inherit
2249
0
Nov 15, 2024 23:33:15 GMT
705
Treacherous J Slither
939
December 2016
jslither
|
Post by Treacherous J Slither on Mar 15, 2017 20:12:36 GMT
So they nerfed biotics smh
What to do now against a highly mobile armored enemy? Set them up with a Singularity that they just walk right through? Or take a risk and get up close with Annihilation?
Phuqinell
|
|
inherit
2893
0
Aug 18, 2018 10:45:36 GMT
17
loldrup
27
Jan 19, 2017 13:50:21 GMT
January 2017
loldrup
|
Post by loldrup on Mar 15, 2017 20:44:18 GMT
While I miss the organic feel to Annihilation Field I do like knowing the radius of the field during game play. Nothing worse, for me, than attempting throw and finding out your AF hadn't touched the enemy yet. But it did show, you could tell by seeing the enemy was affected. Now, however it looks like you cant tell easily if the enemy is affected, but instead you have to look down to see if its in the circle, which btw takes longer and looks really bad.
|
|
inherit
2893
0
Aug 18, 2018 10:45:36 GMT
17
loldrup
27
Jan 19, 2017 13:50:21 GMT
January 2017
loldrup
|
Post by loldrup on Mar 15, 2017 20:49:58 GMT
I think when we level up annihilation the animation will look better. Ryder's dad annihilation field looks cool. Biotic smoke is radiating from his body. It looked even cooler in me3.. Hopefully it will look better!! but i honestly dont think so
|
|
S4R1N
N1
Posts: 20 Likes: 12
inherit
3976
0
12
S4R1N
20
February 2017
s4r1n
|
Post by S4R1N on Mar 17, 2017 4:06:41 GMT
Overall the biotics are pretty meh.
The sound for the combos doesn't have anywhere near the awesome punch ME2-3 had which is incredibly disappointing. On top of that the projectile itself seems to have been changed for some arbitrary reason, "lift" has this strange helic spinning effect rather than the flying ball of energy that looked freaking awesome.
|
|