trading bit out Star Citizen has my money. Nostalgia alone demands it, I loved Chris Roberts' stuff.
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Post by projectpatdc on Mar 11, 2017 17:57:35 GMT
I would love to thousands of dollars for Mass Effect. In all seriousness Star Citizen is a scam and I want tto nothing from it in Mass Effect Andromeda. You don't want seamless exploration going from one planet to another and instead prefer jarring cuts to black or loading screens? ok
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TheGodlyFist
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Post by TheGodlyFist on Mar 13, 2017 12:07:29 GMT
I would love to thousands of dollars for Mass Effect. In all seriousness Star Citizen is a scam and I want tto nothing from it in Mass Effect Andromeda. You don't want seamless exploration going from one planet to another and instead prefer jarring cuts to black or loading screens? ok I don't want to pay $3000 dollars for a virtual ship.
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Post by boyaki on Mar 13, 2017 13:07:55 GMT
Actually it's star citizen that made me skeptic of the whole public founded games like no man's sky.
The game promote himself as the ultimate space game and in theory the game is all I ever wanted since I am a child. But there is the problem, it seems too good to be true. Infinite universe, subgame mode, huge graphism and a freaking space ship, adaptive economy.
I do not believe in wonders. Every game has its limits in the conception. If adding more perfect stuff there would be a clear recipe of how to make a good game, stuffing element and just make them better. But those that do that become mere clones. The best games are those who can have the best out of something. Portzl 2 is minimalist in its conception, yet it is a excellent game Botw is riddled with gameplay flaws but may be the first game doing an engaging openworld Witcher 3 created a grim and passionating universe with a lot attention on quest Mass Effect focus on the story and the companions Dark Soul use one single combat mechanic and build a excellent saga around it Call of Duty has created an enganging fps shooter style, other games keep recreating whitout success Doom is an example of not copying Call of Duty.
All those games have one or two core focus, all other mechanics are here to support the game core not to add stuff in the games, and when it is the case it can be disappointing (usualy with bad inventory or crafting in RPG). It looks like Star Citizen try to be the best at everything, and I hope for those who invested a ton of money in it that it is won't be another no man's sky. However I think it will be the case.
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Elessar
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Post by Elessar on Mar 13, 2017 13:22:19 GMT
You don't want seamless exploration going from one planet to another and instead prefer jarring cuts to black or loading screens? ok I don't want to pay $3000 dollars for a virtual ship. lol Well, then don't. Easys peasy.
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sjsharp2010
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Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by sjsharp2010 on Mar 13, 2017 13:26:33 GMT
I feel like by the time Star Citizen actually comes out I'll be able to do everything in the game in real life. Certainly by the time Star Citizen comes out at this rate Boiware would mostly have completedf their Andromeda trilogy/saga and moved onto the next project.
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Post by Elessar on Mar 13, 2017 13:33:05 GMT
We will have a single player game (Squadron 42) quite a way before the sequel to Andromeda comes out. The MMO (Star Citizen) however, might still take a few years and could come out around the same time as the next Mass Effect.
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Ivory Samoan
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Raising Hell with the Flavor XX
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
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Post by Ivory Samoan on Mar 13, 2017 13:38:18 GMT
In exchange, you know what Star Citizen could learn from Andromeda? Actually being released. I have an Aurora LN in my Star Citizen hanger that fully agrees with this statement! I'm starting to get those 'will it ever be released' type of vibes from SC.......hell, it's still running shoddy as hell on good hardware, and it's so far off finished it's not even funny. Squadron 42 was supposed to be out years ago....and the latest delay doesn't even give a delay period....c'mon RSI, get it done in 2017...surely? I'm hoping Mr Roberts has some definitive release plans set in that ever-thinking noggin of his....it's making me a bit anxious if I'm being honest (it's my dream game in theory).
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Post by degs29 on Mar 13, 2017 13:46:19 GMT
There's no writers on Star Citizen and it shows. It's an impressive technical and system-design feat, but it's nothing truly appealing and BioWare is smart business wise not to touch it. Poor Dave Haddock. Not even considered a writer by this guy....
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degs29
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Post by degs29 on Mar 13, 2017 13:51:30 GMT
I jumped onto Star Citizen back in early 2013 when their funding was still under $10M. I was an incredible concept! But I've become disillusioned by a few things. Chiefly their "not-pay-to-win" pay-to-win system, allowing people to buy in-game currency for real money. They've also hugely doubled down on selling pre-game spaceships, including over-powered monstrosities. No idea how that will affect the balance. They mismanaged the lifetime insurance thing. Why have insurance as a balancing mechanic, if people can buy ships pre-launch with a workaround? How is that balanced?
Unlike most people, I didn't expect the game to be out by now, despite their lofty promises. A game of this scale can't be turned around that quick. They're doing incredible things. I just don't trust Chris Roberts as much as others seem to.
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